1. 8ddb04e Add a flag to create renderengine for video use by Chong Zhang · 6 years ago
  2. c9691d5 Fix rounded corner scission clipping by Lucas Dupin · 6 years ago
  3. c51c938 Merge "[RenderEngine] add an ImageManager thread" into qt-r1-dev am: 53fcce5af1 am: 47fc03be47 by Alec Mouri · 6 years ago
  4. 16a9940 [RenderEngine] add an ImageManager thread by Alec Mouri · 6 years ago
  5. 9ae8d61 Merge "[RenderEngine] Allow rounded corners shader to use lower precision." into qt-r1-dev am: e99a9c03b1 am: f076c01965 by Alec Mouri · 6 years ago
  6. 0d0e16e [RenderEngine] Allow rounded corners shader to use lower precision. by Alec Mouri · 6 years ago
  7. 8111aaf Merge "libgui: add EGL Image Tracking for debug" into qt-r1-dev am: cd5c497f9d by Ady Abraham · 6 years ago
  8. cd5c497 Merge "libgui: add EGL Image Tracking for debug" into qt-r1-dev by TreeHugger Robot · 6 years ago
  9. c35a17b Merge "[RenderEngine] Add cache contents to dumpsys" into qt-r1-dev by TreeHugger Robot · 6 years ago
  10. c0c2f4e Merge "[RenderEngine] Add cache contents to dumpsys" by TreeHugger Robot · 6 years ago
  11. a3b08ef libgui: add EGL Image Tracking for debug by Ady Abraham · 6 years ago
  12. ef44c2d [RenderEngine] Add cache contents to dumpsys by Alec Mouri · 6 years ago
  13. 192a375 [RenderEngine] Add cache contents to dumpsys by Alec Mouri · 6 years ago
  14. ea7b7ec Merge "[RenderEngine] relax locking conditions of image cache." into qt-r1-dev am: 5119d1adf3 by Alec Mouri · 6 years ago
  15. 3d7c561 [RenderEngine] relax locking conditions of image cache. by Alec Mouri · 6 years ago
  16. 8002fca [SurfaceFlinger] Clean-up dead code by Alec Mouri · 6 years ago
  17. c119372 Remove the usage of GL_TEXTURE_PROTECTED_EXT. by Peiyong Lin · 6 years ago
  18. e62c5cb [RenderEngine] Dump whether protected context is supported. by Peiyong Lin · 6 years ago
  19. 35a114c [RenderEngine] Release the fence before calling eglCreateSyncKHR. by Peiyong Lin · 6 years ago
  20. 4346189 Increase precision in rounded corner shader by Alec Mouri · 6 years ago
  21. e3b63d4 Merge "[Rounded Corners] Take display rotation into account." by Peiyong Lin · 6 years ago
  22. b192596 [Rounded Corners] Take display rotation into account. by Peiyong Lin · 6 years ago
  23. 6a043d5 Use sysprops to control the creation of protected context. by Peiyong Lin · 6 years ago
  24. 21976c3 Merge "Create EGLImages during buffer allocation" by Alec Mouri · 6 years ago
  25. fe0d72b Don't cache framebuffer images for screenshots. by Alec Mouri · 6 years ago
  26. d7b3a8b Create EGLImages during buffer allocation by Alec Mouri · 6 years ago
  27. 1c09761 [Rounded Corner] Use glScissor on rounded corner layers. by Peiyong Lin · 6 years ago
  28. c1bb20c Cache shaders for rounded corners and window transition. by Peiyong Lin · 6 years ago
  29. d43ccab Add extra tests for renderengine by Alec Mouri · 6 years ago
  30. f049727 Add locking within RenderEngine during rendering by Alec Mouri · 6 years ago
  31. b5c4f35 Clean up Renderengine caching semantics by Alec Mouri · 6 years ago
  32. da4cf3b Add output fb cache to renderengine by Alec Mouri · 6 years ago
  33. 6338c9d Plumb fence from dequeueBuffer into renderengine by Alec Mouri · 6 years ago
  34. 820c740 Cache output Framebuffer for RenderEngine::drawLayers by Alec Mouri · 7 years ago
  35. e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 6 years ago
  36. 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 6 years ago
  37. 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 7 years ago
  38. a3f8a14 Merge "Adding an image cache to be behind drawLayers." by TreeHugger Robot · 7 years ago
  39. c15dd01 Flip boolean op in RenderEngine tracing thread. by Alec Mouri · 7 years ago
  40. 539319f Adding an image cache to be behind drawLayers. by Alec Mouri · 7 years ago
  41. 717e1ad Merge "Add tracing thread in RenderEngine." by Alec Mouri · 7 years ago
  42. 554d06e Add tracing thread in RenderEngine. by Alec Mouri · 7 years ago
  43. 7c94edb Support rounded corners in RenderEngine::drawLayers by Alec Mouri · 7 years ago
  44. ac33553 Clear region before drawing layers. by Alec Mouri · 7 years ago
  45. 0d5e1eb Implement drawLayers() with buffer source. by Alec Mouri · 7 years ago
  46. 646f934 [RenderEngine] Fix transfer function bug. by Peiyong Lin · 7 years ago
  47. 1089aed Implement color layers in RenderEngine::drawLayers by Alec Mouri · 7 years ago
  48. fb530cf Revert "Revert "[SurfaceFlinger] Add GPU protected content support."" by Peiyong Lin · 7 years ago
  49. 78fb96f Revert "[SurfaceFlinger] Add GPU protected content support." by Bo Hu · 7 years ago
  50. dc97924 [SurfaceFlinger] Add GPU protected content support. by Peiyong Lin · 7 years ago
  51. a3b9385 [RenderEngine] Clamp input color for BT2020_PQ EOTF am: ac1f7c9c50 by Siddharth Kapoor · 7 years ago
  52. 5434a78 SurfaceFlinger: Get rid of String8 in dumpsys by Yiwei Zhang · 7 years ago
  53. 7e219eb [RenderEngine] Create GLES 3 RenderEngine. by Peiyong Lin · 7 years ago
  54. 1b6531c Rounded corners by Lucas Dupin · 7 years ago
  55. a5e9f1b [RenderEngine] Make use of EGL_KHR_surfaceless_context. by Peiyong Lin · 7 years ago
  56. 7e59391 Revert "Revert "Delete renderengine::Surface"" by Alec Mouri · 7 years ago
  57. 0a9c7b8 Revert "Revert "Bind to FBO when using GPU composition"" by Alec Mouri · 7 years ago
  58. 8d4f90a Revert "Bind to FBO when using GPU composition" by Alec Mouri · 7 years ago
  59. f1d19c7 Revert "Delete renderengine::Surface" by Alec Mouri · 7 years ago
  60. c956fa2 Delete renderengine::Surface by Alec Mouri · 7 years ago
  61. 8147b0e Bind to FBO when using GPU composition by Alec Mouri · 7 years ago
  62. eb8e076 Adding BT2020 to ColorManagement in RenderEngine drawMesh by Valerie Hau · 7 years ago
  63. 46080ef [RenderEngine] Move RenderEngine to libs/renderengine by Peiyong Lin · 7 years ago