blob: 62b5b46354facc48dcd40eccca4c51aa28de75ab [file] [log] [blame]
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -07001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <GLES2/gl2.h>
18#include <GLES2/gl2ext.h>
19
20#include <rs_hal.h>
21#include <rsContext.h>
22#include <rsProgram.h>
23
Alex Sakhartchouk43850542011-05-05 16:56:27 -070024#include "rsdCore.h"
Jason Sams7e8aae72011-05-26 16:33:01 -070025#include "rsdAllocation.h"
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070026#include "rsdShader.h"
27#include "rsdShaderCache.h"
28
29using namespace android;
30using namespace android::renderscript;
31
32RsdShader::RsdShader(const Program *p, uint32_t type,
33 const char * shaderText, uint32_t shaderLength) {
34
35 mUserShader.setTo(shaderText, shaderLength);
36 mRSProgram = p;
37 mType = type;
38 initMemberVars();
39 initAttribAndUniformArray();
40 init();
41}
42
43RsdShader::~RsdShader() {
44 if (mShaderID) {
45 glDeleteShader(mShaderID);
46 }
47
48 delete[] mAttribNames;
49 delete[] mUniformNames;
50 delete[] mUniformArraySizes;
Alex Sakhartchoukbbc41c02011-08-05 15:27:25 -070051 delete[] mTextureTargets;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070052}
53
54void RsdShader::initMemberVars() {
55 mDirty = true;
56 mShaderID = 0;
57 mAttribCount = 0;
58 mUniformCount = 0;
59
60 mAttribNames = NULL;
61 mUniformNames = NULL;
62 mUniformArraySizes = NULL;
Alex Sakhartchoukbbc41c02011-08-05 15:27:25 -070063 mTextureTargets = NULL;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070064
65 mIsValid = false;
66}
67
68void RsdShader::init() {
69 uint32_t attribCount = 0;
70 uint32_t uniformCount = 0;
71 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
Alex Sakhartchouk5ef2f532011-10-18 10:54:29 -070072 initAddUserElement(mRSProgram->mHal.state.inputElements[ct], mAttribNames, NULL, &attribCount, RS_SHADER_ATTR);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070073 }
74 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
75 initAddUserElement(mRSProgram->mHal.state.constantTypes[ct]->getElement(), mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI);
76 }
77
78 mTextureUniformIndexStart = uniformCount;
79 char buf[256];
80 for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) {
81 snprintf(buf, sizeof(buf), "UNI_Tex%i", ct);
82 mUniformNames[uniformCount].setTo(buf);
83 mUniformArraySizes[uniformCount] = 1;
84 uniformCount++;
85 }
Alex Sakhartchoukbbc41c02011-08-05 15:27:25 -070086
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070087}
88
89String8 RsdShader::getGLSLInputString() const {
90 String8 s;
91 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
Alex Sakhartchouk5ef2f532011-10-18 10:54:29 -070092 const Element *e = mRSProgram->mHal.state.inputElements[ct];
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070093 for (uint32_t field=0; field < e->getFieldCount(); field++) {
94 const Element *f = e->getField(field);
95
96 // Cannot be complex
97 rsAssert(!f->getFieldCount());
98 switch (f->getComponent().getVectorSize()) {
99 case 1: s.append("attribute float ATTRIB_"); break;
100 case 2: s.append("attribute vec2 ATTRIB_"); break;
101 case 3: s.append("attribute vec3 ATTRIB_"); break;
102 case 4: s.append("attribute vec4 ATTRIB_"); break;
103 default:
104 rsAssert(0);
105 }
106
107 s.append(e->getFieldName(field));
108 s.append(";\n");
109 }
110 }
111 return s;
112}
113
114void RsdShader::appendAttributes() {
115 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
Alex Sakhartchouk5ef2f532011-10-18 10:54:29 -0700116 const Element *e = mRSProgram->mHal.state.inputElements[ct];
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700117 for (uint32_t field=0; field < e->getFieldCount(); field++) {
118 const Element *f = e->getField(field);
119 const char *fn = e->getFieldName(field);
120
121 if (fn[0] == '#') {
122 continue;
123 }
124
125 // Cannot be complex
126 rsAssert(!f->getFieldCount());
127 switch (f->getComponent().getVectorSize()) {
128 case 1: mShader.append("attribute float ATTRIB_"); break;
129 case 2: mShader.append("attribute vec2 ATTRIB_"); break;
130 case 3: mShader.append("attribute vec3 ATTRIB_"); break;
131 case 4: mShader.append("attribute vec4 ATTRIB_"); break;
132 default:
133 rsAssert(0);
134 }
135
136 mShader.append(fn);
137 mShader.append(";\n");
138 }
139 }
140}
141
142void RsdShader::appendTextures() {
143 char buf[256];
144 for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) {
145 if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
146 snprintf(buf, sizeof(buf), "uniform sampler2D UNI_Tex%i;\n", ct);
Alex Sakhartchoukbbc41c02011-08-05 15:27:25 -0700147 mTextureTargets[ct] = GL_TEXTURE_2D;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700148 } else {
149 snprintf(buf, sizeof(buf), "uniform samplerCube UNI_Tex%i;\n", ct);
Alex Sakhartchoukbbc41c02011-08-05 15:27:25 -0700150 mTextureTargets[ct] = GL_TEXTURE_CUBE_MAP;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700151 }
152 mShader.append(buf);
153 }
154}
155
156bool RsdShader::createShader() {
157
158 if (mType == GL_FRAGMENT_SHADER) {
159 mShader.append("precision mediump float;\n");
160 }
161 appendUserConstants();
162 appendAttributes();
163 appendTextures();
164
165 mShader.append(mUserShader);
166
167 return true;
168}
169
170bool RsdShader::loadShader(const Context *rsc) {
171 mShaderID = glCreateShader(mType);
172 rsAssert(mShaderID);
173
174 if (rsc->props.mLogShaders) {
Steve Block71f2cf12011-10-20 11:56:00 +0100175 ALOGV("Loading shader type %x, ID %i", mType, mShaderID);
176 ALOGV("%s", mShader.string());
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700177 }
178
179 if (mShaderID) {
180 const char * ss = mShader.string();
Jason Sams5316b9e2011-09-13 15:41:01 -0700181 RSD_CALL_GL(glShaderSource, mShaderID, 1, &ss, NULL);
182 RSD_CALL_GL(glCompileShader, mShaderID);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700183
184 GLint compiled = 0;
Jason Sams5316b9e2011-09-13 15:41:01 -0700185 RSD_CALL_GL(glGetShaderiv, mShaderID, GL_COMPILE_STATUS, &compiled);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700186 if (!compiled) {
187 GLint infoLen = 0;
Jason Sams5316b9e2011-09-13 15:41:01 -0700188 RSD_CALL_GL(glGetShaderiv, mShaderID, GL_INFO_LOG_LENGTH, &infoLen);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700189 if (infoLen) {
190 char* buf = (char*) malloc(infoLen);
191 if (buf) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700192 RSD_CALL_GL(glGetShaderInfoLog, mShaderID, infoLen, NULL, buf);
Alex Sakhartchouk257e8a92012-02-07 18:06:13 -0800193 rsc->setError(RS_ERROR_FATAL_PROGRAM_LINK, buf);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700194 free(buf);
195 }
Jason Sams5316b9e2011-09-13 15:41:01 -0700196 RSD_CALL_GL(glDeleteShader, mShaderID);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700197 mShaderID = 0;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700198 return false;
199 }
200 }
201 }
202
203 if (rsc->props.mLogShaders) {
Steve Block71f2cf12011-10-20 11:56:00 +0100204 ALOGV("--Shader load result %x ", glGetError());
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700205 }
206 mIsValid = true;
207 return true;
208}
209
210void RsdShader::appendUserConstants() {
211 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
212 const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
213 for (uint32_t field=0; field < e->getFieldCount(); field++) {
214 const Element *f = e->getField(field);
215 const char *fn = e->getFieldName(field);
216
217 if (fn[0] == '#') {
218 continue;
219 }
220
221 // Cannot be complex
222 rsAssert(!f->getFieldCount());
223 if (f->getType() == RS_TYPE_MATRIX_4X4) {
224 mShader.append("uniform mat4 UNI_");
225 } else if (f->getType() == RS_TYPE_MATRIX_3X3) {
226 mShader.append("uniform mat3 UNI_");
227 } else if (f->getType() == RS_TYPE_MATRIX_2X2) {
228 mShader.append("uniform mat2 UNI_");
229 } else {
230 switch (f->getComponent().getVectorSize()) {
231 case 1: mShader.append("uniform float UNI_"); break;
232 case 2: mShader.append("uniform vec2 UNI_"); break;
233 case 3: mShader.append("uniform vec3 UNI_"); break;
234 case 4: mShader.append("uniform vec4 UNI_"); break;
235 default:
236 rsAssert(0);
237 }
238 }
239
240 mShader.append(fn);
241 if (e->getFieldArraySize(field) > 1) {
242 mShader.appendFormat("[%d]", e->getFieldArraySize(field));
243 }
244 mShader.append(";\n");
245 }
246 }
247}
248
249void RsdShader::logUniform(const Element *field, const float *fd, uint32_t arraySize ) {
250 RsDataType dataType = field->getType();
251 uint32_t elementSize = field->getSizeBytes() / sizeof(float);
252 for (uint32_t i = 0; i < arraySize; i ++) {
253 if (arraySize > 1) {
Steve Block71f2cf12011-10-20 11:56:00 +0100254 ALOGV("Array Element [%u]", i);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700255 }
256 if (dataType == RS_TYPE_MATRIX_4X4) {
Steve Block71f2cf12011-10-20 11:56:00 +0100257 ALOGV("Matrix4x4");
258 ALOGV("{%f, %f, %f, %f", fd[0], fd[4], fd[8], fd[12]);
259 ALOGV(" %f, %f, %f, %f", fd[1], fd[5], fd[9], fd[13]);
260 ALOGV(" %f, %f, %f, %f", fd[2], fd[6], fd[10], fd[14]);
261 ALOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700262 } else if (dataType == RS_TYPE_MATRIX_3X3) {
Steve Block71f2cf12011-10-20 11:56:00 +0100263 ALOGV("Matrix3x3");
264 ALOGV("{%f, %f, %f", fd[0], fd[3], fd[6]);
265 ALOGV(" %f, %f, %f", fd[1], fd[4], fd[7]);
266 ALOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700267 } else if (dataType == RS_TYPE_MATRIX_2X2) {
Steve Block71f2cf12011-10-20 11:56:00 +0100268 ALOGV("Matrix2x2");
269 ALOGV("{%f, %f", fd[0], fd[2]);
270 ALOGV(" %f, %f}", fd[1], fd[3]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700271 } else {
272 switch (field->getComponent().getVectorSize()) {
273 case 1:
Steve Block71f2cf12011-10-20 11:56:00 +0100274 ALOGV("Uniform 1 = %f", fd[0]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700275 break;
276 case 2:
Steve Block71f2cf12011-10-20 11:56:00 +0100277 ALOGV("Uniform 2 = %f %f", fd[0], fd[1]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700278 break;
279 case 3:
Steve Block71f2cf12011-10-20 11:56:00 +0100280 ALOGV("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700281 break;
282 case 4:
Steve Block71f2cf12011-10-20 11:56:00 +0100283 ALOGV("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700284 break;
285 default:
286 rsAssert(0);
287 }
288 }
Steve Block3762c312012-01-06 19:20:56 +0000289 ALOGE("Element size %u data=%p", elementSize, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700290 fd += elementSize;
Steve Block3762c312012-01-06 19:20:56 +0000291 ALOGE("New data=%p", fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700292 }
293}
294
295void RsdShader::setUniform(const Context *rsc, const Element *field, const float *fd,
296 int32_t slot, uint32_t arraySize ) {
297 RsDataType dataType = field->getType();
298 if (dataType == RS_TYPE_MATRIX_4X4) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700299 RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700300 } else if (dataType == RS_TYPE_MATRIX_3X3) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700301 RSD_CALL_GL(glUniformMatrix3fv, slot, arraySize, GL_FALSE, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700302 } else if (dataType == RS_TYPE_MATRIX_2X2) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700303 RSD_CALL_GL(glUniformMatrix2fv, slot, arraySize, GL_FALSE, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700304 } else {
305 switch (field->getComponent().getVectorSize()) {
306 case 1:
Jason Sams5316b9e2011-09-13 15:41:01 -0700307 RSD_CALL_GL(glUniform1fv, slot, arraySize, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700308 break;
309 case 2:
Jason Sams5316b9e2011-09-13 15:41:01 -0700310 RSD_CALL_GL(glUniform2fv, slot, arraySize, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700311 break;
312 case 3:
Jason Sams5316b9e2011-09-13 15:41:01 -0700313 RSD_CALL_GL(glUniform3fv, slot, arraySize, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700314 break;
315 case 4:
Jason Sams5316b9e2011-09-13 15:41:01 -0700316 RSD_CALL_GL(glUniform4fv, slot, arraySize, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700317 break;
318 default:
319 rsAssert(0);
320 }
321 }
322}
323
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700324void RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocation *tex) {
325 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
326
327 GLenum trans[] = {
328 GL_NEAREST, //RS_SAMPLER_NEAREST,
329 GL_LINEAR, //RS_SAMPLER_LINEAR,
330 GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
331 GL_REPEAT, //RS_SAMPLER_WRAP,
332 GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
333 GL_LINEAR_MIPMAP_NEAREST, //RS_SAMPLER_LINEAR_MIP_NEAREST
334 };
335
336 GLenum transNP[] = {
337 GL_NEAREST, //RS_SAMPLER_NEAREST,
338 GL_LINEAR, //RS_SAMPLER_LINEAR,
339 GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
340 GL_CLAMP_TO_EDGE, //RS_SAMPLER_WRAP,
341 GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
342 GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_NEAREST,
343 };
344
345 // This tells us the correct texture type
Jason Sams7e8aae72011-05-26 16:33:01 -0700346 DrvAllocation *drvTex = (DrvAllocation *)tex->mHal.drv;
347 const GLenum target = drvTex->glTarget;
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700348
349 if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) {
350 if (tex->getHasGraphicsMipmaps() &&
Mathias Agopiandfbcee62012-01-29 22:20:50 -0800351 (dc->gl.gl.NV_texture_npot_2D_mipmap || dc->gl.gl.IMG_texture_npot)) {
352 if (dc->gl.gl.NV_texture_npot_2D_mipmap) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700353 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
354 trans[s->mHal.state.minFilter]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700355 } else {
356 switch (trans[s->mHal.state.minFilter]) {
357 case GL_LINEAR_MIPMAP_LINEAR:
Jason Sams5316b9e2011-09-13 15:41:01 -0700358 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
359 GL_LINEAR_MIPMAP_NEAREST);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700360 break;
361 default:
Jason Sams5316b9e2011-09-13 15:41:01 -0700362 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
363 trans[s->mHal.state.minFilter]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700364 break;
365 }
366 }
367 } else {
Jason Sams5316b9e2011-09-13 15:41:01 -0700368 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
369 transNP[s->mHal.state.minFilter]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700370 }
Jason Sams5316b9e2011-09-13 15:41:01 -0700371 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER,
372 transNP[s->mHal.state.magFilter]);
373 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, transNP[s->mHal.state.wrapS]);
374 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, transNP[s->mHal.state.wrapT]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700375 } else {
376 if (tex->getHasGraphicsMipmaps()) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700377 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
378 trans[s->mHal.state.minFilter]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700379 } else {
Jason Sams5316b9e2011-09-13 15:41:01 -0700380 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
381 transNP[s->mHal.state.minFilter]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700382 }
Jason Sams5316b9e2011-09-13 15:41:01 -0700383 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER, trans[s->mHal.state.magFilter]);
384 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, trans[s->mHal.state.wrapS]);
385 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, trans[s->mHal.state.wrapT]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700386 }
387
388 float anisoValue = rsMin(dc->gl.gl.EXT_texture_max_aniso, s->mHal.state.aniso);
389 if (dc->gl.gl.EXT_texture_max_aniso > 1.0f) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700390 RSD_CALL_GL(glTexParameterf, target, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700391 }
392
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700393 rsdGLCheckError(rsc, "Sampler::setup tex env");
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700394}
395
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700396void RsdShader::setupTextures(const Context *rsc, RsdShaderCache *sc) {
397 if (mRSProgram->mHal.state.texturesCount == 0) {
398 return;
399 }
400
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700401 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
402
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700403 uint32_t numTexturesToBind = mRSProgram->mHal.state.texturesCount;
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700404 uint32_t numTexturesAvailable = dc->gl.gl.maxFragmentTextureImageUnits;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700405 if (numTexturesToBind >= numTexturesAvailable) {
Steve Block3762c312012-01-06 19:20:56 +0000406 ALOGE("Attempting to bind %u textures on shader id %u, but only %u are available",
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700407 mRSProgram->mHal.state.texturesCount, (uint32_t)this, numTexturesAvailable);
408 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available");
409 numTexturesToBind = numTexturesAvailable;
410 }
411
412 for (uint32_t ct=0; ct < numTexturesToBind; ct++) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700413 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct);
414 RSD_CALL_GL(glUniform1i, sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct);
Alex Sakhartchoukbbc41c02011-08-05 15:27:25 -0700415
Alex Sakhartchouk5ef2f532011-10-18 10:54:29 -0700416 if (!mRSProgram->mHal.state.textures[ct]) {
Alex Sakhartchoukbbc41c02011-08-05 15:27:25 -0700417 // if nothing is bound, reset to default GL texture
Jason Sams5316b9e2011-09-13 15:41:01 -0700418 RSD_CALL_GL(glBindTexture, mTextureTargets[ct], 0);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700419 continue;
420 }
421
Jason Sams7e8aae72011-05-26 16:33:01 -0700422 DrvAllocation *drvTex = (DrvAllocation *)mRSProgram->mHal.state.textures[ct]->mHal.drv;
423 if (drvTex->glTarget != GL_TEXTURE_2D && drvTex->glTarget != GL_TEXTURE_CUBE_MAP) {
Steve Block3762c312012-01-06 19:20:56 +0000424 ALOGE("Attempting to bind unknown texture to shader id %u, texture unit %u", (uint)this, ct);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700425 rsc->setError(RS_ERROR_BAD_SHADER, "Non-texture allocation bound to a shader");
426 }
Jason Sams5316b9e2011-09-13 15:41:01 -0700427 RSD_CALL_GL(glBindTexture, drvTex->glTarget, drvTex->textureID);
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700428 rsdGLCheckError(rsc, "ProgramFragment::setup tex bind");
Alex Sakhartchouk5ef2f532011-10-18 10:54:29 -0700429 if (mRSProgram->mHal.state.samplers[ct]) {
430 setupSampler(rsc, mRSProgram->mHal.state.samplers[ct],
431 mRSProgram->mHal.state.textures[ct]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700432 } else {
Jason Sams5316b9e2011-09-13 15:41:01 -0700433 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
434 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
435 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
436 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700437 rsdGLCheckError(rsc, "ProgramFragment::setup tex env");
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700438 }
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700439 rsdGLCheckError(rsc, "ProgramFragment::setup uniforms");
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700440 }
441
Jason Sams5316b9e2011-09-13 15:41:01 -0700442 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700443 mDirty = false;
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700444 rsdGLCheckError(rsc, "ProgramFragment::setup");
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700445}
446
447void RsdShader::setupUserConstants(const Context *rsc, RsdShaderCache *sc, bool isFragment) {
448 uint32_t uidx = 0;
449 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
Alex Sakhartchouk5ef2f532011-10-18 10:54:29 -0700450 Allocation *alloc = mRSProgram->mHal.state.constants[ct];
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700451 if (!alloc) {
Steve Block3762c312012-01-06 19:20:56 +0000452 ALOGE("Attempting to set constants on shader id %u, but alloc at slot %u is not set",
Jason Sams5316b9e2011-09-13 15:41:01 -0700453 (uint32_t)this, ct);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700454 rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound");
455 continue;
456 }
457
458 const uint8_t *data = static_cast<const uint8_t *>(alloc->getPtr());
459 const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
460 for (uint32_t field=0; field < e->getFieldCount(); field++) {
461 const Element *f = e->getField(field);
462 const char *fieldName = e->getFieldName(field);
463 // If this field is padding, skip it
464 if (fieldName[0] == '#') {
465 continue;
466 }
467
468 uint32_t offset = e->getFieldOffsetBytes(field);
469 const float *fd = reinterpret_cast<const float *>(&data[offset]);
470
471 int32_t slot = -1;
472 uint32_t arraySize = 1;
473 if (!isFragment) {
474 slot = sc->vtxUniformSlot(uidx);
475 arraySize = sc->vtxUniformSize(uidx);
476 } else {
477 slot = sc->fragUniformSlot(uidx);
478 arraySize = sc->fragUniformSize(uidx);
479 }
480 if (rsc->props.mLogShadersUniforms) {
Steve Block71f2cf12011-10-20 11:56:00 +0100481 ALOGV("Uniform slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s",
Jason Sams5316b9e2011-09-13 15:41:01 -0700482 slot, offset, ct, field, uidx, fieldName);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700483 }
484 uidx ++;
485 if (slot < 0) {
486 continue;
487 }
488
489 if (rsc->props.mLogShadersUniforms) {
490 logUniform(f, fd, arraySize);
491 }
492 setUniform(rsc, f, fd, slot, arraySize);
493 }
494 }
495}
496
497void RsdShader::setup(const android::renderscript::Context *rsc, RsdShaderCache *sc) {
498
499 setupUserConstants(rsc, sc, mType == GL_FRAGMENT_SHADER);
500 setupTextures(rsc, sc);
501}
502
503void RsdShader::initAttribAndUniformArray() {
504 mAttribCount = 0;
505 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
Alex Sakhartchouk5ef2f532011-10-18 10:54:29 -0700506 const Element *elem = mRSProgram->mHal.state.inputElements[ct];
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700507 for (uint32_t field=0; field < elem->getFieldCount(); field++) {
508 if (elem->getFieldName(field)[0] != '#') {
509 mAttribCount ++;
510 }
511 }
512 }
513
514 mUniformCount = 0;
515 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
516 const Element *elem = mRSProgram->mHal.state.constantTypes[ct]->getElement();
517
518 for (uint32_t field=0; field < elem->getFieldCount(); field++) {
519 if (elem->getFieldName(field)[0] != '#') {
520 mUniformCount ++;
521 }
522 }
523 }
524 mUniformCount += mRSProgram->mHal.state.texturesCount;
525
526 if (mAttribCount) {
527 mAttribNames = new String8[mAttribCount];
528 }
529 if (mUniformCount) {
530 mUniformNames = new String8[mUniformCount];
531 mUniformArraySizes = new uint32_t[mUniformCount];
532 }
Alex Sakhartchoukbbc41c02011-08-05 15:27:25 -0700533
534 mTextureCount = mRSProgram->mHal.state.texturesCount;
535 if (mTextureCount) {
536 mTextureTargets = new uint32_t[mTextureCount];
537 }
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700538}
539
Jason Sams5316b9e2011-09-13 15:41:01 -0700540void RsdShader::initAddUserElement(const Element *e, String8 *names, uint32_t *arrayLengths,
541 uint32_t *count, const char *prefix) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700542 rsAssert(e->getFieldCount());
543 for (uint32_t ct=0; ct < e->getFieldCount(); ct++) {
544 const Element *ce = e->getField(ct);
545 if (ce->getFieldCount()) {
546 initAddUserElement(ce, names, arrayLengths, count, prefix);
547 } else if (e->getFieldName(ct)[0] != '#') {
548 String8 tmp(prefix);
549 tmp.append(e->getFieldName(ct));
550 names[*count].setTo(tmp.string());
551 if (arrayLengths) {
552 arrayLengths[*count] = e->getFieldArraySize(ct);
553 }
554 (*count)++;
555 }
556 }
557}