| /* |
| * Copyright (c) 2011-2012, Code Aurora Forum. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer in the documentation and/or other materials provided |
| * with the distribution. |
| * * Neither the name of Code Aurora Forum, Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT |
| * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
| * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE |
| * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN |
| * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef OVERLAY_H |
| #define OVERLAY_H |
| |
| #include "overlayUtils.h" |
| #include "overlayState.h" |
| #include "overlayImpl.h" |
| |
| namespace overlay { |
| /**/ |
| class Overlay : utils::NoCopy { |
| public: |
| /* dtor close */ |
| ~Overlay(); |
| |
| /* Overlay related func */ |
| |
| /* We need an empty open to just open the bare minimum for |
| * business. */ |
| bool open(); |
| |
| /* close rotator, state, overlayimpl*/ |
| bool close(); |
| |
| /* Following is the same as the pure virt interface in ov impl */ |
| |
| bool commit(utils::eDest dest = utils::OV_PIPE_ALL); |
| |
| bool queueBuffer(uint32_t offset, |
| utils::eDest dest = utils::OV_PIPE_ALL); |
| bool dequeueBuffer(void*& buf, |
| utils::eDest dest = utils::OV_PIPE_ALL); |
| bool waitForVsync(utils::eDest dest = utils::OV_PIPE1); |
| bool setCrop(const utils::Dim& d, |
| utils::eDest dest = utils::OV_PIPE_ALL); |
| bool setPosition(const utils::Dim& dim, |
| utils::eDest dest = utils::OV_PIPE_ALL); |
| bool setParameter(const utils::Params& param, |
| utils::eDest dest = utils::OV_PIPE_ALL); |
| bool setSource(const utils::PipeArgs args[utils::MAX_PIPES], |
| utils::eDest dest = utils::OV_PIPE_ALL); |
| void setMemoryId(int id, utils::eDest dest = utils::OV_PIPE_ALL); |
| void dump() const; |
| |
| /* state related functions */ |
| void setState(utils::eOverlayState s); |
| |
| /* expose state */ |
| utils::eOverlayState getState() const; |
| |
| /* Returns the singleton instance of overlay */ |
| static Overlay* getInstance(); |
| |
| private: |
| /* Ctor setup */ |
| Overlay(); |
| |
| /* reset all pointers */ |
| void reset(); |
| |
| /* Holds the state, state transition logic |
| * In the meantime, using simple enum rather than |
| * a class */ |
| OverlayState mState; |
| |
| /* Holds the actual overlay impl, set when changing state*/ |
| OverlayImplBase *mOv; |
| |
| /* Singleton Instance*/ |
| static Overlay *sInstance; |
| }; |
| |
| } // overlay |
| |
| #endif // OVERLAY_H |