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Romain Guyf8b4ca52017-03-16 18:39:20 +00001/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_GRAPHIC_BUFFER_ALLOC_H
18#define ANDROID_GUI_GRAPHIC_BUFFER_ALLOC_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <gui/IGraphicBufferAlloc.h>
24#include <ui/PixelFormat.h>
25#include <utils/Errors.h>
26
27namespace android {
28
29class GraphicBuffer;
30
31/*
32 * Concrete implementation of the IGraphicBufferAlloc interface.
33 *
34 * This can create GraphicBuffer instance across processes. This is mainly used
35 * by surfaceflinger.
36 */
37
38class GraphicBufferAlloc : public BnGraphicBufferAlloc {
39public:
40 GraphicBufferAlloc();
41 virtual ~GraphicBufferAlloc();
42 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width,
43 uint32_t height, PixelFormat format, uint32_t layerCount,
44 uint64_t producerUsage, uint64_t consumerUsage,
45 std::string requestorName, status_t* error) override;
46};
47
48
49} // namespace android
50
51#endif // ANDROID_GUI_GRAPHIC_BUFFER_ALLOC_H