Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2013 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef SF_RENDER_ENGINE_PROGRAMCACHE_H |
| 18 | #define SF_RENDER_ENGINE_PROGRAMCACHE_H |
| 19 | |
| 20 | #include <GLES2/gl2.h> |
| 21 | |
| 22 | #include <utils/Singleton.h> |
| 23 | #include <utils/KeyedVector.h> |
| 24 | #include <utils/TypeHelpers.h> |
| 25 | |
| 26 | #include "Description.h" |
| 27 | |
| 28 | namespace android { |
| 29 | |
| 30 | class Description; |
| 31 | class Program; |
| 32 | class String8; |
| 33 | |
| 34 | /* |
| 35 | * This class generates GLSL programs suitable to handle a given |
| 36 | * Description. It's responsible for figuring out what to |
| 37 | * generate from a Description. |
| 38 | * It also maintains a cache of these Programs. |
| 39 | */ |
| 40 | class ProgramCache : public Singleton<ProgramCache> { |
| 41 | public: |
| 42 | /* |
| 43 | * Key is used to retrieve a Program in the cache. |
| 44 | * A Key is generated from a Description. |
| 45 | */ |
| 46 | class Key { |
| 47 | friend class ProgramCache; |
| 48 | typedef uint32_t key_t; |
| 49 | key_t mKey; |
| 50 | public: |
| 51 | enum { |
| 52 | BLEND_PREMULT = 0x00000001, |
| 53 | BLEND_NORMAL = 0x00000000, |
| 54 | BLEND_MASK = 0x00000001, |
| 55 | |
| 56 | OPACITY_OPAQUE = 0x00000002, |
| 57 | OPACITY_TRANSLUCENT = 0x00000000, |
| 58 | OPACITY_MASK = 0x00000002, |
| 59 | |
| 60 | PLANE_ALPHA_LT_ONE = 0x00000004, |
| 61 | PLANE_ALPHA_EQ_ONE = 0x00000000, |
| 62 | PLANE_ALPHA_MASK = 0x00000004, |
| 63 | |
| 64 | TEXTURE_OFF = 0x00000000, |
| 65 | TEXTURE_EXT = 0x00000008, |
| 66 | TEXTURE_2D = 0x00000010, |
| 67 | TEXTURE_MASK = 0x00000018, |
Mathias Agopian | ff2ed70 | 2013-09-01 21:36:12 -0700 | [diff] [blame] | 68 | |
| 69 | COLOR_MATRIX_OFF = 0x00000000, |
| 70 | COLOR_MATRIX_ON = 0x00000020, |
| 71 | COLOR_MATRIX_MASK = 0x00000020, |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 72 | }; |
| 73 | |
| 74 | inline Key() : mKey(0) { } |
| 75 | inline Key(const Key& rhs) : mKey(rhs.mKey) { } |
| 76 | |
| 77 | inline Key& set(key_t mask, key_t value) { |
| 78 | mKey = (mKey & ~mask) | value; |
| 79 | return *this; |
| 80 | } |
| 81 | |
| 82 | inline bool isTexturing() const { |
| 83 | return (mKey & TEXTURE_MASK) != TEXTURE_OFF; |
| 84 | } |
| 85 | inline int getTextureTarget() const { |
| 86 | return (mKey & TEXTURE_MASK); |
| 87 | } |
| 88 | inline bool isPremultiplied() const { |
| 89 | return (mKey & BLEND_MASK) == BLEND_PREMULT; |
| 90 | } |
| 91 | inline bool isOpaque() const { |
| 92 | return (mKey & OPACITY_MASK) == OPACITY_OPAQUE; |
| 93 | } |
| 94 | inline bool hasPlaneAlpha() const { |
| 95 | return (mKey & PLANE_ALPHA_MASK) == PLANE_ALPHA_LT_ONE; |
| 96 | } |
Mathias Agopian | ff2ed70 | 2013-09-01 21:36:12 -0700 | [diff] [blame] | 97 | inline bool hasColorMatrix() const { |
| 98 | return (mKey & COLOR_MATRIX_MASK) == COLOR_MATRIX_ON; |
| 99 | } |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 100 | |
| 101 | // this is the definition of a friend function -- not a method of class Needs |
| 102 | friend inline int strictly_order_type(const Key& lhs, const Key& rhs) { |
| 103 | return (lhs.mKey < rhs.mKey) ? 1 : 0; |
| 104 | } |
| 105 | }; |
| 106 | |
| 107 | ProgramCache(); |
| 108 | ~ProgramCache(); |
| 109 | |
| 110 | // useProgram lookup a suitable program in the cache or generates one |
| 111 | // if none can be found. |
| 112 | void useProgram(const Description& description); |
| 113 | |
| 114 | private: |
Riley Andrews | 6747be9 | 2014-09-29 13:29:40 -0700 | [diff] [blame] | 115 | // Generate shaders to populate the cache |
| 116 | void primeCache(); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 117 | // compute a cache Key from a Description |
| 118 | static Key computeKey(const Description& description); |
| 119 | // generates a program from the Key |
| 120 | static Program* generateProgram(const Key& needs); |
| 121 | // generates the vertex shader from the Key |
| 122 | static String8 generateVertexShader(const Key& needs); |
| 123 | // generates the fragment shader from the Key |
| 124 | static String8 generateFragmentShader(const Key& needs); |
| 125 | |
| 126 | // Key/Value map used for caching Programs. Currently the cache |
| 127 | // is never shrunk. |
| 128 | DefaultKeyedVector<Key, Program*> mCache; |
| 129 | }; |
| 130 | |
| 131 | |
| 132 | ANDROID_BASIC_TYPES_TRAITS(ProgramCache::Key) |
| 133 | |
| 134 | } /* namespace android */ |
| 135 | |
| 136 | #endif /* SF_RENDER_ENGINE_PROGRAMCACHE_H */ |