blob: 6f2520be23afc1f2de2c6ecd70722588bb5e5cb6 [file] [log] [blame]
Andy McFaddenbf974ab2012-12-04 16:51:15 -08001/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Jamie Gennis1df8c342012-12-20 14:05:45 -080018//#define LOG_NDEBUG 0
Andy McFaddenbf974ab2012-12-04 16:51:15 -080019
20#include "SurfaceFlingerConsumer.h"
Pablo Ceballosce796e72016-02-04 19:10:51 -080021#include "Layer.h"
Andy McFaddenbf974ab2012-12-04 16:51:15 -080022
Mathias Agopianca088332013-03-28 17:44:13 -070023#include <private/gui/SyncFeatures.h>
24
Dan Stoza11611f92015-03-12 15:12:44 -070025#include <gui/BufferItem.h>
26
Andy McFaddenbf974ab2012-12-04 16:51:15 -080027#include <utils/Errors.h>
Jesse Hall399184a2014-03-03 15:42:54 -080028#include <utils/NativeHandle.h>
29#include <utils/Trace.h>
Andy McFaddenbf974ab2012-12-04 16:51:15 -080030
Andy McFaddenbf974ab2012-12-04 16:51:15 -080031namespace android {
32
33// ---------------------------------------------------------------------------
34
Andy McFadden41d67d72014-04-25 16:58:34 -070035status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter,
Pablo Ceballosff95aab2016-01-13 17:09:58 -080036 const DispSync& dispSync, bool* autoRefresh, bool* queuedBuffer,
Pablo Ceballos06312182015-10-07 16:32:12 -070037 uint64_t maxFrameNumber)
Andy McFaddenbf974ab2012-12-04 16:51:15 -080038{
39 ATRACE_CALL();
40 ALOGV("updateTexImage");
41 Mutex::Autolock lock(mMutex);
42
43 if (mAbandoned) {
Andy McFadden2adaf042012-12-18 09:49:45 -080044 ALOGE("updateTexImage: GLConsumer is abandoned!");
Andy McFaddenbf974ab2012-12-04 16:51:15 -080045 return NO_INIT;
46 }
47
48 // Make sure the EGL state is the same as in previous calls.
49 status_t err = checkAndUpdateEglStateLocked();
50 if (err != NO_ERROR) {
51 return err;
52 }
53
Dan Stoza11611f92015-03-12 15:12:44 -070054 BufferItem item;
Andy McFaddenbf974ab2012-12-04 16:51:15 -080055
56 // Acquire the next buffer.
57 // In asynchronous mode the list is guaranteed to be one buffer
58 // deep, while in synchronous mode we use the oldest buffer.
Dan Stozaa4650a52015-05-12 12:56:16 -070059 err = acquireBufferLocked(&item, computeExpectedPresent(dispSync),
60 maxFrameNumber);
Andy McFaddenbf974ab2012-12-04 16:51:15 -080061 if (err != NO_ERROR) {
62 if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
Andy McFaddenbf974ab2012-12-04 16:51:15 -080063 err = NO_ERROR;
Andy McFadden1585c4d2013-06-28 13:52:40 -070064 } else if (err == BufferQueue::PRESENT_LATER) {
65 // return the error, without logging
Andy McFaddenbf974ab2012-12-04 16:51:15 -080066 } else {
67 ALOGE("updateTexImage: acquire failed: %s (%d)",
68 strerror(-err), err);
69 }
70 return err;
71 }
72
Fabien Sanglard0a4b26e2016-10-14 18:13:33 -070073 if (autoRefresh) {
74 *autoRefresh = item.mAutoRefresh;
75 }
76
77 if (queuedBuffer) {
78 *queuedBuffer = item.mQueuedBuffer;
79 }
80
Andy McFaddenbf974ab2012-12-04 16:51:15 -080081 // We call the rejecter here, in case the caller has a reason to
82 // not accept this buffer. This is used by SurfaceFlinger to
83 // reject buffers which have the wrong size
Pablo Ceballos47650f42015-08-04 16:38:17 -070084 int slot = item.mSlot;
85 if (rejecter && rejecter->reject(mSlots[slot].mGraphicBuffer, item)) {
86 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer, EGL_NO_SYNC_KHR);
Dan Stozaecc50402015-04-28 14:42:06 -070087 return BUFFER_REJECTED;
Andy McFaddenbf974ab2012-12-04 16:51:15 -080088 }
89
90 // Release the previous buffer.
Dan Stoza9e56aa02015-11-02 13:00:03 -080091#ifdef USE_HWC2
92 err = updateAndReleaseLocked(item, &mPendingRelease);
93#else
Mathias Agopianad678e12013-07-23 17:28:53 -070094 err = updateAndReleaseLocked(item);
Dan Stoza9e56aa02015-11-02 13:00:03 -080095#endif
Andy McFaddenbf974ab2012-12-04 16:51:15 -080096 if (err != NO_ERROR) {
97 return err;
98 }
99
Mathias Agopianca088332013-03-28 17:44:13 -0700100 if (!SyncFeatures::getInstance().useNativeFenceSync()) {
Andy McFadden97eba892012-12-11 15:21:45 -0800101 // Bind the new buffer to the GL texture.
102 //
103 // Older devices require the "implicit" synchronization provided
104 // by glEGLImageTargetTexture2DOES, which this method calls. Newer
105 // devices will either call this in Layer::onDraw, or (if it's not
106 // a GL-composited layer) not at all.
107 err = bindTextureImageLocked();
108 }
109
110 return err;
111}
112
113status_t SurfaceFlingerConsumer::bindTextureImage()
114{
115 Mutex::Autolock lock(mMutex);
116
117 return bindTextureImageLocked();
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800118}
119
Dan Stoza11611f92015-03-12 15:12:44 -0700120status_t SurfaceFlingerConsumer::acquireBufferLocked(BufferItem* item,
Dan Stozaa4650a52015-05-12 12:56:16 -0700121 nsecs_t presentWhen, uint64_t maxFrameNumber) {
122 status_t result = GLConsumer::acquireBufferLocked(item, presentWhen,
123 maxFrameNumber);
Mathias Agopianc1c05de2013-09-17 23:45:22 -0700124 if (result == NO_ERROR) {
125 mTransformToDisplayInverse = item->mTransformToDisplayInverse;
Dan Stozaee44edd2015-03-23 15:50:23 -0700126 mSurfaceDamage = item->mSurfaceDamage;
Mathias Agopianc1c05de2013-09-17 23:45:22 -0700127 }
128 return result;
129}
130
131bool SurfaceFlingerConsumer::getTransformToDisplayInverse() const {
Robert Carr367c5682016-06-20 11:55:28 -0700132 Mutex::Autolock lock(mMutex);
Mathias Agopianc1c05de2013-09-17 23:45:22 -0700133 return mTransformToDisplayInverse;
134}
135
Dan Stozaee44edd2015-03-23 15:50:23 -0700136const Region& SurfaceFlingerConsumer::getSurfaceDamage() const {
137 return mSurfaceDamage;
138}
139
Jesse Hall399184a2014-03-03 15:42:54 -0800140sp<NativeHandle> SurfaceFlingerConsumer::getSidebandStream() const {
141 return mConsumer->getSidebandStream();
142}
143
Andy McFadden1585c4d2013-06-28 13:52:40 -0700144// We need to determine the time when a buffer acquired now will be
145// displayed. This can be calculated:
146// time when previous buffer's actual-present fence was signaled
147// + current display refresh rate * HWC latency
148// + a little extra padding
149//
150// Buffer producers are expected to set their desired presentation time
151// based on choreographer time stamps, which (coming from vsync events)
152// will be slightly later then the actual-present timing. If we get a
153// desired-present time that is unintentionally a hair after the next
154// vsync, we'll hold the frame when we really want to display it. We
Andy McFadden41d67d72014-04-25 16:58:34 -0700155// need to take the offset between actual-present and reported-vsync
156// into account.
157//
158// If the system is configured without a DispSync phase offset for the app,
159// we also want to throw in a bit of padding to avoid edge cases where we
160// just barely miss. We want to do it here, not in every app. A major
161// source of trouble is the app's use of the display's ideal refresh time
162// (via Display.getRefreshRate()), which could be off of the actual refresh
163// by a few percent, with the error multiplied by the number of frames
164// between now and when the buffer should be displayed.
165//
166// If the refresh reported to the app has a phase offset, we shouldn't need
167// to tweak anything here.
168nsecs_t SurfaceFlingerConsumer::computeExpectedPresent(const DispSync& dispSync)
Andy McFadden1585c4d2013-06-28 13:52:40 -0700169{
Andy McFadden1585c4d2013-06-28 13:52:40 -0700170 // The HWC doesn't currently have a way to report additional latency.
Andy McFadden41d67d72014-04-25 16:58:34 -0700171 // Assume that whatever we submit now will appear right after the flip.
172 // For a smart panel this might be 1. This is expressed in frames,
173 // rather than time, because we expect to have a constant frame delay
174 // regardless of the refresh rate.
175 const uint32_t hwcLatency = 0;
Andy McFadden1585c4d2013-06-28 13:52:40 -0700176
Andy McFadden41d67d72014-04-25 16:58:34 -0700177 // Ask DispSync when the next refresh will be (CLOCK_MONOTONIC).
178 const nsecs_t nextRefresh = dispSync.computeNextRefresh(hwcLatency);
Andy McFadden1585c4d2013-06-28 13:52:40 -0700179
Andy McFadden41d67d72014-04-25 16:58:34 -0700180 // The DispSync time is already adjusted for the difference between
181 // vsync and reported-vsync (PRESENT_TIME_OFFSET_FROM_VSYNC_NS), so
182 // we don't need to factor that in here. Pad a little to avoid
183 // weird effects if apps might be requesting times right on the edge.
184 nsecs_t extraPadding = 0;
185 if (VSYNC_EVENT_PHASE_OFFSET_NS == 0) {
186 extraPadding = 1000000; // 1ms (6% of 60Hz)
187 }
188
189 return nextRefresh + extraPadding;
Andy McFadden1585c4d2013-06-28 13:52:40 -0700190}
191
Dan Stoza9e56aa02015-11-02 13:00:03 -0800192#ifdef USE_HWC2
193void SurfaceFlingerConsumer::setReleaseFence(const sp<Fence>& fence)
194{
Pablo Ceballos40845df2016-01-25 17:41:15 -0800195 mPrevReleaseFence = fence;
Dan Stoza9e56aa02015-11-02 13:00:03 -0800196 if (!mPendingRelease.isPending) {
197 GLConsumer::setReleaseFence(fence);
198 return;
199 }
200 auto currentTexture = mPendingRelease.currentTexture;
201 if (fence->isValid() &&
202 currentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
203 status_t result = addReleaseFence(currentTexture,
204 mPendingRelease.graphicBuffer, fence);
205 ALOGE_IF(result != NO_ERROR, "setReleaseFence: failed to add the"
206 " fence: %s (%d)", strerror(-result), result);
207 }
208}
209
210void SurfaceFlingerConsumer::releasePendingBuffer()
211{
212 if (!mPendingRelease.isPending) {
213 ALOGV("Pending buffer already released");
214 return;
215 }
216 ALOGV("Releasing pending buffer");
217 Mutex::Autolock lock(mMutex);
218 status_t result = releaseBufferLocked(mPendingRelease.currentTexture,
219 mPendingRelease.graphicBuffer, mPendingRelease.display,
220 mPendingRelease.fence);
221 ALOGE_IF(result != NO_ERROR, "releasePendingBuffer failed: %s (%d)",
222 strerror(-result), result);
223 mPendingRelease = PendingRelease();
224}
Pablo Ceballos40845df2016-01-25 17:41:15 -0800225#else
226void SurfaceFlingerConsumer::setReleaseFence(const sp<Fence>& fence) {
227 mPrevReleaseFence = fence;
228 GLConsumer::setReleaseFence(fence);
229}
Dan Stoza9e56aa02015-11-02 13:00:03 -0800230#endif
231
Pablo Ceballos40845df2016-01-25 17:41:15 -0800232sp<Fence> SurfaceFlingerConsumer::getPrevReleaseFence() const {
233 return mPrevReleaseFence;
234}
235
Jesse Hall399184a2014-03-03 15:42:54 -0800236void SurfaceFlingerConsumer::setContentsChangedListener(
237 const wp<ContentsChangedListener>& listener) {
238 setFrameAvailableListener(listener);
239 Mutex::Autolock lock(mMutex);
240 mContentsChangedListener = listener;
241}
242
243void SurfaceFlingerConsumer::onSidebandStreamChanged() {
244 sp<ContentsChangedListener> listener;
245 { // scope for the lock
246 Mutex::Autolock lock(mMutex);
247 ALOG_ASSERT(mFrameAvailableListener.unsafe_get() == mContentsChangedListener.unsafe_get());
248 listener = mContentsChangedListener.promote();
249 }
250
251 if (listener != NULL) {
252 listener->onSidebandStreamChanged();
253 }
254}
255
Pablo Ceballosce796e72016-02-04 19:10:51 -0800256bool SurfaceFlingerConsumer::getFrameTimestamps(uint64_t frameNumber,
257 FrameTimestamps* outTimestamps) const {
258 sp<const Layer> l = mLayer.promote();
259 return l.get() ? l->getFrameTimestamps(frameNumber, outTimestamps) : false;
260}
261
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800262// ---------------------------------------------------------------------------
263}; // namespace android
264