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platform_frameworks_native
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6edbd58d14d487ba7a06bafc566a6213d5db2945
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libs
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renderengine
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gl
8ddb04e
Add a flag to create renderengine for video use
by Chong Zhang
· 6 years ago
c9691d5
Fix rounded corner scission clipping
by Lucas Dupin
· 6 years ago
c51c938
Merge "[RenderEngine] add an ImageManager thread" into qt-r1-dev am: 53fcce5af1 am: 47fc03be47
by Alec Mouri
· 6 years ago
16a9940
[RenderEngine] add an ImageManager thread
by Alec Mouri
· 6 years ago
9ae8d61
Merge "[RenderEngine] Allow rounded corners shader to use lower precision." into qt-r1-dev am: e99a9c03b1 am: f076c01965
by Alec Mouri
· 6 years ago
0d0e16e
[RenderEngine] Allow rounded corners shader to use lower precision.
by Alec Mouri
· 6 years ago
8111aaf
Merge "libgui: add EGL Image Tracking for debug" into qt-r1-dev am: cd5c497f9d
by Ady Abraham
· 6 years ago
cd5c497
Merge "libgui: add EGL Image Tracking for debug" into qt-r1-dev
by TreeHugger Robot
· 6 years ago
c35a17b
Merge "[RenderEngine] Add cache contents to dumpsys" into qt-r1-dev
by TreeHugger Robot
· 6 years ago
c0c2f4e
Merge "[RenderEngine] Add cache contents to dumpsys"
by TreeHugger Robot
· 6 years ago
a3b08ef
libgui: add EGL Image Tracking for debug
by Ady Abraham
· 6 years ago
ef44c2d
[RenderEngine] Add cache contents to dumpsys
by Alec Mouri
· 6 years ago
192a375
[RenderEngine] Add cache contents to dumpsys
by Alec Mouri
· 6 years ago
ea7b7ec
Merge "[RenderEngine] relax locking conditions of image cache." into qt-r1-dev am: 5119d1adf3
by Alec Mouri
· 6 years ago
3d7c561
[RenderEngine] relax locking conditions of image cache.
by Alec Mouri
· 6 years ago
8002fca
[SurfaceFlinger] Clean-up dead code
by Alec Mouri
· 6 years ago
c119372
Remove the usage of GL_TEXTURE_PROTECTED_EXT.
by Peiyong Lin
· 6 years ago
e62c5cb
[RenderEngine] Dump whether protected context is supported.
by Peiyong Lin
· 6 years ago
35a114c
[RenderEngine] Release the fence before calling eglCreateSyncKHR.
by Peiyong Lin
· 6 years ago
4346189
Increase precision in rounded corner shader
by Alec Mouri
· 6 years ago
e3b63d4
Merge "[Rounded Corners] Take display rotation into account."
by Peiyong Lin
· 6 years ago
b192596
[Rounded Corners] Take display rotation into account.
by Peiyong Lin
· 6 years ago
6a043d5
Use sysprops to control the creation of protected context.
by Peiyong Lin
· 6 years ago
21976c3
Merge "Create EGLImages during buffer allocation"
by Alec Mouri
· 6 years ago
fe0d72b
Don't cache framebuffer images for screenshots.
by Alec Mouri
· 6 years ago
d7b3a8b
Create EGLImages during buffer allocation
by Alec Mouri
· 6 years ago
1c09761
[Rounded Corner] Use glScissor on rounded corner layers.
by Peiyong Lin
· 6 years ago
c1bb20c
Cache shaders for rounded corners and window transition.
by Peiyong Lin
· 6 years ago
d43ccab
Add extra tests for renderengine
by Alec Mouri
· 6 years ago
f049727
Add locking within RenderEngine during rendering
by Alec Mouri
· 6 years ago
b5c4f35
Clean up Renderengine caching semantics
by Alec Mouri
· 6 years ago
da4cf3b
Add output fb cache to renderengine
by Alec Mouri
· 6 years ago
6338c9d
Plumb fence from dequeueBuffer into renderengine
by Alec Mouri
· 6 years ago
820c740
Cache output Framebuffer for RenderEngine::drawLayers
by Alec Mouri
· 7 years ago
e7d1d4a
Revert "Revert "Use renderengine::drawLayers api everywhere.""
by Alec Mouri
· 6 years ago
79108df
Revert "Use renderengine::drawLayers api everywhere."
by Alec Mouri
· 6 years ago
0f71483
Use renderengine::drawLayers api everywhere.
by Alec Mouri
· 7 years ago
a3f8a14
Merge "Adding an image cache to be behind drawLayers."
by TreeHugger Robot
· 7 years ago
c15dd01
Flip boolean op in RenderEngine tracing thread.
by Alec Mouri
· 7 years ago
539319f
Adding an image cache to be behind drawLayers.
by Alec Mouri
· 7 years ago
717e1ad
Merge "Add tracing thread in RenderEngine."
by Alec Mouri
· 7 years ago
554d06e
Add tracing thread in RenderEngine.
by Alec Mouri
· 7 years ago
7c94edb
Support rounded corners in RenderEngine::drawLayers
by Alec Mouri
· 7 years ago
ac33553
Clear region before drawing layers.
by Alec Mouri
· 7 years ago
0d5e1eb
Implement drawLayers() with buffer source.
by Alec Mouri
· 7 years ago
646f934
[RenderEngine] Fix transfer function bug.
by Peiyong Lin
· 7 years ago
1089aed
Implement color layers in RenderEngine::drawLayers
by Alec Mouri
· 7 years ago
fb530cf
Revert "Revert "[SurfaceFlinger] Add GPU protected content support.""
by Peiyong Lin
· 7 years ago
78fb96f
Revert "[SurfaceFlinger] Add GPU protected content support."
by Bo Hu
· 7 years ago
dc97924
[SurfaceFlinger] Add GPU protected content support.
by Peiyong Lin
· 7 years ago
a3b9385
[RenderEngine] Clamp input color for BT2020_PQ EOTF am: ac1f7c9c50
by Siddharth Kapoor
· 7 years ago
5434a78
SurfaceFlinger: Get rid of String8 in dumpsys
by Yiwei Zhang
· 7 years ago
7e219eb
[RenderEngine] Create GLES 3 RenderEngine.
by Peiyong Lin
· 7 years ago
1b6531c
Rounded corners
by Lucas Dupin
· 7 years ago
a5e9f1b
[RenderEngine] Make use of EGL_KHR_surfaceless_context.
by Peiyong Lin
· 7 years ago
7e59391
Revert "Revert "Delete renderengine::Surface""
by Alec Mouri
· 7 years ago
0a9c7b8
Revert "Revert "Bind to FBO when using GPU composition""
by Alec Mouri
· 7 years ago
8d4f90a
Revert "Bind to FBO when using GPU composition"
by Alec Mouri
· 7 years ago
f1d19c7
Revert "Delete renderengine::Surface"
by Alec Mouri
· 7 years ago
c956fa2
Delete renderengine::Surface
by Alec Mouri
· 7 years ago
8147b0e
Bind to FBO when using GPU composition
by Alec Mouri
· 7 years ago
eb8e076
Adding BT2020 to ColorManagement in RenderEngine drawMesh
by Valerie Hau
· 7 years ago
46080ef
[RenderEngine] Move RenderEngine to libs/renderengine
by Peiyong Lin
· 7 years ago