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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
bsalomon@google.com1da07462011-03-10 14:51:57 +00002 Copyright 2011 Google Inc.
reed@google.comac10a2d2010-12-22 21:39:39 +00003
4 Licensed under the Apache License, Version 2.0 (the "License");
5 you may not use this file except in compliance with the License.
6 You may obtain a copy of the License at
7
8 http://www.apache.org/licenses/LICENSE-2.0
9
10 Unless required by applicable law or agreed to in writing, software
11 distributed under the License is distributed on an "AS IS" BASIS,
12 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 See the License for the specific language governing permissions and
14 limitations under the License.
15 */
16
17
18#ifndef GrInOrderDrawBuffer_DEFINED
19#define GrInOrderDrawBuffer_DEFINED
20
21#include "GrDrawTarget.h"
22#include "GrAllocPool.h"
23#include "GrAllocator.h"
24#include "GrClip.h"
25
26class GrVertexBufferAllocPool;
bsalomon@google.com1c13c962011-02-14 16:51:21 +000027class GrIndexBufferAllocPool;
reed@google.comac10a2d2010-12-22 21:39:39 +000028
bsalomon@google.com1c13c962011-02-14 16:51:21 +000029/**
30 * GrInOrderDrawBuffer is an implementation of GrDrawTarget that queues up
31 * draws for eventual playback into a GrGpu. In theory one draw buffer could
32 * playback into another. When index or vertex buffers are used as geometry
33 * sources it is the callers the draw buffer only holds references to the
34 * buffers. It is the callers responsibility to ensure that the data is still
35 * valid when the draw buffer is played back into a GrGpu. Similarly, it is the
36 * caller's responsibility to ensure that all referenced textures, buffers,
37 * and rendertargets are associated in the GrGpu object that the buffer is
38 * played back into. The buffer requires VB and IB pools to store geometry.
39 */
40
reed@google.comac10a2d2010-12-22 21:39:39 +000041class GrInOrderDrawBuffer : public GrDrawTarget {
42public:
43
bsalomon@google.com86afc2a2011-02-16 16:12:19 +000044 /**
45 * Creates a GrInOrderDrawBuffer
46 *
47 * @param vertexPool pool where vertices for queued draws will be saved when
48 * the vertex source is either reserved or array.
49 * @param indexPool pool where indices for queued draws will be saved when
50 * the index source is either reserved or array.
51 */
bsalomon@google.com1c13c962011-02-14 16:51:21 +000052 GrInOrderDrawBuffer(GrVertexBufferAllocPool* vertexPool,
53 GrIndexBufferAllocPool* indexPool);
reed@google.comac10a2d2010-12-22 21:39:39 +000054
55 virtual ~GrInOrderDrawBuffer();
56
bsalomon@google.com86afc2a2011-02-16 16:12:19 +000057 /**
58 * Copies the draw state and clip from target to this draw buffer.
59 *
60 * @param target the target whose clip and state should be copied.
61 */
reed@google.comac10a2d2010-12-22 21:39:39 +000062 void initializeDrawStateAndClip(const GrDrawTarget& target);
63
bsalomon@google.com86afc2a2011-02-16 16:12:19 +000064 /**
65 * Provides the buffer with an index buffer that can be used for quad rendering.
66 * The buffer may be able to batch consecutive drawRects if this is provided.
67 * @param indexBuffer index buffer with quad indices.
68 */
69 void setQuadIndexBuffer(const GrIndexBuffer* indexBuffer);
70
71 /**
72 * Empties the draw buffer of any queued up draws.
73 */
74 void reset();
75
76 /**
77 * plays the queued up draws to another target. Does not empty this buffer so
78 * that it can be played back multiple times.
79 * @param target the target to receive the playback
80 */
81 void playback(GrDrawTarget* target);
82
83 // overrides from GrDrawTarget
bsalomon@google.comffca4002011-02-22 20:34:01 +000084 virtual void drawIndexed(GrPrimitiveType primitiveType,
bsalomon@google.com1c13c962011-02-14 16:51:21 +000085 int startVertex,
86 int startIndex,
87 int vertexCount,
88 int indexCount);
bsalomon@google.comffca4002011-02-22 20:34:01 +000089 virtual void drawNonIndexed(GrPrimitiveType primitiveType,
bsalomon@google.com1c13c962011-02-14 16:51:21 +000090 int startVertex,
91 int vertexCount);
reed@google.comac10a2d2010-12-22 21:39:39 +000092
bsalomon@google.com86afc2a2011-02-16 16:12:19 +000093 virtual void drawRect(const GrRect& rect,
94 const GrMatrix* matrix = NULL,
95 int stageEnableMask = 0,
96 const GrRect* srcRects[] = NULL,
97 const GrMatrix* srcMatrices[] = NULL);
98
reed@google.comac10a2d2010-12-22 21:39:39 +000099 virtual bool geometryHints(GrVertexLayout vertexLayout,
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000100 int* vertexCount,
101 int* indexCount) const;
reed@google.comac10a2d2010-12-22 21:39:39 +0000102
reed@google.comac10a2d2010-12-22 21:39:39 +0000103private:
104
105 struct Draw {
bsalomon@google.comffca4002011-02-22 20:34:01 +0000106 GrPrimitiveType fPrimitiveType;
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000107 int fStartVertex;
108 int fStartIndex;
109 int fVertexCount;
110 int fIndexCount;
111 bool fStateChanged;
112 bool fClipChanged;
113 GrVertexLayout fVertexLayout;
114 const GrVertexBuffer* fVertexBuffer;
115 const GrIndexBuffer* fIndexBuffer;
reed@google.comac10a2d2010-12-22 21:39:39 +0000116 };
117
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000118 virtual bool onAcquireGeometry(GrVertexLayout vertexLayout,
119 void** vertices,
120 void** indices);
121 virtual void onReleaseGeometry();
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000122 virtual void clipWillBeSet(const GrClip& newClip);
reed@google.comac10a2d2010-12-22 21:39:39 +0000123
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000124 virtual void onSetVertexSourceToArray(const void* vertexArray,
125 int vertexCount);
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000126
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000127 virtual void onSetIndexSourceToArray(const void* indexArray,
128 int indexCount);
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000129
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000130 bool needsNewState() const;
131 bool needsNewClip() const;
reed@google.comac10a2d2010-12-22 21:39:39 +0000132
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000133 void pushState();
134 void pushClip();
reed@google.comac10a2d2010-12-22 21:39:39 +0000135
136 GrTAllocator<Draw> fDraws;
reed@google.comac10a2d2010-12-22 21:39:39 +0000137 GrTAllocator<SavedDrawState> fStates;
138
139 GrTAllocator<GrClip> fClips;
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000140 bool fClipSet;
141
142 GrVertexLayout fLastRectVertexLayout;
143 const GrIndexBuffer* fQuadIndexBuffer;
144 int fMaxQuads;
145 int fCurrQuad;
reed@google.comac10a2d2010-12-22 21:39:39 +0000146
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000147 GrVertexBufferAllocPool& fVertexPool;
148 const GrVertexBuffer* fCurrPoolVertexBuffer;
149 int fCurrPoolStartVertex;
reed@google.comac10a2d2010-12-22 21:39:39 +0000150
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000151 GrIndexBufferAllocPool& fIndexPool;
152 const GrIndexBuffer* fCurrPoolIndexBuffer;
153 int fCurrPoolStartIndex;
154
155 // caller may conservatively over reserve vertices / indices.
reed@google.comac10a2d2010-12-22 21:39:39 +0000156 // we release unused space back to allocator if possible
157 size_t fReservedVertexBytes;
158 size_t fReservedIndexBytes;
159 size_t fUsedReservedVertexBytes;
160 size_t fUsedReservedIndexBytes;
bsalomon@google.coma55847b2011-04-20 15:47:04 +0000161
162 enum {
163 kDrawPreallocCnt = 8,
164 kStatePreallocCnt = 8,
165 kClipPreallocCnt = 8,
166 };
reed@google.comac10a2d2010-12-22 21:39:39 +0000167
bsalomon@google.coma55847b2011-04-20 15:47:04 +0000168 GrAlignedSTStorage<kDrawPreallocCnt, Draw> fDrawStorage;
169 GrAlignedSTStorage<kStatePreallocCnt, SavedDrawState> fStateStorage;
170 GrAlignedSTStorage<kClipPreallocCnt, GrClip> fClipStorage;
171
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000172 typedef GrDrawTarget INHERITED;
reed@google.comac10a2d2010-12-22 21:39:39 +0000173};
174
175#endif