Yabin Cui | 5450070 | 2016-10-24 16:53:32 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2016 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "UnixSocket.h" |
| 18 | |
| 19 | #include <string.h> |
| 20 | #include <sys/socket.h> |
| 21 | #include <sys/un.h> |
| 22 | #include <unistd.h> |
| 23 | |
| 24 | #include <algorithm> |
| 25 | |
| 26 | #include <android-base/logging.h> |
| 27 | |
| 28 | #include "IOEventLoop.h" |
| 29 | |
| 30 | static bool CreateUnixSocketAddress(const std::string& server_path, |
| 31 | bool is_abstract, sockaddr_un& serv_addr) { |
| 32 | memset(&serv_addr, 0, sizeof(serv_addr)); |
| 33 | serv_addr.sun_family = AF_UNIX; |
| 34 | size_t sun_path_len = sizeof(serv_addr.sun_path); |
| 35 | char* p = serv_addr.sun_path; |
| 36 | if (is_abstract) { |
| 37 | sun_path_len--; |
| 38 | p++; |
| 39 | } |
| 40 | if (server_path.size() + 1 > sun_path_len) { |
| 41 | LOG(ERROR) << "can't create unix domain socket as server path is too long: " |
| 42 | << server_path; |
| 43 | return false; |
| 44 | } |
| 45 | strcpy(p, server_path.c_str()); |
| 46 | return true; |
| 47 | } |
| 48 | |
| 49 | std::unique_ptr<UnixSocketServer> UnixSocketServer::Create( |
| 50 | const std::string& server_path, bool is_abstract) { |
| 51 | int sockfd = socket(AF_UNIX, SOCK_STREAM, 0); |
| 52 | if (sockfd < 0) { |
| 53 | PLOG(ERROR) << "socket() failed"; |
| 54 | return nullptr; |
| 55 | } |
| 56 | sockaddr_un serv_addr; |
| 57 | if (!CreateUnixSocketAddress(server_path, is_abstract, serv_addr)) { |
| 58 | return nullptr; |
| 59 | } |
| 60 | if (bind(sockfd, reinterpret_cast<sockaddr*>(&serv_addr), sizeof(serv_addr)) < |
| 61 | 0) { |
| 62 | PLOG(ERROR) << "bind() failed for " << server_path; |
| 63 | return nullptr; |
| 64 | } |
| 65 | if (listen(sockfd, 1) < 0) { |
| 66 | PLOG(ERROR) << "listen() failed"; |
| 67 | return nullptr; |
| 68 | } |
| 69 | return std::unique_ptr<UnixSocketServer>( |
| 70 | new UnixSocketServer(sockfd, server_path)); |
| 71 | } |
| 72 | |
| 73 | UnixSocketServer::~UnixSocketServer() { close(server_fd_); } |
| 74 | |
| 75 | std::unique_ptr<UnixSocketConnection> UnixSocketServer::AcceptConnection() { |
| 76 | int sockfd = accept(server_fd_, nullptr, nullptr); |
| 77 | if (sockfd < 0) { |
| 78 | PLOG(ERROR) << "accept() failed"; |
| 79 | return nullptr; |
| 80 | } |
| 81 | return std::unique_ptr<UnixSocketConnection>( |
| 82 | new UnixSocketConnection(sockfd)); |
| 83 | } |
| 84 | |
| 85 | std::unique_ptr<UnixSocketConnection> UnixSocketConnection::Connect( |
| 86 | const std::string& server_path, bool is_abstract) { |
| 87 | int sockfd = socket(AF_UNIX, SOCK_STREAM, 0); |
| 88 | if (sockfd < 0) { |
| 89 | PLOG(DEBUG) << "socket() failed"; |
| 90 | return nullptr; |
| 91 | } |
| 92 | sockaddr_un serv_addr; |
| 93 | if (!CreateUnixSocketAddress(server_path, is_abstract, serv_addr)) { |
| 94 | return nullptr; |
| 95 | } |
| 96 | if (connect(sockfd, reinterpret_cast<sockaddr*>(&serv_addr), |
| 97 | sizeof(serv_addr)) < 0) { |
| 98 | PLOG(DEBUG) << "connect() failed, server_path = " << server_path; |
| 99 | return nullptr; |
| 100 | } |
| 101 | return std::unique_ptr<UnixSocketConnection>( |
| 102 | new UnixSocketConnection(sockfd)); |
| 103 | } |
| 104 | |
| 105 | bool UnixSocketConnection::PrepareForIO( |
| 106 | IOEventLoop& loop, const std::function<bool(const UnixSocketMessage&)>& |
| 107 | receive_message_callback, |
| 108 | const std::function<bool()>& close_connection_callback) { |
| 109 | read_callback_ = receive_message_callback; |
| 110 | close_callback_ = close_connection_callback; |
| 111 | read_event_ = loop.AddReadEvent(fd_, [&]() { return ReadData(); }); |
| 112 | if (read_event_ == nullptr) { |
| 113 | return false; |
| 114 | } |
| 115 | std::lock_guard<std::mutex> lock(send_buffer_and_write_event_mtx_); |
| 116 | write_event_ = loop.AddWriteEvent(fd_, [&]() { return WriteData(); }); |
| 117 | if (write_event_ == nullptr) { |
| 118 | return false; |
| 119 | } |
| 120 | return DisableWriteEventWithLock(); |
| 121 | } |
| 122 | |
| 123 | bool UnixSocketConnection::WriteData() { |
| 124 | const char* write_data; |
| 125 | size_t write_data_size; |
| 126 | if (!GetDataFromSendBuffer(&write_data, &write_data_size)) { |
| 127 | return false; |
| 128 | } |
| 129 | if (write_data_size == 0u) { |
| 130 | return true; |
| 131 | } |
| 132 | // Use MSG_NOSIGNAL to prevent receiving SIGPIPE. |
| 133 | ssize_t result = |
| 134 | TEMP_FAILURE_RETRY(send(fd_, write_data, write_data_size, MSG_NOSIGNAL)); |
| 135 | if (result >= 0) { |
| 136 | std::lock_guard<std::mutex> lock(send_buffer_and_write_event_mtx_); |
| 137 | send_buffer_.CommitData(result); |
| 138 | } else if (errno != EAGAIN) { |
| 139 | PLOG(ERROR) << "send() failed"; |
| 140 | return false; |
| 141 | } |
| 142 | return true; |
| 143 | } |
| 144 | |
| 145 | bool UnixSocketConnection::GetDataFromSendBuffer(const char** pdata, |
| 146 | size_t* pdata_size) { |
| 147 | { |
| 148 | std::lock_guard<std::mutex> lock(send_buffer_and_write_event_mtx_); |
| 149 | *pdata_size = send_buffer_.PeekData(pdata); |
| 150 | if (*pdata_size != 0u) { |
| 151 | return true; |
| 152 | } |
| 153 | // The send buffer is empty. If we can receive more messages, just disable |
| 154 | // the write event temporarily, otherwise close the connection. |
| 155 | if (!no_more_message_) { |
| 156 | return DisableWriteEventWithLock(); |
| 157 | } |
| 158 | } |
| 159 | return CloseConnection(); |
| 160 | } |
| 161 | |
| 162 | bool UnixSocketConnection::ReadData() { |
| 163 | ssize_t result = |
| 164 | TEMP_FAILURE_RETRY(read(fd_, &read_buffer_[read_buffer_size_], |
| 165 | read_buffer_.size() - read_buffer_size_)); |
| 166 | if (result < 0) { |
| 167 | if (errno == EAGAIN) { |
| 168 | return true; |
| 169 | } |
| 170 | PLOG(ERROR) << "read() failed"; |
| 171 | return false; |
| 172 | } else if (result == 0) { |
| 173 | // The connection is closed, and no need to write pending messages. |
| 174 | return CloseConnection(); |
| 175 | } |
| 176 | read_buffer_size_ += result; |
| 177 | return ConsumeDataInReadBuffer(); |
| 178 | } |
| 179 | |
| 180 | bool UnixSocketConnection::ConsumeDataInReadBuffer() { |
| 181 | char* p = read_buffer_.data(); |
| 182 | size_t left_size = read_buffer_size_; |
| 183 | uint32_t aligned_len = 0; |
| 184 | while (left_size >= sizeof(UnixSocketMessage)) { |
| 185 | UnixSocketMessage* msg = reinterpret_cast<UnixSocketMessage*>(p); |
| 186 | aligned_len = Align(msg->len, UnixSocketMessageAlignment); |
| 187 | if (left_size < aligned_len) { |
| 188 | break; |
| 189 | } |
| 190 | if (!read_callback_(*msg)) { |
| 191 | return false; |
| 192 | } |
| 193 | p += aligned_len; |
| 194 | left_size -= aligned_len; |
| 195 | } |
| 196 | if (left_size > 0u) { |
| 197 | // Move the unfinished message to the start of read_buffer_. |
| 198 | memmove(read_buffer_.data(), p, left_size); |
| 199 | // Extend the buffer to store this big message. |
| 200 | if (aligned_len > read_buffer_.size()) { |
| 201 | read_buffer_.resize(aligned_len); |
| 202 | } |
| 203 | } |
| 204 | read_buffer_size_ = left_size; |
| 205 | return true; |
| 206 | } |
| 207 | |
| 208 | bool UnixSocketConnection::CloseConnection() { |
| 209 | // Disable read_event and write_event here, so ReadData() and WriteData() |
| 210 | // won't be called in the future. |
| 211 | if (!IOEventLoop::DisableEvent(read_event_)) { |
| 212 | return false; |
| 213 | } |
| 214 | { |
| 215 | std::lock_guard<std::mutex> lock(send_buffer_and_write_event_mtx_); |
| 216 | no_more_message_ = true; |
| 217 | if (!DisableWriteEventWithLock()) { |
| 218 | return false; |
| 219 | } |
| 220 | } |
| 221 | close(fd_); |
| 222 | fd_ = -1; |
| 223 | return close_callback_(); |
| 224 | } |
| 225 | |
| 226 | UnixSocketConnection::~UnixSocketConnection() { |
| 227 | if (fd_ != -1) { |
| 228 | // It only happens when IO operations are not finished properly by |
| 229 | // CloseConnection(). Don't call CloseConnection() here as the |
| 230 | // IOEventLoop used to register read/write events may have been destroyed. |
| 231 | close(fd_); |
| 232 | } |
| 233 | } |