| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * Copyright (C) 2012-2014, The Linux Foundation. All rights reserved. |
| * |
| * Not a Contribution, Apache license notifications and license are retained |
| * for attribution purposes only. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include <fcntl.h> |
| #include <errno.h> |
| |
| #include <cutils/log.h> |
| #include <utils/Trace.h> |
| #include <overlayWriteback.h> |
| #include "hwc_utils.h" |
| #include "hwc_fbupdate.h" |
| #include "hwc_mdpcomp.h" |
| #include "hwc_dump_layers.h" |
| #include "hwc_copybit.h" |
| #include "hwc_virtual.h" |
| |
| #define HWCVIRTUAL_LOG 0 |
| |
| using namespace qhwc; |
| using namespace overlay; |
| |
| HWCVirtualBase* HWCVirtualBase::getObject() { |
| char property[PROPERTY_VALUE_MAX]; |
| |
| if((property_get("persist.hwc.enable_vds", property, NULL) > 0)) { |
| if(atoi(property) != 0) { |
| ALOGD_IF(HWCVIRTUAL_LOG, "%s: VDS is enabled for Virtual display", |
| __FUNCTION__); |
| return new HWCVirtualVDS(); |
| } |
| } |
| ALOGD_IF(HWCVIRTUAL_LOG, "%s: V4L2 is enabled for Virtual display", |
| __FUNCTION__); |
| return new HWCVirtualV4L2(); |
| } |
| |
| void HWCVirtualVDS::init(hwc_context_t *ctx) { |
| const int dpy = HWC_DISPLAY_VIRTUAL; |
| ctx->mFBUpdate[dpy] = |
| IFBUpdate::getObject(ctx, dpy); |
| ctx->mMDPComp[dpy] = MDPComp::getObject(ctx, dpy); |
| |
| if(ctx->mFBUpdate[dpy]) |
| ctx->mFBUpdate[dpy]->reset(); |
| if(ctx->mMDPComp[dpy]) |
| ctx->mMDPComp[dpy]->reset(); |
| } |
| |
| void HWCVirtualVDS::destroy(hwc_context_t *ctx, size_t /*numDisplays*/, |
| hwc_display_contents_1_t** displays) { |
| int dpy = HWC_DISPLAY_VIRTUAL; |
| |
| //Cleanup virtual display objs, since there is no explicit disconnect |
| if(ctx->dpyAttr[dpy].connected && (displays[dpy] == NULL)) { |
| ctx->dpyAttr[dpy].connected = false; |
| |
| if(ctx->mFBUpdate[dpy]) { |
| delete ctx->mFBUpdate[dpy]; |
| ctx->mFBUpdate[dpy] = NULL; |
| } |
| if(ctx->mMDPComp[dpy]) { |
| delete ctx->mMDPComp[dpy]; |
| ctx->mMDPComp[dpy] = NULL; |
| } |
| // We reset the WB session to non-secure when the virtual display |
| // has been disconnected. |
| if(!Writeback::getInstance()->setSecure(false)) { |
| ALOGE("Failure while attempting to reset WB session."); |
| } |
| } |
| } |
| |
| int HWCVirtualVDS::prepare(hwc_composer_device_1 *dev, |
| hwc_display_contents_1_t *list) { |
| ATRACE_CALL(); |
| //XXX: Fix when framework support is added |
| hwc_context_t* ctx = (hwc_context_t*)(dev); |
| const int dpy = HWC_DISPLAY_VIRTUAL; |
| |
| if (list && list->outbuf && list->numHwLayers > 0) { |
| reset_layer_prop(ctx, dpy, list->numHwLayers - 1); |
| uint32_t last = list->numHwLayers - 1; |
| hwc_layer_1_t *fbLayer = &list->hwLayers[last]; |
| int fbWidth = 0, fbHeight = 0; |
| getLayerResolution(fbLayer, fbWidth, fbHeight); |
| ctx->dpyAttr[dpy].xres = fbWidth; |
| ctx->dpyAttr[dpy].yres = fbHeight; |
| |
| if(ctx->dpyAttr[dpy].connected == false) { |
| ctx->dpyAttr[dpy].connected = true; |
| // We set the vsync period to the primary refresh rate, leaving |
| // it up to the consumer to decide how fast to consume frames. |
| ctx->dpyAttr[dpy].vsync_period |
| = ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period; |
| init(ctx); |
| // XXX: for architectures with limited resources we would normally |
| // allow one padding round to free up resources but this breaks |
| // certain use cases. |
| } |
| |
| ctx->dpyAttr[dpy].isConfiguring = false; |
| ctx->dpyAttr[dpy].fd = Writeback::getInstance()->getFbFd(); |
| private_handle_t *ohnd = (private_handle_t *)list->outbuf; |
| Writeback::getInstance()->configureDpyInfo(ohnd->width, ohnd->height); |
| setListStats(ctx, list, dpy); |
| |
| if(ctx->mMDPComp[dpy]->prepare(ctx, list) < 0) { |
| const int fbZ = 0; |
| ctx->mFBUpdate[dpy]->prepareAndValidate(ctx, list, fbZ); |
| } |
| } |
| return 0; |
| } |
| |
| int HWCVirtualVDS::set(hwc_context_t *ctx, hwc_display_contents_1_t *list) { |
| ATRACE_CALL(); |
| int ret = 0; |
| const int dpy = HWC_DISPLAY_VIRTUAL; |
| |
| if (list && list->outbuf && list->numHwLayers > 0) { |
| uint32_t last = list->numHwLayers - 1; |
| hwc_layer_1_t *fbLayer = &list->hwLayers[last]; |
| |
| if(ctx->dpyAttr[dpy].connected) { |
| private_handle_t *ohnd = (private_handle_t *)list->outbuf; |
| int format = ohnd->format; |
| if (format == HAL_PIXEL_FORMAT_RGBA_8888) |
| format = HAL_PIXEL_FORMAT_RGBX_8888; |
| Writeback::getInstance()->setOutputFormat( |
| utils::getMdpFormat(format)); |
| |
| // Configure WB as secure if the output buffer handle is secure. |
| if(isSecureBuffer(ohnd)){ |
| if(! Writeback::getInstance()->setSecure(true)) |
| { |
| ALOGE("Failed to set WB as secure for virtual display"); |
| return false; |
| } |
| } |
| |
| int fd = -1; //FenceFD from the Copybit |
| hwc_sync(ctx, list, dpy, fd); |
| |
| if (!ctx->mMDPComp[dpy]->draw(ctx, list)) { |
| ALOGE("%s: MDPComp draw failed", __FUNCTION__); |
| ret = -1; |
| } |
| // We need an FB layer handle check to cater for this usecase: |
| // Video is playing in landscape on primary, then launch |
| // ScreenRecord app. |
| // In this scenario, the first VDS draw call will have HWC |
| // composition and VDS does nit involve GPU to get eglSwapBuffer |
| // to get valid fb handle. |
| if (fbLayer->handle && !ctx->mFBUpdate[dpy]->draw(ctx, |
| (private_handle_t *)fbLayer->handle)) { |
| ALOGE("%s: FBUpdate::draw fail!", __FUNCTION__); |
| ret = -1; |
| } |
| |
| Writeback::getInstance()->queueBuffer(ohnd->fd, ohnd->offset); |
| if(!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) { |
| ALOGE("%s: display commit fail!", __FUNCTION__); |
| ret = -1; |
| } |
| |
| } else if(list->outbufAcquireFenceFd >= 0) { |
| //If we dont handle the frame, set retireFenceFd to outbufFenceFd, |
| //which will make sure, the framework waits on it and closes it. |
| //The other way is to wait on outbufFenceFd ourselves, close it and |
| //set retireFenceFd to -1. Since we want hwc to be async, choosing |
| //the former. |
| //Also dup because, the closeAcquireFds() will close the outbufFence |
| list->retireFenceFd = dup(list->outbufAcquireFenceFd); |
| } |
| } |
| |
| closeAcquireFds(list); |
| return ret; |
| } |
| |
| /* Implementation for HWCVirtualV4L2 class */ |
| |
| int HWCVirtualV4L2::prepare(hwc_composer_device_1 *dev, |
| hwc_display_contents_1_t *list) { |
| ATRACE_CALL(); |
| |
| hwc_context_t* ctx = (hwc_context_t*)(dev); |
| const int dpy = HWC_DISPLAY_VIRTUAL; |
| |
| if (LIKELY(list && list->numHwLayers > 1) && |
| ctx->dpyAttr[dpy].isActive && |
| ctx->dpyAttr[dpy].connected && |
| canUseMDPforVirtualDisplay(ctx,list)) { |
| reset_layer_prop(ctx, dpy, list->numHwLayers - 1); |
| if(!ctx->dpyAttr[dpy].isPause) { |
| ctx->dpyAttr[dpy].isConfiguring = false; |
| setListStats(ctx, list, dpy); |
| if(ctx->mMDPComp[dpy]->prepare(ctx, list) < 0) { |
| const int fbZ = 0; |
| ctx->mFBUpdate[dpy]->prepareAndValidate(ctx, list, fbZ); |
| } |
| } else { |
| /* Virtual Display is in Pause state. |
| * Mark all application layers as OVERLAY so that |
| * GPU will not compose. |
| */ |
| for(size_t i = 0 ;i < (size_t)(list->numHwLayers - 1); i++) { |
| hwc_layer_1_t *layer = &list->hwLayers[i]; |
| layer->compositionType = HWC_OVERLAY; |
| } |
| } |
| } |
| return 0; |
| } |
| |
| int HWCVirtualV4L2::set(hwc_context_t *ctx, hwc_display_contents_1_t *list) { |
| ATRACE_CALL(); |
| int ret = 0; |
| |
| const int dpy = HWC_DISPLAY_VIRTUAL; |
| |
| if (LIKELY(list) && ctx->dpyAttr[dpy].isActive && |
| ctx->dpyAttr[dpy].connected && |
| (!ctx->dpyAttr[dpy].isPause) && |
| canUseMDPforVirtualDisplay(ctx,list)) { |
| uint32_t last = list->numHwLayers - 1; |
| hwc_layer_1_t *fbLayer = &list->hwLayers[last]; |
| int fd = -1; //FenceFD from the Copybit(valid in async mode) |
| bool copybitDone = false; |
| if(ctx->mCopyBit[dpy]) |
| copybitDone = ctx->mCopyBit[dpy]->draw(ctx, list, dpy, &fd); |
| |
| if(list->numHwLayers > 1) |
| hwc_sync(ctx, list, dpy, fd); |
| |
| // Dump the layers for virtual |
| if(ctx->mHwcDebug[dpy]) |
| ctx->mHwcDebug[dpy]->dumpLayers(list); |
| |
| if (!ctx->mMDPComp[dpy]->draw(ctx, list)) { |
| ALOGE("%s: MDPComp draw failed", __FUNCTION__); |
| ret = -1; |
| } |
| |
| int extOnlyLayerIndex = |
| ctx->listStats[dpy].extOnlyLayerIndex; |
| |
| private_handle_t *hnd = (private_handle_t *)fbLayer->handle; |
| if(extOnlyLayerIndex!= -1) { |
| hwc_layer_1_t *extLayer = &list->hwLayers[extOnlyLayerIndex]; |
| hnd = (private_handle_t *)extLayer->handle; |
| } else if(copybitDone) { |
| hnd = ctx->mCopyBit[dpy]->getCurrentRenderBuffer(); |
| } |
| |
| if(hnd && !isYuvBuffer(hnd)) { |
| if (!ctx->mFBUpdate[dpy]->draw(ctx, hnd)) { |
| ALOGE("%s: FBUpdate::draw fail!", __FUNCTION__); |
| ret = -1; |
| } |
| } |
| |
| if(!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) { |
| ALOGE("%s: display commit fail for %d dpy!", __FUNCTION__, dpy); |
| ret = -1; |
| } |
| } |
| |
| closeAcquireFds(list); |
| |
| if (list && !ctx->mVirtualonExtActive && (list->retireFenceFd < 0) ) { |
| // SF assumes HWC waits for the acquire fence and returns a new fence |
| // that signals when we're done. Since we don't wait, and also don't |
| // touch the buffer, we can just handle the acquire fence back to SF |
| // as the retire fence. |
| list->retireFenceFd = list->outbufAcquireFenceFd; |
| } |
| |
| return ret; |
| } |