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platform_frameworks_native
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3fdeae8b2df1c72f7bf1b7e53a0d94f9f01d106d
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opengl
/
libagl
/
matrix.cpp
c044ae5
libagl: Switch from gralloc to GraphicBufferMapper
by Dan Stoza
· 9 years ago
9d45368
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
04a3f57
fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug)
by Mathias Agopian
· 15 years ago
b44efdc
fix [2231527] Compatibility with SpaceJunk game (OpenGL)
by Mathias Agopian
· 16 years ago
d914215
If FLAGS_2D_PROJECTION is set, the MVP matrices need updating when changing the viewport.
by Martin Storsjo
· 16 years ago
69ca17a
fix [1610840] Positional light doesn't work correctly on emulator
by Mathias Agopian
· 16 years ago
edbf3b6
auto import from //depot/cupcake/@135843
by The Android Open Source Project
· 16 years ago
d5193d9
auto import from //depot/cupcake/@135843
by The Android Open Source Project
· 16 years ago
e09fd9e
Code drop from //branches/cupcake/...@124589
by The Android Open Source Project
· 16 years ago
7c1b96a
Initial Contribution
by The Android Open Source Project
· 17 years ago