Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2019 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "gm/gm.h" |
Kevin Lubick | 677a12f | 2022-03-09 08:23:14 -0500 | [diff] [blame] | 9 | #include "include/core/SkBitmap.h" |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 10 | #include "include/core/SkCanvas.h" |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 11 | #include "include/core/SkData.h" |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 12 | #include "include/core/SkPaint.h" |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 13 | #include "include/core/SkRRect.h" |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 14 | #include "include/core/SkSize.h" |
| 15 | #include "include/core/SkString.h" |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 16 | #include "include/core/SkSurface.h" |
| 17 | #include "include/effects/SkGradientShader.h" |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 18 | #include "include/effects/SkImageFilters.h" |
Brian Osman | ee426f2 | 2020-01-02 11:55:24 -0500 | [diff] [blame] | 19 | #include "include/effects/SkRuntimeEffect.h" |
Brian Osman | 1c5cc63 | 2023-03-01 16:41:32 -0500 | [diff] [blame] | 20 | #include "include/gpu/GrRecordingContext.h" |
Kevin Lubick | 0d4d114 | 2023-02-13 09:13:10 -0500 | [diff] [blame] | 21 | #include "src/base/SkRandom.h" |
Brian Osman | 2f2977e | 2021-12-07 16:05:39 -0500 | [diff] [blame] | 22 | #include "src/core/SkColorSpacePriv.h" |
Brian Osman | 529fb1e | 2023-03-08 10:13:39 -0500 | [diff] [blame] | 23 | #include "src/core/SkRuntimeEffectPriv.h" |
Kevin Lubick | 8b74188 | 2023-10-06 11:41:38 -0400 | [diff] [blame] | 24 | #include "tools/DecodeUtils.h" |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 25 | #include "tools/Resources.h" |
Brian Osman | 048b59f | 2023-09-15 16:31:13 -0400 | [diff] [blame] | 26 | #include "tools/ToolUtils.h" |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 27 | |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 28 | enum RT_Flags { |
Brian Osman | 6285d64 | 2021-05-05 08:24:03 -0400 | [diff] [blame] | 29 | kAnimate_RTFlag = 0x1, |
| 30 | kBench_RTFlag = 0x2, |
| 31 | kColorFilter_RTFlag = 0x4, |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 32 | }; |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 33 | |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 34 | class RuntimeShaderGM : public skiagm::GM { |
| 35 | public: |
| 36 | RuntimeShaderGM(const char* name, SkISize size, const char* sksl, uint32_t flags = 0) |
| 37 | : fName(name), fSize(size), fFlags(flags), fSkSL(sksl) {} |
| 38 | |
| 39 | void onOnceBeforeDraw() override { |
Brian Osman | 6285d64 | 2021-05-05 08:24:03 -0400 | [diff] [blame] | 40 | auto [effect, error] = (fFlags & kColorFilter_RTFlag) |
| 41 | ? SkRuntimeEffect::MakeForColorFilter(fSkSL) |
| 42 | : SkRuntimeEffect::MakeForShader(fSkSL); |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 43 | if (!effect) { |
| 44 | SkDebugf("RuntimeShader error: %s\n", error.c_str()); |
| 45 | } |
| 46 | fEffect = std::move(effect); |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 47 | } |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 48 | |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 49 | bool runAsBench() const override { return SkToBool(fFlags & kBench_RTFlag); } |
Leandro Lovisolo | 24fa211 | 2023-08-15 19:05:17 +0000 | [diff] [blame] | 50 | SkString getName() const override { return fName; } |
Leandro Lovisolo | 8f02388 | 2023-08-15 21:13:52 +0000 | [diff] [blame] | 51 | SkISize getISize() override { return fSize; } |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 52 | |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 53 | bool onAnimate(double nanos) override { |
| 54 | fSecs = nanos / (1000 * 1000 * 1000); |
| 55 | return SkToBool(fFlags & kAnimate_RTFlag); |
| 56 | } |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 57 | |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 58 | protected: |
| 59 | SkString fName; |
| 60 | SkISize fSize; |
| 61 | uint32_t fFlags; |
| 62 | float fSecs = 0.0f; |
| 63 | |
| 64 | SkString fSkSL; |
| 65 | sk_sp<SkRuntimeEffect> fEffect; |
| 66 | }; |
| 67 | |
| 68 | class SimpleRT : public RuntimeShaderGM { |
| 69 | public: |
| 70 | SimpleRT() : RuntimeShaderGM("runtime_shader", {512, 256}, R"( |
| 71 | uniform half4 gColor; |
| 72 | |
Brian Osman | 767f444 | 2020-08-13 16:59:48 -0400 | [diff] [blame] | 73 | half4 main(float2 p) { |
Brian Osman | b25e6e1 | 2020-09-14 14:44:42 -0400 | [diff] [blame] | 74 | return half4(p*(1.0/255), gColor.b, 1); |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 75 | } |
| 76 | )", kBench_RTFlag) {} |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 77 | |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 78 | void onDraw(SkCanvas* canvas) override { |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 79 | SkRuntimeShaderBuilder builder(fEffect); |
Brian Osman | 93de162 | 2019-12-26 08:43:05 -0500 | [diff] [blame] | 80 | |
| 81 | SkMatrix localM; |
| 82 | localM.setRotate(90, 128, 128); |
Brian Osman | a4b9169 | 2020-08-10 14:26:16 -0400 | [diff] [blame] | 83 | builder.uniform("gColor") = SkColor4f{1, 0, 0, 1}; |
Brian Osman | 93de162 | 2019-12-26 08:43:05 -0500 | [diff] [blame] | 84 | |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 85 | SkPaint p; |
Brian Osman | cd189e8 | 2022-02-09 11:56:45 -0500 | [diff] [blame] | 86 | p.setShader(builder.makeShader(&localM)); |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 87 | canvas->drawRect({0, 0, 256, 256}, p); |
| 88 | } |
Mike Reed | 3fd3cc9 | 2019-06-20 12:40:30 -0400 | [diff] [blame] | 89 | }; |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 90 | DEF_GM(return new SimpleRT;) |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 91 | |
| 92 | static sk_sp<SkShader> make_shader(sk_sp<SkImage> img, SkISize size) { |
Mike Reed | 1f60733 | 2020-05-21 12:11:27 -0400 | [diff] [blame] | 93 | SkMatrix scale = SkMatrix::Scale(size.width() / (float)img->width(), |
| 94 | size.height() / (float)img->height()); |
Mike Reed | 4106819 | 2020-12-09 21:48:52 -0500 | [diff] [blame] | 95 | return img->makeShader(SkSamplingOptions(), scale); |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 96 | } |
| 97 | |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 98 | static sk_sp<SkShader> make_threshold(SkISize size) { |
| 99 | auto info = SkImageInfo::Make(size.width(), size.height(), kAlpha_8_SkColorType, |
| 100 | kPremul_SkAlphaType); |
Kevin Lubick | 5c93acf | 2023-05-09 12:11:43 -0400 | [diff] [blame] | 101 | auto surf = SkSurfaces::Raster(info); |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 102 | auto canvas = surf->getCanvas(); |
| 103 | |
| 104 | const SkScalar rad = 50; |
| 105 | SkColor colors[] = {SK_ColorBLACK, 0}; |
| 106 | SkPaint paint; |
| 107 | paint.setAntiAlias(true); |
| 108 | paint.setShader(SkGradientShader::MakeRadial({0,0}, rad, colors, nullptr, 2, SkTileMode::kClamp)); |
| 109 | |
| 110 | SkPaint layerPaint; |
| 111 | const SkScalar sigma = 16.0f; |
| 112 | layerPaint.setImageFilter(SkImageFilters::Blur(sigma, sigma, nullptr)); |
| 113 | canvas->saveLayer(nullptr, &layerPaint); |
| 114 | |
| 115 | SkRandom rand; |
| 116 | for (int i = 0; i < 25; ++i) { |
| 117 | SkScalar x = rand.nextF() * size.width(); |
| 118 | SkScalar y = rand.nextF() * size.height(); |
| 119 | canvas->save(); |
| 120 | canvas->translate(x, y); |
| 121 | canvas->drawCircle(0, 0, rad, paint); |
| 122 | canvas->restore(); |
| 123 | } |
| 124 | |
| 125 | canvas->restore(); // apply the blur |
| 126 | |
Mike Reed | 4106819 | 2020-12-09 21:48:52 -0500 | [diff] [blame] | 127 | return surf->makeImageSnapshot()->makeShader(SkSamplingOptions()); |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 128 | } |
| 129 | |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 130 | class ThresholdRT : public RuntimeShaderGM { |
| 131 | public: |
| 132 | ThresholdRT() : RuntimeShaderGM("threshold_rt", {256, 256}, R"( |
Brian Osman | 91292e9 | 2020-11-04 15:40:50 -0500 | [diff] [blame] | 133 | uniform shader before_map; |
| 134 | uniform shader after_map; |
| 135 | uniform shader threshold_map; |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 136 | |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 137 | uniform float cutoff; |
| 138 | uniform float slope; |
| 139 | |
| 140 | float smooth_cutoff(float x) { |
| 141 | x = x * slope + (0.5 - slope * cutoff); |
| 142 | return clamp(x, 0, 1); |
| 143 | } |
| 144 | |
Brian Osman | 767f444 | 2020-08-13 16:59:48 -0400 | [diff] [blame] | 145 | half4 main(float2 xy) { |
Brian Osman | cbfa34a | 2021-09-02 09:26:27 -0400 | [diff] [blame] | 146 | half4 before = before_map.eval(xy); |
| 147 | half4 after = after_map.eval(xy); |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 148 | |
Brian Osman | cbfa34a | 2021-09-02 09:26:27 -0400 | [diff] [blame] | 149 | float m = smooth_cutoff(threshold_map.eval(xy).a); |
Brian Osman | b25e6e1 | 2020-09-14 14:44:42 -0400 | [diff] [blame] | 150 | return mix(before, after, m); |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 151 | } |
| 152 | )", kAnimate_RTFlag | kBench_RTFlag) {} |
| 153 | |
| 154 | sk_sp<SkShader> fBefore, fAfter, fThreshold; |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 155 | |
| 156 | void onOnceBeforeDraw() override { |
| 157 | const SkISize size = {256, 256}; |
| 158 | fThreshold = make_threshold(size); |
Kevin Lubick | 8b74188 | 2023-10-06 11:41:38 -0400 | [diff] [blame] | 159 | fBefore = make_shader(ToolUtils::GetResourceAsImage("images/mandrill_256.png"), size); |
| 160 | fAfter = make_shader(ToolUtils::GetResourceAsImage("images/dog.jpg"), size); |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 161 | |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 162 | this->RuntimeShaderGM::onOnceBeforeDraw(); |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 163 | } |
| 164 | |
Mike Klein | f8d68fe | 2020-06-18 10:01:31 -0500 | [diff] [blame] | 165 | void onDraw(SkCanvas* canvas) override { |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 166 | SkRuntimeShaderBuilder builder(fEffect); |
| 167 | |
Kevin Lubick | c69d999 | 2023-02-15 08:04:24 -0500 | [diff] [blame] | 168 | builder.uniform("cutoff") = sinf(fSecs) * 0.55f + 0.5f; |
Brian Osman | a4b9169 | 2020-08-10 14:26:16 -0400 | [diff] [blame] | 169 | builder.uniform("slope") = 10.0f; |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 170 | |
| 171 | builder.child("before_map") = fBefore; |
| 172 | builder.child("after_map") = fAfter; |
| 173 | builder.child("threshold_map") = fThreshold; |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 174 | |
| 175 | SkPaint paint; |
Brian Osman | cd189e8 | 2022-02-09 11:56:45 -0500 | [diff] [blame] | 176 | paint.setShader(builder.makeShader()); |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 177 | canvas->drawRect({0, 0, 256, 256}, paint); |
| 178 | |
| 179 | auto draw = [&](SkScalar x, SkScalar y, sk_sp<SkShader> shader) { |
| 180 | paint.setShader(shader); |
| 181 | canvas->save(); |
| 182 | canvas->translate(x, y); |
| 183 | canvas->drawRect({0, 0, 256, 256}, paint); |
| 184 | canvas->restore(); |
| 185 | }; |
| 186 | draw(256, 0, fThreshold); |
| 187 | draw( 0, 256, fBefore); |
| 188 | draw(256, 256, fAfter); |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 189 | } |
Mike Reed | 146722e | 2020-02-13 12:36:28 -0500 | [diff] [blame] | 190 | }; |
| 191 | DEF_GM(return new ThresholdRT;) |
Mike Reed | 8520e76 | 2020-04-30 12:06:23 -0400 | [diff] [blame] | 192 | |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 193 | class SpiralRT : public RuntimeShaderGM { |
| 194 | public: |
| 195 | SpiralRT() : RuntimeShaderGM("spiral_rt", {512, 512}, R"( |
| 196 | uniform float rad_scale; |
| 197 | uniform float2 in_center; |
Brian Osman | 8c3d183 | 2021-12-06 10:30:51 -0500 | [diff] [blame] | 198 | layout(color) uniform float4 in_colors0; |
| 199 | layout(color) uniform float4 in_colors1; |
Mike Reed | 8520e76 | 2020-04-30 12:06:23 -0400 | [diff] [blame] | 200 | |
Brian Osman | 767f444 | 2020-08-13 16:59:48 -0400 | [diff] [blame] | 201 | half4 main(float2 p) { |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 202 | float2 pp = p - in_center; |
| 203 | float radius = length(pp); |
| 204 | radius = sqrt(radius); |
| 205 | float angle = atan(pp.y / pp.x); |
| 206 | float t = (angle + 3.1415926/2) / (3.1415926); |
| 207 | t += radius * rad_scale; |
| 208 | t = fract(t); |
Brian Osman | b25e6e1 | 2020-09-14 14:44:42 -0400 | [diff] [blame] | 209 | return in_colors0 * (1-t) + in_colors1 * t; |
Mike Reed | 8520e76 | 2020-04-30 12:06:23 -0400 | [diff] [blame] | 210 | } |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 211 | )", kAnimate_RTFlag | kBench_RTFlag) {} |
Mike Reed | 8520e76 | 2020-04-30 12:06:23 -0400 | [diff] [blame] | 212 | |
| 213 | void onDraw(SkCanvas* canvas) override { |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 214 | SkRuntimeShaderBuilder builder(fEffect); |
| 215 | |
Brian Osman | a4b9169 | 2020-08-10 14:26:16 -0400 | [diff] [blame] | 216 | builder.uniform("rad_scale") = std::sin(fSecs * 0.5f + 2.0f) / 5; |
| 217 | builder.uniform("in_center") = SkV2{256, 256}; |
Brian Osman | 8c3d183 | 2021-12-06 10:30:51 -0500 | [diff] [blame] | 218 | builder.uniform("in_colors0") = SkColors::kRed; |
| 219 | builder.uniform("in_colors1") = SkColors::kGreen; |
Mike Reed | 8520e76 | 2020-04-30 12:06:23 -0400 | [diff] [blame] | 220 | |
| 221 | SkPaint paint; |
Brian Osman | cd189e8 | 2022-02-09 11:56:45 -0500 | [diff] [blame] | 222 | paint.setShader(builder.makeShader()); |
Mike Reed | 8520e76 | 2020-04-30 12:06:23 -0400 | [diff] [blame] | 223 | canvas->drawRect({0, 0, 512, 512}, paint); |
| 224 | } |
Mike Reed | 8520e76 | 2020-04-30 12:06:23 -0400 | [diff] [blame] | 225 | }; |
| 226 | DEF_GM(return new SpiralRT;) |
Brian Osman | 9c3eccd | 2020-05-21 16:41:43 -0400 | [diff] [blame] | 227 | |
Brian Osman | 827dab4 | 2021-04-26 17:02:57 -0400 | [diff] [blame] | 228 | // Test case for sampling with both unmodified input coordinates, and explicit coordinates. |
| 229 | // The first version of skbug.com/11869 suffered a bug where all samples of a child were treated |
| 230 | // as pass-through if *at least one* used the unmodified coordinates. This was detected & tracked |
| 231 | // in b/181092919. This GM is similar, and demonstrates the bug before the fix was applied. |
| 232 | class UnsharpRT : public RuntimeShaderGM { |
| 233 | public: |
| 234 | UnsharpRT() : RuntimeShaderGM("unsharp_rt", {512, 256}, R"( |
John Stiles | 67f443b | 2021-09-30 12:45:36 -0400 | [diff] [blame] | 235 | uniform shader child; |
Brian Osman | 827dab4 | 2021-04-26 17:02:57 -0400 | [diff] [blame] | 236 | half4 main(float2 xy) { |
John Stiles | 67f443b | 2021-09-30 12:45:36 -0400 | [diff] [blame] | 237 | half4 c = child.eval(xy) * 5; |
| 238 | c -= child.eval(xy + float2( 1, 0)); |
| 239 | c -= child.eval(xy + float2(-1, 0)); |
| 240 | c -= child.eval(xy + float2( 0, 1)); |
| 241 | c -= child.eval(xy + float2( 0, -1)); |
Brian Osman | 827dab4 | 2021-04-26 17:02:57 -0400 | [diff] [blame] | 242 | return c; |
| 243 | } |
| 244 | )") {} |
| 245 | |
| 246 | sk_sp<SkImage> fMandrill; |
| 247 | |
| 248 | void onOnceBeforeDraw() override { |
Kevin Lubick | 8b74188 | 2023-10-06 11:41:38 -0400 | [diff] [blame] | 249 | fMandrill = ToolUtils::GetResourceAsImage("images/mandrill_256.png"); |
Brian Osman | 827dab4 | 2021-04-26 17:02:57 -0400 | [diff] [blame] | 250 | this->RuntimeShaderGM::onOnceBeforeDraw(); |
| 251 | } |
| 252 | |
| 253 | void onDraw(SkCanvas* canvas) override { |
| 254 | // First we draw the unmodified image |
| 255 | canvas->drawImage(fMandrill, 0, 0); |
| 256 | |
| 257 | // Now draw the image with our unsharp mask applied |
| 258 | SkRuntimeShaderBuilder builder(fEffect); |
| 259 | const SkSamplingOptions sampling(SkFilterMode::kNearest); |
John Stiles | 67f443b | 2021-09-30 12:45:36 -0400 | [diff] [blame] | 260 | builder.child("child") = fMandrill->makeShader(sampling); |
Brian Osman | 827dab4 | 2021-04-26 17:02:57 -0400 | [diff] [blame] | 261 | |
| 262 | SkPaint paint; |
Brian Osman | cd189e8 | 2022-02-09 11:56:45 -0500 | [diff] [blame] | 263 | paint.setShader(builder.makeShader()); |
Brian Osman | 827dab4 | 2021-04-26 17:02:57 -0400 | [diff] [blame] | 264 | canvas->translate(256, 0); |
| 265 | canvas->drawRect({ 0, 0, 256, 256 }, paint); |
| 266 | } |
| 267 | }; |
| 268 | DEF_GM(return new UnsharpRT;) |
| 269 | |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 270 | class ColorCubeRT : public RuntimeShaderGM { |
| 271 | public: |
| 272 | ColorCubeRT() : RuntimeShaderGM("color_cube_rt", {512, 512}, R"( |
John Stiles | 67f443b | 2021-09-30 12:45:36 -0400 | [diff] [blame] | 273 | uniform shader child; |
Brian Osman | 91292e9 | 2020-11-04 15:40:50 -0500 | [diff] [blame] | 274 | uniform shader color_cube; |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 275 | |
| 276 | uniform float rg_scale; |
| 277 | uniform float rg_bias; |
| 278 | uniform float b_scale; |
| 279 | uniform float inv_size; |
| 280 | |
Brian Osman | 767f444 | 2020-08-13 16:59:48 -0400 | [diff] [blame] | 281 | half4 main(float2 xy) { |
John Stiles | 67f443b | 2021-09-30 12:45:36 -0400 | [diff] [blame] | 282 | float4 c = unpremul(child.eval(xy)); |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 283 | |
| 284 | // Map to cube coords: |
| 285 | float3 cubeCoords = float3(c.rg * rg_scale + rg_bias, c.b * b_scale); |
| 286 | |
| 287 | // Compute slice coordinate |
| 288 | float2 coords1 = float2((floor(cubeCoords.b) + cubeCoords.r) * inv_size, cubeCoords.g); |
| 289 | float2 coords2 = float2(( ceil(cubeCoords.b) + cubeCoords.r) * inv_size, cubeCoords.g); |
| 290 | |
| 291 | // Two bilinear fetches, plus a manual lerp for the third axis: |
Brian Osman | cbfa34a | 2021-09-02 09:26:27 -0400 | [diff] [blame] | 292 | half4 color = mix(color_cube.eval(coords1), color_cube.eval(coords2), |
Brian Osman | b25e6e1 | 2020-09-14 14:44:42 -0400 | [diff] [blame] | 293 | fract(cubeCoords.b)); |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 294 | |
| 295 | // Premul again |
| 296 | color.rgb *= color.a; |
Brian Osman | 767f444 | 2020-08-13 16:59:48 -0400 | [diff] [blame] | 297 | |
| 298 | return color; |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 299 | } |
| 300 | )") {} |
| 301 | |
Brian Osman | 9c3eccd | 2020-05-21 16:41:43 -0400 | [diff] [blame] | 302 | sk_sp<SkImage> fMandrill, fMandrillSepia, fIdentityCube, fSepiaCube; |
Brian Osman | 9c3eccd | 2020-05-21 16:41:43 -0400 | [diff] [blame] | 303 | |
| 304 | void onOnceBeforeDraw() override { |
Kevin Lubick | 8b74188 | 2023-10-06 11:41:38 -0400 | [diff] [blame] | 305 | fMandrill = ToolUtils::GetResourceAsImage("images/mandrill_256.png"); |
| 306 | fMandrillSepia = ToolUtils::GetResourceAsImage("images/mandrill_sepia.png"); |
| 307 | fIdentityCube = ToolUtils::GetResourceAsImage("images/lut_identity.png"); |
| 308 | fSepiaCube = ToolUtils::GetResourceAsImage("images/lut_sepia.png"); |
Brian Osman | 9c3eccd | 2020-05-21 16:41:43 -0400 | [diff] [blame] | 309 | |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 310 | this->RuntimeShaderGM::onOnceBeforeDraw(); |
Brian Osman | 9c3eccd | 2020-05-21 16:41:43 -0400 | [diff] [blame] | 311 | } |
| 312 | |
Brian Osman | 89bf734 | 2020-06-18 17:11:16 -0400 | [diff] [blame] | 313 | void onDraw(SkCanvas* canvas) override { |
Brian Osman | 44fafa6 | 2020-07-15 10:52:37 -0400 | [diff] [blame] | 314 | SkRuntimeShaderBuilder builder(fEffect); |
| 315 | |
Brian Osman | 9c3eccd | 2020-05-21 16:41:43 -0400 | [diff] [blame] | 316 | // First we draw the unmodified image, and a copy that was sepia-toned in Photoshop: |
| 317 | canvas->drawImage(fMandrill, 0, 0); |
| 318 | canvas->drawImage(fMandrillSepia, 0, 256); |
| 319 | |
| 320 | // LUT dimensions should be (kSize^2, kSize) |
| 321 | constexpr float kSize = 16.0f; |
| 322 | |
Mike Reed | 5ec2238 | 2021-01-14 21:59:01 -0500 | [diff] [blame] | 323 | const SkSamplingOptions sampling(SkFilterMode::kLinear); |
Mike Reed | 4106819 | 2020-12-09 21:48:52 -0500 | [diff] [blame] | 324 | |
Brian Osman | a4b9169 | 2020-08-10 14:26:16 -0400 | [diff] [blame] | 325 | builder.uniform("rg_scale") = (kSize - 1) / kSize; |
| 326 | builder.uniform("rg_bias") = 0.5f / kSize; |
| 327 | builder.uniform("b_scale") = kSize - 1; |
| 328 | builder.uniform("inv_size") = 1.0f / kSize; |
Brian Osman | 2c28bf9 | 2020-05-28 13:38:24 -0400 | [diff] [blame] | 329 | |
John Stiles | 67f443b | 2021-09-30 12:45:36 -0400 | [diff] [blame] | 330 | builder.child("child") = fMandrill->makeShader(sampling); |
Brian Osman | 9c3eccd | 2020-05-21 16:41:43 -0400 | [diff] [blame] | 331 | |
Brian Osman | 9c3eccd | 2020-05-21 16:41:43 -0400 | [diff] [blame] | 332 | SkPaint paint; |
Brian Osman | 9c3eccd | 2020-05-21 16:41:43 -0400 | [diff] [blame] | 333 | |
Brian Osman | 2c28bf9 | 2020-05-28 13:38:24 -0400 | [diff] [blame] | 334 | // TODO: Should we add SkImage::makeNormalizedShader() to handle this automatically? |
| 335 | SkMatrix normalize = SkMatrix::Scale(1.0f / (kSize * kSize), 1.0f / kSize); |
| 336 | |
Brian Osman | 9c3eccd | 2020-05-21 16:41:43 -0400 | [diff] [blame] | 337 | // Now draw the image with an identity color cube - it should look like the original |
Mike Reed | 4106819 | 2020-12-09 21:48:52 -0500 | [diff] [blame] | 338 | builder.child("color_cube") = fIdentityCube->makeShader(sampling, normalize); |
Brian Osman | cd189e8 | 2022-02-09 11:56:45 -0500 | [diff] [blame] | 339 | paint.setShader(builder.makeShader()); |
Brian Osman | 9c3eccd | 2020-05-21 16:41:43 -0400 | [diff] [blame] | 340 | canvas->translate(256, 0); |
| 341 | canvas->drawRect({ 0, 0, 256, 256 }, paint); |
| 342 | |
| 343 | // ... and with a sepia-tone color cube. This should match the sepia-toned image. |
Mike Reed | 4106819 | 2020-12-09 21:48:52 -0500 | [diff] [blame] | 344 | builder.child("color_cube") = fSepiaCube->makeShader(sampling, normalize); |
Brian Osman | cd189e8 | 2022-02-09 11:56:45 -0500 | [diff] [blame] | 345 | paint.setShader(builder.makeShader()); |
Brian Osman | 9c3eccd | 2020-05-21 16:41:43 -0400 | [diff] [blame] | 346 | canvas->translate(0, 256); |
| 347 | canvas->drawRect({ 0, 0, 256, 256 }, paint); |
Brian Osman | 9c3eccd | 2020-05-21 16:41:43 -0400 | [diff] [blame] | 348 | } |
| 349 | }; |
| 350 | DEF_GM(return new ColorCubeRT;) |
Brian Osman | a7685b2 | 2020-07-10 14:08:56 -0400 | [diff] [blame] | 351 | |
Brian Osman | 6285d64 | 2021-05-05 08:24:03 -0400 | [diff] [blame] | 352 | // Same as above, but demonstrating how to implement this as a runtime color filter (that samples |
| 353 | // a shader child for the LUT). |
| 354 | class ColorCubeColorFilterRT : public RuntimeShaderGM { |
| 355 | public: |
| 356 | ColorCubeColorFilterRT() : RuntimeShaderGM("color_cube_cf_rt", {512, 512}, R"( |
| 357 | uniform shader color_cube; |
| 358 | |
| 359 | uniform float rg_scale; |
| 360 | uniform float rg_bias; |
| 361 | uniform float b_scale; |
| 362 | uniform float inv_size; |
| 363 | |
| 364 | half4 main(half4 inColor) { |
| 365 | float4 c = unpremul(inColor); |
| 366 | |
| 367 | // Map to cube coords: |
| 368 | float3 cubeCoords = float3(c.rg * rg_scale + rg_bias, c.b * b_scale); |
| 369 | |
| 370 | // Compute slice coordinate |
| 371 | float2 coords1 = float2((floor(cubeCoords.b) + cubeCoords.r) * inv_size, cubeCoords.g); |
| 372 | float2 coords2 = float2(( ceil(cubeCoords.b) + cubeCoords.r) * inv_size, cubeCoords.g); |
| 373 | |
| 374 | // Two bilinear fetches, plus a manual lerp for the third axis: |
Brian Osman | cbfa34a | 2021-09-02 09:26:27 -0400 | [diff] [blame] | 375 | half4 color = mix(color_cube.eval(coords1), color_cube.eval(coords2), |
Brian Osman | 6285d64 | 2021-05-05 08:24:03 -0400 | [diff] [blame] | 376 | fract(cubeCoords.b)); |
| 377 | |
| 378 | // Premul again |
| 379 | color.rgb *= color.a; |
| 380 | |
| 381 | return color; |
| 382 | } |
| 383 | )", kColorFilter_RTFlag) {} |
| 384 | |
| 385 | sk_sp<SkImage> fMandrill, fMandrillSepia, fIdentityCube, fSepiaCube; |
| 386 | |
| 387 | void onOnceBeforeDraw() override { |
Kevin Lubick | 8b74188 | 2023-10-06 11:41:38 -0400 | [diff] [blame] | 388 | fMandrill = ToolUtils::GetResourceAsImage("images/mandrill_256.png"); |
| 389 | fMandrillSepia = ToolUtils::GetResourceAsImage("images/mandrill_sepia.png"); |
| 390 | fIdentityCube = ToolUtils::GetResourceAsImage("images/lut_identity.png"); |
| 391 | fSepiaCube = ToolUtils::GetResourceAsImage("images/lut_sepia.png"); |
Brian Osman | 6285d64 | 2021-05-05 08:24:03 -0400 | [diff] [blame] | 392 | |
| 393 | this->RuntimeShaderGM::onOnceBeforeDraw(); |
| 394 | } |
| 395 | |
| 396 | void onDraw(SkCanvas* canvas) override { |
John Stiles | a4079ec | 2023-02-02 17:54:12 -0500 | [diff] [blame] | 397 | SkRuntimeColorFilterBuilder builder(fEffect); |
| 398 | |
Brian Osman | 6285d64 | 2021-05-05 08:24:03 -0400 | [diff] [blame] | 399 | // First we draw the unmodified image, and a copy that was sepia-toned in Photoshop: |
| 400 | canvas->drawImage(fMandrill, 0, 0); |
| 401 | canvas->drawImage(fMandrillSepia, 0, 256); |
| 402 | |
| 403 | // LUT dimensions should be (kSize^2, kSize) |
| 404 | constexpr float kSize = 16.0f; |
| 405 | |
| 406 | const SkSamplingOptions sampling(SkFilterMode::kLinear); |
| 407 | |
John Stiles | a4079ec | 2023-02-02 17:54:12 -0500 | [diff] [blame] | 408 | builder.uniform("rg_scale") = (kSize - 1) / kSize; |
| 409 | builder.uniform("rg_bias") = 0.5f / kSize; |
| 410 | builder.uniform("b_scale") = kSize - 1; |
| 411 | builder.uniform("inv_size") = 1.0f / kSize; |
Brian Osman | 6285d64 | 2021-05-05 08:24:03 -0400 | [diff] [blame] | 412 | |
| 413 | SkPaint paint; |
| 414 | |
| 415 | // TODO: Should we add SkImage::makeNormalizedShader() to handle this automatically? |
| 416 | SkMatrix normalize = SkMatrix::Scale(1.0f / (kSize * kSize), 1.0f / kSize); |
| 417 | |
| 418 | // Now draw the image with an identity color cube - it should look like the original |
John Stiles | a4079ec | 2023-02-02 17:54:12 -0500 | [diff] [blame] | 419 | builder.child("color_cube") = fIdentityCube->makeShader(sampling, normalize); |
| 420 | |
| 421 | paint.setColorFilter(builder.makeColorFilter()); |
Brian Osman | 6285d64 | 2021-05-05 08:24:03 -0400 | [diff] [blame] | 422 | canvas->drawImage(fMandrill, 256, 0, sampling, &paint); |
| 423 | |
| 424 | // ... and with a sepia-tone color cube. This should match the sepia-toned image. |
John Stiles | a4079ec | 2023-02-02 17:54:12 -0500 | [diff] [blame] | 425 | builder.child("color_cube") = fSepiaCube->makeShader(sampling, normalize); |
| 426 | |
| 427 | paint.setColorFilter(builder.makeColorFilter()); |
Brian Osman | 6285d64 | 2021-05-05 08:24:03 -0400 | [diff] [blame] | 428 | canvas->drawImage(fMandrill, 256, 256, sampling, &paint); |
| 429 | } |
| 430 | }; |
| 431 | DEF_GM(return new ColorCubeColorFilterRT;) |
| 432 | |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 433 | // Emits coverage for a rounded rectangle whose corners are superellipses defined by the boundary: |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 434 | // |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 435 | // x^n + y^n == 1 |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 436 | // |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 437 | // Where x and y are normalized, clamped coordinates ranging from 0..1 inside the nearest corner's |
| 438 | // bounding box. |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 439 | // |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 440 | // See: https://en.wikipedia.org/wiki/Superellipse |
| 441 | class ClipSuperRRect : public RuntimeShaderGM { |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 442 | public: |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 443 | ClipSuperRRect(const char* name, float power) : RuntimeShaderGM(name, {500, 500}, R"( |
| 444 | uniform float power_minus1; |
| 445 | uniform float2 stretch_factor; |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 446 | uniform float2x2 derivatives; |
| 447 | half4 main(float2 xy) { |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 448 | xy = max(abs(xy) + stretch_factor, 0); |
| 449 | float2 exp_minus1 = pow(xy, power_minus1.xx); // If power == 3.5: xy * xy * sqrt(xy) |
| 450 | float f = dot(exp_minus1, xy) - 1; // f = x^n + y^n - 1 |
| 451 | float2 grad = exp_minus1 * derivatives; |
| 452 | float fwidth = abs(grad.x) + abs(grad.y) + 1e-12; // 1e-12 to avoid a divide by zero. |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 453 | return half4(saturate(.5 - f/fwidth)); // Approx coverage by riding the gradient to f=0. |
| 454 | } |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 455 | )"), fPower(power) {} |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 456 | |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 457 | void drawSuperRRect(SkCanvas* canvas, const SkRect& superRRect, float radX, float radY, |
| 458 | SkColor color) { |
| 459 | SkPaint paint; |
| 460 | paint.setColor(color); |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 461 | |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 462 | if (fPower == 2) { |
| 463 | // Draw a normal round rect for the sake of testing. |
| 464 | SkRRect rrect = SkRRect::MakeRectXY(superRRect, radX, radY); |
| 465 | paint.setAntiAlias(true); |
| 466 | canvas->drawRRect(rrect, paint); |
| 467 | return; |
| 468 | } |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 469 | |
| 470 | SkRuntimeShaderBuilder builder(fEffect); |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 471 | builder.uniform("power_minus1") = fPower - 1; |
| 472 | |
| 473 | // Size the corners such that the "apex" of our "super" rounded corner is in the same |
| 474 | // location that the apex of a circular rounded corner would be with the given radii. We |
| 475 | // define the apex as the point on the rounded corner that is 45 degrees between the |
| 476 | // horizontal and vertical edges. |
| 477 | float scale = (1 - SK_ScalarRoot2Over2) / (1 - exp2f(-1/fPower)); |
| 478 | float cornerWidth = radX * scale; |
| 479 | float cornerHeight = radY * scale; |
| 480 | cornerWidth = std::min(cornerWidth, superRRect.width() * .5f); |
| 481 | cornerHeight = std::min(cornerHeight, superRRect.height() * .5f); |
| 482 | // The stretch factor controls how long the flat edge should be between rounded corners. |
| 483 | builder.uniform("stretch_factor") = SkV2{1 - superRRect.width()*.5f / cornerWidth, |
| 484 | 1 - superRRect.height()*.5f / cornerHeight}; |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 485 | |
| 486 | // Calculate a 2x2 "derivatives" matrix that the shader will use to find the gradient. |
| 487 | // |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 488 | // f = s^n + t^n - 1 [s,t are "super" rounded corner coords in normalized 0..1 space] |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 489 | // |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 490 | // gradient = [df/dx df/dy] = [ns^(n-1) nt^(n-1)] * |ds/dx ds/dy| |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 491 | // |dt/dx dt/dy| |
| 492 | // |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 493 | // = [s^(n-1) t^(n-1)] * |n 0| * |ds/dx ds/dy| |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 494 | // |0 n| |dt/dx dt/dy| |
| 495 | // |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 496 | // = [s^(n-1) t^(n-1)] * |2n/cornerWidth 0| * mat2x2(canvasMatrix)^-1 |
| 497 | // |0 2n/cornerHeight| |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 498 | // |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 499 | // = [s^(n-1) t^(n-1)] * "derivatives" |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 500 | // |
| 501 | const SkMatrix& M = canvas->getTotalMatrix(); |
| 502 | float a=M.getScaleX(), b=M.getSkewX(), c=M.getSkewY(), d=M.getScaleY(); |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 503 | float determinant = a*d - b*c; |
| 504 | float dx = fPower / (cornerWidth * determinant); |
| 505 | float dy = fPower / (cornerHeight * determinant); |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 506 | builder.uniform("derivatives") = SkV4{d*dx, -c*dy, -b*dx, a*dy}; |
| 507 | |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 508 | // This matrix will be inverted by the effect system, giving a matrix that converts local |
| 509 | // coordinates to (almost) coner coordinates. To get the rest of the way to the nearest |
| 510 | // corner's space, the shader will have to take the absolute value, add the stretch_factor, |
| 511 | // then clamp above zero. |
| 512 | SkMatrix cornerToLocal; |
| 513 | cornerToLocal.setScaleTranslate(cornerWidth, cornerHeight, superRRect.centerX(), |
| 514 | superRRect.centerY()); |
Brian Osman | cd189e8 | 2022-02-09 11:56:45 -0500 | [diff] [blame] | 515 | canvas->clipShader(builder.makeShader(&cornerToLocal)); |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 516 | |
| 517 | // Bloat the outer edges of the rect we will draw so it contains all the antialiased pixels. |
| 518 | // Bloat by a full pixel instead of half in case Skia is in a mode that draws this rect with |
| 519 | // unexpected AA of its own. |
| 520 | float inverseDet = 1 / fabsf(determinant); |
| 521 | float bloatX = (fabsf(d) + fabsf(c)) * inverseDet; |
| 522 | float bloatY = (fabsf(b) + fabsf(a)) * inverseDet; |
| 523 | canvas->drawRect(superRRect.makeOutset(bloatX, bloatY), paint); |
| 524 | } |
| 525 | |
| 526 | void onDraw(SkCanvas* canvas) override { |
| 527 | SkRandom rand(2); |
| 528 | |
| 529 | canvas->save(); |
| 530 | canvas->translate(canvas->imageInfo().width() / 2.f, canvas->imageInfo().height() / 2.f); |
| 531 | |
| 532 | canvas->save(); |
| 533 | canvas->rotate(21); |
| 534 | this->drawSuperRRect(canvas, SkRect::MakeXYWH(-5, 25, 175, 100), 50, 30, |
| 535 | rand.nextU() | 0xff808080); |
| 536 | canvas->restore(); |
| 537 | |
| 538 | canvas->save(); |
| 539 | canvas->rotate(94); |
| 540 | this->drawSuperRRect(canvas, SkRect::MakeXYWH(95, 75, 125, 100), 30, 30, |
| 541 | rand.nextU() | 0xff808080); |
| 542 | canvas->restore(); |
| 543 | |
| 544 | canvas->save(); |
| 545 | canvas->rotate(132); |
| 546 | this->drawSuperRRect(canvas, SkRect::MakeXYWH(0, 75, 150, 100), 40, 30, |
| 547 | rand.nextU() | 0xff808080); |
| 548 | canvas->restore(); |
| 549 | |
| 550 | canvas->save(); |
| 551 | canvas->rotate(282); |
| 552 | this->drawSuperRRect(canvas, SkRect::MakeXYWH(15, -20, 100, 100), 20, 20, |
| 553 | rand.nextU() | 0xff808080); |
| 554 | canvas->restore(); |
| 555 | |
| 556 | canvas->save(); |
| 557 | canvas->rotate(0); |
| 558 | this->drawSuperRRect(canvas, SkRect::MakeXYWH(140, -50, 90, 110), 25, 25, |
| 559 | rand.nextU() | 0xff808080); |
| 560 | canvas->restore(); |
| 561 | |
| 562 | canvas->save(); |
| 563 | canvas->rotate(-35); |
| 564 | this->drawSuperRRect(canvas, SkRect::MakeXYWH(160, -60, 60, 90), 18, 18, |
| 565 | rand.nextU() | 0xff808080); |
| 566 | canvas->restore(); |
| 567 | |
| 568 | canvas->save(); |
| 569 | canvas->rotate(65); |
| 570 | this->drawSuperRRect(canvas, SkRect::MakeXYWH(220, -120, 60, 90), 18, 18, |
| 571 | rand.nextU() | 0xff808080); |
| 572 | canvas->restore(); |
| 573 | |
| 574 | canvas->save(); |
| 575 | canvas->rotate(265); |
| 576 | this->drawSuperRRect(canvas, SkRect::MakeXYWH(150, -129, 80, 160), 24, 39, |
| 577 | rand.nextU() | 0xff808080); |
| 578 | canvas->restore(); |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 579 | |
| 580 | canvas->restore(); |
| 581 | } |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 582 | |
| 583 | private: |
| 584 | const float fPower; |
Chris Dalton | 4e94fd1 | 2021-03-15 10:16:09 -0600 | [diff] [blame] | 585 | }; |
Chris Dalton | 224e5e4 | 2021-04-16 11:43:39 -0600 | [diff] [blame] | 586 | DEF_GM(return new ClipSuperRRect("clip_super_rrect_pow2", 2);) |
| 587 | // DEF_GM(return new ClipSuperRRect("clip_super_rrect_pow3", 3);) |
| 588 | DEF_GM(return new ClipSuperRRect("clip_super_rrect_pow3.5", 3.5);) |
| 589 | // DEF_GM(return new ClipSuperRRect("clip_super_rrect_pow4", 4);) |
| 590 | // DEF_GM(return new ClipSuperRRect("clip_super_rrect_pow4.5", 4.5);) |
| 591 | // DEF_GM(return new ClipSuperRRect("clip_super_rrect_pow5", 5);) |
Mike Klein | 71d420d | 2021-02-03 09:54:07 -0600 | [diff] [blame] | 592 | |
Brian Osman | 2f2977e | 2021-12-07 16:05:39 -0500 | [diff] [blame] | 593 | class LinearGradientRT : public RuntimeShaderGM { |
| 594 | public: |
| 595 | LinearGradientRT() : RuntimeShaderGM("linear_gradient_rt", {256 + 10, 128 + 15}, R"( |
| 596 | layout(color) uniform vec4 in_colors0; |
| 597 | layout(color) uniform vec4 in_colors1; |
| 598 | |
| 599 | vec4 main(vec2 p) { |
| 600 | float t = p.x / 256; |
| 601 | if (p.y < 32) { |
| 602 | return mix(in_colors0, in_colors1, t); |
| 603 | } else { |
| 604 | vec3 linColor0 = toLinearSrgb(in_colors0.rgb); |
| 605 | vec3 linColor1 = toLinearSrgb(in_colors1.rgb); |
| 606 | vec3 linColor = mix(linColor0, linColor1, t); |
| 607 | return fromLinearSrgb(linColor).rgb1; |
| 608 | } |
| 609 | } |
| 610 | )") {} |
| 611 | |
| 612 | void onDraw(SkCanvas* canvas) override { |
| 613 | // Colors chosen to use values other than 0 and 1 - so that it's obvious if the conversion |
| 614 | // intrinsics are doing anything. (Most transfer functions map 0 -> 0 and 1 -> 1). |
| 615 | SkRuntimeShaderBuilder builder(fEffect); |
| 616 | builder.uniform("in_colors0") = SkColor4f{0.75f, 0.25f, 0.0f, 1.0f}; |
| 617 | builder.uniform("in_colors1") = SkColor4f{0.0f, 0.75f, 0.25f, 1.0f}; |
| 618 | SkPaint paint; |
Brian Osman | cd189e8 | 2022-02-09 11:56:45 -0500 | [diff] [blame] | 619 | paint.setShader(builder.makeShader()); |
Brian Osman | 2f2977e | 2021-12-07 16:05:39 -0500 | [diff] [blame] | 620 | |
| 621 | canvas->save(); |
| 622 | canvas->clear(SK_ColorWHITE); |
| 623 | canvas->translate(5, 5); |
| 624 | |
| 625 | // We draw everything twice. First to a surface with no color management, where the |
| 626 | // intrinsics should do nothing (eg, the top bar should look the same in the top and bottom |
| 627 | // halves). Then to an sRGB surface, where they should produce linearly interpolated |
| 628 | // gradients (the bottom half of the second bar should be brighter than the top half). |
| 629 | for (auto cs : {static_cast<SkColorSpace*>(nullptr), sk_srgb_singleton()}) { |
| 630 | SkImageInfo info = SkImageInfo::Make( |
| 631 | 256, 64, kN32_SkColorType, kPremul_SkAlphaType, sk_ref_sp(cs)); |
| 632 | auto surface = canvas->makeSurface(info); |
| 633 | if (!surface) { |
Kevin Lubick | 5c93acf | 2023-05-09 12:11:43 -0400 | [diff] [blame] | 634 | surface = SkSurfaces::Raster(info); |
Brian Osman | 2f2977e | 2021-12-07 16:05:39 -0500 | [diff] [blame] | 635 | } |
| 636 | |
| 637 | surface->getCanvas()->drawRect({0, 0, 256, 64}, paint); |
| 638 | canvas->drawImage(surface->makeImageSnapshot(), 0, 0); |
| 639 | canvas->translate(0, 64 + 5); |
| 640 | } |
| 641 | |
| 642 | canvas->restore(); |
| 643 | } |
| 644 | }; |
| 645 | DEF_GM(return new LinearGradientRT;) |
| 646 | |
Mike Klein | 71d420d | 2021-02-03 09:54:07 -0600 | [diff] [blame] | 647 | DEF_SIMPLE_GM(child_sampling_rt, canvas, 256,256) { |
| 648 | static constexpr char scale[] = |
| 649 | "uniform shader child;" |
| 650 | "half4 main(float2 xy) {" |
Brian Osman | cbfa34a | 2021-09-02 09:26:27 -0400 | [diff] [blame] | 651 | " return child.eval(xy*0.1);" |
Mike Klein | 71d420d | 2021-02-03 09:54:07 -0600 | [diff] [blame] | 652 | "}"; |
| 653 | |
| 654 | SkPaint p; |
| 655 | p.setColor(SK_ColorRED); |
| 656 | p.setAntiAlias(true); |
| 657 | p.setStyle(SkPaint::kStroke_Style); |
| 658 | p.setStrokeWidth(1); |
| 659 | |
Kevin Lubick | 5c93acf | 2023-05-09 12:11:43 -0400 | [diff] [blame] | 660 | auto surf = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(100, 100)); |
Mike Klein | 71d420d | 2021-02-03 09:54:07 -0600 | [diff] [blame] | 661 | surf->getCanvas()->drawLine(0, 0, 100, 100, p); |
| 662 | auto shader = surf->makeImageSnapshot()->makeShader(SkSamplingOptions(SkFilterMode::kLinear)); |
| 663 | |
Brian Osman | f6123f1 | 2021-04-15 13:52:43 -0400 | [diff] [blame] | 664 | SkRuntimeShaderBuilder builder(SkRuntimeEffect::MakeForShader(SkString(scale)).effect); |
Mike Klein | 71d420d | 2021-02-03 09:54:07 -0600 | [diff] [blame] | 665 | builder.child("child") = shader; |
Brian Osman | cd189e8 | 2022-02-09 11:56:45 -0500 | [diff] [blame] | 666 | p.setShader(builder.makeShader()); |
Mike Klein | 71d420d | 2021-02-03 09:54:07 -0600 | [diff] [blame] | 667 | |
| 668 | canvas->drawPaint(p); |
| 669 | } |
Brian Osman | d34b49f | 2021-10-18 14:07:43 -0400 | [diff] [blame] | 670 | |
| 671 | static sk_sp<SkShader> normal_map_shader() { |
| 672 | // Produces a hemispherical normal: |
| 673 | static const char* kSrc = R"( |
| 674 | half4 main(vec2 p) { |
| 675 | p = (p / 256) * 2 - 1; |
| 676 | float p2 = dot(p, p); |
| 677 | vec3 v = (p2 > 1) ? vec3(0, 0, 1) : vec3(p, sqrt(1 - p2)); |
| 678 | return (v * 0.5 + 0.5).xyz1; |
| 679 | } |
| 680 | )"; |
| 681 | auto effect = SkRuntimeEffect::MakeForShader(SkString(kSrc)).effect; |
Brian Osman | cd189e8 | 2022-02-09 11:56:45 -0500 | [diff] [blame] | 682 | return effect->makeShader(nullptr, {}); |
Brian Osman | d34b49f | 2021-10-18 14:07:43 -0400 | [diff] [blame] | 683 | } |
| 684 | |
Brian Osman | 20c6a94 | 2021-11-29 12:27:00 -0500 | [diff] [blame] | 685 | static sk_sp<SkImage> normal_map_image() { |
Brian Osman | d34b49f | 2021-10-18 14:07:43 -0400 | [diff] [blame] | 686 | // Above, baked into an image: |
Brian Osman | 20c6a94 | 2021-11-29 12:27:00 -0500 | [diff] [blame] | 687 | auto info = SkImageInfo::Make(256, 256, kN32_SkColorType, kPremul_SkAlphaType); |
Kevin Lubick | 5c93acf | 2023-05-09 12:11:43 -0400 | [diff] [blame] | 688 | auto surface = SkSurfaces::Raster(info); |
Brian Osman | d34b49f | 2021-10-18 14:07:43 -0400 | [diff] [blame] | 689 | SkPaint p; |
| 690 | p.setShader(normal_map_shader()); |
| 691 | surface->getCanvas()->drawPaint(p); |
Brian Osman | 20c6a94 | 2021-11-29 12:27:00 -0500 | [diff] [blame] | 692 | return surface->makeImageSnapshot(); |
| 693 | } |
| 694 | |
| 695 | static sk_sp<SkShader> normal_map_image_shader() { |
Michael Ludwig | 2c49e60 | 2023-05-30 13:12:19 -0400 | [diff] [blame] | 696 | return normal_map_image()->makeShader(SkFilterMode::kNearest); |
Brian Osman | 20c6a94 | 2021-11-29 12:27:00 -0500 | [diff] [blame] | 697 | } |
| 698 | |
| 699 | static sk_sp<SkShader> normal_map_raw_image_shader() { |
Michael Ludwig | 2c49e60 | 2023-05-30 13:12:19 -0400 | [diff] [blame] | 700 | return normal_map_image()->makeRawShader(SkFilterMode::kNearest); |
Brian Osman | 20c6a94 | 2021-11-29 12:27:00 -0500 | [diff] [blame] | 701 | } |
| 702 | |
| 703 | static sk_sp<SkImage> normal_map_unpremul_image() { |
| 704 | auto image = normal_map_image(); |
| 705 | SkPixmap pm; |
| 706 | SkAssertResult(image->peekPixels(&pm)); |
| 707 | SkBitmap bmp; |
| 708 | bmp.allocPixels(image->imageInfo().makeAlphaType(kUnpremul_SkAlphaType)); |
| 709 | // Copy all pixels over, but set alpha to 0 |
| 710 | for (int y = 0; y < pm.height(); y++) { |
| 711 | for (int x = 0; x < pm.width(); x++) { |
| 712 | *bmp.getAddr32(x, y) = *pm.addr32(x, y) & 0x00FFFFFF; |
| 713 | } |
| 714 | } |
| 715 | return bmp.asImage(); |
| 716 | } |
| 717 | |
| 718 | static sk_sp<SkShader> normal_map_unpremul_image_shader() { |
Michael Ludwig | 2c49e60 | 2023-05-30 13:12:19 -0400 | [diff] [blame] | 719 | return normal_map_unpremul_image()->makeShader(SkFilterMode::kNearest); |
Brian Osman | 20c6a94 | 2021-11-29 12:27:00 -0500 | [diff] [blame] | 720 | } |
| 721 | |
| 722 | static sk_sp<SkShader> normal_map_raw_unpremul_image_shader() { |
Michael Ludwig | 2c49e60 | 2023-05-30 13:12:19 -0400 | [diff] [blame] | 723 | return normal_map_unpremul_image()->makeRawShader(SkFilterMode::kNearest); |
Brian Osman | d34b49f | 2021-10-18 14:07:43 -0400 | [diff] [blame] | 724 | } |
| 725 | |
| 726 | static sk_sp<SkShader> lit_shader(sk_sp<SkShader> normals) { |
Brian Osman | 2f2977e | 2021-12-07 16:05:39 -0500 | [diff] [blame] | 727 | // Simple N-dot-L against a fixed, directional light: |
Brian Osman | d34b49f | 2021-10-18 14:07:43 -0400 | [diff] [blame] | 728 | static const char* kSrc = R"( |
| 729 | uniform shader normals; |
| 730 | half4 main(vec2 p) { |
| 731 | vec3 n = normalize(normals.eval(p).xyz * 2 - 1); |
| 732 | vec3 l = normalize(vec3(1, -1, 1)); |
Brian Osman | f893df9 | 2021-11-09 10:10:45 -0500 | [diff] [blame] | 733 | return saturate(dot(n, l)).xxx1; |
Brian Osman | d34b49f | 2021-10-18 14:07:43 -0400 | [diff] [blame] | 734 | } |
| 735 | )"; |
| 736 | auto effect = SkRuntimeEffect::MakeForShader(SkString(kSrc)).effect; |
Brian Osman | cd189e8 | 2022-02-09 11:56:45 -0500 | [diff] [blame] | 737 | return effect->makeShader(nullptr, &normals, 1); |
Brian Osman | d34b49f | 2021-10-18 14:07:43 -0400 | [diff] [blame] | 738 | } |
| 739 | |
Brian Osman | 2f2977e | 2021-12-07 16:05:39 -0500 | [diff] [blame] | 740 | static sk_sp<SkShader> lit_shader_linear(sk_sp<SkShader> normals) { |
| 741 | // Simple N-dot-L against a fixed, directional light, done in linear space: |
| 742 | static const char* kSrc = R"( |
| 743 | uniform shader normals; |
| 744 | half4 main(vec2 p) { |
| 745 | vec3 n = normalize(normals.eval(p).xyz * 2 - 1); |
| 746 | vec3 l = normalize(vec3(1, -1, 1)); |
| 747 | return fromLinearSrgb(saturate(dot(n, l)).xxx).xxx1; |
| 748 | } |
| 749 | )"; |
| 750 | auto effect = SkRuntimeEffect::MakeForShader(SkString(kSrc)).effect; |
Brian Osman | cd189e8 | 2022-02-09 11:56:45 -0500 | [diff] [blame] | 751 | return effect->makeShader(nullptr, &normals, 1); |
Brian Osman | 2f2977e | 2021-12-07 16:05:39 -0500 | [diff] [blame] | 752 | } |
| 753 | |
Brian Osman | d34b49f | 2021-10-18 14:07:43 -0400 | [diff] [blame] | 754 | DEF_SIMPLE_GM(paint_alpha_normals_rt, canvas, 512,512) { |
| 755 | // Various draws, with non-opaque paint alpha. This demonstrates several issues around how |
| 756 | // paint alpha is applied differently on CPU (globally, after all shaders) and GPU (per shader, |
| 757 | // inconsistently). See: skbug.com/11942 |
| 758 | // |
| 759 | // When this works, it will be a demo of applying paint alpha to fade out a complex effect. |
| 760 | auto draw_shader = [=](int x, int y, sk_sp<SkShader> shader) { |
| 761 | SkPaint p; |
| 762 | p.setAlpha(164); |
| 763 | p.setShader(shader); |
| 764 | |
| 765 | canvas->save(); |
| 766 | canvas->translate(x, y); |
| 767 | canvas->clipRect({0, 0, 256, 256}); |
| 768 | canvas->drawPaint(p); |
| 769 | canvas->restore(); |
| 770 | }; |
| 771 | |
| 772 | draw_shader(0, 0, normal_map_shader()); |
| 773 | draw_shader(0, 256, normal_map_image_shader()); |
| 774 | |
| 775 | draw_shader(256, 0, lit_shader(normal_map_shader())); |
| 776 | draw_shader(256, 256, lit_shader(normal_map_image_shader())); |
| 777 | } |
Brian Osman | 20c6a94 | 2021-11-29 12:27:00 -0500 | [diff] [blame] | 778 | |
| 779 | DEF_SIMPLE_GM(raw_image_shader_normals_rt, canvas, 768, 512) { |
| 780 | // Demonstrates the utility of SkImage::makeRawShader, for non-color child shaders. |
| 781 | |
| 782 | // First, make an offscreen surface, so we can control the destination color space: |
| 783 | auto surfInfo = SkImageInfo::Make(512, 512, |
| 784 | kN32_SkColorType, |
| 785 | kPremul_SkAlphaType, |
| 786 | SkColorSpace::MakeSRGB()->makeColorSpin()); |
| 787 | auto surface = canvas->makeSurface(surfInfo); |
| 788 | if (!surface) { |
Kevin Lubick | 5c93acf | 2023-05-09 12:11:43 -0400 | [diff] [blame] | 789 | surface = SkSurfaces::Raster(surfInfo); |
Brian Osman | 20c6a94 | 2021-11-29 12:27:00 -0500 | [diff] [blame] | 790 | } |
| 791 | |
| 792 | auto draw_shader = [](int x, int y, sk_sp<SkShader> shader, SkCanvas* canvas) { |
| 793 | SkPaint p; |
| 794 | p.setShader(shader); |
| 795 | |
| 796 | canvas->save(); |
| 797 | canvas->translate(x, y); |
| 798 | canvas->clipRect({0, 0, 256, 256}); |
| 799 | canvas->drawPaint(p); |
| 800 | canvas->restore(); |
| 801 | }; |
| 802 | |
| 803 | sk_sp<SkShader> colorNormals = normal_map_image_shader(), |
| 804 | rawNormals = normal_map_raw_image_shader(); |
| 805 | |
| 806 | // Draw our normal map as colors (will be color-rotated), and raw (untransformed) |
| 807 | draw_shader(0, 0, colorNormals, surface->getCanvas()); |
| 808 | draw_shader(0, 256, rawNormals, surface->getCanvas()); |
| 809 | |
| 810 | // Now draw our lighting shader using the normal and raw versions of the normals as children. |
| 811 | // The top image will have the normals rotated (incorrectly), so the lighting is very dark. |
| 812 | draw_shader(256, 0, lit_shader(colorNormals), surface->getCanvas()); |
| 813 | draw_shader(256, 256, lit_shader(rawNormals), surface->getCanvas()); |
| 814 | |
| 815 | // Now draw the offscreen surface back to our original canvas. If we do this naively, the image |
| 816 | // will be un-transformed back to the canvas' color space. That will have the effect of undoing |
| 817 | // the color spin on the upper-left, and APPLYING a color-spin on the bottom left. To preserve |
| 818 | // the intent of this GM (and make it draw consistently whether or not the original surface has |
| 819 | // a color space attached), we reinterpret the offscreen image as being in sRGB: |
| 820 | canvas->drawImage( |
| 821 | surface->makeImageSnapshot()->reinterpretColorSpace(SkColorSpace::MakeSRGB()), 0, 0); |
| 822 | |
| 823 | // Finally, to demonstrate that raw unpremul image shaders don't premul, draw lighting two more |
| 824 | // times, with an unpremul normal map (containing ZERO in the alpha channel). THe top will |
| 825 | // premultiply the normals, resulting in totally dark lighting. The bottom will retain the RGB |
| 826 | // encoded normals, even with zero alpha: |
| 827 | draw_shader(512, 0, lit_shader(normal_map_unpremul_image_shader()), canvas); |
| 828 | draw_shader(512, 256, lit_shader(normal_map_raw_unpremul_image_shader()), canvas); |
| 829 | } |
Brian Osman | 2f2977e | 2021-12-07 16:05:39 -0500 | [diff] [blame] | 830 | |
| 831 | DEF_SIMPLE_GM(lit_shader_linear_rt, canvas, 512, 256) { |
| 832 | // First, make an offscreen surface, so we can control the destination color space: |
| 833 | auto surfInfo = SkImageInfo::Make(512, 256, |
| 834 | kN32_SkColorType, |
| 835 | kPremul_SkAlphaType, |
| 836 | SkColorSpace::MakeSRGB()); |
| 837 | auto surface = canvas->makeSurface(surfInfo); |
| 838 | if (!surface) { |
Kevin Lubick | 5c93acf | 2023-05-09 12:11:43 -0400 | [diff] [blame] | 839 | surface = SkSurfaces::Raster(surfInfo); |
Brian Osman | 2f2977e | 2021-12-07 16:05:39 -0500 | [diff] [blame] | 840 | } |
| 841 | |
| 842 | auto draw_shader = [](int x, int y, sk_sp<SkShader> shader, SkCanvas* canvas) { |
| 843 | SkPaint p; |
| 844 | p.setShader(shader); |
| 845 | |
| 846 | canvas->save(); |
| 847 | canvas->translate(x, y); |
| 848 | canvas->clipRect({0, 0, 256, 256}); |
| 849 | canvas->drawPaint(p); |
| 850 | canvas->restore(); |
| 851 | }; |
| 852 | |
| 853 | // We draw two lit spheres - one does math in the working space (so gamma-encoded). The second |
| 854 | // works in linear space, then converts to sRGB. This produces (more accurate) sharp falloff: |
| 855 | draw_shader(0, 0, lit_shader(normal_map_shader()), surface->getCanvas()); |
| 856 | draw_shader(256, 0, lit_shader_linear(normal_map_shader()), surface->getCanvas()); |
| 857 | |
| 858 | // Now draw the offscreen surface back to our original canvas: |
| 859 | canvas->drawImage(surface->makeImageSnapshot(), 0, 0); |
| 860 | } |
Brian Salomon | 544059c | 2022-07-29 12:55:47 -0400 | [diff] [blame] | 861 | |
| 862 | // skbug.com/13598 GPU was double applying the local matrix. |
| 863 | DEF_SIMPLE_GM(local_matrix_shader_rt, canvas, 256, 256) { |
| 864 | SkString passthrough(R"( |
| 865 | uniform shader s; |
| 866 | half4 main(float2 p) { return s.eval(p); } |
| 867 | )"); |
| 868 | auto [rte, error] = SkRuntimeEffect::MakeForShader(passthrough, {}); |
| 869 | if (!rte) { |
| 870 | SkDebugf("%s\n", error.c_str()); |
| 871 | return; |
| 872 | } |
| 873 | |
Kevin Lubick | 8b74188 | 2023-10-06 11:41:38 -0400 | [diff] [blame] | 874 | auto image = ToolUtils::GetResourceAsImage("images/mandrill_128.png"); |
Michael Ludwig | 2c49e60 | 2023-05-30 13:12:19 -0400 | [diff] [blame] | 875 | auto imgShader = image->makeShader(SkFilterMode::kNearest); |
Brian Salomon | 544059c | 2022-07-29 12:55:47 -0400 | [diff] [blame] | 876 | |
| 877 | auto r = SkRect::MakeWH(image->width(), image->height()); |
| 878 | |
| 879 | auto lm = SkMatrix::RotateDeg(90.f, {image->width()/2.f, image->height()/2.f}); |
| 880 | |
| 881 | SkPaint paint; |
| 882 | |
| 883 | // image |
| 884 | paint.setShader(imgShader); |
| 885 | canvas->drawRect(r, paint); |
| 886 | |
| 887 | // passthrough(image) |
| 888 | canvas->save(); |
| 889 | canvas->translate(image->width(), 0); |
| 890 | paint.setShader(rte->makeShader(nullptr, &imgShader, 1)); |
| 891 | canvas->drawRect(r, paint); |
| 892 | canvas->restore(); |
| 893 | |
| 894 | // localmatrix(image) |
| 895 | canvas->save(); |
| 896 | canvas->translate(0, image->height()); |
| 897 | paint.setShader(imgShader->makeWithLocalMatrix(lm)); |
| 898 | canvas->drawRect(r, paint); |
| 899 | canvas->restore(); |
| 900 | |
| 901 | // localmatrix(passthrough(image)) This was the bug. |
| 902 | canvas->save(); |
| 903 | canvas->translate(image->width(), image->height()); |
| 904 | paint.setShader(rte->makeShader(nullptr, &imgShader, 1)->makeWithLocalMatrix(lm)); |
| 905 | canvas->drawRect(r, paint); |
| 906 | canvas->restore(); |
| 907 | } |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 908 | |
Brian Osman | 4f26f22 | 2023-09-13 17:14:08 -0400 | [diff] [blame] | 909 | DEF_SIMPLE_GM(null_child_rt, canvas, 150, 100) { |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 910 | using ChildPtr = SkRuntimeEffect::ChildPtr; |
| 911 | |
| 912 | // Every swatch should evaluate to the same shade of purple. |
| 913 | // Paint with a shader evaluating a null shader. |
Brian Osman | 4f26f22 | 2023-09-13 17:14:08 -0400 | [diff] [blame] | 914 | // Point passed to eval() is ignored; transparent black is returned. |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 915 | { |
| 916 | const SkString kEvalShader{R"( |
| 917 | uniform shader s; |
Brian Osman | 4f26f22 | 2023-09-13 17:14:08 -0400 | [diff] [blame] | 918 | half4 main(float2 p) { return s.eval(p) + half4(0.5, 0, 0.5, 1); } |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 919 | )"}; |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 920 | auto [rtShader, error] = SkRuntimeEffect::MakeForShader(kEvalShader); |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 921 | SkASSERT(rtShader); |
| 922 | |
| 923 | SkPaint paint; |
| 924 | ChildPtr children[1] = {ChildPtr{sk_sp<SkShader>{nullptr}}}; |
| 925 | paint.setShader(rtShader->makeShader(/*uniforms=*/nullptr, children)); |
Brian Osman | 4f26f22 | 2023-09-13 17:14:08 -0400 | [diff] [blame] | 926 | paint.setColor(SkColorSetARGB(0xFF, 0x00, 0xFF, 0x00)); // green (ignored) |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 927 | canvas->drawRect({0, 0, 48, 48}, paint); |
| 928 | canvas->translate(50, 0); |
| 929 | } |
| 930 | // Paint with a shader evaluating a null color filter. |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 931 | // Color passed to eval() is returned; paint color is ignored. |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 932 | { |
| 933 | const SkString kEvalColorFilter{R"( |
| 934 | uniform colorFilter cf; |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 935 | half4 main(float2 p) { return cf.eval(half4(0.5, 0, 0.5, 1)); } |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 936 | )"}; |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 937 | auto [rtShader, error] = SkRuntimeEffect::MakeForShader(kEvalColorFilter); |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 938 | SkASSERT(rtShader); |
| 939 | |
| 940 | SkPaint paint; |
| 941 | ChildPtr children[1] = {ChildPtr{sk_sp<SkColorFilter>{nullptr}}}; |
| 942 | paint.setShader(rtShader->makeShader(/*uniforms=*/nullptr, children)); |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 943 | paint.setColor(SkColorSetARGB(0xFF, 0x00, 0x00, 0xFF)); // green (does not contribute) |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 944 | canvas->drawRect({0, 0, 48, 48}, paint); |
| 945 | canvas->translate(50, 0); |
| 946 | } |
| 947 | // Paint with a shader evaluating a null blender. |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 948 | // Colors passed to eval() are blended via src-over; paint color is ignored. |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 949 | { |
| 950 | const SkString kEvalBlender{R"( |
| 951 | uniform blender b; |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 952 | half4 main(float2 p) { return b.eval(half4(0.5, 0, 0, 0.5), half4(0, 0, 1, 1)); } |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 953 | )"}; |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 954 | auto [rtShader, error] = SkRuntimeEffect::MakeForShader(kEvalBlender); |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 955 | SkASSERT(rtShader); |
| 956 | |
| 957 | SkPaint paint; |
| 958 | ChildPtr children[1] = {ChildPtr{sk_sp<SkBlender>{nullptr}}}; |
| 959 | paint.setShader(rtShader->makeShader(/*uniforms=*/nullptr, children)); |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 960 | paint.setColor(SkColorSetARGB(0xFF, 0x00, 0x00, 0xFF)); // green (does not contribute) |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 961 | canvas->drawRect({0, 0, 48, 48}, paint); |
| 962 | canvas->translate(50, 0); |
| 963 | } |
| 964 | |
| 965 | canvas->translate(-150, 50); |
| 966 | |
| 967 | // Paint with a color filter evaluating a null shader. |
Brian Osman | 4f26f22 | 2023-09-13 17:14:08 -0400 | [diff] [blame] | 968 | // Point passed to eval() is ignored; transparent black is returned. |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 969 | { |
| 970 | const SkString kEvalShader{R"( |
| 971 | uniform shader s; |
Brian Osman | 4f26f22 | 2023-09-13 17:14:08 -0400 | [diff] [blame] | 972 | half4 main(half4 c) { return s.eval(float2(0)) + half4(0.5, 0, 0.5, 1); } |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 973 | )"}; |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 974 | auto [rtFilter, error] = SkRuntimeEffect::MakeForColorFilter(kEvalShader); |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 975 | SkASSERT(rtFilter); |
| 976 | |
| 977 | SkPaint paint; |
| 978 | ChildPtr children[1] = {ChildPtr{sk_sp<SkShader>{nullptr}}}; |
| 979 | paint.setColorFilter(rtFilter->makeColorFilter(/*uniforms=*/nullptr, children)); |
Brian Osman | 4f26f22 | 2023-09-13 17:14:08 -0400 | [diff] [blame] | 980 | paint.setColor(SkColorSetARGB(0xFF, 0x00, 0xFF, 0x00)); // green (ignored) |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 981 | canvas->drawRect({0, 0, 48, 48}, paint); |
| 982 | canvas->translate(50, 0); |
| 983 | } |
| 984 | // Paint with a color filter evaluating a null color filter. |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 985 | // Color passed to eval() is returned; paint color is ignored. |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 986 | { |
| 987 | const SkString kEvalColorFilter{R"( |
| 988 | uniform colorFilter cf; |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 989 | half4 main(half4 c) { return cf.eval(half4(0.5, 0, 0.5, 1)); } |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 990 | )"}; |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 991 | auto [rtFilter, error] = SkRuntimeEffect::MakeForColorFilter(kEvalColorFilter); |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 992 | SkASSERT(rtFilter); |
| 993 | |
| 994 | SkPaint paint; |
| 995 | ChildPtr children[1] = {ChildPtr{sk_sp<SkColorFilter>{nullptr}}}; |
| 996 | paint.setColorFilter(rtFilter->makeColorFilter(/*uniforms=*/nullptr, children)); |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 997 | paint.setColor(SkColorSetARGB(0xFF, 0x00, 0x00, 0xFF)); // green (does not contribute) |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 998 | canvas->drawRect({0, 0, 48, 48}, paint); |
| 999 | canvas->translate(50, 0); |
| 1000 | } |
| 1001 | // Paint with a color filter evaluating a null blender. |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 1002 | // Colors passed to eval() are blended via src-over; paint color is ignored. |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 1003 | { |
| 1004 | const SkString kEvalBlender{R"( |
| 1005 | uniform blender b; |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 1006 | half4 main(half4 c) { return b.eval(half4(0.5, 0, 0, 0.5), half4(0, 0, 1, 1)); } |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 1007 | )"}; |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 1008 | auto [rtFilter, error] = SkRuntimeEffect::MakeForColorFilter(kEvalBlender); |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 1009 | SkASSERT(rtFilter); |
| 1010 | |
| 1011 | SkPaint paint; |
| 1012 | ChildPtr children[1] = {ChildPtr{sk_sp<SkBlender>{nullptr}}}; |
| 1013 | paint.setColorFilter(rtFilter->makeColorFilter(/*uniforms=*/nullptr, children)); |
John Stiles | deac56e | 2022-09-13 11:07:14 -0400 | [diff] [blame] | 1014 | paint.setColor(SkColorSetARGB(0xFF, 0x00, 0x00, 0xFF)); // green (does not contribute) |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 1015 | canvas->drawRect({0, 0, 48, 48}, paint); |
| 1016 | canvas->translate(50, 0); |
| 1017 | } |
John Stiles | 402be96 | 2022-09-12 14:23:13 -0400 | [diff] [blame] | 1018 | } |
Brian Osman | 529fb1e | 2023-03-08 10:13:39 -0500 | [diff] [blame] | 1019 | |
| 1020 | DEF_SIMPLE_GM_CAN_FAIL(deferred_shader_rt, canvas, errorMsg, 150, 50) { |
| 1021 | // Skip this GM on recording devices. It actually works okay on serialize-8888, but pic-8888 |
John Stiles | 0627b5c | 2023-06-21 20:13:13 -0400 | [diff] [blame] | 1022 | // does not. Ultimately, behavior on CPU is potentially strange (especially with SkRP), because |
| 1023 | // SkRP will build the shader more than once per draw. |
Brian Osman | 529fb1e | 2023-03-08 10:13:39 -0500 | [diff] [blame] | 1024 | if (canvas->imageInfo().colorType() == kUnknown_SkColorType) { |
| 1025 | return skiagm::DrawResult::kSkip; |
| 1026 | } |
| 1027 | |
| 1028 | const SkString kShader{R"( |
| 1029 | uniform half4 color; |
| 1030 | half4 main(float2 p) { return color; } |
| 1031 | )"}; |
| 1032 | auto [effect, error] = SkRuntimeEffect::MakeForShader(kShader); |
| 1033 | SkASSERT(effect); |
| 1034 | |
| 1035 | SkColor4f color = SkColors::kRed; |
| 1036 | auto makeUniforms = [color](const SkRuntimeEffectPriv::UniformsCallbackContext&) mutable { |
| 1037 | auto result = SkData::MakeWithCopy(&color, sizeof(color)); |
| 1038 | color = {color.fB, color.fR, color.fG, color.fA}; |
| 1039 | return result; |
| 1040 | }; |
| 1041 | |
| 1042 | auto shader = |
| 1043 | SkRuntimeEffectPriv::MakeDeferredShader(effect.get(), makeUniforms, /*children=*/{}); |
| 1044 | SkASSERT(shader); |
| 1045 | |
| 1046 | SkPaint paint; |
| 1047 | paint.setShader(shader); |
| 1048 | |
| 1049 | for (int i = 0; i < 3; ++i) { |
| 1050 | canvas->drawRect({0, 0, 50, 50}, paint); |
| 1051 | canvas->translate(50, 0); |
| 1052 | } |
| 1053 | |
| 1054 | return skiagm::DrawResult::kOk; |
| 1055 | } |
Brian Osman | 048b59f | 2023-09-15 16:31:13 -0400 | [diff] [blame] | 1056 | |
| 1057 | sk_sp<SkShader> paint_color_shader() { |
| 1058 | SkBitmap bmp; |
| 1059 | bmp.allocPixels(SkImageInfo::Make(1, 1, kAlpha_8_SkColorType, kPremul_SkAlphaType)); |
| 1060 | bmp.eraseColor(SK_ColorWHITE); |
| 1061 | return bmp.makeShader(SkFilterMode::kNearest); |
| 1062 | } |
| 1063 | |
| 1064 | DEF_SIMPLE_GM_CAN_FAIL(alpha_image_shader_rt, canvas, errorMsg, 350, 50) { |
| 1065 | if (!canvas->getSurface()) { |
| 1066 | // The only backend that really fails is DDL (because the color filter fails to evaluate on |
| 1067 | // the CPU when we do paint optimization). We can't identify DDL separate from other |
| 1068 | // recording backends, so skip this GM for all of them: |
| 1069 | *errorMsg = "Not supported in recording/DDL mode"; |
| 1070 | return skiagm::DrawResult::kSkip; |
| 1071 | } |
| 1072 | |
| 1073 | // Skia typically applies the paint color (or input color, for more complex GPU-FP trees) |
| 1074 | // to alpha-only images. This is useful in trivial cases, but surprising and inconsistent in |
| 1075 | // more complex situations, especially when using SkSL. |
| 1076 | // |
| 1077 | // This GM checks that we suppress the paint-color tinting from SkSL, and always get {0,0,0,a}. |
| 1078 | auto checkerboard = ToolUtils::create_checkerboard_shader(SK_ColorBLACK, SK_ColorWHITE, 4); |
| 1079 | auto paint_shader = paint_color_shader(); |
| 1080 | SkRuntimeEffect::ChildPtr children[1] = { paint_shader }; |
| 1081 | |
| 1082 | SkPaint paint; |
| 1083 | paint.setColor({0.5f, 0, 0.5f, 1.0f}); |
| 1084 | |
| 1085 | auto rect = [&]() { |
| 1086 | canvas->drawRect({0, 0, 48, 48}, paint); |
| 1087 | canvas->translate(50, 0); |
| 1088 | }; |
| 1089 | |
| 1090 | // Two simple cases: just paint color, then the "paint color" shader. |
| 1091 | // These should both be PURPLE |
| 1092 | rect(); |
| 1093 | |
| 1094 | paint.setShader(paint_shader); |
| 1095 | rect(); |
| 1096 | |
| 1097 | // All remaining cases should be BLACK |
| 1098 | |
| 1099 | // Shader that evaluates the "paint color" shader. |
| 1100 | // For color-filter and blender, we test them with and without an actual SkShader on the paint. |
| 1101 | // These should all be BLACK |
| 1102 | paint.setShader( |
| 1103 | SkRuntimeEffect::MakeForShader(SkString("uniform shader s;" |
| 1104 | "half4 main(float2 p) { return s.eval(p); }")) |
| 1105 | .effect->makeShader(nullptr, children)); |
| 1106 | rect(); |
| 1107 | |
| 1108 | // Color-filter that evaluates the "paint color" shader, with and without a shader on the paint |
| 1109 | paint.setShader(nullptr); |
| 1110 | paint.setColorFilter(SkRuntimeEffect::MakeForColorFilter( |
| 1111 | SkString("uniform shader s;" |
| 1112 | "half4 main(half4 color) { return s.eval(float2(0)); }")) |
| 1113 | .effect->makeColorFilter(nullptr, children)); |
| 1114 | rect(); |
| 1115 | |
| 1116 | paint.setShader(checkerboard); |
| 1117 | rect(); |
| 1118 | |
| 1119 | // Blender that evaluates the "paint color" shader, with and without a shader on the paint |
| 1120 | paint.setShader(nullptr); |
| 1121 | paint.setColorFilter(nullptr); |
| 1122 | paint.setBlender( |
| 1123 | SkRuntimeEffect::MakeForBlender( |
| 1124 | SkString("uniform shader s;" |
| 1125 | "half4 main(half4 src, half4 dst) { return s.eval(float2(0)); }")) |
| 1126 | .effect->makeBlender(nullptr, children)); |
| 1127 | rect(); |
| 1128 | |
| 1129 | paint.setShader(checkerboard); |
| 1130 | rect(); |
| 1131 | |
| 1132 | return skiagm::DrawResult::kOk; |
| 1133 | } |