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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
bsalomon@google.com1da07462011-03-10 14:51:57 +00002 Copyright 2011 Google Inc.
reed@google.comac10a2d2010-12-22 21:39:39 +00003
4 Licensed under the Apache License, Version 2.0 (the "License");
5 you may not use this file except in compliance with the License.
6 You may obtain a copy of the License at
7
8 http://www.apache.org/licenses/LICENSE-2.0
9
10 Unless required by applicable law or agreed to in writing, software
11 distributed under the License is distributed on an "AS IS" BASIS,
12 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 See the License for the specific language governing permissions and
14 limitations under the License.
15 */
16
17
18#include "GrContext.h"
19#include "GrTextContext.h"
20
reed@google.comac10a2d2010-12-22 21:39:39 +000021#include "SkGpuDevice.h"
22#include "SkGrTexturePixelRef.h"
23
Scroggo97c88c22011-05-11 14:05:25 +000024#include "SkColorFilter.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000025#include "SkDrawProcs.h"
26#include "SkGlyphCache.h"
reed@google.comc9aa5872011-04-05 21:05:37 +000027#include "SkUtils.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000028
29#define CACHE_LAYER_TEXTURES 1
30
31#if 0
32 extern bool (*gShouldDrawProc)();
33 #define CHECK_SHOULD_DRAW(draw) \
34 do { \
35 if (gShouldDrawProc && !gShouldDrawProc()) return; \
36 this->prepareRenderTarget(draw); \
37 } while (0)
38#else
39 #define CHECK_SHOULD_DRAW(draw) this->prepareRenderTarget(draw)
40#endif
41
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +000042// we use the same texture slot on GrPaint for bitmaps and shaders
43// (since drawBitmap, drawSprite, and drawDevice ignore skia's shader)
44enum {
45 kBitmapTextureIdx = 0,
46 kShaderTextureIdx = 0
47};
48
reed@google.comcde92112011-07-06 20:00:52 +000049
senorblanco@chromium.orgadec4462011-07-12 17:02:06 +000050#define USE_GPU_BLUR 0
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +000051#define MAX_SIGMA 4.0f
reed@google.comac10a2d2010-12-22 21:39:39 +000052///////////////////////////////////////////////////////////////////////////////
53
54SkGpuDevice::SkAutoCachedTexture::
55 SkAutoCachedTexture(SkGpuDevice* device,
56 const SkBitmap& bitmap,
57 const GrSamplerState& sampler,
58 GrTexture** texture) {
59 GrAssert(texture);
60 fTex = NULL;
61 *texture = this->set(device, bitmap, sampler);
62}
63
64SkGpuDevice::SkAutoCachedTexture::SkAutoCachedTexture() {
65 fTex = NULL;
66}
67
68GrTexture* SkGpuDevice::SkAutoCachedTexture::set(SkGpuDevice* device,
69 const SkBitmap& bitmap,
70 const GrSamplerState& sampler) {
71 if (fTex) {
72 fDevice->unlockCachedTexture(fTex);
73 }
74 fDevice = device;
75 GrTexture* texture = (GrTexture*)bitmap.getTexture();
76 if (texture) {
77 // return the native texture
78 fTex = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +000079 } else {
80 // look it up in our cache
bsalomon@google.come97f0852011-06-17 13:10:25 +000081 fTex = device->lockCachedTexture(bitmap, sampler, &texture);
reed@google.comac10a2d2010-12-22 21:39:39 +000082 }
83 return texture;
84}
85
86SkGpuDevice::SkAutoCachedTexture::~SkAutoCachedTexture() {
87 if (fTex) {
88 fDevice->unlockCachedTexture(fTex);
89 }
90}
91
92///////////////////////////////////////////////////////////////////////////////
93
94bool gDoTraceDraw;
95
96struct GrSkDrawProcs : public SkDrawProcs {
97public:
98 GrContext* fContext;
99 GrTextContext* fTextContext;
100 GrFontScaler* fFontScaler; // cached in the skia glyphcache
101};
102
103///////////////////////////////////////////////////////////////////////////////
104
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +0000105GrRenderTarget* SkGpuDevice::Current3DApiRenderTarget() {
106 return (GrRenderTarget*) -1;
107}
108
reed@google.comaf951c92011-06-16 19:10:39 +0000109static SkBitmap::Config grConfig2skConfig(GrPixelConfig config, bool* isOpaque) {
110 switch (config) {
111 case kAlpha_8_GrPixelConfig:
112 *isOpaque = false;
113 return SkBitmap::kA8_Config;
114 case kRGB_565_GrPixelConfig:
115 *isOpaque = true;
116 return SkBitmap::kRGB_565_Config;
117 case kRGBA_4444_GrPixelConfig:
118 *isOpaque = false;
119 return SkBitmap::kARGB_4444_Config;
120 case kRGBA_8888_GrPixelConfig:
121 case kRGBX_8888_GrPixelConfig:
122 *isOpaque = (kRGBX_8888_GrPixelConfig == config);
123 return SkBitmap::kARGB_8888_Config;
124 default:
125 *isOpaque = false;
126 return SkBitmap::kNo_Config;
127 }
128}
reed@google.comac10a2d2010-12-22 21:39:39 +0000129
reed@google.comaf951c92011-06-16 19:10:39 +0000130static SkBitmap make_bitmap(GrContext* context, GrRenderTarget* renderTarget) {
131 if (SkGpuDevice::Current3DApiRenderTarget() == renderTarget) {
132 renderTarget = context->createRenderTargetFrom3DApiState();
133 }
134 GrTexture* texture = renderTarget->asTexture();
135 GrPixelConfig config = texture ? texture->config() : kRGBA_8888_GrPixelConfig;
136
137 bool isOpaque;
138 SkBitmap bitmap;
139 bitmap.setConfig(grConfig2skConfig(config, &isOpaque),
140 renderTarget->width(), renderTarget->height());
141 bitmap.setIsOpaque(isOpaque);
142 return bitmap;
143}
144
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000145SkGpuDevice::SkGpuDevice(GrContext* context, GrTexture* texture)
146: SkDevice(make_bitmap(context, texture->asRenderTarget())) {
147 this->initFromRenderTarget(context, texture->asRenderTarget());
148}
149
reed@google.comaf951c92011-06-16 19:10:39 +0000150SkGpuDevice::SkGpuDevice(GrContext* context, GrRenderTarget* renderTarget)
151: SkDevice(make_bitmap(context, renderTarget)) {
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000152 this->initFromRenderTarget(context, renderTarget);
153}
154
155void SkGpuDevice::initFromRenderTarget(GrContext* context,
156 GrRenderTarget* renderTarget) {
reed@google.comaf951c92011-06-16 19:10:39 +0000157 fNeedPrepareRenderTarget = false;
158 fDrawProcs = NULL;
159
160 fContext = context;
161 fContext->ref();
162
163 fCache = NULL;
164 fTexture = NULL;
165 fRenderTarget = NULL;
166 fNeedClear = false;
167
168 if (Current3DApiRenderTarget() == renderTarget) {
169 fRenderTarget = fContext->createRenderTargetFrom3DApiState();
170 } else {
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000171 GrAssert(NULL != renderTarget);
reed@google.comaf951c92011-06-16 19:10:39 +0000172 fRenderTarget = renderTarget;
173 fRenderTarget->ref();
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000174 // if this RT is also a texture, hold a ref on it
175 fTexture = fRenderTarget->asTexture();
176 SkSafeRef(fTexture);
reed@google.comaf951c92011-06-16 19:10:39 +0000177 }
178
179 SkGrRenderTargetPixelRef* pr = new SkGrRenderTargetPixelRef(fRenderTarget);
180 this->setPixelRef(pr, 0)->unref();
181}
182
183SkGpuDevice::SkGpuDevice(GrContext* context, SkBitmap::Config config, int width,
bsalomon@google.come97f0852011-06-17 13:10:25 +0000184 int height, Usage usage)
reed@google.comaf951c92011-06-16 19:10:39 +0000185: SkDevice(config, width, height, false /*isOpaque*/) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000186 fNeedPrepareRenderTarget = false;
187 fDrawProcs = NULL;
188
reed@google.com7b201d22011-01-11 18:59:23 +0000189 fContext = context;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000190 fContext->ref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000191
192 fCache = NULL;
193 fTexture = NULL;
194 fRenderTarget = NULL;
195 fNeedClear = false;
196
reed@google.comaf951c92011-06-16 19:10:39 +0000197 if (config != SkBitmap::kRGB_565_Config) {
198 config = SkBitmap::kARGB_8888_Config;
199 }
200 SkBitmap bm;
201 bm.setConfig(config, width, height);
reed@google.comac10a2d2010-12-22 21:39:39 +0000202
203#if CACHE_LAYER_TEXTURES
bsalomon@google.come97f0852011-06-17 13:10:25 +0000204 TexType type = (kSaveLayer_Usage == usage) ?
205 kSaveLayerDeviceRenderTarget_TexType :
206 kDeviceRenderTarget_TexType;
reed@google.comaf951c92011-06-16 19:10:39 +0000207 fCache = this->lockCachedTexture(bm, GrSamplerState::ClampNoFilter(),
bsalomon@google.come97f0852011-06-17 13:10:25 +0000208 &fTexture, type);
reed@google.comaf951c92011-06-16 19:10:39 +0000209 if (fCache) {
210 SkASSERT(NULL != fTexture);
211 SkASSERT(NULL != fTexture->asRenderTarget());
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000212 // hold a ref directly on fTexture (even though fCache has one) to match
213 // other constructor paths. Simplifies cleanup.
214 fTexture->ref();
reed@google.comaf951c92011-06-16 19:10:39 +0000215 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000216#else
reed@google.comaf951c92011-06-16 19:10:39 +0000217 const GrTextureDesc desc = {
218 kRenderTarget_GrTextureFlagBit,
219 kNone_GrAALevel,
220 width,
221 height,
222 SkGr::Bitmap2PixelConfig(bm)
223 };
reed@google.comac10a2d2010-12-22 21:39:39 +0000224
reed@google.comaf951c92011-06-16 19:10:39 +0000225 fTexture = fContext->createUncachedTexture(desc, NULL, 0);
reed@google.comac10a2d2010-12-22 21:39:39 +0000226#endif
reed@google.comaf951c92011-06-16 19:10:39 +0000227 if (NULL != fTexture) {
228 fRenderTarget = fTexture->asRenderTarget();
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000229 fRenderTarget->ref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000230
reed@google.comaf951c92011-06-16 19:10:39 +0000231 GrAssert(NULL != fRenderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +0000232
reed@google.comaf951c92011-06-16 19:10:39 +0000233 // we defer the actual clear until our gainFocus()
234 fNeedClear = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000235
reed@google.comaf951c92011-06-16 19:10:39 +0000236 // wrap the bitmap with a pixelref to expose our texture
237 SkGrTexturePixelRef* pr = new SkGrTexturePixelRef(fTexture);
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000238 this->setPixelRef(pr, 0)->unref();
reed@google.comaf951c92011-06-16 19:10:39 +0000239 } else {
240 GrPrintf("--- failed to create gpu-offscreen [%d %d]\n",
241 width, height);
242 GrAssert(false);
reed@google.comac10a2d2010-12-22 21:39:39 +0000243 }
244}
245
246SkGpuDevice::~SkGpuDevice() {
247 if (fDrawProcs) {
248 delete fDrawProcs;
249 }
250
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000251 SkSafeUnref(fTexture);
252 SkSafeUnref(fRenderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +0000253 if (fCache) {
254 GrAssert(NULL != fTexture);
255 GrAssert(fRenderTarget == fTexture->asRenderTarget());
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000256 fContext->unlockTexture((GrTextureEntry*)fCache);
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000257 }
bsalomon@google.com5782d712011-01-21 21:03:59 +0000258 fContext->unref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000259}
260
reed@google.comac10a2d2010-12-22 21:39:39 +0000261///////////////////////////////////////////////////////////////////////////////
262
263void SkGpuDevice::makeRenderTargetCurrent() {
264 fContext->setRenderTarget(fRenderTarget);
265 fContext->flush(true);
266 fNeedPrepareRenderTarget = true;
267}
268
269///////////////////////////////////////////////////////////////////////////////
270
271bool SkGpuDevice::readPixels(const SkIRect& srcRect, SkBitmap* bitmap) {
272 SkIRect bounds;
273 bounds.set(0, 0, this->width(), this->height());
274 if (!bounds.intersect(srcRect)) {
275 return false;
276 }
277
278 const int w = bounds.width();
279 const int h = bounds.height();
280 SkBitmap tmp;
281 // note we explicitly specify our rowBytes to be snug (no gap between rows)
282 tmp.setConfig(SkBitmap::kARGB_8888_Config, w, h, w * 4);
283 if (!tmp.allocPixels()) {
284 return false;
285 }
286
Scroggo813c33c2011-04-07 20:56:21 +0000287 tmp.lockPixels();
reed@google.comac10a2d2010-12-22 21:39:39 +0000288
Scroggoeb176032011-04-07 21:11:49 +0000289 bool read = fContext->readRenderTargetPixels(fRenderTarget,
290 bounds.fLeft, bounds.fTop,
291 bounds.width(), bounds.height(),
292 kRGBA_8888_GrPixelConfig,
293 tmp.getPixels());
Scroggo813c33c2011-04-07 20:56:21 +0000294 tmp.unlockPixels();
295 if (!read) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000296 return false;
297 }
298
299 tmp.swap(*bitmap);
300 return true;
301}
302
303void SkGpuDevice::writePixels(const SkBitmap& bitmap, int x, int y) {
304 SkAutoLockPixels alp(bitmap);
305 if (!bitmap.readyToDraw()) {
306 return;
307 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000308 GrPixelConfig config = SkGr::BitmapConfig2PixelConfig(bitmap.config(),
309 bitmap.isOpaque());
reed@google.comac10a2d2010-12-22 21:39:39 +0000310 fContext->setRenderTarget(fRenderTarget);
311 // we aren't setting the clip or matrix, so mark as dirty
312 // we don't need to set them for this call and don't have them anyway
313 fNeedPrepareRenderTarget = true;
314
315 fContext->writePixels(x, y, bitmap.width(), bitmap.height(),
316 config, bitmap.getPixels(), bitmap.rowBytes());
317}
318
319///////////////////////////////////////////////////////////////////////////////
320
321static void convert_matrixclip(GrContext* context, const SkMatrix& matrix,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000322 const SkClipStack& clipStack,
reed@google.com6f8f2922011-03-04 22:27:10 +0000323 const SkRegion& clipRegion,
324 const SkIPoint& origin) {
bsalomon@google.comcc4dac32011-05-10 13:52:42 +0000325 context->setMatrix(matrix);
reed@google.comac10a2d2010-12-22 21:39:39 +0000326
327 SkGrClipIterator iter;
bsalomon@google.comd302f142011-03-03 13:54:13 +0000328 iter.reset(clipStack);
bsalomon@google.comd302f142011-03-03 13:54:13 +0000329 const SkIRect& skBounds = clipRegion.getBounds();
330 GrRect bounds;
331 bounds.setLTRB(GrIntToScalar(skBounds.fLeft),
332 GrIntToScalar(skBounds.fTop),
333 GrIntToScalar(skBounds.fRight),
334 GrIntToScalar(skBounds.fBottom));
reed@google.com6f8f2922011-03-04 22:27:10 +0000335 GrClip grc(&iter, GrIntToScalar(-origin.x()), GrIntToScalar(-origin.y()),
336 &bounds);
bsalomon@google.comd302f142011-03-03 13:54:13 +0000337 context->setClip(grc);
reed@google.comac10a2d2010-12-22 21:39:39 +0000338}
339
340// call this ever each draw call, to ensure that the context reflects our state,
341// and not the state from some other canvas/device
342void SkGpuDevice::prepareRenderTarget(const SkDraw& draw) {
343 if (fNeedPrepareRenderTarget ||
bsalomon@google.com5782d712011-01-21 21:03:59 +0000344 fContext->getRenderTarget() != fRenderTarget) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000345
346 fContext->setRenderTarget(fRenderTarget);
bsalomon@google.comd302f142011-03-03 13:54:13 +0000347 SkASSERT(draw.fClipStack);
348 convert_matrixclip(fContext, *draw.fMatrix,
reed@google.com6f8f2922011-03-04 22:27:10 +0000349 *draw.fClipStack, *draw.fClip, this->getOrigin());
reed@google.comac10a2d2010-12-22 21:39:39 +0000350 fNeedPrepareRenderTarget = false;
351 }
352}
353
reed@google.com46799cd2011-02-22 20:56:26 +0000354void SkGpuDevice::setMatrixClip(const SkMatrix& matrix, const SkRegion& clip,
355 const SkClipStack& clipStack) {
356 this->INHERITED::setMatrixClip(matrix, clip, clipStack);
bsalomon@google.coma7bf6e22011-04-11 19:20:46 +0000357 // We don't need to set them now because the context may not reflect this device.
358 fNeedPrepareRenderTarget = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000359}
360
361void SkGpuDevice::gainFocus(SkCanvas* canvas, const SkMatrix& matrix,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000362 const SkRegion& clip, const SkClipStack& clipStack) {
363
reed@google.comac10a2d2010-12-22 21:39:39 +0000364 fContext->setRenderTarget(fRenderTarget);
365
bsalomon@google.comd302f142011-03-03 13:54:13 +0000366 this->INHERITED::gainFocus(canvas, matrix, clip, clipStack);
reed@google.comac10a2d2010-12-22 21:39:39 +0000367
reed@google.com6f8f2922011-03-04 22:27:10 +0000368 convert_matrixclip(fContext, matrix, clipStack, clip, this->getOrigin());
reed@google.comac10a2d2010-12-22 21:39:39 +0000369
370 if (fNeedClear) {
bsalomon@google.com31a58402011-04-27 21:00:02 +0000371 fContext->clear(NULL, 0x0);
reed@google.comac10a2d2010-12-22 21:39:39 +0000372 fNeedClear = false;
373 }
374}
375
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000376bool SkGpuDevice::bindDeviceAsTexture(GrPaint* paint) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000377 if (NULL != fTexture) {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000378 paint->setTexture(kBitmapTextureIdx, fTexture);
reed@google.comac10a2d2010-12-22 21:39:39 +0000379 return true;
380 }
381 return false;
382}
383
384///////////////////////////////////////////////////////////////////////////////
385
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000386SK_COMPILE_ASSERT(SkShader::kNone_BitmapType == 0, shader_type_mismatch);
387SK_COMPILE_ASSERT(SkShader::kDefault_BitmapType == 1, shader_type_mismatch);
388SK_COMPILE_ASSERT(SkShader::kRadial_BitmapType == 2, shader_type_mismatch);
389SK_COMPILE_ASSERT(SkShader::kSweep_BitmapType == 3, shader_type_mismatch);
390SK_COMPILE_ASSERT(SkShader::kTwoPointRadial_BitmapType == 4,
391 shader_type_mismatch);
392SK_COMPILE_ASSERT(SkShader::kLast_BitmapType == 4, shader_type_mismatch);
reed@google.comac10a2d2010-12-22 21:39:39 +0000393
bsalomon@google.com5782d712011-01-21 21:03:59 +0000394static const GrSamplerState::SampleMode sk_bmp_type_to_sample_mode[] = {
395 (GrSamplerState::SampleMode) -1, // kNone_BitmapType
396 GrSamplerState::kNormal_SampleMode, // kDefault_BitmapType
397 GrSamplerState::kRadial_SampleMode, // kRadial_BitmapType
398 GrSamplerState::kSweep_SampleMode, // kSweep_BitmapType
399 GrSamplerState::kRadial2_SampleMode, // kTwoPointRadial_BitmapType
400};
401
402bool SkGpuDevice::skPaint2GrPaintNoShader(const SkPaint& skPaint,
403 bool justAlpha,
Scroggod757df22011-05-16 13:11:16 +0000404 GrPaint* grPaint,
405 bool constantColor) {
bsalomon@google.com5782d712011-01-21 21:03:59 +0000406
407 grPaint->fDither = skPaint.isDither();
408 grPaint->fAntiAlias = skPaint.isAntiAlias();
409
410 SkXfermode::Coeff sm = SkXfermode::kOne_Coeff;
411 SkXfermode::Coeff dm = SkXfermode::kISA_Coeff;
412
413 SkXfermode* mode = skPaint.getXfermode();
414 if (mode) {
415 if (!mode->asCoeff(&sm, &dm)) {
reed@google.com1a2e8d22011-01-21 22:08:29 +0000416 SkDEBUGCODE(SkDebugf("Unsupported xfer mode.\n");)
bsalomon@google.com5782d712011-01-21 21:03:59 +0000417#if 0
418 return false;
419#endif
420 }
421 }
422 grPaint->fSrcBlendCoeff = sk_blend_to_grblend(sm);
423 grPaint->fDstBlendCoeff = sk_blend_to_grblend(dm);
424
425 if (justAlpha) {
426 uint8_t alpha = skPaint.getAlpha();
427 grPaint->fColor = GrColorPackRGBA(alpha, alpha, alpha, alpha);
Scroggod757df22011-05-16 13:11:16 +0000428 // justAlpha is currently set to true only if there is a texture,
429 // so constantColor should not also be true.
430 GrAssert(!constantColor);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000431 } else {
432 grPaint->fColor = SkGr::SkColor2GrColor(skPaint.getColor());
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000433 grPaint->setTexture(kShaderTextureIdx, NULL);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000434 }
Scroggo97c88c22011-05-11 14:05:25 +0000435 SkColorFilter* colorFilter = skPaint.getColorFilter();
436 SkColor color;
437 SkXfermode::Mode filterMode;
438 if (colorFilter != NULL && colorFilter->asColorMode(&color, &filterMode)) {
Scroggod757df22011-05-16 13:11:16 +0000439 if (!constantColor) {
440 grPaint->fColorFilterColor = SkGr::SkColor2GrColor(color);
441 grPaint->fColorFilterXfermode = filterMode;
442 return true;
443 }
444 SkColor filtered = colorFilter->filterColor(skPaint.getColor());
445 grPaint->fColor = SkGr::SkColor2GrColor(filtered);
Scroggo97c88c22011-05-11 14:05:25 +0000446 }
Scroggod757df22011-05-16 13:11:16 +0000447 grPaint->resetColorFilter();
bsalomon@google.com5782d712011-01-21 21:03:59 +0000448 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000449}
450
bsalomon@google.com5782d712011-01-21 21:03:59 +0000451bool SkGpuDevice::skPaint2GrPaintShader(const SkPaint& skPaint,
452 SkAutoCachedTexture* act,
453 const SkMatrix& ctm,
Scroggod757df22011-05-16 13:11:16 +0000454 GrPaint* grPaint,
455 bool constantColor) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000456
bsalomon@google.com5782d712011-01-21 21:03:59 +0000457 SkASSERT(NULL != act);
reed@google.comac10a2d2010-12-22 21:39:39 +0000458
bsalomon@google.com5782d712011-01-21 21:03:59 +0000459 SkShader* shader = skPaint.getShader();
reed@google.comac10a2d2010-12-22 21:39:39 +0000460 if (NULL == shader) {
Scroggod757df22011-05-16 13:11:16 +0000461 return this->skPaint2GrPaintNoShader(skPaint,
462 false,
463 grPaint,
464 constantColor);
465 } else if (!this->skPaint2GrPaintNoShader(skPaint, true, grPaint, false)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +0000466 return false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000467 }
468
reed@google.comac10a2d2010-12-22 21:39:39 +0000469 SkBitmap bitmap;
470 SkMatrix matrix;
471 SkShader::TileMode tileModes[2];
472 SkScalar twoPointParams[3];
473 SkShader::BitmapType bmptype = shader->asABitmap(&bitmap, &matrix,
474 tileModes, twoPointParams);
475
bsalomon@google.com5782d712011-01-21 21:03:59 +0000476 GrSamplerState::SampleMode sampleMode = sk_bmp_type_to_sample_mode[bmptype];
477 if (-1 == sampleMode) {
reed@google.com2be9e8b2011-07-06 21:18:09 +0000478 SkShader::GradientInfo info;
479 SkColor color;
480
481 info.fColors = &color;
482 info.fColorOffsets = NULL;
483 info.fColorCount = 1;
484 if (SkShader::kColor_GradientType == shader->asAGradient(&info)) {
485 SkPaint copy(skPaint);
486 copy.setShader(NULL);
bsalomon@google.comcd9cfd72011-07-08 16:55:04 +0000487 // modulate the paint alpha by the shader's solid color alpha
488 U8CPU newA = SkMulDiv255Round(SkColorGetA(color), copy.getAlpha());
489 copy.setColor(SkColorSetA(color, newA));
reed@google.com2be9e8b2011-07-06 21:18:09 +0000490 return this->skPaint2GrPaintNoShader(copy,
491 false,
492 grPaint,
493 constantColor);
494 }
bsalomon@google.com5782d712011-01-21 21:03:59 +0000495 return false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000496 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000497 GrSamplerState* sampler = grPaint->getTextureSampler(kShaderTextureIdx);
498 sampler->setSampleMode(sampleMode);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +0000499 if (skPaint.isFilterBitmap()) {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000500 sampler->setFilter(GrSamplerState::kBilinear_Filter);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +0000501 } else {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000502 sampler->setFilter(GrSamplerState::kNearest_Filter);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +0000503 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000504 sampler->setWrapX(sk_tile_mode_to_grwrap(tileModes[0]));
505 sampler->setWrapY(sk_tile_mode_to_grwrap(tileModes[1]));
reed@google.comac10a2d2010-12-22 21:39:39 +0000506 if (GrSamplerState::kRadial2_SampleMode == sampleMode) {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000507 sampler->setRadial2Params(twoPointParams[0],
508 twoPointParams[1],
509 twoPointParams[2] < 0);
reed@google.comac10a2d2010-12-22 21:39:39 +0000510 }
511
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000512 GrTexture* texture = act->set(this, bitmap, *sampler);
reed@google.comac10a2d2010-12-22 21:39:39 +0000513 if (NULL == texture) {
bsalomon@google.com5782d712011-01-21 21:03:59 +0000514 SkDebugf("Couldn't convert bitmap to texture.\n");
515 return false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000516 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000517 grPaint->setTexture(kShaderTextureIdx, texture);
reed@google.comac10a2d2010-12-22 21:39:39 +0000518
519 // since our texture coords will be in local space, we wack the texture
520 // matrix to map them back into 0...1 before we load it
521 SkMatrix localM;
522 if (shader->getLocalMatrix(&localM)) {
523 SkMatrix inverse;
524 if (localM.invert(&inverse)) {
525 matrix.preConcat(inverse);
526 }
527 }
528 if (SkShader::kDefault_BitmapType == bmptype) {
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000529 GrScalar sx = GrFixedToScalar(GR_Fixed1 / bitmap.width());
530 GrScalar sy = GrFixedToScalar(GR_Fixed1 / bitmap.height());
reed@google.comac10a2d2010-12-22 21:39:39 +0000531 matrix.postScale(sx, sy);
reed@google.comac10a2d2010-12-22 21:39:39 +0000532 } else if (SkShader::kRadial_BitmapType == bmptype) {
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000533 GrScalar s = GrFixedToScalar(GR_Fixed1 / bitmap.width());
reed@google.comac10a2d2010-12-22 21:39:39 +0000534 matrix.postScale(s, s);
535 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000536 sampler->setMatrix(matrix);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000537
538 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000539}
540
541///////////////////////////////////////////////////////////////////////////////
bsalomon@google.com5782d712011-01-21 21:03:59 +0000542
543class SkPositionSource {
544public:
545 SkPositionSource(const SkPoint* points, int count)
546 : fPoints(points), fCount(count) {}
547
548 int count() const { return fCount; }
549
550 void writeValue(int i, GrPoint* dstPosition) const {
551 SkASSERT(i < fCount);
552 dstPosition->fX = SkScalarToGrScalar(fPoints[i].fX);
553 dstPosition->fY = SkScalarToGrScalar(fPoints[i].fY);
554 }
555private:
bsalomon@google.com5782d712011-01-21 21:03:59 +0000556 const SkPoint* fPoints;
bsalomon@google.com19628322011-02-03 21:30:17 +0000557 int fCount;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000558};
559
560class SkTexCoordSource {
561public:
562 SkTexCoordSource(const SkPoint* coords)
563 : fCoords(coords) {}
564
565 void writeValue(int i, GrPoint* dstCoord) const {
566 dstCoord->fX = SkScalarToGrScalar(fCoords[i].fX);
567 dstCoord->fY = SkScalarToGrScalar(fCoords[i].fY);
568 }
569private:
570 const SkPoint* fCoords;
571};
572
573class SkColorSource {
574public:
575 SkColorSource(const SkColor* colors) : fColors(colors) {}
576
577 void writeValue(int i, GrColor* dstColor) const {
578 *dstColor = SkGr::SkColor2GrColor(fColors[i]);
579 }
580private:
581 const SkColor* fColors;
582};
583
584class SkIndexSource {
585public:
586 SkIndexSource(const uint16_t* indices, int count)
587 : fIndices(indices), fCount(count) {
588 }
589
590 int count() const { return fCount; }
591
592 void writeValue(int i, uint16_t* dstIndex) const {
593 *dstIndex = fIndices[i];
594 }
595
596private:
bsalomon@google.com5782d712011-01-21 21:03:59 +0000597 const uint16_t* fIndices;
bsalomon@google.com19628322011-02-03 21:30:17 +0000598 int fCount;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000599};
600
601///////////////////////////////////////////////////////////////////////////////
602
bsalomon@google.com6f7fbc92011-02-01 19:12:40 +0000603#if 0 // not currently being used so don't compile,
604
bsalomon@google.com5782d712011-01-21 21:03:59 +0000605// can be used for positions or texture coordinates
bsalomon@google.com6f7fbc92011-02-01 19:12:40 +0000606
bsalomon@google.com5782d712011-01-21 21:03:59 +0000607class SkRectFanSource {
608public:
609 SkRectFanSource(const SkRect& rect) : fRect(rect) {}
610
611 int count() const { return 4; }
612
613 void writeValue(int i, GrPoint* dstPoint) const {
614 SkASSERT(i < 4);
615 dstPoint->fX = SkScalarToGrScalar((i % 3) ? fRect.fRight :
616 fRect.fLeft);
617 dstPoint->fY = SkScalarToGrScalar((i < 2) ? fRect.fTop :
618 fRect.fBottom);
619 }
620private:
621 const SkRect& fRect;
622};
623
624class SkIRectFanSource {
625public:
626 SkIRectFanSource(const SkIRect& rect) : fRect(rect) {}
627
628 int count() const { return 4; }
629
630 void writeValue(int i, GrPoint* dstPoint) const {
631 SkASSERT(i < 4);
632 dstPoint->fX = (i % 3) ? GrIntToScalar(fRect.fRight) :
633 GrIntToScalar(fRect.fLeft);
634 dstPoint->fY = (i < 2) ? GrIntToScalar(fRect.fTop) :
635 GrIntToScalar(fRect.fBottom);
636 }
637private:
638 const SkIRect& fRect;
639};
640
641class SkMatRectFanSource {
642public:
643 SkMatRectFanSource(const SkRect& rect, const SkMatrix& matrix)
644 : fRect(rect), fMatrix(matrix) {}
645
646 int count() const { return 4; }
647
648 void writeValue(int i, GrPoint* dstPoint) const {
649 SkASSERT(i < 4);
650
651#if SK_SCALAR_IS_GR_SCALAR
652 fMatrix.mapXY((i % 3) ? fRect.fRight : fRect.fLeft,
653 (i < 2) ? fRect.fTop : fRect.fBottom,
654 (SkPoint*)dstPoint);
655#else
656 SkPoint dst;
657 fMatrix.mapXY((i % 3) ? fRect.fRight : fRect.fLeft,
658 (i < 2) ? fRect.fTop : fRect.fBottom,
659 &dst);
660 dstPoint->fX = SkScalarToGrScalar(dst.fX);
661 dstPoint->fY = SkScalarToGrScalar(dst.fY);
662#endif
663 }
664private:
665 const SkRect& fRect;
666 const SkMatrix& fMatrix;
667};
668
bsalomon@google.com6f7fbc92011-02-01 19:12:40 +0000669#endif
670
reed@google.comac10a2d2010-12-22 21:39:39 +0000671///////////////////////////////////////////////////////////////////////////////
672
bsalomon@google.com398109c2011-04-14 18:40:27 +0000673void SkGpuDevice::clear(SkColor color) {
bsalomon@google.com31a58402011-04-27 21:00:02 +0000674 fContext->clear(NULL, color);
bsalomon@google.com398109c2011-04-14 18:40:27 +0000675}
676
reed@google.comac10a2d2010-12-22 21:39:39 +0000677void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
678 CHECK_SHOULD_DRAW(draw);
679
bsalomon@google.com5782d712011-01-21 21:03:59 +0000680 GrPaint grPaint;
681 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +0000682 if (!this->skPaint2GrPaintShader(paint,
683 &act,
684 *draw.fMatrix,
685 &grPaint,
686 true)) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000687 return;
688 }
bsalomon@google.com5782d712011-01-21 21:03:59 +0000689
690 fContext->drawPaint(grPaint);
reed@google.comac10a2d2010-12-22 21:39:39 +0000691}
692
693// must be in SkCanvas::PointMode order
bsalomon@google.comffca4002011-02-22 20:34:01 +0000694static const GrPrimitiveType gPointMode2PrimtiveType[] = {
695 kPoints_PrimitiveType,
696 kLines_PrimitiveType,
697 kLineStrip_PrimitiveType
reed@google.comac10a2d2010-12-22 21:39:39 +0000698};
699
700void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
bsalomon@google.com5782d712011-01-21 21:03:59 +0000701 size_t count, const SkPoint pts[], const SkPaint& paint) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000702 CHECK_SHOULD_DRAW(draw);
703
704 SkScalar width = paint.getStrokeWidth();
705 if (width < 0) {
706 return;
707 }
708
709 // we only handle hairlines here, else we let the SkDraw call our drawPath()
710 if (width > 0) {
711 draw.drawPoints(mode, count, pts, paint, true);
712 return;
713 }
714
bsalomon@google.com5782d712011-01-21 21:03:59 +0000715 GrPaint grPaint;
716 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +0000717 if (!this->skPaint2GrPaintShader(paint,
718 &act,
719 *draw.fMatrix,
720 &grPaint,
721 true)) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000722 return;
723 }
724
reed@google.comac10a2d2010-12-22 21:39:39 +0000725#if SK_SCALAR_IS_GR_SCALAR
bsalomon@google.com5782d712011-01-21 21:03:59 +0000726 fContext->drawVertices(grPaint,
727 gPointMode2PrimtiveType[mode],
728 count,
729 (GrPoint*)pts,
730 NULL,
731 NULL,
732 NULL,
733 0);
reed@google.comac10a2d2010-12-22 21:39:39 +0000734#else
bsalomon@google.com5782d712011-01-21 21:03:59 +0000735 fContext->drawCustomVertices(grPaint,
736 gPointMode2PrimtiveType[mode],
737 SkPositionSource(pts, count));
reed@google.comac10a2d2010-12-22 21:39:39 +0000738#endif
reed@google.comac10a2d2010-12-22 21:39:39 +0000739}
740
reed@google.comc9aa5872011-04-05 21:05:37 +0000741///////////////////////////////////////////////////////////////////////////////
742
reed@google.comac10a2d2010-12-22 21:39:39 +0000743void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect,
744 const SkPaint& paint) {
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000745 CHECK_SHOULD_DRAW(draw);
746
747 bool doStroke = paint.getStyle() == SkPaint::kStroke_Style;
748 SkScalar width = paint.getStrokeWidth();
749
750 /*
751 We have special code for hairline strokes, miter-strokes, and fills.
752 Anything else we just call our path code.
753 */
754 bool usePath = doStroke && width > 0 &&
755 paint.getStrokeJoin() != SkPaint::kMiter_Join;
756 // another reason we might need to call drawPath...
757 if (paint.getMaskFilter()) {
758 usePath = true;
759 }
reed@google.com67db6642011-05-26 11:46:35 +0000760 // until we aa rotated rects...
761 if (!usePath && paint.isAntiAlias() && !draw.fMatrix->rectStaysRect()) {
762 usePath = true;
763 }
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000764
765 if (usePath) {
766 SkPath path;
767 path.addRect(rect);
768 this->drawPath(draw, path, paint, NULL, true);
769 return;
770 }
771
772 GrPaint grPaint;
773 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +0000774 if (!this->skPaint2GrPaintShader(paint,
775 &act,
776 *draw.fMatrix,
777 &grPaint,
778 true)) {
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000779 return;
780 }
reed@google.com20efde72011-05-09 17:00:02 +0000781 fContext->drawRect(grPaint, rect, doStroke ? width : -1);
reed@google.comac10a2d2010-12-22 21:39:39 +0000782}
783
reed@google.com69302852011-02-16 18:08:07 +0000784#include "SkMaskFilter.h"
785#include "SkBounder.h"
786
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000787static GrPathFill skToGrFillType(SkPath::FillType fillType) {
788 switch (fillType) {
789 case SkPath::kWinding_FillType:
790 return kWinding_PathFill;
791 case SkPath::kEvenOdd_FillType:
792 return kEvenOdd_PathFill;
793 case SkPath::kInverseWinding_FillType:
794 return kInverseWinding_PathFill;
795 case SkPath::kInverseEvenOdd_FillType:
796 return kInverseEvenOdd_PathFill;
797 default:
798 SkDebugf("Unsupported path fill type\n");
799 return kHairLine_PathFill;
800 }
801}
802
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000803static void buildKernel(float sigma, float* kernel, int kernelWidth) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000804 int halfWidth = (kernelWidth - 1) / 2;
805 float sum = 0.0f;
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000806 float denom = 1.0f / (2.0f * sigma * sigma);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000807 for (int i = 0; i < kernelWidth; ++i) {
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000808 float x = static_cast<float>(i - halfWidth);
809 // Note that the constant term (1/(sqrt(2*pi*sigma^2)) of the Gaussian
810 // is dropped here, since we renormalize the kernel below.
811 kernel[i] = sk_float_exp(- x * x * denom);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000812 sum += kernel[i];
813 }
814 // Normalize the kernel
815 float scale = 1.0f / sum;
816 for (int i = 0; i < kernelWidth; ++i)
817 kernel[i] *= scale;
818}
819
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000820static void scaleRect(SkRect* rect, float scale) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000821 rect->fLeft *= scale;
822 rect->fTop *= scale;
823 rect->fRight *= scale;
824 rect->fBottom *= scale;
825}
826
827static bool drawWithGPUMaskFilter(GrContext* context, const SkPath& path,
828 SkMaskFilter* filter, const SkMatrix& matrix,
829 const SkRegion& clip, SkBounder* bounder,
830 GrPaint* grp) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000831#if !USE_GPU_BLUR
832 return false;
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000833#endif
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000834 SkMaskFilter::BlurInfo info;
835 SkMaskFilter::BlurType blurType = filter->asABlur(&info);
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000836 if (SkMaskFilter::kNone_BlurType == blurType) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000837 return false;
838 }
839 float radius = info.fIgnoreTransform ? info.fRadius
840 : matrix.mapRadius(info.fRadius);
841 float sigma = radius * 0.6666f;
842 SkRect srcRect = path.getBounds();
843
844 int scaleFactor = 1;
845
846 while (sigma > MAX_SIGMA) {
847 scaleFactor *= 2;
848 sigma *= 0.5f;
849 }
850 scaleRect(&srcRect, 1.0f / scaleFactor);
851 int halfWidth = static_cast<int>(sigma * 3.0f);
852 int kernelWidth = halfWidth * 2 + 1;
853
854 SkIRect srcIRect;
855 srcRect.roundOut(&srcIRect);
856 srcRect.set(srcIRect);
857 srcRect.inset(-halfWidth, -halfWidth);
858
859 scaleRect(&srcRect, scaleFactor);
860 SkRect finalRect = srcRect;
861
862 SkIRect finalIRect;
863 finalRect.roundOut(&finalIRect);
864 if (clip.quickReject(finalIRect)) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000865 return true;
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000866 }
867 if (bounder && !bounder->doIRect(finalIRect)) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000868 return true;
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000869 }
870 GrPoint offset = GrPoint::Make(-srcRect.fLeft, -srcRect.fTop);
871 srcRect.offset(-srcRect.fLeft, -srcRect.fTop);
872 const GrTextureDesc desc = {
873 kRenderTarget_GrTextureFlagBit,
874 kNone_GrAALevel,
875 srcRect.width(),
876 srcRect.height(),
877 // We actually only need A8, but it often isn't supported as a
878 // render target
879 kRGBA_8888_GrPixelConfig
880 };
881
882 GrTextureEntry* srcEntry = context->findApproximateKeylessTexture(desc);
883 GrTextureEntry* dstEntry = context->findApproximateKeylessTexture(desc);
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000884 GrAutoUnlockTextureEntry srcLock(context, srcEntry),
885 dstLock(context, dstEntry);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000886 if (NULL == srcEntry || NULL == dstEntry) {
887 return false;
888 }
889 GrTexture* srcTexture = srcEntry->texture();
890 GrTexture* dstTexture = dstEntry->texture();
891 if (NULL == srcTexture || NULL == dstTexture) {
892 return false;
893 }
894 GrRenderTarget* oldRenderTarget = context->getRenderTarget();
895 context->setRenderTarget(dstTexture->asRenderTarget());
896 // FIXME: could just clear bounds
897 context->clear(NULL, 0);
898 GrMatrix transM;
899 GrPaint tempPaint;
900 tempPaint.reset();
901
902 GrAutoMatrix avm(context, GrMatrix::I());
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000903 tempPaint.fAntiAlias = grp->fAntiAlias;
904 if (tempPaint.fAntiAlias) {
905 // AA uses the "coverage" stages on GrDrawTarget. Coverage with a dst
906 // blend coeff of zero requires dual source blending support in order
907 // to properly blend partially covered pixels. This means the AA
908 // code path may not be taken. So we use a dst blend coeff of ISA. We
909 // could special case AA draws to a dst surface with known alpha=0 to
910 // use a zero dst coeff when dual source blending isn't available.
911 tempPaint.fSrcBlendCoeff = kOne_BlendCoeff;
912 tempPaint.fDstBlendCoeff = kISC_BlendCoeff;
913 }
914 // Draw hard shadow to dstTexture with path topleft at origin 0,0.
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000915 context->drawPath(tempPaint, path, skToGrFillType(path.getFillType()), &offset);
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000916 SkTSwap(srcTexture, dstTexture);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000917
918 GrMatrix sampleM;
919 sampleM.setScale(GR_Scalar1 / srcTexture->width(),
920 GR_Scalar1 / srcTexture->height());
921 GrPaint paint;
922 paint.reset();
923 paint.getTextureSampler(0)->setFilter(GrSamplerState::kBilinear_Filter);
924 paint.getTextureSampler(0)->setMatrix(sampleM);
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000925 GrTextureEntry* origEntry = NULL;
926 if (blurType != SkMaskFilter::kNormal_BlurType) {
927 // Stash away a copy of the unblurred image.
928 origEntry = context->findApproximateKeylessTexture(desc);
929 if (NULL == origEntry) {
930 return false;
931 }
932 context->setRenderTarget(origEntry->texture()->asRenderTarget());
933 paint.setTexture(0, srcTexture);
934 context->drawRect(paint, srcRect);
935 }
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000936 GrAutoUnlockTextureEntry origLock(context, origEntry);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000937 for (int i = 1; i < scaleFactor; i *= 2) {
938 context->setRenderTarget(dstTexture->asRenderTarget());
939 SkRect dstRect(srcRect);
940 scaleRect(&dstRect, 0.5f);
941 // Clear out 1 pixel border for linear filtering.
942 // FIXME: for now, clear everything
943 context->clear(NULL, 0);
944 paint.setTexture(0, srcTexture);
945 context->drawRectToRect(paint, dstRect, srcRect);
946 srcRect = dstRect;
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000947 SkTSwap(srcTexture, dstTexture);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000948 }
949
950 SkAutoTMalloc<float> kernelStorage(kernelWidth);
951 float* kernel = kernelStorage.get();
952 buildKernel(sigma, kernel, kernelWidth);
953
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000954 context->setRenderTarget(dstTexture->asRenderTarget());
955 context->clear(NULL, 0);
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000956 context->convolveInX(srcTexture, srcRect, kernel, kernelWidth);
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000957 SkTSwap(srcTexture, dstTexture);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000958
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000959 context->setRenderTarget(dstTexture->asRenderTarget());
960 context->clear(NULL, 0);
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000961 context->convolveInY(srcTexture, srcRect, kernel, kernelWidth);
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000962 SkTSwap(srcTexture, dstTexture);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000963
964 if (scaleFactor > 1) {
965 // FIXME: This should be mitchell, not bilinear.
966 paint.getTextureSampler(0)->setFilter(GrSamplerState::kBilinear_Filter);
967 sampleM.setScale(GR_Scalar1 / srcTexture->width(),
968 GR_Scalar1 / srcTexture->height());
969 paint.getTextureSampler(0)->setMatrix(sampleM);
970 context->setRenderTarget(dstTexture->asRenderTarget());
971 // Clear out 2 pixel border for bicubic filtering.
972 // FIXME: for now, clear everything
973 context->clear(NULL, 0);
974 paint.setTexture(0, srcTexture);
975 SkRect dstRect(srcRect);
976 scaleRect(&dstRect, scaleFactor);
977 context->drawRectToRect(paint, dstRect, srcRect);
978 srcRect = dstRect;
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000979 SkTSwap(srcTexture, dstTexture);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000980 }
981
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000982 if (blurType != SkMaskFilter::kNormal_BlurType) {
983 GrTexture* origTexture = origEntry->texture();
984 paint.getTextureSampler(0)->setFilter(GrSamplerState::kNearest_Filter);
985 sampleM.setScale(GR_Scalar1 / origTexture->width(),
986 GR_Scalar1 / origTexture->height());
987 paint.getTextureSampler(0)->setMatrix(sampleM);
988 // Blend origTexture over srcTexture.
989 context->setRenderTarget(srcTexture->asRenderTarget());
990 paint.setTexture(0, origTexture);
991 if (SkMaskFilter::kInner_BlurType == blurType) {
992 // inner: dst = dst * src
993 paint.fSrcBlendCoeff = kDC_BlendCoeff;
994 paint.fDstBlendCoeff = kZero_BlendCoeff;
995 } else if (SkMaskFilter::kSolid_BlurType == blurType) {
996 // solid: dst = src + dst - src * dst
997 // = (1 - dst) * src + 1 * dst
998 paint.fSrcBlendCoeff = kIDC_BlendCoeff;
999 paint.fDstBlendCoeff = kOne_BlendCoeff;
1000 } else if (SkMaskFilter::kOuter_BlurType == blurType) {
1001 // outer: dst = dst * (1 - src)
1002 // = 0 * src + (1 - src) * dst
1003 paint.fSrcBlendCoeff = kZero_BlendCoeff;
1004 paint.fDstBlendCoeff = kISC_BlendCoeff;
1005 }
1006 context->drawRect(paint, srcRect);
1007 }
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001008 context->setRenderTarget(oldRenderTarget);
1009
1010 if (grp->hasTextureOrMask()) {
1011 GrMatrix inverse;
1012 if (!matrix.invert(&inverse)) {
1013 return false;
1014 }
1015 grp->preConcatActiveSamplerMatrices(inverse);
1016 }
1017
1018 static const int MASK_IDX = GrPaint::kMaxMasks - 1;
1019 // we assume the last mask index is available for use
1020 GrAssert(NULL == grp->getMask(MASK_IDX));
1021 grp->setMask(MASK_IDX, srcTexture);
1022 grp->getMaskSampler(MASK_IDX)->setClampNoFilter();
1023
1024 GrMatrix m;
1025 m.setTranslate(-finalRect.fLeft, -finalRect.fTop);
1026 m.postIDiv(srcTexture->width(), srcTexture->height());
1027 grp->getMaskSampler(MASK_IDX)->setMatrix(m);
1028 context->drawRect(*grp, finalRect);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001029 return true;
1030}
1031
reed@google.com69302852011-02-16 18:08:07 +00001032static bool drawWithMaskFilter(GrContext* context, const SkPath& path,
1033 SkMaskFilter* filter, const SkMatrix& matrix,
1034 const SkRegion& clip, SkBounder* bounder,
1035 GrPaint* grp) {
1036 SkMask srcM, dstM;
1037
1038 if (!SkDraw::DrawToMask(path, &clip.getBounds(), filter, &matrix, &srcM,
1039 SkMask::kComputeBoundsAndRenderImage_CreateMode)) {
1040 return false;
1041 }
1042
1043 SkAutoMaskImage autoSrc(&srcM, false);
1044
1045 if (!filter->filterMask(&dstM, srcM, matrix, NULL)) {
1046 return false;
1047 }
1048 // this will free-up dstM when we're done (allocated in filterMask())
1049 SkAutoMaskImage autoDst(&dstM, false);
1050
1051 if (clip.quickReject(dstM.fBounds)) {
1052 return false;
1053 }
1054 if (bounder && !bounder->doIRect(dstM.fBounds)) {
1055 return false;
1056 }
1057
1058 // we now have a device-aligned 8bit mask in dstM, ready to be drawn using
1059 // the current clip (and identity matrix) and grpaint settings
1060
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001061 // used to compute inverse view, if necessary
1062 GrMatrix ivm = context->getMatrix();
1063
reed@google.com0c219b62011-02-16 21:31:18 +00001064 GrAutoMatrix avm(context, GrMatrix::I());
reed@google.com69302852011-02-16 18:08:07 +00001065
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001066 const GrTextureDesc desc = {
1067 kNone_GrTextureFlags,
1068 kNone_GrAALevel,
reed@google.com69302852011-02-16 18:08:07 +00001069 dstM.fBounds.width(),
1070 dstM.fBounds.height(),
bsalomon@google.com669fdc42011-04-05 17:08:27 +00001071 kAlpha_8_GrPixelConfig
reed@google.com69302852011-02-16 18:08:07 +00001072 };
1073
1074 GrTexture* texture = context->createUncachedTexture(desc, dstM.fImage,
1075 dstM.fRowBytes);
1076 if (NULL == texture) {
1077 return false;
1078 }
1079
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001080 if (grp->hasTextureOrMask() && ivm.invert(&ivm)) {
1081 grp->preConcatActiveSamplerMatrices(ivm);
1082 }
1083
1084 static const int MASK_IDX = GrPaint::kMaxMasks - 1;
1085 // we assume the last mask index is available for use
1086 GrAssert(NULL == grp->getMask(MASK_IDX));
1087 grp->setMask(MASK_IDX, texture);
reed@google.com0c219b62011-02-16 21:31:18 +00001088 texture->unref();
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001089 grp->getMaskSampler(MASK_IDX)->setClampNoFilter();
reed@google.com69302852011-02-16 18:08:07 +00001090
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001091 GrRect d;
1092 d.setLTRB(GrIntToScalar(dstM.fBounds.fLeft),
reed@google.com0c219b62011-02-16 21:31:18 +00001093 GrIntToScalar(dstM.fBounds.fTop),
1094 GrIntToScalar(dstM.fBounds.fRight),
1095 GrIntToScalar(dstM.fBounds.fBottom));
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001096
1097 GrMatrix m;
1098 m.setTranslate(-dstM.fBounds.fLeft, -dstM.fBounds.fTop);
1099 m.postIDiv(dstM.fBounds.width(), dstM.fBounds.height());
1100 grp->getMaskSampler(MASK_IDX)->setMatrix(m);
1101
1102 context->drawRect(*grp, d);
reed@google.com69302852011-02-16 18:08:07 +00001103 return true;
1104}
reed@google.com69302852011-02-16 18:08:07 +00001105
reed@google.com0c219b62011-02-16 21:31:18 +00001106void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
reed@google.comac10a2d2010-12-22 21:39:39 +00001107 const SkPaint& paint, const SkMatrix* prePathMatrix,
1108 bool pathIsMutable) {
1109 CHECK_SHOULD_DRAW(draw);
1110
bsalomon@google.com5782d712011-01-21 21:03:59 +00001111 GrPaint grPaint;
1112 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +00001113 if (!this->skPaint2GrPaintShader(paint,
1114 &act,
1115 *draw.fMatrix,
1116 &grPaint,
1117 true)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001118 return;
1119 }
1120
reed@google.com0c219b62011-02-16 21:31:18 +00001121 // BEGIN lift from SkDraw::drawPath()
1122
1123 SkPath* pathPtr = const_cast<SkPath*>(&origSrcPath);
1124 bool doFill = true;
1125 SkPath tmpPath;
reed@google.comac10a2d2010-12-22 21:39:39 +00001126
1127 if (prePathMatrix) {
reed@google.come3445642011-02-16 23:20:39 +00001128 SkPath* result = pathPtr;
reed@google.com0c219b62011-02-16 21:31:18 +00001129
reed@google.come3445642011-02-16 23:20:39 +00001130 if (!pathIsMutable) {
1131 result = &tmpPath;
1132 pathIsMutable = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001133 }
reed@google.come3445642011-02-16 23:20:39 +00001134 // should I push prePathMatrix on our MV stack temporarily, instead
1135 // of applying it here? See SkDraw.cpp
1136 pathPtr->transform(*prePathMatrix, result);
1137 pathPtr = result;
reed@google.comac10a2d2010-12-22 21:39:39 +00001138 }
reed@google.com0c219b62011-02-16 21:31:18 +00001139 // at this point we're done with prePathMatrix
1140 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
reed@google.comac10a2d2010-12-22 21:39:39 +00001141
bsalomon@google.com04de7822011-03-25 18:04:43 +00001142 // This "if" is not part of the SkDraw::drawPath() lift.
1143 // When we get a 1.0 wide stroke we hairline stroke it instead of creating
1144 // a new stroked-path. This is motivated by canvas2D sites that draw
1145 // lines as 1.0 wide stroked paths. We can consider doing an alpha-modulated-
1146 // hairline for width < 1.0 when AA is enabled.
1147 static const int gMatrixMask = ~(SkMatrix::kIdentity_Mask |
1148 SkMatrix::kTranslate_Mask);
1149 if (!paint.getPathEffect() &&
1150 SkPaint::kStroke_Style == paint.getStyle() &&
1151 !(draw.fMatrix->getType() & gMatrixMask) &&
1152 SK_Scalar1 == paint.getStrokeWidth()) {
1153 doFill = false;
1154 }
1155
1156 if (doFill && (paint.getPathEffect() ||
1157 paint.getStyle() != SkPaint::kFill_Style)) {
reed@google.com0c219b62011-02-16 21:31:18 +00001158 doFill = paint.getFillPath(*pathPtr, &tmpPath);
1159 pathPtr = &tmpPath;
1160 }
1161
1162 // END lift from SkDraw::drawPath()
1163
reed@google.com69302852011-02-16 18:08:07 +00001164 if (paint.getMaskFilter()) {
reed@google.com0c219b62011-02-16 21:31:18 +00001165 // avoid possibly allocating a new path in transform if we can
1166 SkPath* devPathPtr = pathIsMutable ? pathPtr : &tmpPath;
1167
1168 // transform the path into device space
reed@google.come3445642011-02-16 23:20:39 +00001169 pathPtr->transform(*draw.fMatrix, devPathPtr);
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +00001170 if (!drawWithGPUMaskFilter(fContext, *devPathPtr, paint.getMaskFilter(),
1171 *draw.fMatrix, *draw.fClip, draw.fBounder,
1172 &grPaint)) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001173 drawWithMaskFilter(fContext, *devPathPtr, paint.getMaskFilter(),
1174 *draw.fMatrix, *draw.fClip, draw.fBounder,
1175 &grPaint);
1176 }
reed@google.com69302852011-02-16 18:08:07 +00001177 return;
1178 }
reed@google.com69302852011-02-16 18:08:07 +00001179
bsalomon@google.comffca4002011-02-22 20:34:01 +00001180 GrPathFill fill = kHairLine_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001181
reed@google.com0c219b62011-02-16 21:31:18 +00001182 if (doFill) {
1183 switch (pathPtr->getFillType()) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001184 case SkPath::kWinding_FillType:
bsalomon@google.comffca4002011-02-22 20:34:01 +00001185 fill = kWinding_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001186 break;
1187 case SkPath::kEvenOdd_FillType:
bsalomon@google.comffca4002011-02-22 20:34:01 +00001188 fill = kEvenOdd_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001189 break;
1190 case SkPath::kInverseWinding_FillType:
bsalomon@google.comffca4002011-02-22 20:34:01 +00001191 fill = kInverseWinding_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001192 break;
1193 case SkPath::kInverseEvenOdd_FillType:
bsalomon@google.comffca4002011-02-22 20:34:01 +00001194 fill = kInverseEvenOdd_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001195 break;
1196 default:
bsalomon@google.com5782d712011-01-21 21:03:59 +00001197 SkDebugf("Unsupported path fill type\n");
reed@google.comac10a2d2010-12-22 21:39:39 +00001198 return;
1199 }
1200 }
1201
reed@google.com07f3ee12011-05-16 17:21:57 +00001202 fContext->drawPath(grPaint, *pathPtr, fill);
reed@google.comac10a2d2010-12-22 21:39:39 +00001203}
1204
reed@google.comac10a2d2010-12-22 21:39:39 +00001205void SkGpuDevice::drawBitmap(const SkDraw& draw,
1206 const SkBitmap& bitmap,
1207 const SkIRect* srcRectPtr,
1208 const SkMatrix& m,
1209 const SkPaint& paint) {
1210 CHECK_SHOULD_DRAW(draw);
1211
1212 SkIRect srcRect;
1213 if (NULL == srcRectPtr) {
1214 srcRect.set(0, 0, bitmap.width(), bitmap.height());
1215 } else {
1216 srcRect = *srcRectPtr;
1217 }
1218
junov@google.comd935cfb2011-06-27 20:48:23 +00001219 if (paint.getMaskFilter()){
epoger@google.com9ef2d832011-07-01 21:12:20 +00001220 SkBitmap tmp; // storage if we need a subset of bitmap
junov@google.comd935cfb2011-06-27 20:48:23 +00001221 const SkBitmap* bitmapPtr = &bitmap;
epoger@google.com9ef2d832011-07-01 21:12:20 +00001222 if (srcRectPtr) {
1223 if (!bitmap.extractSubset(&tmp, srcRect)) {
1224 return; // extraction failed
1225 }
1226 bitmapPtr = &tmp;
junov@google.comd935cfb2011-06-27 20:48:23 +00001227 }
1228 SkPaint paintWithTexture(paint);
1229 paintWithTexture.setShader(SkShader::CreateBitmapShader( *bitmapPtr,
1230 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode))->unref();
1231 paintWithTexture.getShader()->setLocalMatrix(m);
1232
1233 SkRect ScalarRect;
epoger@google.com9ef2d832011-07-01 21:12:20 +00001234 ScalarRect.set(srcRect);
junov@google.comd935cfb2011-06-27 20:48:23 +00001235
epoger@google.com9ef2d832011-07-01 21:12:20 +00001236 if (m.rectStaysRect()) {
1237 // Preferred drawing method, optimized for rectangles
1238 m.mapRect(&ScalarRect);
1239 this->drawRect(draw, ScalarRect, paintWithTexture);
1240 } else {
1241 // Slower drawing method, for warped or rotated rectangles
1242 SkPath path;
1243 path.addRect(ScalarRect);
1244 path.transform(m);
1245 this->drawPath(draw, path, paintWithTexture, NULL, true);
1246 }
junov@google.comd935cfb2011-06-27 20:48:23 +00001247 return;
1248 }
1249
bsalomon@google.com5782d712011-01-21 21:03:59 +00001250 GrPaint grPaint;
Scroggod757df22011-05-16 13:11:16 +00001251 if (!this->skPaint2GrPaintNoShader(paint, true, &grPaint, false)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001252 return;
1253 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001254 GrSamplerState* sampler = grPaint.getTextureSampler(kBitmapTextureIdx);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00001255 if (paint.isFilterBitmap()) {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001256 sampler->setFilter(GrSamplerState::kBilinear_Filter);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00001257 } else {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001258 sampler->setFilter(GrSamplerState::kNearest_Filter);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00001259 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001260
bsalomon@google.com91958362011-06-13 17:58:13 +00001261 const int maxTextureSize = fContext->getMaxTextureSize();
1262 if (bitmap.getTexture() || (bitmap.width() <= maxTextureSize &&
1263 bitmap.height() <= maxTextureSize)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001264 // take the fast case
bsalomon@google.com5782d712011-01-21 21:03:59 +00001265 this->internalDrawBitmap(draw, bitmap, srcRect, m, &grPaint);
reed@google.comac10a2d2010-12-22 21:39:39 +00001266 return;
1267 }
1268
1269 // undo the translate done by SkCanvas
1270 int DX = SkMax32(0, srcRect.fLeft);
1271 int DY = SkMax32(0, srcRect.fTop);
1272 // compute clip bounds in local coordinates
1273 SkIRect clipRect;
1274 {
1275 SkRect r;
1276 r.set(draw.fClip->getBounds());
1277 SkMatrix matrix, inverse;
1278 matrix.setConcat(*draw.fMatrix, m);
1279 if (!matrix.invert(&inverse)) {
1280 return;
1281 }
1282 inverse.mapRect(&r);
1283 r.roundOut(&clipRect);
1284 // apply the canvas' translate to our local clip
1285 clipRect.offset(DX, DY);
1286 }
1287
bsalomon@google.com91958362011-06-13 17:58:13 +00001288 int nx = bitmap.width() / maxTextureSize;
1289 int ny = bitmap.height() / maxTextureSize;
reed@google.comac10a2d2010-12-22 21:39:39 +00001290 for (int x = 0; x <= nx; x++) {
1291 for (int y = 0; y <= ny; y++) {
1292 SkIRect tileR;
bsalomon@google.com91958362011-06-13 17:58:13 +00001293 tileR.set(x * maxTextureSize, y * maxTextureSize,
1294 (x + 1) * maxTextureSize, (y + 1) * maxTextureSize);
reed@google.comac10a2d2010-12-22 21:39:39 +00001295 if (!SkIRect::Intersects(tileR, clipRect)) {
1296 continue;
1297 }
1298
1299 SkIRect srcR = tileR;
1300 if (!srcR.intersect(srcRect)) {
1301 continue;
1302 }
1303
1304 SkBitmap tmpB;
1305 if (bitmap.extractSubset(&tmpB, tileR)) {
1306 // now offset it to make it "local" to our tmp bitmap
1307 srcR.offset(-tileR.fLeft, -tileR.fTop);
1308
1309 SkMatrix tmpM(m);
1310 {
1311 int dx = tileR.fLeft - DX + SkMax32(0, srcR.fLeft);
1312 int dy = tileR.fTop - DY + SkMax32(0, srcR.fTop);
1313 tmpM.preTranslate(SkIntToScalar(dx), SkIntToScalar(dy));
1314 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001315 this->internalDrawBitmap(draw, tmpB, srcR, tmpM, &grPaint);
reed@google.comac10a2d2010-12-22 21:39:39 +00001316 }
1317 }
1318 }
1319}
1320
1321/*
1322 * This is called by drawBitmap(), which has to handle images that may be too
1323 * large to be represented by a single texture.
1324 *
bsalomon@google.com5782d712011-01-21 21:03:59 +00001325 * internalDrawBitmap assumes that the specified bitmap will fit in a texture
1326 * and that non-texture portion of the GrPaint has already been setup.
reed@google.comac10a2d2010-12-22 21:39:39 +00001327 */
1328void SkGpuDevice::internalDrawBitmap(const SkDraw& draw,
1329 const SkBitmap& bitmap,
1330 const SkIRect& srcRect,
1331 const SkMatrix& m,
bsalomon@google.com5782d712011-01-21 21:03:59 +00001332 GrPaint* grPaint) {
bsalomon@google.com91958362011-06-13 17:58:13 +00001333 SkASSERT(bitmap.width() <= fContext->getMaxTextureSize() &&
1334 bitmap.height() <= fContext->getMaxTextureSize());
reed@google.comac10a2d2010-12-22 21:39:39 +00001335
reed@google.com9c49bc32011-07-07 13:42:37 +00001336 SkAutoLockPixels alp(bitmap, !bitmap.getTexture());
reed@google.comac10a2d2010-12-22 21:39:39 +00001337 if (!bitmap.getTexture() && !bitmap.readyToDraw()) {
reed@google.com9c49bc32011-07-07 13:42:37 +00001338 SkDebugf("nothing to draw\n");
reed@google.comac10a2d2010-12-22 21:39:39 +00001339 return;
1340 }
1341
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001342 GrSamplerState* sampler = grPaint->getTextureSampler(kBitmapTextureIdx);
1343
1344 sampler->setWrapX(GrSamplerState::kClamp_WrapMode);
1345 sampler->setWrapY(GrSamplerState::kClamp_WrapMode);
1346 sampler->setSampleMode(GrSamplerState::kNormal_SampleMode);
1347 sampler->setMatrix(GrMatrix::I());
reed@google.comac10a2d2010-12-22 21:39:39 +00001348
1349 GrTexture* texture;
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001350 SkAutoCachedTexture act(this, bitmap, *sampler, &texture);
reed@google.comac10a2d2010-12-22 21:39:39 +00001351 if (NULL == texture) {
1352 return;
1353 }
1354
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001355 grPaint->setTexture(kShaderTextureIdx, texture);
reed@google.com46799cd2011-02-22 20:56:26 +00001356
reed@google.com20efde72011-05-09 17:00:02 +00001357 GrRect dstRect = SkRect::MakeWH(GrIntToScalar(srcRect.width()),
1358 GrIntToScalar(srcRect.height()));
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001359 GrRect paintRect;
junov@google.com6acc9b32011-05-16 18:32:07 +00001360 paintRect.setLTRB(GrFixedToScalar((srcRect.fLeft << 16) / bitmap.width()),
1361 GrFixedToScalar((srcRect.fTop << 16) / bitmap.height()),
1362 GrFixedToScalar((srcRect.fRight << 16) / bitmap.width()),
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001363 GrFixedToScalar((srcRect.fBottom << 16) / bitmap.height()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001364
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001365 if (GrSamplerState::kNearest_Filter != sampler->getFilter() &&
junov@google.com6acc9b32011-05-16 18:32:07 +00001366 (srcRect.width() < bitmap.width() ||
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001367 srcRect.height() < bitmap.height())) {
junov@google.com6acc9b32011-05-16 18:32:07 +00001368 // If drawing a subrect of the bitmap and filtering is enabled,
1369 // use a constrained texture domain to avoid color bleeding
1370 GrScalar left, top, right, bottom;
1371 if (srcRect.width() > 1) {
1372 GrScalar border = GR_ScalarHalf / bitmap.width();
1373 left = paintRect.left() + border;
1374 right = paintRect.right() - border;
1375 } else {
1376 left = right = GrScalarHalf(paintRect.left() + paintRect.right());
1377 }
1378 if (srcRect.height() > 1) {
1379 GrScalar border = GR_ScalarHalf / bitmap.height();
1380 top = paintRect.top() + border;
1381 bottom = paintRect.bottom() - border;
1382 } else {
1383 top = bottom = GrScalarHalf(paintRect.top() + paintRect.bottom());
1384 }
1385 GrRect textureDomain;
1386 textureDomain.setLTRB(left, top, right, bottom);
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001387 sampler->setTextureDomain(textureDomain);
junov@google.com6acc9b32011-05-16 18:32:07 +00001388 }
1389
bsalomon@google.comcc4dac32011-05-10 13:52:42 +00001390 fContext->drawRectToRect(*grPaint, dstRect, paintRect, &m);
reed@google.comac10a2d2010-12-22 21:39:39 +00001391}
1392
1393void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
1394 int left, int top, const SkPaint& paint) {
1395 CHECK_SHOULD_DRAW(draw);
1396
1397 SkAutoLockPixels alp(bitmap);
1398 if (!bitmap.getTexture() && !bitmap.readyToDraw()) {
1399 return;
1400 }
1401
bsalomon@google.com5782d712011-01-21 21:03:59 +00001402 GrPaint grPaint;
Scroggod757df22011-05-16 13:11:16 +00001403 if(!this->skPaint2GrPaintNoShader(paint, true, &grPaint, false)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001404 return;
1405 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001406
bsalomon@google.com5782d712011-01-21 21:03:59 +00001407 GrAutoMatrix avm(fContext, GrMatrix::I());
1408
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001409 GrSamplerState* sampler = grPaint.getTextureSampler(kBitmapTextureIdx);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001410
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001411 GrTexture* texture;
1412 sampler->setClampNoFilter();
1413 SkAutoCachedTexture act(this, bitmap, *sampler, &texture);
1414
1415 grPaint.setTexture(kBitmapTextureIdx, texture);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001416
bsalomon@google.com5782d712011-01-21 21:03:59 +00001417 fContext->drawRectToRect(grPaint,
reed@google.com20efde72011-05-09 17:00:02 +00001418 GrRect::MakeXYWH(GrIntToScalar(left),
1419 GrIntToScalar(top),
1420 GrIntToScalar(bitmap.width()),
1421 GrIntToScalar(bitmap.height())),
1422 GrRect::MakeWH(GR_Scalar1, GR_Scalar1));
reed@google.comac10a2d2010-12-22 21:39:39 +00001423}
1424
1425void SkGpuDevice::drawDevice(const SkDraw& draw, SkDevice* dev,
1426 int x, int y, const SkPaint& paint) {
1427 CHECK_SHOULD_DRAW(draw);
1428
bsalomon@google.com5782d712011-01-21 21:03:59 +00001429 GrPaint grPaint;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001430 if (!((SkGpuDevice*)dev)->bindDeviceAsTexture(&grPaint) ||
Scroggod757df22011-05-16 13:11:16 +00001431 !this->skPaint2GrPaintNoShader(paint, true, &grPaint, false)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001432 return;
reed@google.comac10a2d2010-12-22 21:39:39 +00001433 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001434
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001435 GrTexture* devTex = grPaint.getTexture(0);
1436 SkASSERT(NULL != devTex);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001437
1438 const SkBitmap& bm = dev->accessBitmap(false);
1439 int w = bm.width();
1440 int h = bm.height();
1441
1442 GrAutoMatrix avm(fContext, GrMatrix::I());
1443
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001444 grPaint.getTextureSampler(kBitmapTextureIdx)->setClampNoFilter();
bsalomon@google.com5782d712011-01-21 21:03:59 +00001445
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001446 GrRect dstRect = GrRect::MakeXYWH(GrIntToScalar(x),
1447 GrIntToScalar(y),
1448 GrIntToScalar(w),
1449 GrIntToScalar(h));
1450 // The device being drawn may not fill up its texture (saveLayer uses
1451 // the approximate ).
1452 GrRect srcRect = GrRect::MakeWH(GR_Scalar1 * w / devTex->width(),
1453 GR_Scalar1 * h / devTex->height());
1454
1455 fContext->drawRectToRect(grPaint, dstRect, srcRect);
reed@google.comac10a2d2010-12-22 21:39:39 +00001456}
1457
1458///////////////////////////////////////////////////////////////////////////////
1459
1460// must be in SkCanvas::VertexMode order
bsalomon@google.comffca4002011-02-22 20:34:01 +00001461static const GrPrimitiveType gVertexMode2PrimitiveType[] = {
1462 kTriangles_PrimitiveType,
1463 kTriangleStrip_PrimitiveType,
1464 kTriangleFan_PrimitiveType,
reed@google.comac10a2d2010-12-22 21:39:39 +00001465};
1466
1467void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
1468 int vertexCount, const SkPoint vertices[],
1469 const SkPoint texs[], const SkColor colors[],
1470 SkXfermode* xmode,
1471 const uint16_t indices[], int indexCount,
1472 const SkPaint& paint) {
1473 CHECK_SHOULD_DRAW(draw);
1474
bsalomon@google.com5782d712011-01-21 21:03:59 +00001475 GrPaint grPaint;
1476 SkAutoCachedTexture act;
1477 // we ignore the shader if texs is null.
1478 if (NULL == texs) {
Scroggod757df22011-05-16 13:11:16 +00001479 if (!this->skPaint2GrPaintNoShader(paint,
1480 false,
1481 &grPaint,
1482 NULL == colors)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001483 return;
1484 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001485 } else {
reed@google.com1a2e8d22011-01-21 22:08:29 +00001486 if (!this->skPaint2GrPaintShader(paint, &act,
1487 *draw.fMatrix,
Scroggod757df22011-05-16 13:11:16 +00001488 &grPaint,
1489 NULL == colors)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001490 return;
1491 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001492 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001493
1494 if (NULL != xmode && NULL != texs && NULL != colors) {
1495 SkXfermode::Mode mode;
1496 if (!SkXfermode::IsMode(xmode, &mode) ||
1497 SkXfermode::kMultiply_Mode != mode) {
1498 SkDebugf("Unsupported vertex-color/texture xfer mode.\n");
1499#if 0
1500 return
1501#endif
1502 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001503 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001504
1505#if SK_SCALAR_IS_GR_SCALAR
1506 // even if GrColor and SkColor byte offsets match we need
1507 // to perform pre-multiply.
1508 if (NULL == colors) {
1509 fContext->drawVertices(grPaint,
1510 gVertexMode2PrimitiveType[vmode],
1511 vertexCount,
1512 (GrPoint*) vertices,
1513 (GrPoint*) texs,
1514 NULL,
1515 indices,
1516 indexCount);
1517 } else
1518#endif
1519 {
1520 SkTexCoordSource texSrc(texs);
1521 SkColorSource colSrc(colors);
1522 SkIndexSource idxSrc(indices, indexCount);
1523
1524 fContext->drawCustomVertices(grPaint,
1525 gVertexMode2PrimitiveType[vmode],
1526 SkPositionSource(vertices, vertexCount),
1527 (NULL == texs) ? NULL : &texSrc,
1528 (NULL == colors) ? NULL : &colSrc,
1529 (NULL == indices) ? NULL : &idxSrc);
reed@google.comac10a2d2010-12-22 21:39:39 +00001530 }
1531}
1532
1533///////////////////////////////////////////////////////////////////////////////
1534
1535static void GlyphCacheAuxProc(void* data) {
1536 delete (GrFontScaler*)data;
1537}
1538
1539static GrFontScaler* get_gr_font_scaler(SkGlyphCache* cache) {
1540 void* auxData;
1541 GrFontScaler* scaler = NULL;
1542 if (cache->getAuxProcData(GlyphCacheAuxProc, &auxData)) {
1543 scaler = (GrFontScaler*)auxData;
1544 }
1545 if (NULL == scaler) {
1546 scaler = new SkGrFontScaler(cache);
1547 cache->setAuxProc(GlyphCacheAuxProc, scaler);
1548 }
1549 return scaler;
1550}
1551
1552static void SkGPU_Draw1Glyph(const SkDraw1Glyph& state,
1553 SkFixed fx, SkFixed fy,
1554 const SkGlyph& glyph) {
1555 SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
1556
1557 GrSkDrawProcs* procs = (GrSkDrawProcs*)state.fDraw->fProcs;
1558
1559 if (NULL == procs->fFontScaler) {
1560 procs->fFontScaler = get_gr_font_scaler(state.fCache);
1561 }
reed@google.com39ce0ac2011-04-08 15:42:19 +00001562
1563 /*
reed@google.com3b139f52011-06-07 17:56:25 +00001564 * What should we do with fy? (assuming horizontal/latin text)
reed@google.com39ce0ac2011-04-08 15:42:19 +00001565 *
reed@google.com3b139f52011-06-07 17:56:25 +00001566 * The raster code calls SkFixedFloorToFixed on it, as it does with fx.
1567 * It calls that rather than round, because our caller has already added
1568 * SK_FixedHalf, so that calling floor gives us the rounded integer.
1569 *
1570 * Test code between raster and gpu (they should draw the same)
1571 *
1572 * canvas->drawText("Hamburgefons", 12, 0, 16.5f, paint);
1573 *
1574 * Perhaps we should only perform this integralization if there is no
1575 * fExtMatrix...
reed@google.com39ce0ac2011-04-08 15:42:19 +00001576 */
reed@google.com3b139f52011-06-07 17:56:25 +00001577 fy = SkFixedFloorToFixed(fy);
1578
reed@google.comac10a2d2010-12-22 21:39:39 +00001579 procs->fTextContext->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(), fx, 0),
reed@google.com3b139f52011-06-07 17:56:25 +00001580 SkFixedFloorToFixed(fx), fy,
reed@google.comac10a2d2010-12-22 21:39:39 +00001581 procs->fFontScaler);
1582}
1583
bsalomon@google.com5782d712011-01-21 21:03:59 +00001584SkDrawProcs* SkGpuDevice::initDrawForText(GrTextContext* context) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001585
1586 // deferred allocation
1587 if (NULL == fDrawProcs) {
1588 fDrawProcs = new GrSkDrawProcs;
1589 fDrawProcs->fD1GProc = SkGPU_Draw1Glyph;
1590 fDrawProcs->fContext = fContext;
1591 }
1592
1593 // init our (and GL's) state
1594 fDrawProcs->fTextContext = context;
1595 fDrawProcs->fFontScaler = NULL;
1596 return fDrawProcs;
1597}
1598
1599void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
1600 size_t byteLength, SkScalar x, SkScalar y,
1601 const SkPaint& paint) {
1602 CHECK_SHOULD_DRAW(draw);
1603
1604 if (draw.fMatrix->getType() & SkMatrix::kPerspective_Mask) {
1605 // this guy will just call our drawPath()
1606 draw.drawText((const char*)text, byteLength, x, y, paint);
1607 } else {
reed@google.comac10a2d2010-12-22 21:39:39 +00001608 SkDraw myDraw(draw);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001609
1610 GrPaint grPaint;
1611 SkAutoCachedTexture act;
1612
Scroggod757df22011-05-16 13:11:16 +00001613 if (!this->skPaint2GrPaintShader(paint,
1614 &act,
1615 *draw.fMatrix,
1616 &grPaint,
1617 true)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001618 return;
1619 }
bsalomon@google.comcc4dac32011-05-10 13:52:42 +00001620 GrTextContext context(fContext, grPaint, draw.fExtMatrix);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001621 myDraw.fProcs = this->initDrawForText(&context);
reed@google.comac10a2d2010-12-22 21:39:39 +00001622 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint);
1623 }
1624}
1625
1626void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text,
1627 size_t byteLength, const SkScalar pos[],
1628 SkScalar constY, int scalarsPerPos,
1629 const SkPaint& paint) {
1630 CHECK_SHOULD_DRAW(draw);
1631
1632 if (draw.fMatrix->getType() & SkMatrix::kPerspective_Mask) {
1633 // this guy will just call our drawPath()
1634 draw.drawPosText((const char*)text, byteLength, pos, constY,
1635 scalarsPerPos, paint);
1636 } else {
reed@google.comac10a2d2010-12-22 21:39:39 +00001637 SkDraw myDraw(draw);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001638
1639 GrPaint grPaint;
1640 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +00001641 if (!this->skPaint2GrPaintShader(paint,
1642 &act,
1643 *draw.fMatrix,
1644 &grPaint,
1645 true)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001646 return;
1647 }
1648
bsalomon@google.comcc4dac32011-05-10 13:52:42 +00001649 GrTextContext context(fContext, grPaint, draw.fExtMatrix);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001650 myDraw.fProcs = this->initDrawForText(&context);
reed@google.comac10a2d2010-12-22 21:39:39 +00001651 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY,
1652 scalarsPerPos, paint);
1653 }
1654}
1655
1656void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text,
1657 size_t len, const SkPath& path,
1658 const SkMatrix* m, const SkPaint& paint) {
1659 CHECK_SHOULD_DRAW(draw);
1660
1661 SkASSERT(draw.fDevice == this);
1662 draw.drawTextOnPath((const char*)text, len, path, m, paint);
1663}
1664
1665///////////////////////////////////////////////////////////////////////////////
1666
reed@google.comf67e4cf2011-03-15 20:56:58 +00001667bool SkGpuDevice::filterTextFlags(const SkPaint& paint, TextFlags* flags) {
1668 if (!paint.isLCDRenderText()) {
1669 // we're cool with the paint as is
1670 return false;
1671 }
1672
1673 if (paint.getShader() ||
1674 paint.getXfermode() || // unless its srcover
1675 paint.getMaskFilter() ||
1676 paint.getRasterizer() ||
1677 paint.getColorFilter() ||
1678 paint.getPathEffect() ||
1679 paint.isFakeBoldText() ||
1680 paint.getStyle() != SkPaint::kFill_Style) {
1681 // turn off lcd
1682 flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag;
1683 flags->fHinting = paint.getHinting();
1684 return true;
1685 }
1686 // we're cool with the paint as is
1687 return false;
1688}
1689
1690///////////////////////////////////////////////////////////////////////////////
1691
reed@google.comac10a2d2010-12-22 21:39:39 +00001692SkGpuDevice::TexCache* SkGpuDevice::lockCachedTexture(const SkBitmap& bitmap,
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001693 const GrSamplerState& sampler,
1694 GrTexture** texture,
bsalomon@google.come97f0852011-06-17 13:10:25 +00001695 TexType type) {
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001696 GrTexture* newTexture = NULL;
1697 GrTextureEntry* entry = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00001698 GrContext* ctx = this->context();
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001699
bsalomon@google.come97f0852011-06-17 13:10:25 +00001700 if (kBitmap_TexType != type) {
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001701 const GrTextureDesc desc = {
1702 kRenderTarget_GrTextureFlagBit,
1703 kNone_GrAALevel,
1704 bitmap.width(),
1705 bitmap.height(),
1706 SkGr::Bitmap2PixelConfig(bitmap)
1707 };
bsalomon@google.come97f0852011-06-17 13:10:25 +00001708 if (kSaveLayerDeviceRenderTarget_TexType == type) {
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001709 // we know layers will only be drawn through drawDevice.
1710 // drawDevice has been made to work with content embedded in a
1711 // larger texture so its okay to use the approximate version.
1712 entry = ctx->findApproximateKeylessTexture(desc);
1713 } else {
bsalomon@google.come97f0852011-06-17 13:10:25 +00001714 SkASSERT(kDeviceRenderTarget_TexType == type);
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001715 entry = ctx->lockKeylessTexture(desc);
1716 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001717 } else {
junov@google.com4ee7ae52011-06-30 17:30:49 +00001718 if (!bitmap.isVolatile()) {
1719 uint32_t p0, p1;
1720 p0 = bitmap.getGenerationID();
1721 p1 = bitmap.pixelRefOffset();
1722 GrTextureKey key(p0, p1, bitmap.width(), bitmap.height());
1723
1724 entry = ctx->findAndLockTexture(&key, sampler);
1725 if (NULL == entry)
1726 entry = sk_gr_create_bitmap_texture(ctx, &key, sampler,
1727 bitmap);
1728 } else {
1729 entry = sk_gr_create_bitmap_texture(ctx, NULL, sampler, bitmap);
1730 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001731 if (NULL == entry) {
junov@google.com4ee7ae52011-06-30 17:30:49 +00001732 GrPrintf("---- failed to create texture for cache [%d %d]\n",
1733 bitmap.width(), bitmap.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001734 }
1735 }
1736
1737 if (NULL != entry) {
1738 newTexture = entry->texture();
reed@google.comac10a2d2010-12-22 21:39:39 +00001739 if (texture) {
1740 *texture = newTexture;
1741 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001742 }
1743 return (TexCache*)entry;
1744}
1745
1746void SkGpuDevice::unlockCachedTexture(TexCache* cache) {
1747 this->context()->unlockTexture((GrTextureEntry*)cache);
1748}
1749
bsalomon@google.come97f0852011-06-17 13:10:25 +00001750SkDevice* SkGpuDevice::onCreateCompatibleDevice(SkBitmap::Config config,
1751 int width, int height,
1752 bool isOpaque,
1753 Usage usage) {
1754 return SkNEW_ARGS(SkGpuDevice,(this->context(), config,
1755 width, height, usage));
1756}
1757