blob: 75ed1969e8ad208e6ed9b9087f3c4900cf05e6ca [file] [log] [blame]
Iliyan Malchev4765c432012-06-11 14:36:16 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 * Copyright (C) 2011, Code Aurora Forum. All rights reserved.
4 *
5 * Licensed under the Apache License, Version 2.0 (the "License");
6 * you may not use this file except in compliance with the License.
7 * You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17
18
19#include <stdint.h>
20#include <sys/types.h>
21#include <utils/Timers.h>
22#include <utils/Errors.h>
23#include <utils/KeyedVector.h>
24#include <hardware_legacy/AudioPolicyManagerBase.h>
25
26
27namespace android_audio_legacy {
28
29// ----------------------------------------------------------------------------
30
31#define MAX_DEVICE_ADDRESS_LEN 20
32// Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
33#define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5
34// Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
35#define SONIFICATION_HEADSET_VOLUME_MIN 0.016
36// Time in seconds during which we consider that music is still active after a music
37// track was stopped - see computeVolume()
38#define SONIFICATION_HEADSET_MUSIC_DELAY 5
39class AudioPolicyManager: public AudioPolicyManagerBase
40{
41
42public:
43 AudioPolicyManager(AudioPolicyClientInterface *clientInterface)
44 : AudioPolicyManagerBase(clientInterface) {
45 mLPADecodeOutput = -1;
46 mLPAMuted = false;
47 mLPAStreamType = AudioSystem::DEFAULT;
48 }
49
50 virtual ~AudioPolicyManager() {}
51
52 // AudioPolicyInterface
53 virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
54 AudioSystem::device_connection_state state,
55 const char *device_address);
56 virtual void setPhoneState(int state);
57
58 // return appropriate device for streams handled by the specified strategy according to current
59 // phone state, connected devices...
60 // if fromCache is true, the device is returned from mDeviceForStrategy[], otherwise it is determined
61 // by current state (device connected, phone state, force use, a2dp output...)
62 // This allows to:
63 // 1 speed up process when the state is stable (when starting or stopping an output)
64 // 2 access to either current device selection (fromCache == true) or
65 // "future" device selection (fromCache == false) when called from a context
66 // where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
67 // before updateDeviceForStrategy() is called.
68 virtual uint32_t getDeviceForStrategy(routing_strategy strategy, bool fromCache = true);
69
70#ifdef TUNNEL_LPA_ENABLED
71 virtual audio_io_handle_t getSession(AudioSystem::stream_type stream,
72 uint32_t format,
73 AudioSystem::output_flags flags,
74 int32_t sessionId,
75 uint32_t samplingRate, uint32_t channels);
76 virtual void pauseSession(audio_io_handle_t output, AudioSystem::stream_type stream);
77 virtual void resumeSession(audio_io_handle_t output, AudioSystem::stream_type stream);
78 virtual void releaseSession(audio_io_handle_t output);
79#endif
80
81 virtual status_t startOutput(audio_io_handle_t output, AudioSystem::stream_type stream, int session = 0);
82 virtual status_t stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream, int session = 0);
83 virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
84 status_t startInput(audio_io_handle_t input);
85
86protected:
87 // true is current platform implements a back microphone
88 virtual bool hasBackMicrophone() const { return false; }
89#ifdef WITH_A2DP
90 // true is current platform supports suplication of notifications and ringtones over A2DP output
91 virtual bool a2dpUsedForSonification() const { return true; }
92#endif
93 // change the route of the specified output
94 void setOutputDevice(audio_io_handle_t output, uint32_t device, bool force = false, int delayMs = 0);
95 // check that volume change is permitted, compute and send new volume to audio hardware
96 status_t checkAndSetVolume(int stream, int index, audio_io_handle_t output, uint32_t device, int delayMs = 0, bool force = false);
97 // select input device corresponding to requested audio source
98 virtual uint32_t getDeviceForInputSource(int inputSource);
99 // Mute or unmute the stream on the specified output
100 void setStreamMute(int stream, bool on, audio_io_handle_t output, int delayMs = 0);
101 audio_io_handle_t mLPADecodeOutput; // active output handler
102 audio_io_handle_t mLPAActiveOuput; // LPA Output Handler during inactive state
103
104 bool mLPAMuted;
105 AudioSystem::stream_type mLPAStreamType;
106 AudioSystem::stream_type mLPAActiveStreamType;
107};
108};