blob: 2b7116c03d5443219e91e30b12b322406620f8a3 [file] [log] [blame]
Mikhail Naganov40be06c2016-09-27 17:01:34 -07001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.hardware.audio.effect@2.0;
18
19import android.hardware.audio.common@2.0;
20import IEffect;
21
22interface IVirtualizerEffect extends IEffect {
23 /*
24 * Returns whether setting virtualization strength is supported.
25 */
26 isStrengthSupported() generates (bool strengthSupported);
27
28 enum StrengthRange : uint16_t {
29 MIN = 0,
30 MAX = 1000
31 };
32
33 /*
34 * Sets virtualization strength.
35 *
36 * @param strength strength of the effect. The valid range for strength
37 * strength is [0, 1000], where 0 per mille designates the
38 * mildest effect and 1000 per mille designates the
39 * strongest.
40 * @return retval operation completion status.
41 */
42 setStrength(uint16_t strength) generates (Result retval);
43
44 /*
45 * Gets virtualization strength.
46 */
47 getStrength() generates (Result retval, uint16_t strength);
48
49 struct SpeakerAngle {
50 AudioChannelMask mask; // speaker channel mask (1 bit set).
51 // all angles are expressed in degrees and
52 // are relative to the listener.
53 int16_t azimuth; // 0 is the direction the listener faces
54 // 180 is behind the listener
55 // -90 is to their left
56 int16_t elevation; // 0 is the horizontal plane
57 // +90 is above the listener, -90 is below
58 };
59 /*
60 * Retrieves virtual speaker angles for the given channel mask on the
61 * specified device.
62 */
63 getVirtualSpeakerAngles(AudioChannelMask mask, AudioDevice device)
64 generates (Result retval, vec<SpeakerAngle> speakerAngles);
65
66 /*
67 * Forces the virtualizer effect for the given output device.
68 */
69 forceVirtualizationMode(AudioDevice device) generates (Result retval);
70
71 /*
72 * Returns audio device reflecting the current virtualization mode,
73 * AUDIO_DEVICE_NONE when not virtualizing.
74 */
75 getVirtualizationMode() generates (Result retval, AudioDevice device);
76};