blob: 8abddb87f9d119a04e9dcf1b408adb12988713bf [file] [log] [blame]
Romain Guybd6b79b2010-06-26 00:13:53 -07001SHADER_SOURCE(gDrawTextureVertexShader,
2
3attribute vec4 position;
4attribute vec2 texCoords;
Romain Guybd6b79b2010-06-26 00:13:53 -07005
6uniform mat4 projection;
7uniform mat4 modelView;
8uniform mat4 transform;
9
Romain Guybd6b79b2010-06-26 00:13:53 -070010varying vec2 outTexCoords;
11
12void main(void) {
Romain Guybd6b79b2010-06-26 00:13:53 -070013 outTexCoords = texCoords;
14 gl_Position = projection * transform * modelView * position;
15}
16
17);