blob: 585d4032b23ca9cdfb46c839db9e4ca0e72cc635 [file] [log] [blame]
Chia-I Wuf1405182017-11-27 11:29:21 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#undef LOG_TAG
18#define LOG_TAG "BufferLayerConsumer"
19#define ATRACE_TAG ATRACE_TAG_GRAPHICS
20//#define LOG_NDEBUG 0
21
22#include "BufferLayerConsumer.h"
23
24#include <inttypes.h>
25
26#include <EGL/egl.h>
27#include <EGL/eglext.h>
28#include <GLES2/gl2.h>
29#include <GLES2/gl2ext.h>
30#include <cutils/compiler.h>
31
32#include <hardware/hardware.h>
33
34#include <math/mat4.h>
35
36#include <gui/BufferItem.h>
37#include <gui/GLConsumer.h>
38#include <gui/ISurfaceComposer.h>
39#include <gui/SurfaceComposerClient.h>
40
41#include <private/gui/ComposerService.h>
42#include <private/gui/SyncFeatures.h>
43
44#include <utils/Log.h>
45#include <utils/String8.h>
46#include <utils/Trace.h>
47
48extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
49#define CROP_EXT_STR "EGL_ANDROID_image_crop"
50#define PROT_CONTENT_EXT_STR "EGL_EXT_protected_content"
51#define EGL_PROTECTED_CONTENT_EXT 0x32C0
52
53namespace android {
54
55// Macros for including the BufferLayerConsumer name in log messages
56#define BLC_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__)
57#define BLC_LOGD(x, ...) ALOGD("[%s] " x, mName.string(), ##__VA_ARGS__)
58//#define BLC_LOGI(x, ...) ALOGI("[%s] " x, mName.string(), ##__VA_ARGS__)
59#define BLC_LOGW(x, ...) ALOGW("[%s] " x, mName.string(), ##__VA_ARGS__)
60#define BLC_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__)
61
62static const struct {
63 uint32_t width, height;
64 char const* bits;
65} kDebugData = {15, 12,
66 "_______________"
67 "_______________"
68 "_____XX_XX_____"
69 "__X_X_____X_X__"
70 "__X_XXXXXXX_X__"
71 "__XXXXXXXXXXX__"
72 "___XX_XXX_XX___"
73 "____XXXXXXX____"
74 "_____X___X_____"
75 "____X_____X____"
76 "_______________"
77 "_______________"};
78
79static const mat4 mtxIdentity;
80
81Mutex BufferLayerConsumer::sStaticInitLock;
82sp<GraphicBuffer> BufferLayerConsumer::sReleasedTexImageBuffer;
83
84static bool hasEglAndroidImageCropImpl() {
85 EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
86 const char* exts = eglQueryStringImplementationANDROID(dpy, EGL_EXTENSIONS);
87 size_t cropExtLen = strlen(CROP_EXT_STR);
88 size_t extsLen = strlen(exts);
89 bool equal = !strcmp(CROP_EXT_STR, exts);
90 bool atStart = !strncmp(CROP_EXT_STR " ", exts, cropExtLen + 1);
91 bool atEnd = (cropExtLen + 1) < extsLen &&
92 !strcmp(" " CROP_EXT_STR, exts + extsLen - (cropExtLen + 1));
93 bool inMiddle = strstr(exts, " " CROP_EXT_STR " ");
94 return equal || atStart || atEnd || inMiddle;
95}
96
97static bool hasEglAndroidImageCrop() {
98 // Only compute whether the extension is present once the first time this
99 // function is called.
100 static bool hasIt = hasEglAndroidImageCropImpl();
101 return hasIt;
102}
103
104static bool hasEglProtectedContentImpl() {
105 EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
106 const char* exts = eglQueryString(dpy, EGL_EXTENSIONS);
107 size_t cropExtLen = strlen(PROT_CONTENT_EXT_STR);
108 size_t extsLen = strlen(exts);
109 bool equal = !strcmp(PROT_CONTENT_EXT_STR, exts);
110 bool atStart = !strncmp(PROT_CONTENT_EXT_STR " ", exts, cropExtLen + 1);
111 bool atEnd = (cropExtLen + 1) < extsLen &&
112 !strcmp(" " PROT_CONTENT_EXT_STR, exts + extsLen - (cropExtLen + 1));
113 bool inMiddle = strstr(exts, " " PROT_CONTENT_EXT_STR " ");
114 return equal || atStart || atEnd || inMiddle;
115}
116
117static bool hasEglProtectedContent() {
118 // Only compute whether the extension is present once the first time this
119 // function is called.
120 static bool hasIt = hasEglProtectedContentImpl();
121 return hasIt;
122}
123
124static bool isEglImageCroppable(const Rect& crop) {
125 return hasEglAndroidImageCrop() && (crop.left == 0 && crop.top == 0);
126}
127
128BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex,
129 uint32_t texTarget, bool useFenceSync,
130 bool isControlledByApp)
131 : ConsumerBase(bq, isControlledByApp),
132 mCurrentCrop(Rect::EMPTY_RECT),
133 mCurrentTransform(0),
134 mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
135 mCurrentFence(Fence::NO_FENCE),
136 mCurrentTimestamp(0),
137 mCurrentDataSpace(HAL_DATASPACE_UNKNOWN),
138 mCurrentFrameNumber(0),
139 mDefaultWidth(1),
140 mDefaultHeight(1),
141 mFilteringEnabled(true),
142 mTexName(tex),
143 mUseFenceSync(useFenceSync),
144 mTexTarget(texTarget),
145 mEglDisplay(EGL_NO_DISPLAY),
146 mEglContext(EGL_NO_CONTEXT),
147 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
148 mAttached(true) {
149 BLC_LOGV("BufferLayerConsumer");
150
151 memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
152
153 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
154}
155
156BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget,
157 bool useFenceSync, bool isControlledByApp)
158 : ConsumerBase(bq, isControlledByApp),
159 mCurrentCrop(Rect::EMPTY_RECT),
160 mCurrentTransform(0),
161 mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
162 mCurrentFence(Fence::NO_FENCE),
163 mCurrentTimestamp(0),
164 mCurrentDataSpace(HAL_DATASPACE_UNKNOWN),
165 mCurrentFrameNumber(0),
166 mDefaultWidth(1),
167 mDefaultHeight(1),
168 mFilteringEnabled(true),
169 mTexName(0),
170 mUseFenceSync(useFenceSync),
171 mTexTarget(texTarget),
172 mEglDisplay(EGL_NO_DISPLAY),
173 mEglContext(EGL_NO_CONTEXT),
174 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
175 mAttached(false) {
176 BLC_LOGV("BufferLayerConsumer");
177
178 memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
179
180 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
181}
182
183status_t BufferLayerConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) {
184 Mutex::Autolock lock(mMutex);
185 if (mAbandoned) {
186 BLC_LOGE("setDefaultBufferSize: BufferLayerConsumer is abandoned!");
187 return NO_INIT;
188 }
189 mDefaultWidth = w;
190 mDefaultHeight = h;
191 return mConsumer->setDefaultBufferSize(w, h);
192}
193
194status_t BufferLayerConsumer::updateTexImage() {
195 ATRACE_CALL();
196 BLC_LOGV("updateTexImage");
197 Mutex::Autolock lock(mMutex);
198
199 if (mAbandoned) {
200 BLC_LOGE("updateTexImage: BufferLayerConsumer is abandoned!");
201 return NO_INIT;
202 }
203
204 // Make sure the EGL state is the same as in previous calls.
205 status_t err = checkAndUpdateEglStateLocked();
206 if (err != NO_ERROR) {
207 return err;
208 }
209
210 BufferItem item;
211
212 // Acquire the next buffer.
213 // In asynchronous mode the list is guaranteed to be one buffer
214 // deep, while in synchronous mode we use the oldest buffer.
215 err = acquireBufferLocked(&item, 0);
216 if (err != NO_ERROR) {
217 if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
218 // We always bind the texture even if we don't update its contents.
219 BLC_LOGV("updateTexImage: no buffers were available");
220 glBindTexture(mTexTarget, mTexName);
221 err = NO_ERROR;
222 } else {
223 BLC_LOGE("updateTexImage: acquire failed: %s (%d)", strerror(-err), err);
224 }
225 return err;
226 }
227
228 // Release the previous buffer.
229 err = updateAndReleaseLocked(item);
230 if (err != NO_ERROR) {
231 // We always bind the texture.
232 glBindTexture(mTexTarget, mTexName);
233 return err;
234 }
235
236 // Bind the new buffer to the GL texture, and wait until it's ready.
237 return bindTextureImageLocked();
238}
239
240status_t BufferLayerConsumer::releaseTexImage() {
241 ATRACE_CALL();
242 BLC_LOGV("releaseTexImage");
243 Mutex::Autolock lock(mMutex);
244
245 if (mAbandoned) {
246 BLC_LOGE("releaseTexImage: BufferLayerConsumer is abandoned!");
247 return NO_INIT;
248 }
249
250 // Make sure the EGL state is the same as in previous calls.
251 status_t err = NO_ERROR;
252
253 if (mAttached) {
254 err = checkAndUpdateEglStateLocked(true);
255 if (err != NO_ERROR) {
256 return err;
257 }
258 } else {
259 // if we're detached, no need to validate EGL's state -- we won't use it.
260 }
261
262 // Update the BufferLayerConsumer state.
263 int buf = mCurrentTexture;
264 if (buf != BufferQueue::INVALID_BUFFER_SLOT) {
265 BLC_LOGV("releaseTexImage: (slot=%d, mAttached=%d)", buf, mAttached);
266
267 if (mAttached) {
268 // Do whatever sync ops we need to do before releasing the slot.
269 err = syncForReleaseLocked(mEglDisplay);
270 if (err != NO_ERROR) {
271 BLC_LOGE("syncForReleaseLocked failed (slot=%d), err=%d", buf, err);
272 return err;
273 }
274 } else {
275 // if we're detached, we just use the fence that was created in detachFromContext()
276 // so... basically, nothing more to do here.
277 }
278
279 err = releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
280 if (err < NO_ERROR) {
281 BLC_LOGE("releaseTexImage: failed to release buffer: %s (%d)", strerror(-err), err);
282 return err;
283 }
284
285 if (mReleasedTexImage == NULL) {
286 mReleasedTexImage = new EglImage(getDebugTexImageBuffer());
287 }
288
289 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
290 mCurrentTextureImage = mReleasedTexImage;
291 mCurrentCrop.makeInvalid();
292 mCurrentTransform = 0;
293 mCurrentTimestamp = 0;
294 mCurrentDataSpace = HAL_DATASPACE_UNKNOWN;
295 mCurrentFence = Fence::NO_FENCE;
296 mCurrentFenceTime = FenceTime::NO_FENCE;
297
298 if (mAttached) {
299 // This binds a dummy buffer (mReleasedTexImage).
300 status_t result = bindTextureImageLocked();
301 if (result != NO_ERROR) {
302 return result;
303 }
304 } else {
305 // detached, don't touch the texture (and we may not even have an
306 // EGLDisplay here.
307 }
308 }
309
310 return NO_ERROR;
311}
312
313sp<GraphicBuffer> BufferLayerConsumer::getDebugTexImageBuffer() {
314 Mutex::Autolock _l(sStaticInitLock);
315 if (CC_UNLIKELY(sReleasedTexImageBuffer == NULL)) {
316 // The first time, create the debug texture in case the application
317 // continues to use it.
318 sp<GraphicBuffer> buffer =
319 new GraphicBuffer(kDebugData.width, kDebugData.height, PIXEL_FORMAT_RGBA_8888,
320 GraphicBuffer::USAGE_SW_WRITE_RARELY,
321 "[BufferLayerConsumer debug texture]");
322 uint32_t* bits;
323 buffer->lock(GraphicBuffer::USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&bits));
324 uint32_t stride = buffer->getStride();
325 uint32_t height = buffer->getHeight();
326 memset(bits, 0, stride * height * 4);
327 for (uint32_t y = 0; y < kDebugData.height; y++) {
328 for (uint32_t x = 0; x < kDebugData.width; x++) {
329 bits[x] = (kDebugData.bits[y + kDebugData.width + x] == 'X') ? 0xFF000000
330 : 0xFFFFFFFF;
331 }
332 bits += stride;
333 }
334 buffer->unlock();
335 sReleasedTexImageBuffer = buffer;
336 }
337 return sReleasedTexImageBuffer;
338}
339
340status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
341 uint64_t maxFrameNumber) {
342 status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber);
343 if (err != NO_ERROR) {
344 return err;
345 }
346
347 // If item->mGraphicBuffer is not null, this buffer has not been acquired
348 // before, so any prior EglImage created is using a stale buffer. This
349 // replaces any old EglImage with a new one (using the new buffer).
350 if (item->mGraphicBuffer != NULL) {
351 int slot = item->mSlot;
352 mEglSlots[slot].mEglImage = new EglImage(item->mGraphicBuffer);
353 }
354
355 return NO_ERROR;
356}
357
358status_t BufferLayerConsumer::releaseBufferLocked(int buf, sp<GraphicBuffer> graphicBuffer,
359 EGLDisplay display, EGLSyncKHR eglFence) {
360 // release the buffer if it hasn't already been discarded by the
361 // BufferQueue. This can happen, for example, when the producer of this
362 // buffer has reallocated the original buffer slot after this buffer
363 // was acquired.
364 status_t err = ConsumerBase::releaseBufferLocked(buf, graphicBuffer, display, eglFence);
365 mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
366 return err;
367}
368
369status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item,
370 PendingRelease* pendingRelease) {
371 status_t err = NO_ERROR;
372
373 int slot = item.mSlot;
374
375 if (!mAttached) {
376 BLC_LOGE("updateAndRelease: BufferLayerConsumer is not attached to an OpenGL "
377 "ES context");
378 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
379 return INVALID_OPERATION;
380 }
381
382 // Confirm state.
383 err = checkAndUpdateEglStateLocked();
384 if (err != NO_ERROR) {
385 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
386 return err;
387 }
388
389 // Ensure we have a valid EglImageKHR for the slot, creating an EglImage
390 // if nessessary, for the gralloc buffer currently in the slot in
391 // ConsumerBase.
392 // We may have to do this even when item.mGraphicBuffer == NULL (which
393 // means the buffer was previously acquired).
394 err = mEglSlots[slot].mEglImage->createIfNeeded(mEglDisplay, item.mCrop);
395 if (err != NO_ERROR) {
396 BLC_LOGW("updateAndRelease: unable to createImage on display=%p slot=%d", mEglDisplay,
397 slot);
398 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
399 return UNKNOWN_ERROR;
400 }
401
402 // Do whatever sync ops we need to do before releasing the old slot.
403 if (slot != mCurrentTexture) {
404 err = syncForReleaseLocked(mEglDisplay);
405 if (err != NO_ERROR) {
406 // Release the buffer we just acquired. It's not safe to
407 // release the old buffer, so instead we just drop the new frame.
408 // As we are still under lock since acquireBuffer, it is safe to
409 // release by slot.
410 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
411 return err;
412 }
413 }
414
415 BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture,
416 mCurrentTextureImage != NULL ? mCurrentTextureImage->graphicBufferHandle() : 0, slot,
417 mSlots[slot].mGraphicBuffer->handle);
418
419 // Hang onto the pointer so that it isn't freed in the call to
420 // releaseBufferLocked() if we're in shared buffer mode and both buffers are
421 // the same.
422 sp<EglImage> nextTextureImage = mEglSlots[slot].mEglImage;
423
424 // release old buffer
425 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
426 if (pendingRelease == nullptr) {
427 status_t status =
428 releaseBufferLocked(mCurrentTexture, mCurrentTextureImage->graphicBuffer(),
429 mEglDisplay, mEglSlots[mCurrentTexture].mEglFence);
430 if (status < NO_ERROR) {
431 BLC_LOGE("updateAndRelease: failed to release buffer: %s (%d)", strerror(-status),
432 status);
433 err = status;
434 // keep going, with error raised [?]
435 }
436 } else {
437 pendingRelease->currentTexture = mCurrentTexture;
438 pendingRelease->graphicBuffer = mCurrentTextureImage->graphicBuffer();
439 pendingRelease->display = mEglDisplay;
440 pendingRelease->fence = mEglSlots[mCurrentTexture].mEglFence;
441 pendingRelease->isPending = true;
442 }
443 }
444
445 // Update the BufferLayerConsumer state.
446 mCurrentTexture = slot;
447 mCurrentTextureImage = nextTextureImage;
448 mCurrentCrop = item.mCrop;
449 mCurrentTransform = item.mTransform;
450 mCurrentScalingMode = item.mScalingMode;
451 mCurrentTimestamp = item.mTimestamp;
452 mCurrentDataSpace = item.mDataSpace;
453 mCurrentFence = item.mFence;
454 mCurrentFenceTime = item.mFenceTime;
455 mCurrentFrameNumber = item.mFrameNumber;
456
457 computeCurrentTransformMatrixLocked();
458
459 return err;
460}
461
462status_t BufferLayerConsumer::bindTextureImageLocked() {
463 if (mEglDisplay == EGL_NO_DISPLAY) {
464 ALOGE("bindTextureImage: invalid display");
465 return INVALID_OPERATION;
466 }
467
468 GLenum error;
469 while ((error = glGetError()) != GL_NO_ERROR) {
470 BLC_LOGW("bindTextureImage: clearing GL error: %#04x", error);
471 }
472
473 glBindTexture(mTexTarget, mTexName);
474 if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == NULL) {
475 BLC_LOGE("bindTextureImage: no currently-bound texture");
476 return NO_INIT;
477 }
478
479 status_t err = mCurrentTextureImage->createIfNeeded(mEglDisplay, mCurrentCrop);
480 if (err != NO_ERROR) {
481 BLC_LOGW("bindTextureImage: can't create image on display=%p slot=%d", mEglDisplay,
482 mCurrentTexture);
483 return UNKNOWN_ERROR;
484 }
485 mCurrentTextureImage->bindToTextureTarget(mTexTarget);
486
487 // In the rare case that the display is terminated and then initialized
488 // again, we can't detect that the display changed (it didn't), but the
489 // image is invalid. In this case, repeat the exact same steps while
490 // forcing the creation of a new image.
491 if ((error = glGetError()) != GL_NO_ERROR) {
492 glBindTexture(mTexTarget, mTexName);
493 status_t result = mCurrentTextureImage->createIfNeeded(mEglDisplay, mCurrentCrop, true);
494 if (result != NO_ERROR) {
495 BLC_LOGW("bindTextureImage: can't create image on display=%p slot=%d", mEglDisplay,
496 mCurrentTexture);
497 return UNKNOWN_ERROR;
498 }
499 mCurrentTextureImage->bindToTextureTarget(mTexTarget);
500 if ((error = glGetError()) != GL_NO_ERROR) {
501 BLC_LOGE("bindTextureImage: error binding external image: %#04x", error);
502 return UNKNOWN_ERROR;
503 }
504 }
505
506 // Wait for the new buffer to be ready.
507 return doGLFenceWaitLocked();
508}
509
510status_t BufferLayerConsumer::checkAndUpdateEglStateLocked(bool contextCheck) {
511 EGLDisplay dpy = eglGetCurrentDisplay();
512 EGLContext ctx = eglGetCurrentContext();
513
514 if (!contextCheck) {
515 // if this is the first time we're called, mEglDisplay/mEglContext have
516 // never been set, so don't error out (below).
517 if (mEglDisplay == EGL_NO_DISPLAY) {
518 mEglDisplay = dpy;
519 }
520 if (mEglContext == EGL_NO_CONTEXT) {
521 mEglContext = ctx;
522 }
523 }
524
525 if (mEglDisplay != dpy || dpy == EGL_NO_DISPLAY) {
526 BLC_LOGE("checkAndUpdateEglState: invalid current EGLDisplay");
527 return INVALID_OPERATION;
528 }
529
530 if (mEglContext != ctx || ctx == EGL_NO_CONTEXT) {
531 BLC_LOGE("checkAndUpdateEglState: invalid current EGLContext");
532 return INVALID_OPERATION;
533 }
534
535 mEglDisplay = dpy;
536 mEglContext = ctx;
537 return NO_ERROR;
538}
539
540void BufferLayerConsumer::setReleaseFence(const sp<Fence>& fence) {
541 if (fence->isValid() && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
542 status_t err =
543 addReleaseFence(mCurrentTexture, mCurrentTextureImage->graphicBuffer(), fence);
544 if (err != OK) {
545 BLC_LOGE("setReleaseFence: failed to add the fence: %s (%d)", strerror(-err), err);
546 }
547 }
548}
549
550status_t BufferLayerConsumer::detachFromContext() {
551 ATRACE_CALL();
552 BLC_LOGV("detachFromContext");
553 Mutex::Autolock lock(mMutex);
554
555 if (mAbandoned) {
556 BLC_LOGE("detachFromContext: abandoned BufferLayerConsumer");
557 return NO_INIT;
558 }
559
560 if (!mAttached) {
561 BLC_LOGE("detachFromContext: BufferLayerConsumer is not attached to a "
562 "context");
563 return INVALID_OPERATION;
564 }
565
566 EGLDisplay dpy = eglGetCurrentDisplay();
567 EGLContext ctx = eglGetCurrentContext();
568
569 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) {
570 BLC_LOGE("detachFromContext: invalid current EGLDisplay");
571 return INVALID_OPERATION;
572 }
573
574 if (mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) {
575 BLC_LOGE("detachFromContext: invalid current EGLContext");
576 return INVALID_OPERATION;
577 }
578
579 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) {
580 status_t err = syncForReleaseLocked(dpy);
581 if (err != OK) {
582 return err;
583 }
584
585 glDeleteTextures(1, &mTexName);
586 }
587
588 mEglDisplay = EGL_NO_DISPLAY;
589 mEglContext = EGL_NO_CONTEXT;
590 mAttached = false;
591
592 return OK;
593}
594
595status_t BufferLayerConsumer::attachToContext(uint32_t tex) {
596 ATRACE_CALL();
597 BLC_LOGV("attachToContext");
598 Mutex::Autolock lock(mMutex);
599
600 if (mAbandoned) {
601 BLC_LOGE("attachToContext: abandoned BufferLayerConsumer");
602 return NO_INIT;
603 }
604
605 if (mAttached) {
606 BLC_LOGE("attachToContext: BufferLayerConsumer is already attached to a "
607 "context");
608 return INVALID_OPERATION;
609 }
610
611 EGLDisplay dpy = eglGetCurrentDisplay();
612 EGLContext ctx = eglGetCurrentContext();
613
614 if (dpy == EGL_NO_DISPLAY) {
615 BLC_LOGE("attachToContext: invalid current EGLDisplay");
616 return INVALID_OPERATION;
617 }
618
619 if (ctx == EGL_NO_CONTEXT) {
620 BLC_LOGE("attachToContext: invalid current EGLContext");
621 return INVALID_OPERATION;
622 }
623
624 // We need to bind the texture regardless of whether there's a current
625 // buffer.
626 glBindTexture(mTexTarget, GLuint(tex));
627
628 mEglDisplay = dpy;
629 mEglContext = ctx;
630 mTexName = tex;
631 mAttached = true;
632
633 if (mCurrentTextureImage != NULL) {
634 // This may wait for a buffer a second time. This is likely required if
635 // this is a different context, since otherwise the wait could be skipped
636 // by bouncing through another context. For the same context the extra
637 // wait is redundant.
638 status_t err = bindTextureImageLocked();
639 if (err != NO_ERROR) {
640 return err;
641 }
642 }
643
644 return OK;
645}
646
647status_t BufferLayerConsumer::syncForReleaseLocked(EGLDisplay dpy) {
648 BLC_LOGV("syncForReleaseLocked");
649
650 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
651 if (SyncFeatures::getInstance().useNativeFenceSync()) {
652 EGLSyncKHR sync = eglCreateSyncKHR(dpy, EGL_SYNC_NATIVE_FENCE_ANDROID, NULL);
653 if (sync == EGL_NO_SYNC_KHR) {
654 BLC_LOGE("syncForReleaseLocked: error creating EGL fence: %#x", eglGetError());
655 return UNKNOWN_ERROR;
656 }
657 glFlush();
658 int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync);
659 eglDestroySyncKHR(dpy, sync);
660 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
661 BLC_LOGE("syncForReleaseLocked: error dup'ing native fence "
662 "fd: %#x",
663 eglGetError());
664 return UNKNOWN_ERROR;
665 }
666 sp<Fence> fence(new Fence(fenceFd));
667 status_t err = addReleaseFenceLocked(mCurrentTexture,
668 mCurrentTextureImage->graphicBuffer(), fence);
669 if (err != OK) {
670 BLC_LOGE("syncForReleaseLocked: error adding release fence: "
671 "%s (%d)",
672 strerror(-err), err);
673 return err;
674 }
675 } else if (mUseFenceSync && SyncFeatures::getInstance().useFenceSync()) {
676 EGLSyncKHR fence = mEglSlots[mCurrentTexture].mEglFence;
677 if (fence != EGL_NO_SYNC_KHR) {
678 // There is already a fence for the current slot. We need to
679 // wait on that before replacing it with another fence to
680 // ensure that all outstanding buffer accesses have completed
681 // before the producer accesses it.
682 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
683 if (result == EGL_FALSE) {
684 BLC_LOGE("syncForReleaseLocked: error waiting for previous "
685 "fence: %#x",
686 eglGetError());
687 return UNKNOWN_ERROR;
688 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
689 BLC_LOGE("syncForReleaseLocked: timeout waiting for previous "
690 "fence");
691 return TIMED_OUT;
692 }
693 eglDestroySyncKHR(dpy, fence);
694 }
695
696 // Create a fence for the outstanding accesses in the current
697 // OpenGL ES context.
698 fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL);
699 if (fence == EGL_NO_SYNC_KHR) {
700 BLC_LOGE("syncForReleaseLocked: error creating fence: %#x", eglGetError());
701 return UNKNOWN_ERROR;
702 }
703 glFlush();
704 mEglSlots[mCurrentTexture].mEglFence = fence;
705 }
706 }
707
708 return OK;
709}
710
711uint32_t BufferLayerConsumer::getCurrentTextureTarget() const {
712 return mTexTarget;
713}
714
715void BufferLayerConsumer::getTransformMatrix(float mtx[16]) {
716 Mutex::Autolock lock(mMutex);
717 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
718}
719
720void BufferLayerConsumer::setFilteringEnabled(bool enabled) {
721 Mutex::Autolock lock(mMutex);
722 if (mAbandoned) {
723 BLC_LOGE("setFilteringEnabled: BufferLayerConsumer is abandoned!");
724 return;
725 }
726 bool needsRecompute = mFilteringEnabled != enabled;
727 mFilteringEnabled = enabled;
728
729 if (needsRecompute && mCurrentTextureImage == NULL) {
730 BLC_LOGD("setFilteringEnabled called with mCurrentTextureImage == NULL");
731 }
732
733 if (needsRecompute && mCurrentTextureImage != NULL) {
734 computeCurrentTransformMatrixLocked();
735 }
736}
737
738void BufferLayerConsumer::computeCurrentTransformMatrixLocked() {
739 BLC_LOGV("computeCurrentTransformMatrixLocked");
740 sp<GraphicBuffer> buf =
741 (mCurrentTextureImage == nullptr) ? nullptr : mCurrentTextureImage->graphicBuffer();
742 if (buf == nullptr) {
743 BLC_LOGD("computeCurrentTransformMatrixLocked: "
744 "mCurrentTextureImage is NULL");
745 }
746 computeTransformMatrix(mCurrentTransformMatrix, buf,
747 isEglImageCroppable(mCurrentCrop) ? Rect::EMPTY_RECT : mCurrentCrop,
748 mCurrentTransform, mFilteringEnabled);
749}
750
751void BufferLayerConsumer::computeTransformMatrix(float outTransform[16],
752 const sp<GraphicBuffer>& buf, const Rect& cropRect,
753 uint32_t transform, bool filtering) {
754 // Transform matrices
755 static const mat4 mtxFlipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
756 static const mat4 mtxFlipV(1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1);
757 static const mat4 mtxRot90(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
758
759 mat4 xform;
760 if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
761 xform *= mtxFlipH;
762 }
763 if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
764 xform *= mtxFlipV;
765 }
766 if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
767 xform *= mtxRot90;
768 }
769
770 if (!cropRect.isEmpty()) {
771 float tx = 0.0f, ty = 0.0f, sx = 1.0f, sy = 1.0f;
772 float bufferWidth = buf->getWidth();
773 float bufferHeight = buf->getHeight();
774 float shrinkAmount = 0.0f;
775 if (filtering) {
776 // In order to prevent bilinear sampling beyond the edge of the
777 // crop rectangle we may need to shrink it by 2 texels in each
778 // dimension. Normally this would just need to take 1/2 a texel
779 // off each end, but because the chroma channels of YUV420 images
780 // are subsampled we may need to shrink the crop region by a whole
781 // texel on each side.
782 switch (buf->getPixelFormat()) {
783 case PIXEL_FORMAT_RGBA_8888:
784 case PIXEL_FORMAT_RGBX_8888:
785 case PIXEL_FORMAT_RGBA_FP16:
786 case PIXEL_FORMAT_RGBA_1010102:
787 case PIXEL_FORMAT_RGB_888:
788 case PIXEL_FORMAT_RGB_565:
789 case PIXEL_FORMAT_BGRA_8888:
790 // We know there's no subsampling of any channels, so we
791 // only need to shrink by a half a pixel.
792 shrinkAmount = 0.5;
793 break;
794
795 default:
796 // If we don't recognize the format, we must assume the
797 // worst case (that we care about), which is YUV420.
798 shrinkAmount = 1.0;
799 break;
800 }
801 }
802
803 // Only shrink the dimensions that are not the size of the buffer.
804 if (cropRect.width() < bufferWidth) {
805 tx = (float(cropRect.left) + shrinkAmount) / bufferWidth;
806 sx = (float(cropRect.width()) - (2.0f * shrinkAmount)) / bufferWidth;
807 }
808 if (cropRect.height() < bufferHeight) {
809 ty = (float(bufferHeight - cropRect.bottom) + shrinkAmount) / bufferHeight;
810 sy = (float(cropRect.height()) - (2.0f * shrinkAmount)) / bufferHeight;
811 }
812
813 mat4 crop(sx, 0, 0, 0, 0, sy, 0, 0, 0, 0, 1, 0, tx, ty, 0, 1);
814 xform = crop * xform;
815 }
816
817 // SurfaceFlinger expects the top of its window textures to be at a Y
818 // coordinate of 0, so BufferLayerConsumer must behave the same way. We don't
819 // want to expose this to applications, however, so we must add an
820 // additional vertical flip to the transform after all the other transforms.
821 xform = mtxFlipV * xform;
822
823 memcpy(outTransform, xform.asArray(), sizeof(xform));
824}
825
826Rect BufferLayerConsumer::scaleDownCrop(const Rect& crop, uint32_t bufferWidth,
827 uint32_t bufferHeight) {
828 Rect outCrop = crop;
829
830 uint32_t newWidth = static_cast<uint32_t>(crop.width());
831 uint32_t newHeight = static_cast<uint32_t>(crop.height());
832
833 if (newWidth * bufferHeight > newHeight * bufferWidth) {
834 newWidth = newHeight * bufferWidth / bufferHeight;
835 ALOGV("too wide: newWidth = %d", newWidth);
836 } else if (newWidth * bufferHeight < newHeight * bufferWidth) {
837 newHeight = newWidth * bufferHeight / bufferWidth;
838 ALOGV("too tall: newHeight = %d", newHeight);
839 }
840
841 uint32_t currentWidth = static_cast<uint32_t>(crop.width());
842 uint32_t currentHeight = static_cast<uint32_t>(crop.height());
843
844 // The crop is too wide
845 if (newWidth < currentWidth) {
846 uint32_t dw = currentWidth - newWidth;
847 auto halfdw = dw / 2;
848 outCrop.left += halfdw;
849 // Not halfdw because it would subtract 1 too few when dw is odd
850 outCrop.right -= (dw - halfdw);
851 // The crop is too tall
852 } else if (newHeight < currentHeight) {
853 uint32_t dh = currentHeight - newHeight;
854 auto halfdh = dh / 2;
855 outCrop.top += halfdh;
856 // Not halfdh because it would subtract 1 too few when dh is odd
857 outCrop.bottom -= (dh - halfdh);
858 }
859
860 ALOGV("getCurrentCrop final crop [%d,%d,%d,%d]", outCrop.left, outCrop.top, outCrop.right,
861 outCrop.bottom);
862
863 return outCrop;
864}
865
866nsecs_t BufferLayerConsumer::getTimestamp() {
867 BLC_LOGV("getTimestamp");
868 Mutex::Autolock lock(mMutex);
869 return mCurrentTimestamp;
870}
871
872android_dataspace BufferLayerConsumer::getCurrentDataSpace() {
873 BLC_LOGV("getCurrentDataSpace");
874 Mutex::Autolock lock(mMutex);
875 return mCurrentDataSpace;
876}
877
878uint64_t BufferLayerConsumer::getFrameNumber() {
879 BLC_LOGV("getFrameNumber");
880 Mutex::Autolock lock(mMutex);
881 return mCurrentFrameNumber;
882}
883
884sp<GraphicBuffer> BufferLayerConsumer::getCurrentBuffer(int* outSlot) const {
885 Mutex::Autolock lock(mMutex);
886
887 if (outSlot != nullptr) {
888 *outSlot = mCurrentTexture;
889 }
890
891 return (mCurrentTextureImage == nullptr) ? NULL : mCurrentTextureImage->graphicBuffer();
892}
893
894Rect BufferLayerConsumer::getCurrentCrop() const {
895 Mutex::Autolock lock(mMutex);
896 return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP)
897 ? scaleDownCrop(mCurrentCrop, mDefaultWidth, mDefaultHeight)
898 : mCurrentCrop;
899}
900
901uint32_t BufferLayerConsumer::getCurrentTransform() const {
902 Mutex::Autolock lock(mMutex);
903 return mCurrentTransform;
904}
905
906uint32_t BufferLayerConsumer::getCurrentScalingMode() const {
907 Mutex::Autolock lock(mMutex);
908 return mCurrentScalingMode;
909}
910
911sp<Fence> BufferLayerConsumer::getCurrentFence() const {
912 Mutex::Autolock lock(mMutex);
913 return mCurrentFence;
914}
915
916std::shared_ptr<FenceTime> BufferLayerConsumer::getCurrentFenceTime() const {
917 Mutex::Autolock lock(mMutex);
918 return mCurrentFenceTime;
919}
920
921status_t BufferLayerConsumer::doGLFenceWaitLocked() const {
922 EGLDisplay dpy = eglGetCurrentDisplay();
923 EGLContext ctx = eglGetCurrentContext();
924
925 if (mEglDisplay != dpy || mEglDisplay == EGL_NO_DISPLAY) {
926 BLC_LOGE("doGLFenceWait: invalid current EGLDisplay");
927 return INVALID_OPERATION;
928 }
929
930 if (mEglContext != ctx || mEglContext == EGL_NO_CONTEXT) {
931 BLC_LOGE("doGLFenceWait: invalid current EGLContext");
932 return INVALID_OPERATION;
933 }
934
935 if (mCurrentFence->isValid()) {
936 if (SyncFeatures::getInstance().useWaitSync()) {
937 // Create an EGLSyncKHR from the current fence.
938 int fenceFd = mCurrentFence->dup();
939 if (fenceFd == -1) {
940 BLC_LOGE("doGLFenceWait: error dup'ing fence fd: %d", errno);
941 return -errno;
942 }
943 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, EGL_NONE};
944 EGLSyncKHR sync = eglCreateSyncKHR(dpy, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
945 if (sync == EGL_NO_SYNC_KHR) {
946 close(fenceFd);
947 BLC_LOGE("doGLFenceWait: error creating EGL fence: %#x", eglGetError());
948 return UNKNOWN_ERROR;
949 }
950
951 // XXX: The spec draft is inconsistent as to whether this should
952 // return an EGLint or void. Ignore the return value for now, as
953 // it's not strictly needed.
954 eglWaitSyncKHR(dpy, sync, 0);
955 EGLint eglErr = eglGetError();
956 eglDestroySyncKHR(dpy, sync);
957 if (eglErr != EGL_SUCCESS) {
958 BLC_LOGE("doGLFenceWait: error waiting for EGL fence: %#x", eglErr);
959 return UNKNOWN_ERROR;
960 }
961 } else {
962 status_t err = mCurrentFence->waitForever("BufferLayerConsumer::doGLFenceWaitLocked");
963 if (err != NO_ERROR) {
964 BLC_LOGE("doGLFenceWait: error waiting for fence: %d", err);
965 return err;
966 }
967 }
968 }
969
970 return NO_ERROR;
971}
972
973void BufferLayerConsumer::freeBufferLocked(int slotIndex) {
974 BLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
975 if (slotIndex == mCurrentTexture) {
976 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
977 }
978 mEglSlots[slotIndex].mEglImage.clear();
979 ConsumerBase::freeBufferLocked(slotIndex);
980}
981
982void BufferLayerConsumer::abandonLocked() {
983 BLC_LOGV("abandonLocked");
984 mCurrentTextureImage.clear();
985 ConsumerBase::abandonLocked();
986}
987
988status_t BufferLayerConsumer::setConsumerUsageBits(uint64_t usage) {
989 return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS);
990}
991
992void BufferLayerConsumer::dumpLocked(String8& result, const char* prefix) const {
993 result.appendFormat("%smTexName=%d mCurrentTexture=%d\n"
994 "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n",
995 prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left,
996 mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
997 mCurrentTransform);
998
999 ConsumerBase::dumpLocked(result, prefix);
1000}
1001
1002BufferLayerConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer)
1003 : mGraphicBuffer(graphicBuffer),
1004 mEglImage(EGL_NO_IMAGE_KHR),
1005 mEglDisplay(EGL_NO_DISPLAY),
1006 mCropRect(Rect::EMPTY_RECT) {}
1007
1008BufferLayerConsumer::EglImage::~EglImage() {
1009 if (mEglImage != EGL_NO_IMAGE_KHR) {
1010 if (!eglDestroyImageKHR(mEglDisplay, mEglImage)) {
1011 ALOGE("~EglImage: eglDestroyImageKHR failed");
1012 }
1013 eglTerminate(mEglDisplay);
1014 }
1015}
1016
1017status_t BufferLayerConsumer::EglImage::createIfNeeded(EGLDisplay eglDisplay, const Rect& cropRect,
1018 bool forceCreation) {
1019 // If there's an image and it's no longer valid, destroy it.
1020 bool haveImage = mEglImage != EGL_NO_IMAGE_KHR;
1021 bool displayInvalid = mEglDisplay != eglDisplay;
1022 bool cropInvalid = hasEglAndroidImageCrop() && mCropRect != cropRect;
1023 if (haveImage && (displayInvalid || cropInvalid || forceCreation)) {
1024 if (!eglDestroyImageKHR(mEglDisplay, mEglImage)) {
1025 ALOGE("createIfNeeded: eglDestroyImageKHR failed");
1026 }
1027 eglTerminate(mEglDisplay);
1028 mEglImage = EGL_NO_IMAGE_KHR;
1029 mEglDisplay = EGL_NO_DISPLAY;
1030 }
1031
1032 // If there's no image, create one.
1033 if (mEglImage == EGL_NO_IMAGE_KHR) {
1034 mEglDisplay = eglDisplay;
1035 mCropRect = cropRect;
1036 mEglImage = createImage(mEglDisplay, mGraphicBuffer, mCropRect);
1037 }
1038
1039 // Fail if we can't create a valid image.
1040 if (mEglImage == EGL_NO_IMAGE_KHR) {
1041 mEglDisplay = EGL_NO_DISPLAY;
1042 mCropRect.makeInvalid();
1043 const sp<GraphicBuffer>& buffer = mGraphicBuffer;
1044 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
1045 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
1046 buffer->getPixelFormat());
1047 return UNKNOWN_ERROR;
1048 }
1049
1050 return OK;
1051}
1052
1053void BufferLayerConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) {
1054 glEGLImageTargetTexture2DOES(texTarget, static_cast<GLeglImageOES>(mEglImage));
1055}
1056
1057EGLImageKHR BufferLayerConsumer::EglImage::createImage(EGLDisplay dpy,
1058 const sp<GraphicBuffer>& graphicBuffer,
1059 const Rect& crop) {
1060 EGLClientBuffer cbuf = static_cast<EGLClientBuffer>(graphicBuffer->getNativeBuffer());
1061 const bool createProtectedImage =
1062 (graphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED) && hasEglProtectedContent();
1063 EGLint attrs[] = {
1064 EGL_IMAGE_PRESERVED_KHR,
1065 EGL_TRUE,
1066 EGL_IMAGE_CROP_LEFT_ANDROID,
1067 crop.left,
1068 EGL_IMAGE_CROP_TOP_ANDROID,
1069 crop.top,
1070 EGL_IMAGE_CROP_RIGHT_ANDROID,
1071 crop.right,
1072 EGL_IMAGE_CROP_BOTTOM_ANDROID,
1073 crop.bottom,
1074 createProtectedImage ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
1075 createProtectedImage ? EGL_TRUE : EGL_NONE,
1076 EGL_NONE,
1077 };
1078 if (!crop.isValid()) {
1079 // No crop rect to set, so leave the crop out of the attrib array. Make
1080 // sure to propagate the protected content attrs if they are set.
1081 attrs[2] = attrs[10];
1082 attrs[3] = attrs[11];
1083 attrs[4] = EGL_NONE;
1084 } else if (!isEglImageCroppable(crop)) {
1085 // The crop rect is not at the origin, so we can't set the crop on the
1086 // EGLImage because that's not allowed by the EGL_ANDROID_image_crop
1087 // extension. In the future we can add a layered extension that
1088 // removes this restriction if there is hardware that can support it.
1089 attrs[2] = attrs[10];
1090 attrs[3] = attrs[11];
1091 attrs[4] = EGL_NONE;
1092 }
1093 eglInitialize(dpy, 0, 0);
1094 EGLImageKHR image =
1095 eglCreateImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
1096 if (image == EGL_NO_IMAGE_KHR) {
1097 EGLint error = eglGetError();
1098 ALOGE("error creating EGLImage: %#x", error);
1099 eglTerminate(dpy);
1100 }
1101 return image;
1102}
1103
1104}; // namespace android