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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <memory.h>
#define LOG_TAG "Equalizer_HAL"
#include <android/log.h>
#include "EqualizerEffect.h"
namespace android {
namespace hardware {
namespace audio {
namespace effect {
namespace V2_0 {
namespace implementation {
EqualizerEffect::EqualizerEffect(effect_handle_t handle)
: mEffect(new Effect(handle)) {
}
EqualizerEffect::~EqualizerEffect() {}
void EqualizerEffect::propertiesFromHal(
t_equalizer_settings& halProperties,
IEqualizerEffect::AllProperties* properties) {
properties->curPreset = halProperties.curPreset;
properties->bandLevels.setToExternal(&halProperties.bandLevels[0], halProperties.numBands);
}
std::vector<uint8_t> EqualizerEffect::propertiesToHal(
const IEqualizerEffect::AllProperties& properties,
t_equalizer_settings** halProperties) {
size_t bandsSize = properties.bandLevels.size() * sizeof(uint16_t);
std::vector<uint8_t> halBuffer(sizeof(t_equalizer_settings) + bandsSize, 0);
*halProperties = reinterpret_cast<t_equalizer_settings*>(&halBuffer[0]);
(*halProperties)->curPreset = properties.curPreset;
(*halProperties)->numBands = properties.bandLevels.size();
memcpy((*halProperties)->bandLevels, &properties.bandLevels[0], bandsSize);
return halBuffer;
}
// Methods from ::android::hardware::audio::effect::V2_0::IEffect follow.
Return<Result> EqualizerEffect::init() {
return mEffect->init();
}
Return<Result> EqualizerEffect::setConfig(
const EffectConfig& config,
const sp<IEffectBufferProviderCallback>& inputBufferProvider,
const sp<IEffectBufferProviderCallback>& outputBufferProvider) {
return mEffect->setConfig(config, inputBufferProvider, outputBufferProvider);
}
Return<Result> EqualizerEffect::reset() {
return mEffect->reset();
}
Return<Result> EqualizerEffect::enable() {
return mEffect->enable();
}
Return<Result> EqualizerEffect::disable() {
return mEffect->disable();
}
Return<Result> EqualizerEffect::setDevice(AudioDevice device) {
return mEffect->setDevice(device);
}
Return<void> EqualizerEffect::setAndGetVolume(
const hidl_vec<uint32_t>& volumes, setAndGetVolume_cb _hidl_cb) {
return mEffect->setAndGetVolume(volumes, _hidl_cb);
}
Return<Result> EqualizerEffect::setAudioMode(AudioMode mode) {
return mEffect->setAudioMode(mode);
}
Return<Result> EqualizerEffect::setConfigReverse(
const EffectConfig& config,
const sp<IEffectBufferProviderCallback>& inputBufferProvider,
const sp<IEffectBufferProviderCallback>& outputBufferProvider) {
return mEffect->setConfigReverse(config, inputBufferProvider, outputBufferProvider);
}
Return<Result> EqualizerEffect::setInputDevice(AudioDevice device) {
return mEffect->setInputDevice(device);
}
Return<void> EqualizerEffect::getConfig(getConfig_cb _hidl_cb) {
return mEffect->getConfig(_hidl_cb);
}
Return<void> EqualizerEffect::getConfigReverse(getConfigReverse_cb _hidl_cb) {
return mEffect->getConfigReverse(_hidl_cb);
}
Return<void> EqualizerEffect::getSupportedAuxChannelsConfigs(
uint32_t maxConfigs, getSupportedAuxChannelsConfigs_cb _hidl_cb) {
return mEffect->getSupportedAuxChannelsConfigs(maxConfigs, _hidl_cb);
}
Return<void> EqualizerEffect::getAuxChannelsConfig(getAuxChannelsConfig_cb _hidl_cb) {
return mEffect->getAuxChannelsConfig(_hidl_cb);
}
Return<Result> EqualizerEffect::setAuxChannelsConfig(
const EffectAuxChannelsConfig& config) {
return mEffect->setAuxChannelsConfig(config);
}
Return<Result> EqualizerEffect::setAudioSource(AudioSource source) {
return mEffect->setAudioSource(source);
}
Return<Result> EqualizerEffect::offload(const EffectOffloadParameter& param) {
return mEffect->offload(param);
}
Return<void> EqualizerEffect::getDescriptor(getDescriptor_cb _hidl_cb) {
return mEffect->getDescriptor(_hidl_cb);
}
Return<void> EqualizerEffect::prepareForProcessing(
prepareForProcessing_cb _hidl_cb) {
return mEffect->prepareForProcessing(_hidl_cb);
}
Return<Result> EqualizerEffect::setProcessBuffers(
const AudioBuffer& inBuffer, const AudioBuffer& outBuffer) {
return mEffect->setProcessBuffers(inBuffer, outBuffer);
}
Return<void> EqualizerEffect::command(
uint32_t commandId,
const hidl_vec<uint8_t>& data,
uint32_t resultMaxSize,
command_cb _hidl_cb) {
return mEffect->command(commandId, data, resultMaxSize, _hidl_cb);
}
Return<Result> EqualizerEffect::setParameter(
const hidl_vec<uint8_t>& parameter, const hidl_vec<uint8_t>& value) {
return mEffect->setParameter(parameter, value);
}
Return<void> EqualizerEffect::getParameter(
const hidl_vec<uint8_t>& parameter,
uint32_t valueMaxSize,
getParameter_cb _hidl_cb) {
return mEffect->getParameter(parameter, valueMaxSize, _hidl_cb);
}
Return<void> EqualizerEffect::getSupportedConfigsForFeature(
uint32_t featureId,
uint32_t maxConfigs,
uint32_t configSize,
getSupportedConfigsForFeature_cb _hidl_cb) {
return mEffect->getSupportedConfigsForFeature(featureId, maxConfigs, configSize, _hidl_cb);
}
Return<void> EqualizerEffect::getCurrentConfigForFeature(
uint32_t featureId,
uint32_t configSize,
getCurrentConfigForFeature_cb _hidl_cb) {
return mEffect->getCurrentConfigForFeature(featureId, configSize, _hidl_cb);
}
Return<Result> EqualizerEffect::setCurrentConfigForFeature(
uint32_t featureId, const hidl_vec<uint8_t>& configData) {
return mEffect->setCurrentConfigForFeature(featureId, configData);
}
Return<Result> EqualizerEffect::close() {
return mEffect->close();
}
// Methods from ::android::hardware::audio::effect::V2_0::IEqualizerEffect follow.
Return<void> EqualizerEffect::getNumBands(getNumBands_cb _hidl_cb) {
return mEffect->getIntegerParam(EQ_PARAM_NUM_BANDS, _hidl_cb);
}
Return<void> EqualizerEffect::getLevelRange(getLevelRange_cb _hidl_cb) {
uint16_t halLevels[2] = { 0, 0 };
Result retval = mEffect->getParam(EQ_PARAM_LEVEL_RANGE, halLevels);
_hidl_cb(retval, halLevels[0], halLevels[1]);
return Void();
}
Return<Result> EqualizerEffect::setBandLevel(uint16_t band, uint16_t level) {
return mEffect->setParam(EQ_PARAM_BAND_LEVEL, band, level);
}
Return<void> EqualizerEffect::getBandLevel(uint16_t band, getBandLevel_cb _hidl_cb) {
uint16_t halLevel = 0;
Result retval = mEffect->getParam(EQ_PARAM_BAND_LEVEL, band, halLevel);
_hidl_cb(retval, halLevel);
return Void();
}
Return<void> EqualizerEffect::getBandCenterFrequency(
uint16_t band, getBandCenterFrequency_cb _hidl_cb) {
uint32_t halFreq = 0;
Result retval = mEffect->getParam(EQ_PARAM_CENTER_FREQ, band, halFreq);
_hidl_cb(retval, halFreq);
return Void();
}
Return<void> EqualizerEffect::getBandFrequencyRange(
uint16_t band, getBandFrequencyRange_cb _hidl_cb) {
uint32_t halFreqs[2] = { 0, 0 };
Result retval = mEffect->getParam(EQ_PARAM_BAND_FREQ_RANGE, band, halFreqs);
_hidl_cb(retval, halFreqs[0], halFreqs[1]);
return Void();
}
Return<void> EqualizerEffect::getBandForFrequency(uint32_t freq, getBandForFrequency_cb _hidl_cb) {
uint16_t halBand = 0;
Result retval = mEffect->getParam(EQ_PARAM_GET_BAND, freq, halBand);
_hidl_cb(retval, halBand);
return Void();
}
Return<void> EqualizerEffect::getPresetNames(getPresetNames_cb _hidl_cb) {
uint16_t halPresetCount = 0;
Result retval = mEffect->getParam(EQ_PARAM_GET_NUM_OF_PRESETS, halPresetCount);
hidl_vec<hidl_string> presetNames;
if (retval == Result::OK) {
presetNames.resize(halPresetCount);
for (uint16_t i = 0; i < halPresetCount; ++i) {
char halPresetName[EFFECT_STRING_LEN_MAX];
retval = mEffect->getParam(EQ_PARAM_GET_PRESET_NAME, i, halPresetName);
if (retval == Result::OK) {
presetNames[i] = halPresetName;
} else {
presetNames.resize(i);
}
}
}
_hidl_cb(retval, presetNames);
return Void();
}
Return<Result> EqualizerEffect::setCurrentPreset(uint16_t preset) {
return mEffect->setParam(EQ_PARAM_CUR_PRESET, preset);
}
Return<void> EqualizerEffect::getCurrentPreset(getCurrentPreset_cb _hidl_cb) {
return mEffect->getIntegerParam(EQ_PARAM_CUR_PRESET, _hidl_cb);
}
Return<Result> EqualizerEffect::setAllProperties(
const IEqualizerEffect::AllProperties& properties) {
t_equalizer_settings *halPropertiesPtr = nullptr;
std::vector<uint8_t> halBuffer = propertiesToHal(properties, &halPropertiesPtr);
return mEffect->setParam(EQ_PARAM_PROPERTIES, *halPropertiesPtr);
}
Return<void> EqualizerEffect::getAllProperties(getAllProperties_cb _hidl_cb) {
t_equalizer_settings halProperties;
Result retval = mEffect->getParam(EQ_PARAM_PROPERTIES, halProperties);
AllProperties properties;
propertiesFromHal(halProperties, &properties);
_hidl_cb(retval, properties);
return Void();
}
} // namespace implementation
} // namespace V2_0
} // namespace effect
} // namespace audio
} // namespace hardware
} // namespace android