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platform_frameworks_native
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11b359d023022b8078067cc3be7c22f95fe02234
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libs
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renderengine
c119372
Remove the usage of GL_TEXTURE_PROTECTED_EXT.
by Peiyong Lin
· 6 years ago
e62c5cb
[RenderEngine] Dump whether protected context is supported.
by Peiyong Lin
· 6 years ago
35a114c
[RenderEngine] Release the fence before calling eglCreateSyncKHR.
by Peiyong Lin
· 6 years ago
4346189
Increase precision in rounded corner shader
by Alec Mouri
· 6 years ago
e3b63d4
Merge "[Rounded Corners] Take display rotation into account."
by Peiyong Lin
· 6 years ago
b192596
[Rounded Corners] Take display rotation into account.
by Peiyong Lin
· 6 years ago
6a043d5
Use sysprops to control the creation of protected context.
by Peiyong Lin
· 6 years ago
21976c3
Merge "Create EGLImages during buffer allocation"
by Alec Mouri
· 6 years ago
fe0d72b
Don't cache framebuffer images for screenshots.
by Alec Mouri
· 6 years ago
d7b3a8b
Create EGLImages during buffer allocation
by Alec Mouri
· 6 years ago
1c09761
[Rounded Corner] Use glScissor on rounded corner layers.
by Peiyong Lin
· 6 years ago
c1bb20c
Cache shaders for rounded corners and window transition.
by Peiyong Lin
· 6 years ago
d43ccab
Add extra tests for renderengine
by Alec Mouri
· 6 years ago
f049727
Add locking within RenderEngine during rendering
by Alec Mouri
· 6 years ago
b5c4f35
Clean up Renderengine caching semantics
by Alec Mouri
· 6 years ago
da4cf3b
Add output fb cache to renderengine
by Alec Mouri
· 6 years ago
6338c9d
Plumb fence from dequeueBuffer into renderengine
by Alec Mouri
· 6 years ago
2fe4e95
[RenderEngine] Add OWNERS file to renderengine/ directory.
by Peiyong Lin
· 6 years ago
820c740
Cache output Framebuffer for RenderEngine::drawLayers
by Alec Mouri
· 7 years ago
e7d1d4a
Revert "Revert "Use renderengine::drawLayers api everywhere.""
by Alec Mouri
· 7 years ago
79108df
Revert "Use renderengine::drawLayers api everywhere."
by Alec Mouri
· 7 years ago
0f71483
Use renderengine::drawLayers api everywhere.
by Alec Mouri
· 7 years ago
a3f8a14
Merge "Adding an image cache to be behind drawLayers."
by TreeHugger Robot
· 7 years ago
c15dd01
Flip boolean op in RenderEngine tracing thread.
by Alec Mouri
· 7 years ago
539319f
Adding an image cache to be behind drawLayers.
by Alec Mouri
· 7 years ago
717e1ad
Merge "Add tracing thread in RenderEngine."
by Alec Mouri
· 7 years ago
554d06e
Add tracing thread in RenderEngine.
by Alec Mouri
· 7 years ago
27083ae
Merge changes from topics "sf-hwc-abstract", "sf-ce-min"
by TreeHugger Robot
· 7 years ago
7c94edb
Support rounded corners in RenderEngine::drawLayers
by Alec Mouri
· 7 years ago
ac33553
Clear region before drawing layers.
by Alec Mouri
· 7 years ago
0d5e1eb
Implement drawLayers() with buffer source.
by Alec Mouri
· 7 years ago
646f934
[RenderEngine] Fix transfer function bug.
by Peiyong Lin
· 7 years ago
3823e7b
SF: Set up librenderengine_mocks
by Lloyd Pique
· 7 years ago
1089aed
Implement color layers in RenderEngine::drawLayers
by Alec Mouri
· 7 years ago
fb530cf
Revert "Revert "[SurfaceFlinger] Add GPU protected content support.""
by Peiyong Lin
· 7 years ago
78fb96f
Revert "[SurfaceFlinger] Add GPU protected content support."
by Bo Hu
· 7 years ago
dc97924
[SurfaceFlinger] Add GPU protected content support.
by Peiyong Lin
· 7 years ago
a3b9385
[RenderEngine] Clamp input color for BT2020_PQ EOTF am: ac1f7c9c50
by Siddharth Kapoor
· 7 years ago
5434a78
SurfaceFlinger: Get rid of String8 in dumpsys
by Yiwei Zhang
· 7 years ago
161410bc
Merge "C++17 is the default now."
by TreeHugger Robot
· 7 years ago
2fe9f86
Merge "[RenderEngine] Create GLES 3 RenderEngine."
by TreeHugger Robot
· 7 years ago
7e219eb
[RenderEngine] Create GLES 3 RenderEngine.
by Peiyong Lin
· 7 years ago
26022a4
C++17 is the default now.
by Elliott Hughes
· 7 years ago
1441bf7
Add default values to {Display,Layer}Settings fields
by Alec Mouri
· 7 years ago
1b6531c
Rounded corners
by Lucas Dupin
· 7 years ago
a5e9f1b
[RenderEngine] Make use of EGL_KHR_surfaceless_context.
by Peiyong Lin
· 7 years ago
7e59391
Revert "Revert "Delete renderengine::Surface""
by Alec Mouri
· 7 years ago
0a9c7b8
Revert "Revert "Bind to FBO when using GPU composition""
by Alec Mouri
· 7 years ago
8d4f90a
Revert "Bind to FBO when using GPU composition"
by Alec Mouri
· 7 years ago
f1d19c7
Revert "Delete renderengine::Surface"
by Alec Mouri
· 7 years ago
c956fa2
Delete renderengine::Surface
by Alec Mouri
· 7 years ago
8147b0e
Bind to FBO when using GPU composition
by Alec Mouri
· 7 years ago
eb8e076
Adding BT2020 to ColorManagement in RenderEngine drawMesh
by Valerie Hau
· 7 years ago
338ea4f
[RenderEngine] Add librenderengine to VNDK.
by Peiyong Lin
· 7 years ago
46080ef
[RenderEngine] Move RenderEngine to libs/renderengine
by Peiyong Lin
· 7 years ago