1. c119372 Remove the usage of GL_TEXTURE_PROTECTED_EXT. by Peiyong Lin · 6 years ago
  2. e62c5cb [RenderEngine] Dump whether protected context is supported. by Peiyong Lin · 6 years ago
  3. 35a114c [RenderEngine] Release the fence before calling eglCreateSyncKHR. by Peiyong Lin · 6 years ago
  4. 4346189 Increase precision in rounded corner shader by Alec Mouri · 6 years ago
  5. e3b63d4 Merge "[Rounded Corners] Take display rotation into account." by Peiyong Lin · 6 years ago
  6. b192596 [Rounded Corners] Take display rotation into account. by Peiyong Lin · 6 years ago
  7. 6a043d5 Use sysprops to control the creation of protected context. by Peiyong Lin · 6 years ago
  8. 21976c3 Merge "Create EGLImages during buffer allocation" by Alec Mouri · 6 years ago
  9. fe0d72b Don't cache framebuffer images for screenshots. by Alec Mouri · 6 years ago
  10. d7b3a8b Create EGLImages during buffer allocation by Alec Mouri · 6 years ago
  11. 1c09761 [Rounded Corner] Use glScissor on rounded corner layers. by Peiyong Lin · 6 years ago
  12. c1bb20c Cache shaders for rounded corners and window transition. by Peiyong Lin · 6 years ago
  13. d43ccab Add extra tests for renderengine by Alec Mouri · 6 years ago
  14. f049727 Add locking within RenderEngine during rendering by Alec Mouri · 6 years ago
  15. b5c4f35 Clean up Renderengine caching semantics by Alec Mouri · 6 years ago
  16. da4cf3b Add output fb cache to renderengine by Alec Mouri · 6 years ago
  17. 6338c9d Plumb fence from dequeueBuffer into renderengine by Alec Mouri · 6 years ago
  18. 2fe4e95 [RenderEngine] Add OWNERS file to renderengine/ directory. by Peiyong Lin · 6 years ago
  19. 820c740 Cache output Framebuffer for RenderEngine::drawLayers by Alec Mouri · 7 years ago
  20. e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 7 years ago
  21. 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 7 years ago
  22. 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 7 years ago
  23. a3f8a14 Merge "Adding an image cache to be behind drawLayers." by TreeHugger Robot · 7 years ago
  24. c15dd01 Flip boolean op in RenderEngine tracing thread. by Alec Mouri · 7 years ago
  25. 539319f Adding an image cache to be behind drawLayers. by Alec Mouri · 7 years ago
  26. 717e1ad Merge "Add tracing thread in RenderEngine." by Alec Mouri · 7 years ago
  27. 554d06e Add tracing thread in RenderEngine. by Alec Mouri · 7 years ago
  28. 27083ae Merge changes from topics "sf-hwc-abstract", "sf-ce-min" by TreeHugger Robot · 7 years ago
  29. 7c94edb Support rounded corners in RenderEngine::drawLayers by Alec Mouri · 7 years ago
  30. ac33553 Clear region before drawing layers. by Alec Mouri · 7 years ago
  31. 0d5e1eb Implement drawLayers() with buffer source. by Alec Mouri · 7 years ago
  32. 646f934 [RenderEngine] Fix transfer function bug. by Peiyong Lin · 7 years ago
  33. 3823e7b SF: Set up librenderengine_mocks by Lloyd Pique · 7 years ago
  34. 1089aed Implement color layers in RenderEngine::drawLayers by Alec Mouri · 7 years ago
  35. fb530cf Revert "Revert "[SurfaceFlinger] Add GPU protected content support."" by Peiyong Lin · 7 years ago
  36. 78fb96f Revert "[SurfaceFlinger] Add GPU protected content support." by Bo Hu · 7 years ago
  37. dc97924 [SurfaceFlinger] Add GPU protected content support. by Peiyong Lin · 7 years ago
  38. a3b9385 [RenderEngine] Clamp input color for BT2020_PQ EOTF am: ac1f7c9c50 by Siddharth Kapoor · 7 years ago
  39. 5434a78 SurfaceFlinger: Get rid of String8 in dumpsys by Yiwei Zhang · 7 years ago
  40. 161410bc Merge "C++17 is the default now." by TreeHugger Robot · 7 years ago
  41. 2fe9f86 Merge "[RenderEngine] Create GLES 3 RenderEngine." by TreeHugger Robot · 7 years ago
  42. 7e219eb [RenderEngine] Create GLES 3 RenderEngine. by Peiyong Lin · 7 years ago
  43. 26022a4 C++17 is the default now. by Elliott Hughes · 7 years ago
  44. 1441bf7 Add default values to {Display,Layer}Settings fields by Alec Mouri · 7 years ago
  45. 1b6531c Rounded corners by Lucas Dupin · 7 years ago
  46. a5e9f1b [RenderEngine] Make use of EGL_KHR_surfaceless_context. by Peiyong Lin · 7 years ago
  47. 7e59391 Revert "Revert "Delete renderengine::Surface"" by Alec Mouri · 7 years ago
  48. 0a9c7b8 Revert "Revert "Bind to FBO when using GPU composition"" by Alec Mouri · 7 years ago
  49. 8d4f90a Revert "Bind to FBO when using GPU composition" by Alec Mouri · 7 years ago
  50. f1d19c7 Revert "Delete renderengine::Surface" by Alec Mouri · 7 years ago
  51. c956fa2 Delete renderengine::Surface by Alec Mouri · 7 years ago
  52. 8147b0e Bind to FBO when using GPU composition by Alec Mouri · 7 years ago
  53. eb8e076 Adding BT2020 to ColorManagement in RenderEngine drawMesh by Valerie Hau · 7 years ago
  54. 338ea4f [RenderEngine] Add librenderengine to VNDK. by Peiyong Lin · 7 years ago
  55. 46080ef [RenderEngine] Move RenderEngine to libs/renderengine by Peiyong Lin · 7 years ago