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libs
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ui
0e88527
Implement native key pre-dispatching to IMEs.
by Dianne Hackborn
· 15 years ago
5c1ed84
Add support for new input sources.
by Jeff Brown
· 15 years ago
a50ee3e
Don't build framework tests for simulator target.
by Jeff Brown
· 15 years ago
48c3476
Remove the YV16 format for simplicity's sake.
by Mathias Agopian
· 15 years ago
ce838a2
IME events are now dispatched to native applications.
by Dianne Hackborn
· 15 years ago
8575a87
Add initial gamepad support.
by Jeff Brown
· 15 years ago
9147d11
Add ANativeWindow API for directly drawing to the surface bits.
by Dianne Hackborn
· 15 years ago
3c5d125
Add new glue code for writing native apps.
by Dianne Hackborn
· 15 years ago
f16c26d
More native input dispatch work.
by Jeff Brown
· 15 years ago
1764c73
remove unused YUV formats
by Mathias Agopian
· 15 years ago
e12e3d7
Merge "Introduce official public NativeWindow type." into gingerbread
by Dianne Hackborn
· 15 years ago
05dedd1
Merge "fix live wallpapers on Droid" into gingerbread
by Mathias Agopian
· 15 years ago
a8f3e4e
fix live wallpapers on Droid
by Mathias Agopian
· 15 years ago
4b5e91e
Introduce official public NativeWindow type.
by Dianne Hackborn
· 15 years ago
c393eb6
Fix injection of specially intercepted keys like HOME.
by Jeff Brown
· 15 years ago
189ed23
Implement default key handling for native code.
by Dianne Hackborn
· 15 years ago
4036f7f
Fix native input dispatch in the emulator.
by Jeff Brown
· 15 years ago
9c7f818
Update native activity & event APIs to follow correct conventions.
by Dianne Hackborn
· 15 years ago
50de30a
Native input event dispatching.
by Jeff Brown
· 15 years ago
d974e00
Remember to initialize timestamps in the dispatch allocator
by Christopher Tate
· 15 years ago
4d96bb6
First stab at attaching native event dispatching.
by Dianne Hackborn
· 15 years ago
3f3a74a
remove unused YUV formats
by Mathias Agopian
· 15 years ago
b16fa65
Merge "Added support for the GL_TEXTURE_EXTERNAL target" into gingerbread
by Mathias Agopian
· 15 years ago
51d45a7
More native input event dispatching.
by Jeff Brown
· 15 years ago
f4a4ec2
Even more native input dispatch work in progress.
by Jeff Brown
· 15 years ago
0a91775
Added support for the GL_TEXTURE_EXTERNAL target
by Mathias Agopian
· 15 years ago
c10612c
Merge "More work in progress on native events." into gingerbread
by Jeff Brown
· 15 years ago
54bc281
More work in progress on native events.
by Jeff Brown
· 15 years ago
f69280e
Support for multiple tests
by Jeff Brown
· 15 years ago
66d9df5
Fix include paths.
by Jeff Brown
· 15 years ago
e839a58
Native input dispatch rewrite work in progress.
by Jeff Brown
· 15 years ago
579b3f8
allow re-targetting of surfaces
by Mathias Agopian
· 15 years ago
b7e930d
split surface management from surface's buffers management
by Mathias Agopian
· 15 years ago
4975326
fix a bug where fading in/out of opaque 32-bits windows wasn't working
by Mathias Agopian
· 15 years ago
5629eb1
when a zero dimension buffer is allocated, turn the allocation into
by Mathias Agopian
· 15 years ago
c8620b6
fix [2545826] calling into gralloc with external lock held
by Mathias Agopian
· 15 years ago
55fa251
implement connect/disconnect in our native_window_t implementations
by Mathias Agopian
· 15 years ago
9855a05
Calculate bitmask array sizes correctly in the EventHub
by Christopher Tate
· 15 years ago
2032f98
Fix #2489986 : The key bitmask needs to cover all possible keys
by Christopher Tate
· 15 years ago
71c3eb2
Maybe fix issue #2482201: Paired bluetooth device looks like a qwerty keyboard
by Dianne Hackborn
· 15 years ago
98e71dd
remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
by Mathias Agopian
· 15 years ago
b612142
Remove a dependency of Region (libui) on Parcel (libbinder).
by Mathias Agopian
· 15 years ago
3db2164
fix a bug I introduced recently where YUV formats would crash the system
by Mathias Agopian
· 15 years ago
54ed4f6
get rid off the YUV formats at the libui layer
by Mathias Agopian
· 15 years ago
9cce325
split libsurfaceflinger_client and libcamera_client out of libui
by Mathias Agopian
· 15 years ago
1776e77
Merge "Remove some logs."
by Wu-cheng Li
· 15 years ago
d5a4f1f
Remove some logs.
by Wu-cheng Li
· 15 years ago
a05c822
Add exposure compensation parameter.
by Wu-cheng Li
· 15 years ago
391f3f8
Add float support for set and get in CameraParameters.
by Wu-cheng Li
· 16 years ago
077c40f
Add focal length and view angle API.
by Wu-cheng Li
· 16 years ago
556a6fe
Merge "Add support for setting camera display orientation."
by Chih-Chung Chang
· 16 years ago
f091e83
Add support for setting camera display orientation.
by Chih-Chung Chang
· 16 years ago
1b5cf32
Revert "Fix failure to open AVRCP input device due to EPERM."
by Nick Pelly
· 16 years ago
2b2c2e3
am 425324e9: am e834722f: Merge "Fix failure to open AVRCP input device due to EPERM." into eclair
by Nick Pelly
· 16 years ago
88eeff5
Change key to KEY_SUPPORTED_JPEG_THUMBNAIL_SIZES for consistency.
by Wu-cheng Li
· 16 years ago
519f29f
Merge "return an error when Surface::lock() is called while the surface is already locked."
by Mathias Agopian
· 16 years ago
9014726
return an error when Surface::lock() is called while the surface is already locked.
by Mathias Agopian
· 16 years ago
52e7200
Add an orientation parameter for overlay, so we can do camera preview in portrait mode.
by Chih-Chung Chang
· 16 years ago
c81bb20
Fix failure to open AVRCP input device due to EPERM.
by Nick Pelly
· 16 years ago
963abad
fix some aspects of [2258746] native crash in launcher2
by Mathias Agopian
· 16 years ago
092fa4b
Revert change incorrectly submitted as part of change #32153.
by Romain Guy
· 16 years ago
471afca
Prevent crash in Home when using widgets whose ids collide with Home's
by Romain Guy
· 16 years ago
6fee064
fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
by Mathias Agopian
· 16 years ago
54ba51d
fix [2143798] Need to figure out how to do video
by Mathias Agopian
· 16 years ago
38a7fa2
fix [2182249] [MR1] valgrind error in surface flinger
by Mathias Agopian
· 16 years ago
d3144be
fix [2170283] SurfaceFlinger crashes on OOM.
by Mathias Agopian
· 16 years ago
e700501
fix [2170319] gmail bulk operation checkbox latency on passion
by Mathias Agopian
· 16 years ago
9ec430a
fix [2152536] ANR in browser
by Mathias Agopian
· 16 years ago
b26af23
fix [2168531] have software-only gralloc buffer side-step the HAL
by Mathias Agopian
· 16 years ago
3330b20
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
by Mathias Agopian
· 16 years ago
e6a550d
Add zoom functions and sendCommand.
by Wu-cheng Li
· 16 years ago
0b3ad46
Attempt to fix [2152536] ANR in browser
by Mathias Agopian
· 16 years ago
eb16a09
Change FLASH_MODE_VIDEO_LIGHT to FLASH_MODE_TORCH.
by Wu-cheng Li
· 16 years ago
cc6ce20
Add camera parameter key constants and documentation.
by Wu-cheng Li
· 16 years ago
dd3423c
fix [2132563] stuck in boot animation (framebuffer_device_open: Failed to create flip chain)
by Mathias Agopian
· 16 years ago
a455793
fbDev wasn't initialized of hw_get_module failed, but was then used anyway.
by Marco Nelissen
· 16 years ago
74faca2
Android side of the fix for [2121211] Sholes has stutter during animations
by Mathias Agopian
· 16 years ago
86f7329
add basic time stats for surfaces lock time
by Mathias Agopian
· 16 years ago
68a6afe
fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer
by Mathias Agopian
· 16 years ago
3910f54
Revert "fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer"
by Mathias Agopian
· 16 years ago
d18afab
fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer
by Mathias Agopian
· 16 years ago
00900eb
Fix 2083478: Camera needs an auto-focus cancel API
by Chih-Chung Chang
· 16 years ago
c7d5601
make sure to update the tail pointer when undoing a dequeue
by Mathias Agopian
· 16 years ago
40d5799
fix [2111536] [FAST BLOCKER] Device is soft rebooted after ending the call through voice dialer
by Mathias Agopian
· 16 years ago
48d819a
fix [2112575] stuck on DequeueCondition for a surface that doesn't exist anymore
by Mathias Agopian
· 16 years ago
b58b5d7
make sure conditions will return when the status of a surface is not NO_ERROR
by Mathias Agopian
· 16 years ago
e0a963b
Fix sim-eng build.
by Andy McFadden
· 16 years ago
cbb288b
fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
by Mathias Agopian
· 16 years ago
39bf918
Work on issue #2079167: Flickering issue across multiple UI
by Dianne Hackborn
· 16 years ago
07549f9
EventHub: Fix file descriptor leak.
by Mike Lockwood
· 16 years ago
04bc12b
fix [2070341] [FAST BLOCKER] can't successfully setup erc52
by Mathias Agopian
· 16 years ago
1c97d2e
fix a bug that caused the PixelFormat viewed by Surface to be wrong.
by Mathias Agopian
· 16 years ago
5051754
fix [2063336] Surface.lockSurface throws IllegalArgumentException when out of memory
by Mathias Agopian
· 16 years ago
ba5972f
make sure to update a surface's usage bits when it changes, instead of only the first time.
by Mathias Agopian
· 16 years ago
5221271
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
by Mathias Agopian
· 16 years ago
b2fd466
Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
by Fred Quintana
· 16 years ago
df37b62
SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
by Mathias Agopian
· 16 years ago
8c12c7a
added EGLUtils::strerror
by Mathias Agopian
· 16 years ago
42db9dc
better error handling
by Mathias Agopian
· 16 years ago
f969450
Merge change 20365
by Android (Google) Code Review
· 16 years ago
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