blob: e64e16fdbbbab93355b225286e773bde13fc9bf7 [file] [log] [blame]
Arun Kumar K.R2b75da32016-11-11 14:37:20 -08001/*
2 * Copyright (c) 2016, The Linux Foundation. All rights reserved.
3 * Not a Contribution.
4 *
5 * Copyright 2015 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 */
19
20#include "EGLImageBuffer.h"
21#include <cutils/native_handle.h>
22#include <gralloc_priv.h>
23#include <ui/GraphicBuffer.h>
24#include <map>
25#include "EGLImageWrapper.h"
26#include "glengine.h"
27#define EGL_PROTECTED_CONTENT_EXT 0x32C0
28
29//-----------------------------------------------------------------------------
30EGLImageKHR create_eglImage(android::sp<android::GraphicBuffer> graphicBuffer)
31//-----------------------------------------------------------------------------
32{
33 bool isProtected = (graphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED);
34 EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
35 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
36 isProtected ? EGL_TRUE : EGL_NONE, EGL_NONE};
37
38 EGLImageKHR eglImage = eglCreateImageKHR(
39 eglGetCurrentDisplay(), (EGLContext)EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
40 (EGLClientBuffer)(graphicBuffer->getNativeBuffer()), attrs);
41
42 return eglImage;
43}
44
45//-----------------------------------------------------------------------------
46EGLImageBuffer::EGLImageBuffer(android::sp<android::GraphicBuffer> graphicBuffer)
47//-----------------------------------------------------------------------------
48{
49 // this->graphicBuffer = graphicBuffer;
50 this->eglImageID = create_eglImage(graphicBuffer);
51 this->width = graphicBuffer->getWidth();
52 this->height = graphicBuffer->getHeight();
53
54 textureID = 0;
55 renderbufferID = 0;
56 framebufferID = 0;
57}
58
59//-----------------------------------------------------------------------------
60EGLImageBuffer::~EGLImageBuffer()
61//-----------------------------------------------------------------------------
62{
63 if (textureID != 0) {
64 GL(glDeleteTextures(1, &textureID));
65 textureID = 0;
66 }
67
68 if (renderbufferID != 0) {
69 GL(glDeleteRenderbuffers(1, &renderbufferID));
70 renderbufferID = 0;
71 }
72
73 if (framebufferID != 0) {
74 GL(glDeleteFramebuffers(1, &framebufferID));
75 framebufferID = 0;
76 }
77}
78
79//-----------------------------------------------------------------------------
80int EGLImageBuffer::getWidth()
81//-----------------------------------------------------------------------------
82{
83 return width;
84}
85
86//-----------------------------------------------------------------------------
87int EGLImageBuffer::getHeight()
88//-----------------------------------------------------------------------------
89{
90 return height;
91}
92
93//-----------------------------------------------------------------------------
94unsigned int EGLImageBuffer::getTexture()
95//-----------------------------------------------------------------------------
96{
97 if (textureID == 0) {
98 bindAsTexture();
99 }
100
101 return textureID;
102}
103
104//-----------------------------------------------------------------------------
105unsigned int EGLImageBuffer::getFramebuffer()
106//-----------------------------------------------------------------------------
107{
108 if (framebufferID == 0) {
109 bindAsFramebuffer();
110 }
111
112 return framebufferID;
113}
114
115//-----------------------------------------------------------------------------
116void EGLImageBuffer::bindAsTexture()
117//-----------------------------------------------------------------------------
118{
119 if (textureID == 0) {
120 GL(glGenTextures(1, &textureID));
121 int target = 0x8D65;
122 GL(glBindTexture(target, textureID));
123 GL(glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
124 GL(glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
125 GL(glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
126 GL(glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
127
128 GL(glEGLImageTargetTexture2DOES(0x8D65, eglImageID));
129 }
130
131 GL(glBindTexture(0x8D65, textureID));
132}
133
134//-----------------------------------------------------------------------------
135void EGLImageBuffer::bindAsFramebuffer()
136//-----------------------------------------------------------------------------
137{
138 if (renderbufferID == 0) {
139 GL(glGenFramebuffers(1, &framebufferID));
140 GL(glGenRenderbuffers(1, &renderbufferID));
141
142 GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID));
143 GL(glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, eglImageID));
144
145 GL(glBindFramebuffer(GL_FRAMEBUFFER, framebufferID));
146 GL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
147 renderbufferID));
148 GLenum result = glCheckFramebufferStatus(GL_FRAMEBUFFER);
149 if (result != GL_FRAMEBUFFER_COMPLETE) {
150 ALOGI("%s Framebuffer Invalid***************", __FUNCTION__);
151 }
152 }
153
154 GL(glBindFramebuffer(GL_FRAMEBUFFER, framebufferID));
155}