1. 9cf416c Fix a key repeating bug. (DO NOT MERGE) by Jeff Brown · 15 years ago
  2. 9bb3ef2 Fix stuck keys when released out of order. (DO NOT MERGE) by Jeff Brown · 15 years ago
  3. a2b1b7f Merge "fix [3148312] Region can access data out of bounds" into gingerbread by Mathias Agopian · 15 years ago
  4. f6149c3 Fix bugs related to cheek event suppression. by Jeff Brown · 15 years ago
  5. 0cc0399 fix [3148312] Region can access data out of bounds by Mathias Agopian · 15 years ago
  6. fef5b04 Drop all dispatcher state when dispatcher is disabled. by Jeff Brown · 15 years ago
  7. 3c3cc62 Add unit tests for native input and fix bugs identified. by Jeff Brown · 15 years ago
  8. bc9c82f Use correct size of GAMEPAD_KEYCODES by Kenny Root · 15 years ago
  9. ef3a823 Fix bug where home presses were not poking user activity. by Jeff Brown · 15 years ago
  10. b13d7b5 Fix a native crash in input dispatcher when windows are removed. by Jeff Brown · 15 years ago
  11. d9dd44d Add support for secure system overlays. (DO NOT MERGE) by Jeff Brown · 15 years ago
  12. 6b337e7 Improve input device calibration format. by Jeff Brown · 15 years ago
  13. 7e40f36 Make sure EventHub reports added/removed devices immediately. by Jeff Brown · 15 years ago
  14. a8ed856 Improve the input policy handling a bit. by Jeff Brown · 15 years ago
  15. 316237d Fix a bug synthesizing cancelation events for motions. by Jeff Brown · 15 years ago
  16. 1fe6dec Fix an event injection bug when the policy is bypassed. by Jeff Brown · 15 years ago
  17. 90f0cee Added more robust tracking and cancelation of events. by Jeff Brown · 15 years ago
  18. 77e26fc Minor fix for InputReader support for non-touchscreen devices. by Jeff Brown · 15 years ago
  19. 35cf0e9 Make secure views tolerate IME overlays. by Jeff Brown · 15 years ago
  20. 1ad00e9 Wait for initial device scan to finish before updating config. by Jeff Brown · 15 years ago
  21. 2806e38 Minor logging changes to input dispatcher to help with debugging. by Jeff Brown · 15 years ago
  22. 956c0fb Support haptic feedback for virtual keys defined in key layout. by Jeff Brown · 15 years ago
  23. 26c94ff Move verbose logging of device capabilities to dumpsys. by Jeff Brown · 15 years ago
  24. 1c32258 Fix bug in split touches. by Jeff Brown · 15 years ago
  25. ffb16d6 Fix pointer index when splitting secondary pointers. by Jeff Brown · 15 years ago
  26. d1b0a2b Add suuport for splitting touch events across windows. by Jeff Brown · 15 years ago
  27. ce802e3 Merge "Fix sim-eng build on Hardy" into gingerbread by Brian Carlstrom · 15 years ago
  28. 3b6dda9 Merge "Ensure input dispatcher and native looper handles EINTR." into gingerbread by Jeff Brown · 15 years ago
  29. f67f299 Ensure input dispatcher and native looper handles EINTR. by Jeff Brown · 15 years ago
  30. d8816c3 Fix app switch latency optimization. by Jeff Brown · 15 years ago
  31. 17563f9 Fix sim-eng build on Hardy by Brian Carlstrom · 15 years ago
  32. 128e334 Merge "Input API review." into gingerbread by Jeff Brown · 15 years ago
  33. 405a1d3 Fix input dispatcher regression on launcher drag&drop. by Jeff Brown · 15 years ago
  34. 40ad470 Fix NPE when handling certain kinds of ANRs. by Jeff Brown · 15 years ago
  35. 53a415e Make input dispatcher only ANR for foreground windows. by Jeff Brown · 15 years ago
  36. b5764e0 Input API review. by Jeff Brown · 15 years ago
  37. b06cca6 Merge "Replace epoll() with poll() and rename PollLoop to Looper." into gingerbread by Jeff Brown · 15 years ago
  38. 59abe7e Replace epoll() with poll() and rename PollLoop to Looper. by Jeff Brown · 15 years ago
  39. 35b48d1 Add logging of various important graphics events by Mathias Agopian · 15 years ago
  40. a665ca8 Input dispatcher ANR handling enhancements. by Jeff Brown · 15 years ago
  41. 61ce398 Fix key repeat delay. by Jeff Brown · 15 years ago
  42. af30ff6 Add support for secure views. by Jeff Brown · 15 years ago
  43. 774cf1b Remove incomplete input device enumeration NDK API. by Jeff Brown · 15 years ago
  44. 38a7fab Input device calibration and capabilities. by Jeff Brown · 15 years ago
  45. 385648b Merge "remove unused pixel format" into gingerbread by Mathias Agopian · 15 years ago
  46. 869347f Make the throttling more sensitive to end-to-end latency. by Jeff Brown · 15 years ago
  47. c04cffd remove unused pixel format by Mathias Agopian · 15 years ago
  48. 542412c Add support for throttling motion events. by Jeff Brown · 15 years ago
  49. 2e7a530 Only monitor recognized uevent devices. by Sean McNeil · 15 years ago
  50. 36cb115 Merge "Fix some input device mapping bugs with certain drivers." into gingerbread by Jeff Brown · 15 years ago
  51. d64c855 Fix some input device mapping bugs with certain drivers. by Jeff Brown · 15 years ago
  52. 7dcaa58 Keep track of remaining fd when devices are removed by Jens Gulin · 15 years ago
  53. 8276307 Optimize EventHub reads. by Jeff Brown · 15 years ago
  54. 0cacb87 Fix possible race conditions during channel unregistration. by Jeff Brown · 15 years ago
  55. 8d4dfd2 Fix safe mode and KeyEvent.getMaxKeyCode(). by Jeff Brown · 15 years ago
  56. b51719b Improve thread safety of input mappers. by Jeff Brown · 15 years ago
  57. 82de2fc Fix touch input in landscape mode. by Jeff Brown · 15 years ago
  58. f67c53e DO NOT MERGE: Fix input event injection ANRs on UI thread. by Jeff Brown · 15 years ago
  59. e57e895 Refactor input reader to support new device types more easily. by Jeff Brown · 15 years ago
  60. f26db0d Fix trackball down and movement bugs. by Jeff Brown · 15 years ago
  61. 3cf1c9b Fix individual pointer id up/down reporting. by Jeff Brown · 15 years ago
  62. 0e88527 Implement native key pre-dispatching to IMEs. by Dianne Hackborn · 15 years ago
  63. 5c1ed84 Add support for new input sources. by Jeff Brown · 15 years ago
  64. a50ee3e Don't build framework tests for simulator target. by Jeff Brown · 15 years ago
  65. 48c3476 Remove the YV16 format for simplicity's sake. by Mathias Agopian · 15 years ago
  66. ce838a2 IME events are now dispatched to native applications. by Dianne Hackborn · 15 years ago
  67. 8575a87 Add initial gamepad support. by Jeff Brown · 15 years ago
  68. 9147d11 Add ANativeWindow API for directly drawing to the surface bits. by Dianne Hackborn · 15 years ago
  69. 3c5d125 Add new glue code for writing native apps. by Dianne Hackborn · 15 years ago
  70. f16c26d More native input dispatch work. by Jeff Brown · 15 years ago
  71. 1764c73 remove unused YUV formats by Mathias Agopian · 15 years ago
  72. e12e3d7 Merge "Introduce official public NativeWindow type." into gingerbread by Dianne Hackborn · 15 years ago
  73. 05dedd1 Merge "fix live wallpapers on Droid" into gingerbread by Mathias Agopian · 15 years ago
  74. a8f3e4e fix live wallpapers on Droid by Mathias Agopian · 15 years ago
  75. 4b5e91e Introduce official public NativeWindow type. by Dianne Hackborn · 15 years ago
  76. c393eb6 Fix injection of specially intercepted keys like HOME. by Jeff Brown · 15 years ago
  77. 189ed23 Implement default key handling for native code. by Dianne Hackborn · 15 years ago
  78. 4036f7f Fix native input dispatch in the emulator. by Jeff Brown · 15 years ago
  79. 9c7f818 Update native activity & event APIs to follow correct conventions. by Dianne Hackborn · 15 years ago
  80. 50de30a Native input event dispatching. by Jeff Brown · 15 years ago
  81. d974e00 Remember to initialize timestamps in the dispatch allocator by Christopher Tate · 15 years ago
  82. 4d96bb6 First stab at attaching native event dispatching. by Dianne Hackborn · 15 years ago
  83. 3f3a74a remove unused YUV formats by Mathias Agopian · 15 years ago
  84. b16fa65 Merge "Added support for the GL_TEXTURE_EXTERNAL target" into gingerbread by Mathias Agopian · 15 years ago
  85. 51d45a7 More native input event dispatching. by Jeff Brown · 15 years ago
  86. f4a4ec2 Even more native input dispatch work in progress. by Jeff Brown · 15 years ago
  87. 0a91775 Added support for the GL_TEXTURE_EXTERNAL target by Mathias Agopian · 15 years ago
  88. c10612c Merge "More work in progress on native events." into gingerbread by Jeff Brown · 15 years ago
  89. 54bc281 More work in progress on native events. by Jeff Brown · 15 years ago
  90. f69280e Support for multiple tests by Jeff Brown · 15 years ago
  91. 66d9df5 Fix include paths. by Jeff Brown · 15 years ago
  92. e839a58 Native input dispatch rewrite work in progress. by Jeff Brown · 15 years ago
  93. 579b3f8 allow re-targetting of surfaces by Mathias Agopian · 15 years ago
  94. b7e930d split surface management from surface's buffers management by Mathias Agopian · 15 years ago
  95. 4975326 fix a bug where fading in/out of opaque 32-bits windows wasn't working by Mathias Agopian · 15 years ago
  96. 5629eb1 when a zero dimension buffer is allocated, turn the allocation into by Mathias Agopian · 15 years ago
  97. c8620b6 fix [2545826] calling into gralloc with external lock held by Mathias Agopian · 15 years ago
  98. 55fa251 implement connect/disconnect in our native_window_t implementations by Mathias Agopian · 15 years ago
  99. 9855a05 Calculate bitmask array sizes correctly in the EventHub by Christopher Tate · 15 years ago
  100. 2032f98 Fix #2489986 : The key bitmask needs to cover all possible keys by Christopher Tate · 15 years ago