1. 35b48d1 Add logging of various important graphics events by Mathias Agopian · 15 years ago
  2. a665ca8 Input dispatcher ANR handling enhancements. by Jeff Brown · 15 years ago
  3. 61ce398 Fix key repeat delay. by Jeff Brown · 15 years ago
  4. af30ff6 Add support for secure views. by Jeff Brown · 15 years ago
  5. 774cf1b Remove incomplete input device enumeration NDK API. by Jeff Brown · 15 years ago
  6. 38a7fab Input device calibration and capabilities. by Jeff Brown · 15 years ago
  7. 385648b Merge "remove unused pixel format" into gingerbread by Mathias Agopian · 15 years ago
  8. 869347f Make the throttling more sensitive to end-to-end latency. by Jeff Brown · 15 years ago
  9. c04cffd remove unused pixel format by Mathias Agopian · 15 years ago
  10. 542412c Add support for throttling motion events. by Jeff Brown · 15 years ago
  11. 2e7a530 Only monitor recognized uevent devices. by Sean McNeil · 15 years ago
  12. 36cb115 Merge "Fix some input device mapping bugs with certain drivers." into gingerbread by Jeff Brown · 15 years ago
  13. d64c855 Fix some input device mapping bugs with certain drivers. by Jeff Brown · 15 years ago
  14. 7dcaa58 Keep track of remaining fd when devices are removed by Jens Gulin · 15 years ago
  15. 8276307 Optimize EventHub reads. by Jeff Brown · 15 years ago
  16. 0cacb87 Fix possible race conditions during channel unregistration. by Jeff Brown · 15 years ago
  17. 8d4dfd2 Fix safe mode and KeyEvent.getMaxKeyCode(). by Jeff Brown · 15 years ago
  18. b51719b Improve thread safety of input mappers. by Jeff Brown · 15 years ago
  19. 82de2fc Fix touch input in landscape mode. by Jeff Brown · 15 years ago
  20. f67c53e DO NOT MERGE: Fix input event injection ANRs on UI thread. by Jeff Brown · 15 years ago
  21. e57e895 Refactor input reader to support new device types more easily. by Jeff Brown · 15 years ago
  22. f26db0d Fix trackball down and movement bugs. by Jeff Brown · 15 years ago
  23. 3cf1c9b Fix individual pointer id up/down reporting. by Jeff Brown · 15 years ago
  24. 0e88527 Implement native key pre-dispatching to IMEs. by Dianne Hackborn · 15 years ago
  25. 5c1ed84 Add support for new input sources. by Jeff Brown · 15 years ago
  26. a50ee3e Don't build framework tests for simulator target. by Jeff Brown · 15 years ago
  27. 48c3476 Remove the YV16 format for simplicity's sake. by Mathias Agopian · 15 years ago
  28. ce838a2 IME events are now dispatched to native applications. by Dianne Hackborn · 15 years ago
  29. 8575a87 Add initial gamepad support. by Jeff Brown · 15 years ago
  30. 9147d11 Add ANativeWindow API for directly drawing to the surface bits. by Dianne Hackborn · 15 years ago
  31. 3c5d125 Add new glue code for writing native apps. by Dianne Hackborn · 15 years ago
  32. f16c26d More native input dispatch work. by Jeff Brown · 15 years ago
  33. 1764c73 remove unused YUV formats by Mathias Agopian · 15 years ago
  34. e12e3d7 Merge "Introduce official public NativeWindow type." into gingerbread by Dianne Hackborn · 15 years ago
  35. 05dedd1 Merge "fix live wallpapers on Droid" into gingerbread by Mathias Agopian · 15 years ago
  36. a8f3e4e fix live wallpapers on Droid by Mathias Agopian · 15 years ago
  37. 4b5e91e Introduce official public NativeWindow type. by Dianne Hackborn · 15 years ago
  38. c393eb6 Fix injection of specially intercepted keys like HOME. by Jeff Brown · 15 years ago
  39. 189ed23 Implement default key handling for native code. by Dianne Hackborn · 15 years ago
  40. 4036f7f Fix native input dispatch in the emulator. by Jeff Brown · 15 years ago
  41. 9c7f818 Update native activity & event APIs to follow correct conventions. by Dianne Hackborn · 15 years ago
  42. 50de30a Native input event dispatching. by Jeff Brown · 15 years ago
  43. d974e00 Remember to initialize timestamps in the dispatch allocator by Christopher Tate · 15 years ago
  44. 4d96bb6 First stab at attaching native event dispatching. by Dianne Hackborn · 15 years ago
  45. 3f3a74a remove unused YUV formats by Mathias Agopian · 15 years ago
  46. b16fa65 Merge "Added support for the GL_TEXTURE_EXTERNAL target" into gingerbread by Mathias Agopian · 15 years ago
  47. 51d45a7 More native input event dispatching. by Jeff Brown · 15 years ago
  48. f4a4ec2 Even more native input dispatch work in progress. by Jeff Brown · 15 years ago
  49. 0a91775 Added support for the GL_TEXTURE_EXTERNAL target by Mathias Agopian · 15 years ago
  50. c10612c Merge "More work in progress on native events." into gingerbread by Jeff Brown · 15 years ago
  51. 54bc281 More work in progress on native events. by Jeff Brown · 15 years ago
  52. f69280e Support for multiple tests by Jeff Brown · 15 years ago
  53. 66d9df5 Fix include paths. by Jeff Brown · 15 years ago
  54. e839a58 Native input dispatch rewrite work in progress. by Jeff Brown · 15 years ago
  55. 579b3f8 allow re-targetting of surfaces by Mathias Agopian · 15 years ago
  56. b7e930d split surface management from surface's buffers management by Mathias Agopian · 15 years ago
  57. 4975326 fix a bug where fading in/out of opaque 32-bits windows wasn't working by Mathias Agopian · 15 years ago
  58. 5629eb1 when a zero dimension buffer is allocated, turn the allocation into by Mathias Agopian · 15 years ago
  59. c8620b6 fix [2545826] calling into gralloc with external lock held by Mathias Agopian · 15 years ago
  60. 55fa251 implement connect/disconnect in our native_window_t implementations by Mathias Agopian · 15 years ago
  61. 9855a05 Calculate bitmask array sizes correctly in the EventHub by Christopher Tate · 15 years ago
  62. 2032f98 Fix #2489986 : The key bitmask needs to cover all possible keys by Christopher Tate · 15 years ago
  63. 71c3eb2 Maybe fix issue #2482201: Paired bluetooth device looks like a qwerty keyboard by Dianne Hackborn · 15 years ago
  64. 98e71dd remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). by Mathias Agopian · 15 years ago
  65. b612142 Remove a dependency of Region (libui) on Parcel (libbinder). by Mathias Agopian · 15 years ago
  66. 3db2164 fix a bug I introduced recently where YUV formats would crash the system by Mathias Agopian · 15 years ago
  67. 54ed4f6 get rid off the YUV formats at the libui layer by Mathias Agopian · 15 years ago
  68. 9cce325 split libsurfaceflinger_client and libcamera_client out of libui by Mathias Agopian · 15 years ago
  69. 1776e77 Merge "Remove some logs." by Wu-cheng Li · 15 years ago
  70. d5a4f1f Remove some logs. by Wu-cheng Li · 15 years ago
  71. a05c822 Add exposure compensation parameter. by Wu-cheng Li · 15 years ago
  72. 391f3f8 Add float support for set and get in CameraParameters. by Wu-cheng Li · 16 years ago
  73. 077c40f Add focal length and view angle API. by Wu-cheng Li · 16 years ago
  74. 556a6fe Merge "Add support for setting camera display orientation." by Chih-Chung Chang · 16 years ago
  75. f091e83 Add support for setting camera display orientation. by Chih-Chung Chang · 16 years ago
  76. 1b5cf32 Revert "Fix failure to open AVRCP input device due to EPERM." by Nick Pelly · 16 years ago
  77. 2b2c2e3 am 425324e9: am e834722f: Merge "Fix failure to open AVRCP input device due to EPERM." into eclair by Nick Pelly · 16 years ago
  78. 88eeff5 Change key to KEY_SUPPORTED_JPEG_THUMBNAIL_SIZES for consistency. by Wu-cheng Li · 16 years ago
  79. 519f29f Merge "return an error when Surface::lock() is called while the surface is already locked." by Mathias Agopian · 16 years ago
  80. 9014726 return an error when Surface::lock() is called while the surface is already locked. by Mathias Agopian · 16 years ago
  81. 52e7200 Add an orientation parameter for overlay, so we can do camera preview in portrait mode. by Chih-Chung Chang · 16 years ago
  82. c81bb20 Fix failure to open AVRCP input device due to EPERM. by Nick Pelly · 16 years ago
  83. 963abad fix some aspects of [2258746] native crash in launcher2 by Mathias Agopian · 16 years ago
  84. 092fa4b Revert change incorrectly submitted as part of change #32153. by Romain Guy · 16 years ago
  85. 471afca Prevent crash in Home when using widgets whose ids collide with Home's by Romain Guy · 16 years ago
  86. 6fee064 fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video by Mathias Agopian · 16 years ago
  87. 54ba51d fix [2143798] Need to figure out how to do video by Mathias Agopian · 16 years ago
  88. 38a7fa2 fix [2182249] [MR1] valgrind error in surface flinger by Mathias Agopian · 16 years ago
  89. d3144be fix [2170283] SurfaceFlinger crashes on OOM. by Mathias Agopian · 16 years ago
  90. e700501 fix [2170319] gmail bulk operation checkbox latency on passion by Mathias Agopian · 16 years ago
  91. 9ec430a fix [2152536] ANR in browser by Mathias Agopian · 16 years ago
  92. b26af23 fix [2168531] have software-only gralloc buffer side-step the HAL by Mathias Agopian · 16 years ago
  93. 3330b20 fix [2167050] glTexImage2D code path buggy in SurfaceFlinger by Mathias Agopian · 16 years ago
  94. e6a550d Add zoom functions and sendCommand. by Wu-cheng Li · 16 years ago
  95. 0b3ad46 Attempt to fix [2152536] ANR in browser by Mathias Agopian · 16 years ago
  96. eb16a09 Change FLASH_MODE_VIDEO_LIGHT to FLASH_MODE_TORCH. by Wu-cheng Li · 16 years ago
  97. cc6ce20 Add camera parameter key constants and documentation. by Wu-cheng Li · 16 years ago
  98. dd3423c fix [2132563] stuck in boot animation (framebuffer_device_open: Failed to create flip chain) by Mathias Agopian · 16 years ago
  99. a455793 fbDev wasn't initialized of hw_get_module failed, but was then used anyway. by Marco Nelissen · 16 years ago
  100. 74faca2 Android side of the fix for [2121211] Sholes has stutter during animations by Mathias Agopian · 16 years ago