blob: 6d6599555b159fee0f5ed94159d8ad94b4848adf [file] [log] [blame]
Mikhail Naganova331de12017-01-04 16:33:55 -08001/*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef android_hardware_audio_effect_V2_0_AudioBufferManager_H_
18#define android_hardware_audio_effect_V2_0_AudioBufferManager_H_
19
20#include <mutex>
21
22#include <android/hardware/audio/effect/2.0/types.h>
23#include <android/hidl/memory/1.0/IMemory.h>
24#include <system/audio_effect.h>
25#include <utils/RefBase.h>
26#include <utils/KeyedVector.h>
27#include <utils/Singleton.h>
28
29using ::android::hardware::audio::effect::V2_0::AudioBuffer;
30using ::android::hidl::memory::V1_0::IMemory;
31
32namespace android {
33namespace hardware {
34namespace audio {
35namespace effect {
36namespace V2_0 {
37namespace implementation {
38
39class AudioBufferWrapper : public RefBase {
40 public:
41 explicit AudioBufferWrapper(const AudioBuffer& buffer);
42 virtual ~AudioBufferWrapper();
43 bool init();
44 audio_buffer_t* getHalBuffer() { return &mHalBuffer; }
45 private:
46 AudioBufferWrapper(const AudioBufferWrapper&) = delete;
47 void operator=(AudioBufferWrapper) = delete;
48
49 AudioBuffer mHidlBuffer;
50 sp<IMemory> mHidlMemory;
51 audio_buffer_t mHalBuffer;
52};
53
54} // namespace implementation
55} // namespace V2_0
56} // namespace effect
57} // namespace audio
58} // namespace hardware
59} // namespace android
60
61using ::android::hardware::audio::effect::V2_0::implementation::AudioBufferWrapper;
62
63namespace android {
64
65// This class needs to be in 'android' ns because Singleton macros require that.
66class AudioBufferManager : public Singleton<AudioBufferManager> {
67 public:
68 bool wrap(const AudioBuffer& buffer, sp<AudioBufferWrapper>* wrapper);
69
70 private:
71 friend class hardware::audio::effect::V2_0::implementation::AudioBufferWrapper;
72
73 // Called by AudioBufferWrapper.
74 void removeEntry(uint64_t id);
75
76 std::mutex mLock;
77 KeyedVector<uint64_t, wp<AudioBufferWrapper>> mBuffers;
78};
79
80} // namespace android
81
82#endif // android_hardware_audio_effect_V2_0_AudioBufferManager_H_