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Jason Sams326e0dd2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_STRUCTURED_ALLOCATION_H
18#define ANDROID_STRUCTURED_ALLOCATION_H
19
20#include "rsType.h"
21
22// ---------------------------------------------------------------------------
23namespace android {
24namespace renderscript {
25
Jason Sams5c3e3bc2009-10-26 15:19:28 -070026class Program;
Jason Sams326e0dd2009-05-22 14:03:28 -070027
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -080028class Allocation : public ObjectBase {
Jason Sams326e0dd2009-05-22 14:03:28 -070029 // The graphics equilivent of malloc. The allocation contains a structure of elements.
30
Jason Sams326e0dd2009-05-22 14:03:28 -070031public:
Jason Samse514b452009-09-25 14:51:22 -070032 Allocation(Context *rsc, const Type *);
Jason Samsfa84da22010-03-01 15:31:04 -080033 Allocation(Context *rsc, const Type *, void *bmp, void *callbackData, RsBitmapCallback_t callback);
34
Jason Sams326e0dd2009-05-22 14:03:28 -070035 virtual ~Allocation();
36
37 void setCpuWritable(bool);
38 void setGpuWritable(bool);
39 void setCpuReadable(bool);
40 void setGpuReadable(bool);
41
42 bool fixAllocation();
43
44 void * getPtr() const {return mPtr;}
45 const Type * getType() const {return mType.get();}
46
Jason Sams7fabe1a2010-02-23 17:44:28 -080047 void deferedUploadToTexture(const Context *rsc, bool genMipmap, uint32_t lodOffset);
Jason Samscf4c7c92009-12-14 12:57:40 -080048 void uploadToTexture(const Context *rsc);
Jason Sams326e0dd2009-05-22 14:03:28 -070049 uint32_t getTextureID() const {return mTextureID;}
50
Jason Samscf4c7c92009-12-14 12:57:40 -080051 void deferedUploadToBufferObject(const Context *rsc);
52 void uploadToBufferObject(const Context *rsc);
Jason Sams326e0dd2009-05-22 14:03:28 -070053 uint32_t getBufferObjectID() const {return mBufferID;}
54
Jason Sams96abf812010-10-05 13:32:49 -070055 void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len);
56
57 void resize1D(Context *rsc, uint32_t dimX);
58 void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY);
Jason Sams326e0dd2009-05-22 14:03:28 -070059
Jason Sams5f0c84c2010-08-31 13:50:42 -070060 void data(Context *rsc, const void *data, uint32_t sizeBytes);
61 void subData(Context *rsc, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes);
62 void subData(Context *rsc, uint32_t xoff, uint32_t yoff,
Jason Sams9397e302009-08-27 20:23:34 -070063 uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes);
Jason Sams5f0c84c2010-08-31 13:50:42 -070064 void subData(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff,
Jason Sams9397e302009-08-27 20:23:34 -070065 uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
Jason Sams326e0dd2009-05-22 14:03:28 -070066
Jason Sams5f0c84c2010-08-31 13:50:42 -070067 void subElementData(Context *rsc, uint32_t x,
68 const void *data, uint32_t elementOff, uint32_t sizeBytes);
69 void subElementData(Context *rsc, uint32_t x, uint32_t y,
70 const void *data, uint32_t elementOff, uint32_t sizeBytes);
71
Jason Samse579df42009-08-10 14:55:26 -070072 void read(void *data);
73
Jason Samse5ffb872009-08-09 17:01:55 -070074 void enableGLVertexBuffers() const;
75 void setupGLIndexBuffers() const;
76
Jason Sams5c3e3bc2009-10-26 15:19:28 -070077 void addProgramToDirty(const Program *);
78 void removeProgramToDirty(const Program *);
Jason Samse5ffb872009-08-09 17:01:55 -070079
Jason Samsc21cf402009-11-17 17:26:46 -080080 virtual void dumpLOGV(const char *prefix) const;
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070081 virtual void serialize(OStream *stream) const;
Alex Sakhartchoukb825f672010-06-04 10:06:50 -070082 virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; }
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070083 static Allocation *createFromStream(Context *rsc, IStream *stream);
Jason Samsc21cf402009-11-17 17:26:46 -080084
Jason Samscf4c7c92009-12-14 12:57:40 -080085 virtual void uploadCheck(const Context *rsc);
86
Jason Sams760f1f72010-06-25 12:45:41 -070087 bool getIsTexture() const {return mIsTexture;}
88 bool getIsBufferObject() const {return mIsVertexBuffer;}
89
Jason Sams96abf812010-10-05 13:32:49 -070090 void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
91 void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
Jason Samse3929c92010-08-09 18:13:33 -070092
Jason Sams5c3e3bc2009-10-26 15:19:28 -070093 void sendDirty() const;
Jason Sams900f1612010-09-16 18:18:29 -070094 bool getHasGraphicsMipmaps() const {return mTextureGenMipmap;}
Jason Sams5c3e3bc2009-10-26 15:19:28 -070095
Alex Sakhartchouk1e5168d2010-09-01 16:34:48 -070096protected:
Jason Sams326e0dd2009-05-22 14:03:28 -070097 ObjectBaseRef<const Type> mType;
98 void * mPtr;
99
Jason Sams5c3e3bc2009-10-26 15:19:28 -0700100 Vector<const Program *> mToDirtyList;
101
Jason Samsfa84da22010-03-01 15:31:04 -0800102 // Is we have a non-null user bitmap callback we do not own the bits and
103 // instead call this function to free the memort when its time.
104 RsBitmapCallback_t mUserBitmapCallback;
105 void *mUserBitmapCallbackData;
106
Jason Sams326e0dd2009-05-22 14:03:28 -0700107 // Usage restrictions
108 bool mCpuWrite;
109 bool mCpuRead;
110 bool mGpuWrite;
111 bool mGpuRead;
112
113 // more usage hint data from the application
114 // which can be used by a driver to pick the best memory type.
115 // Likely ignored for now
116 float mReadWriteRatio;
117 float mUpdateSize;
118
119
120 // Is this a legal structure to be used as a texture source.
121 // Initially this will require 1D or 2D and color data
122 bool mIsTexture;
Jason Sams7fabe1a2010-02-23 17:44:28 -0800123 bool mTextureGenMipmap;
Jason Samscf4c7c92009-12-14 12:57:40 -0800124 uint32_t mTextureLOD;
Jason Sams326e0dd2009-05-22 14:03:28 -0700125 uint32_t mTextureID;
126
127 // Is this a legal structure to be used as a vertex source.
128 // Initially this will require 1D and x(yzw). Additional per element data
129 // is allowed.
130 bool mIsVertexBuffer;
131 uint32_t mBufferID;
Jason Samscf4c7c92009-12-14 12:57:40 -0800132
133 bool mUploadDefered;
Jason Samsfa84da22010-03-01 15:31:04 -0800134
135private:
136 void init(Context *rsc, const Type *);
137
Jason Sams326e0dd2009-05-22 14:03:28 -0700138};
139
140}
141}
142#endif
143