commit | e9f00fd8b8e67a94e752d4286b9a5b0529a5dd9a | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Wed Aug 09 02:43:38 2017 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Wed Aug 09 02:43:38 2017 +0000 |
tree | 51777037069c8333c433f7142441b6192e2ce404 | |
parent | 6e6267de68d9723e95ff7d370b2816388a685a99 [diff] | |
parent | 2366b51b3e417cf6380fe7f1f566b8bb013eb876 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: 4d83bc1541 am: b47f82f017 am: c372755186 am: ce6a3c9483 am: 2366b51b3e Change-Id: If4962e1cceb4e47a549dc610a145032adaedb401
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.