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Jason Samsd19f10d2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rsContext.h"
18#include "rsProgramFragment.h"
19
Jason Sams4b962e52009-06-22 17:15:15 -070020#include <GLES/gl.h>
21#include <GLES/glext.h>
Jason Samsbb51c402009-11-25 13:22:07 -080022#include <GLES2/gl2.h>
23#include <GLES2/gl2ext.h>
Jason Sams4b962e52009-06-22 17:15:15 -070024
Jason Samsd19f10d2009-05-22 14:03:28 -070025using namespace android;
26using namespace android::renderscript;
27
28
Jason Samsa9e7a052009-09-25 14:51:22 -070029ProgramFragment::ProgramFragment(Context *rsc, Element *in, Element *out, bool pointSpriteEnable) :
30 Program(rsc, in, out)
Jason Samsd19f10d2009-05-22 14:03:28 -070031{
Jason Sams61f08d62009-09-25 16:37:33 -070032 mAllocFile = __FILE__;
33 mAllocLine = __LINE__;
Jason Samsd19f10d2009-05-22 14:03:28 -070034 for (uint32_t ct=0; ct < MAX_TEXTURE; ct++) {
35 mEnvModes[ct] = RS_TEX_ENV_MODE_REPLACE;
36 mTextureDimensions[ct] = 2;
37 }
38 mTextureEnableMask = 0;
Jason Sams25ffcdc2009-08-20 16:10:36 -070039 mPointSpriteEnable = pointSpriteEnable;
Jason Sams4244afa2009-07-02 15:09:27 -070040 mEnvModes[1] = RS_TEX_ENV_MODE_DECAL;
Jason Samsd19f10d2009-05-22 14:03:28 -070041}
42
43ProgramFragment::~ProgramFragment()
44{
45}
46
Jason Samsb13ada52009-08-25 11:34:49 -070047void ProgramFragment::setupGL(const Context *rsc, ProgramFragmentState *state)
Jason Samsd19f10d2009-05-22 14:03:28 -070048{
Jason Sams9bee51c2009-08-05 13:57:03 -070049 if ((state->mLast.get() == this) && !mDirty) {
50 return;
51 }
52 state->mLast.set(this);
53
Jason Samsd19f10d2009-05-22 14:03:28 -070054 for (uint32_t ct=0; ct < MAX_TEXTURE; ct++) {
55 glActiveTexture(GL_TEXTURE0 + ct);
Jason Sams4244afa2009-07-02 15:09:27 -070056 if (!(mTextureEnableMask & (1 << ct)) || !mTextures[ct].get()) {
Jason Samsd19f10d2009-05-22 14:03:28 -070057 glDisable(GL_TEXTURE_2D);
58 continue;
59 }
60
61 glEnable(GL_TEXTURE_2D);
Jason Samsb13ada52009-08-25 11:34:49 -070062 if (rsc->checkVersion1_1()) {
Romain Guy2d496bf2009-09-04 17:55:41 -070063 if (mPointSpriteEnable) {
64 glEnable(GL_POINT_SPRITE_OES);
65 } else {
66 glDisable(GL_POINT_SPRITE_OES);
67 }
Jason Samsb13ada52009-08-25 11:34:49 -070068 glTexEnvi(GL_POINT_SPRITE_OES, GL_COORD_REPLACE_OES, mPointSpriteEnable);
69 }
Jason Samsd19f10d2009-05-22 14:03:28 -070070 glBindTexture(GL_TEXTURE_2D, mTextures[ct]->getTextureID());
71
72 switch(mEnvModes[ct]) {
73 case RS_TEX_ENV_MODE_REPLACE:
Jason Sams4244afa2009-07-02 15:09:27 -070074 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
Jason Samsd19f10d2009-05-22 14:03:28 -070075 break;
76 case RS_TEX_ENV_MODE_MODULATE:
Jason Sams4244afa2009-07-02 15:09:27 -070077 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
Jason Samsd19f10d2009-05-22 14:03:28 -070078 break;
79 case RS_TEX_ENV_MODE_DECAL:
Jason Sams4244afa2009-07-02 15:09:27 -070080 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
Jason Samsd19f10d2009-05-22 14:03:28 -070081 break;
82 }
83
Jason Sams02fb2cb2009-05-28 15:37:57 -070084 if (mSamplers[ct].get()) {
85 mSamplers[ct]->setupGL();
86 } else {
Jason Samsfe08d992009-05-27 14:45:32 -070087 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
88 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
Jason Sams4244afa2009-07-02 15:09:27 -070089 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
Jason Samsfe08d992009-05-27 14:45:32 -070090 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Jason Sams02fb2cb2009-05-28 15:37:57 -070091 }
Jason Sams4244afa2009-07-02 15:09:27 -070092
93 // Gross hack.
94 if (ct == 2) {
95 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
96
97 glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_ADD);
98 glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_RGB, GL_PREVIOUS);
99 glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_RGB, GL_TEXTURE);
100 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
101 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR);
102
103 glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_ADD);
104 glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_PREVIOUS);
105 glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE);
106 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
107 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
108 }
Jason Samsd19f10d2009-05-22 14:03:28 -0700109 }
110 glActiveTexture(GL_TEXTURE0);
Jason Sams9bee51c2009-08-05 13:57:03 -0700111 mDirty = false;
Jason Samsd19f10d2009-05-22 14:03:28 -0700112}
113
Jason Samsbb51c402009-11-25 13:22:07 -0800114void ProgramFragment::setupGL2(const Context *rsc, ProgramFragmentState *state, ShaderCache *sc)
115{
116 //LOGE("sgl2 frag1 %x", glGetError());
117 if ((state->mLast.get() == this) && !mDirty) {
118 //return;
119 }
120 state->mLast.set(this);
121
122 for (uint32_t ct=0; ct < MAX_TEXTURE; ct++) {
123 glActiveTexture(GL_TEXTURE0 + ct);
124 if (!(mTextureEnableMask & (1 << ct)) || !mTextures[ct].get()) {
125 glDisable(GL_TEXTURE_2D);
126 continue;
127 }
128
129 glBindTexture(GL_TEXTURE_2D, mTextures[ct]->getTextureID());
130 if (mSamplers[ct].get()) {
131 mSamplers[ct]->setupGL();
132 } else {
133 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
134 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
135 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
136 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
137 }
138
139 glEnable(GL_TEXTURE_2D);
140 glUniform1i(sc->fragUniformSlot(ct), ct);
141 }
142
143 glActiveTexture(GL_TEXTURE0);
144 mDirty = false;
145
146 //LOGE("sgl2 frag2 %x", glGetError());
147}
148
149void ProgramFragment::loadShader() {
150 Program::loadShader(GL_FRAGMENT_SHADER);
151}
152
153void ProgramFragment::createShader()
154{
155 mShader.setTo("precision mediump float;\n");
156 mShader.append("varying vec4 varColor;\n");
157 mShader.append("varying vec4 varTex0;\n");
158
159 uint32_t mask = mTextureEnableMask;
160 uint32_t texNum = 0;
161 while (mask) {
162 if (mask & 1) {
163 char buf[64];
164 mShader.append("uniform sampler2D uni_Tex");
165 sprintf(buf, "%i", texNum);
166 mShader.append(buf);
167 mShader.append(";\n");
168 }
169 mask >>= 1;
170 texNum++;
171 }
172
173
174 mShader.append("void main() {\n");
175 //mShader.append(" gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);\n");
176 mShader.append(" vec4 col = varColor;\n");
177
Jason Sams54c0ec12009-11-30 14:49:55 -0800178 if (mTextureEnableMask) {
179 if (mPointSpriteEnable) {
180 mShader.append(" vec2 tex0 = gl_PointCoord;\n");
181 } else {
182 mShader.append(" vec2 tex0 = varTex0.xy;\n");
183 }
184 }
185
Jason Samsbb51c402009-11-25 13:22:07 -0800186 mask = mTextureEnableMask;
187 texNum = 0;
188 while (mask) {
189 if (mask & 1) {
190 switch(mEnvModes[texNum]) {
191 case RS_TEX_ENV_MODE_REPLACE:
Jason Sams54c0ec12009-11-30 14:49:55 -0800192 mShader.append(" col = texture2D(uni_Tex0, tex0);\n");
Jason Samsbb51c402009-11-25 13:22:07 -0800193 break;
194 case RS_TEX_ENV_MODE_MODULATE:
Jason Sams54c0ec12009-11-30 14:49:55 -0800195 mShader.append(" col *= texture2D(uni_Tex0, tex0);\n");
Jason Samsbb51c402009-11-25 13:22:07 -0800196 break;
197 case RS_TEX_ENV_MODE_DECAL:
Jason Sams54c0ec12009-11-30 14:49:55 -0800198 mShader.append(" col = texture2D(uni_Tex0, tex0);\n");
Jason Samsbb51c402009-11-25 13:22:07 -0800199 break;
200 }
201
202 }
203 mask >>= 1;
204 texNum++;
205 }
206
207 //mShader.append(" col.a = 1.0;\n");
208 //mShader.append(" col.r = 0.5;\n");
209
210 mShader.append(" gl_FragColor = col;\n");
211 mShader.append("}\n");
212}
Jason Samsd19f10d2009-05-22 14:03:28 -0700213
214void ProgramFragment::bindTexture(uint32_t slot, Allocation *a)
215{
216 if (slot >= MAX_TEXTURE) {
217 LOGE("Attempt to bind a texture to a slot > MAX_TEXTURE");
218 return;
219 }
220
Jason Sams4244afa2009-07-02 15:09:27 -0700221 //LOGE("bindtex %i %p", slot, a);
Jason Samsd19f10d2009-05-22 14:03:28 -0700222 mTextures[slot].set(a);
Jason Sams9bee51c2009-08-05 13:57:03 -0700223 mDirty = true;
Jason Samsd19f10d2009-05-22 14:03:28 -0700224}
225
226void ProgramFragment::bindSampler(uint32_t slot, Sampler *s)
227{
228 if (slot >= MAX_TEXTURE) {
229 LOGE("Attempt to bind a Sampler to a slot > MAX_TEXTURE");
230 return;
231 }
232
233 mSamplers[slot].set(s);
Jason Sams9bee51c2009-08-05 13:57:03 -0700234 mDirty = true;
Jason Samsd19f10d2009-05-22 14:03:28 -0700235}
236
237void ProgramFragment::setType(uint32_t slot, const Element *e, uint32_t dim)
238{
239 if (slot >= MAX_TEXTURE) {
240 LOGE("Attempt to setType to a slot > MAX_TEXTURE");
241 return;
242 }
243
244 if (dim >= 4) {
245 LOGE("Attempt to setType to a dimension > 3");
246 return;
247 }
248
249 mTextureFormats[slot].set(e);
250 mTextureDimensions[slot] = dim;
251}
252
253void ProgramFragment::setEnvMode(uint32_t slot, RsTexEnvMode env)
254{
255 if (slot >= MAX_TEXTURE) {
256 LOGE("Attempt to setEnvMode to a slot > MAX_TEXTURE");
257 return;
258 }
259
260 mEnvModes[slot] = env;
261}
262
263void ProgramFragment::setTexEnable(uint32_t slot, bool enable)
264{
265 if (slot >= MAX_TEXTURE) {
266 LOGE("Attempt to setEnvMode to a slot > MAX_TEXTURE");
267 return;
268 }
269
270 uint32_t bit = 1 << slot;
271 mTextureEnableMask &= ~bit;
272 if (enable) {
273 mTextureEnableMask |= bit;
274 }
275}
276
Jason Samsbb51c402009-11-25 13:22:07 -0800277void ProgramFragment::init(Context *rsc)
278{
279 mUniformCount = 2;
280 mUniformNames[0].setTo("uni_Tex0");
281 mUniformNames[1].setTo("uni_Tex1");
Jason Samsd19f10d2009-05-22 14:03:28 -0700282
Jason Samsbb51c402009-11-25 13:22:07 -0800283 createShader();
284}
Jason Samsd19f10d2009-05-22 14:03:28 -0700285
286ProgramFragmentState::ProgramFragmentState()
287{
288 mPF = NULL;
289}
290
291ProgramFragmentState::~ProgramFragmentState()
292{
293 delete mPF;
294
295}
296
Jason Sams9c54bdb2009-06-17 16:52:59 -0700297void ProgramFragmentState::init(Context *rsc, int32_t w, int32_t h)
298{
Jason Samsa9e7a052009-09-25 14:51:22 -0700299 ProgramFragment *pf = new ProgramFragment(rsc, NULL, NULL, false);
Jason Sams9c54bdb2009-06-17 16:52:59 -0700300 mDefault.set(pf);
Jason Samsbb51c402009-11-25 13:22:07 -0800301 pf->init(rsc);
Jason Sams9c54bdb2009-06-17 16:52:59 -0700302}
Jason Samsd19f10d2009-05-22 14:03:28 -0700303
Jason Sams61f08d62009-09-25 16:37:33 -0700304void ProgramFragmentState::deinit(Context *rsc)
305{
306 mDefault.clear();
307 mLast.clear();
308}
309
Jason Samsd19f10d2009-05-22 14:03:28 -0700310
311namespace android {
312namespace renderscript {
313
Jason Sams25ffcdc2009-08-20 16:10:36 -0700314void rsi_ProgramFragmentBegin(Context * rsc, RsElement in, RsElement out, bool pointSpriteEnable)
Jason Samsd19f10d2009-05-22 14:03:28 -0700315{
316 delete rsc->mStateFragment.mPF;
Jason Samsa9e7a052009-09-25 14:51:22 -0700317 rsc->mStateFragment.mPF = new ProgramFragment(rsc, (Element *)in, (Element *)out, pointSpriteEnable);
Jason Samsd19f10d2009-05-22 14:03:28 -0700318}
319
320void rsi_ProgramFragmentBindTexture(Context *rsc, RsProgramFragment vpf, uint32_t slot, RsAllocation a)
321{
322 ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
323 pf->bindTexture(slot, static_cast<Allocation *>(a));
Jason Samsd19f10d2009-05-22 14:03:28 -0700324}
325
326void rsi_ProgramFragmentBindSampler(Context *rsc, RsProgramFragment vpf, uint32_t slot, RsSampler s)
327{
328 ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
329 pf->bindSampler(slot, static_cast<Sampler *>(s));
Jason Samsd19f10d2009-05-22 14:03:28 -0700330}
331
Jason Sams25ffcdc2009-08-20 16:10:36 -0700332void rsi_ProgramFragmentSetSlot(Context *rsc, uint32_t slot, bool enable, RsTexEnvMode env, RsType vt)
Jason Samsd19f10d2009-05-22 14:03:28 -0700333{
334 const Type *t = static_cast<const Type *>(vt);
Jason Sams25ffcdc2009-08-20 16:10:36 -0700335 if (t) {
336 uint32_t dim = 1;
337 if (t->getDimY()) {
Jason Samsd19f10d2009-05-22 14:03:28 -0700338 dim ++;
Jason Sams25ffcdc2009-08-20 16:10:36 -0700339 if (t->getDimZ()) {
340 dim ++;
341 }
Jason Samsd19f10d2009-05-22 14:03:28 -0700342 }
Jason Sams25ffcdc2009-08-20 16:10:36 -0700343 rsc->mStateFragment.mPF->setType(slot, t->getElement(), dim);
Jason Samsd19f10d2009-05-22 14:03:28 -0700344 }
Jason Samsd19f10d2009-05-22 14:03:28 -0700345 rsc->mStateFragment.mPF->setEnvMode(slot, env);
Jason Samsd19f10d2009-05-22 14:03:28 -0700346 rsc->mStateFragment.mPF->setTexEnable(slot, enable);
347}
348
Jason Sams54c0ec12009-11-30 14:49:55 -0800349void rsi_ProgramFragmentSetShader(Context *rsc, const char *txt, uint32_t len)
350{
351 rsc->mStateFragment.mPF->setShader(txt, len);
352}
353
Jason Samsd19f10d2009-05-22 14:03:28 -0700354RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc)
355{
356 ProgramFragment *pf = rsc->mStateFragment.mPF;
Jason Sams07ae4062009-08-27 20:23:34 -0700357 pf->incUserRef();
Jason Samsbb51c402009-11-25 13:22:07 -0800358 pf->init(rsc);
Jason Samsd19f10d2009-05-22 14:03:28 -0700359 rsc->mStateFragment.mPF = 0;
360 return pf;
361}
362
Jason Samsd19f10d2009-05-22 14:03:28 -0700363
364}
365}
366