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bsalomon@google.comf987d1b2011-04-04 17:13:52 +00001/*
2 Copyright 2011 Google Inc.
3
4 Licensed under the Apache License, Version 2.0 (the "License");
5 you may not use this file except in compliance with the License.
6 You may obtain a copy of the License at
7
8 http://www.apache.org/licenses/LICENSE-2.0
9
10 Unless required by applicable law or agreed to in writing, software
11 distributed under the License is distributed on an "AS IS" BASIS,
12 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 See the License for the specific language governing permissions and
14 limitations under the License.
15 */
16
17#include "GrGLInterface.h"
18
19#include <OpenGL/gl.h>
20#include <OpenGL/glext.h>
21
22void GrGLSetDefaultGLInterface() {
23 static GrGLInterface gDefaultInterface;
24 static bool gDefaultInterfaceInit;
25 if (!gDefaultInterfaceInit) {
tomhudson@google.come67bd3f2011-06-16 14:08:04 +000026 gDefaultInterface.fNPOTRenderTargetSupport = kProbe_GrGLCapability;
27 gDefaultInterface.fMinRenderTargetHeight = kProbe_GrGLCapability;
28 gDefaultInterface.fMinRenderTargetWidth = kProbe_GrGLCapability;
tomhudson@google.com747bf292011-06-14 18:16:52 +000029
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000030 gDefaultInterface.fActiveTexture = glActiveTexture;
31 gDefaultInterface.fAttachShader = glAttachShader;
32 gDefaultInterface.fBindAttribLocation = glBindAttribLocation;
33 gDefaultInterface.fBindBuffer = glBindBuffer;
34 gDefaultInterface.fBindTexture = glBindTexture;
35 gDefaultInterface.fBlendColor = glBlendColor;
36 gDefaultInterface.fBlendFunc = glBlendFunc;
37 gDefaultInterface.fBufferData = glBufferData;
38 gDefaultInterface.fBufferSubData = glBufferSubData;
39 gDefaultInterface.fClear = glClear;
40 gDefaultInterface.fClearColor = glClearColor;
41 gDefaultInterface.fClearStencil = glClearStencil;
42 gDefaultInterface.fClientActiveTexture = glClientActiveTexture;
43 gDefaultInterface.fColorMask = glColorMask;
44 gDefaultInterface.fColorPointer = glColorPointer;
45 gDefaultInterface.fColor4ub = glColor4ub;
46 gDefaultInterface.fCompileShader = glCompileShader;
47 gDefaultInterface.fCompressedTexImage2D = glCompressedTexImage2D;
48 gDefaultInterface.fCreateProgram = glCreateProgram;
49 gDefaultInterface.fCreateShader = glCreateShader;
50 gDefaultInterface.fCullFace = glCullFace;
51 gDefaultInterface.fDeleteBuffers = glDeleteBuffers;
52 gDefaultInterface.fDeleteProgram = glDeleteProgram;
53 gDefaultInterface.fDeleteShader = glDeleteShader;
54 gDefaultInterface.fDeleteTextures = glDeleteTextures;
55 gDefaultInterface.fDepthMask = glDepthMask;
56 gDefaultInterface.fDisable = glDisable;
57 gDefaultInterface.fDisableClientState = glDisableClientState;
58 gDefaultInterface.fDisableVertexAttribArray =
59 glDisableVertexAttribArray;
60 gDefaultInterface.fDrawArrays = glDrawArrays;
61 gDefaultInterface.fDrawElements = glDrawElements;
62 gDefaultInterface.fEnable = glEnable;
63 gDefaultInterface.fEnableClientState = glEnableClientState;
64 gDefaultInterface.fEnableVertexAttribArray = glEnableVertexAttribArray;
65 gDefaultInterface.fFrontFace = glFrontFace;
66 gDefaultInterface.fGenBuffers = glGenBuffers;
67 gDefaultInterface.fGetBufferParameteriv = glGetBufferParameteriv;
68 gDefaultInterface.fGetError = glGetError;
69 gDefaultInterface.fGetIntegerv = glGetIntegerv;
70 gDefaultInterface.fGetProgramInfoLog = glGetProgramInfoLog;
71 gDefaultInterface.fGetProgramiv = glGetProgramiv;
72 gDefaultInterface.fGetShaderInfoLog = glGetShaderInfoLog;
73 gDefaultInterface.fGetShaderiv = glGetShaderiv;
74 gDefaultInterface.fGetString = glGetString;
75 gDefaultInterface.fGenTextures = glGenTextures;
76 gDefaultInterface.fGetUniformLocation = glGetUniformLocation;
77 gDefaultInterface.fLineWidth = glLineWidth;
78 gDefaultInterface.fLinkProgram = glLinkProgram;
79 gDefaultInterface.fLoadMatrixf = glLoadMatrixf;
80 gDefaultInterface.fMapBuffer = glMapBuffer;
81 gDefaultInterface.fMatrixMode = glMatrixMode;
82 gDefaultInterface.fPointSize = glPointSize;
83 gDefaultInterface.fPixelStorei = glPixelStorei;
84 gDefaultInterface.fReadPixels = glReadPixels;
85 gDefaultInterface.fScissor = glScissor;
86 gDefaultInterface.fShadeModel = glShadeModel;
87 gDefaultInterface.fShaderSource = glShaderSource;
88 gDefaultInterface.fStencilFunc = glStencilFunc;
89 gDefaultInterface.fStencilFuncSeparate = glStencilFuncSeparate;
90 gDefaultInterface.fStencilMask = glStencilMask;
91 gDefaultInterface.fStencilMaskSeparate = glStencilMaskSeparate;
92 gDefaultInterface.fStencilOp = glStencilOp;
93 gDefaultInterface.fStencilOpSeparate = glStencilOpSeparate;
94 gDefaultInterface.fTexCoordPointer = glTexCoordPointer;
95 gDefaultInterface.fTexEnvi = glTexEnvi;
96 // mac uses GLenum for internalFormat param (non-standard)
97 // amounts to int vs. uint.
bsalomon@google.combf2a4692011-05-04 12:35:39 +000098 gDefaultInterface.fTexImage2D = (GrGLTexImage2DProc)glTexImage2D;
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000099 gDefaultInterface.fTexParameteri = glTexParameteri;
100 gDefaultInterface.fTexSubImage2D = glTexSubImage2D;
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000101 gDefaultInterface.fUniform1f = glUniform1f;
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000102 gDefaultInterface.fUniform1i = glUniform1i;
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000103 gDefaultInterface.fUniform1fv = glUniform1fv;
104 gDefaultInterface.fUniform1iv = glUniform1iv;
105 gDefaultInterface.fUniform2f = glUniform2f;
106 gDefaultInterface.fUniform2i = glUniform2i;
107 gDefaultInterface.fUniform2fv = glUniform2fv;
108 gDefaultInterface.fUniform2iv = glUniform2iv;
109 gDefaultInterface.fUniform3f = glUniform3f;
110 gDefaultInterface.fUniform3i = glUniform3i;
111 gDefaultInterface.fUniform3fv = glUniform3fv;
112 gDefaultInterface.fUniform3iv = glUniform3iv;
113 gDefaultInterface.fUniform4f = glUniform4f;
114 gDefaultInterface.fUniform4i = glUniform4i;
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000115 gDefaultInterface.fUniform4fv = glUniform4fv;
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000116 gDefaultInterface.fUniform4iv = glUniform4iv;
117 gDefaultInterface.fUniform4fv = glUniform4fv;
118 gDefaultInterface.fUniformMatrix2fv = glUniformMatrix2fv;
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000119 gDefaultInterface.fUniformMatrix3fv = glUniformMatrix3fv;
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000120 gDefaultInterface.fUniformMatrix4fv = glUniformMatrix4fv;
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000121 gDefaultInterface.fUnmapBuffer = glUnmapBuffer;
122 gDefaultInterface.fUseProgram = glUseProgram;
123 gDefaultInterface.fVertexAttrib4fv = glVertexAttrib4fv;
124 gDefaultInterface.fVertexAttribPointer = glVertexAttribPointer;
125 gDefaultInterface.fVertexPointer = glVertexPointer;
126 gDefaultInterface.fViewport = glViewport;
127
128#if GL_ARB_framebuffer_object
129 gDefaultInterface.fGenFramebuffers = glGenFramebuffers;
130 gDefaultInterface.fBindFramebuffer = glBindFramebuffer;
131 gDefaultInterface.fFramebufferTexture2D = glFramebufferTexture2D;
132 gDefaultInterface.fCheckFramebufferStatus = glCheckFramebufferStatus;
133 gDefaultInterface.fDeleteFramebuffers = glDeleteFramebuffers;
134 gDefaultInterface.fRenderbufferStorage = glRenderbufferStorage;
135 gDefaultInterface.fGenRenderbuffers = glGenRenderbuffers;
136 gDefaultInterface.fDeleteRenderbuffers = glDeleteRenderbuffers;
137 gDefaultInterface.fFramebufferRenderbuffer = glFramebufferRenderbuffer;
138 gDefaultInterface.fBindRenderbuffer = glBindRenderbuffer;
139 gDefaultInterface.fRenderbufferStorageMultisample =
140 glRenderbufferStorageMultisample;
141 gDefaultInterface.fBlitFramebuffer = glBlitFramebuffer;
142#elif GL_EXT_framebuffer_object
143 gDefaultInterface.fGenFramebuffers = glGenFramebuffersEXT;
144 gDefaultInterface.fBindFramebuffer = glBindFramebufferEXT;
145 gDefaultInterface.fFramebufferTexture2D = glFramebufferTexture2DEXT;
146 gDefaultInterface.fCheckFramebufferStatus = glCheckFramebufferStatusEXT;
147 gDefaultInterface.fDeleteFramebuffers = glDeleteFramebuffersEXT;
148 gDefaultInterface.fRenderbufferStorage = glRenderbufferStorageEXT;
149 gDefaultInterface.fGenRenderbuffers = glGenRenderbuffersEXT;
150 gDefaultInterface.fDeleteRenderbuffers = glDeleteRenderbuffers;
151 gDefaultInterface.fFramebufferRenderbuffer =
152 glFramebufferRenderbufferEXT;
153 gDefaultInterface.fBindRenderbuffer = glBindRenderbufferEXT;
154 #if GL_EXT_framebuffer_multisample
155 gDefaultInterface.fRenderbufferStorageMultisample =
156 glRenderbufferStorageMultisampleEXT;
157 #endif
158 #if GL_EXT_framebuffer_blit
159 gDefaultInterface.fBlitFramebuffer = glBlitFramebufferEXT;
160 #endif
161#endif
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000162 gDefaultInterface.fBindFragDataLocationIndexed = NULL;
163
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000164 gDefaultInterface.fBindingsExported = kDesktop_GrGLBinding;
165
166 gDefaultInterfaceInit = true;
167 }
168 GrGLSetGLInterface(&gDefaultInterface);
169}