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Chris Craik14e51302013-12-30 15:32:54 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_STATEFUL_BASE_RENDERER_H
18#define ANDROID_HWUI_STATEFUL_BASE_RENDERER_H
19
20#include <utils/RefBase.h>
21
22#include "Renderer.h"
23#include "Snapshot.h"
24
25namespace android {
26namespace uirenderer {
27
28/**
Chris Craikd6b65f62014-01-01 14:45:21 -080029 * Abstract Renderer subclass, which implements Canvas state methods.
Chris Craik14e51302013-12-30 15:32:54 -080030 *
Chris Craikd6b65f62014-01-01 14:45:21 -080031 * Manages the Snapshot stack, implementing matrix, save/restore, and clipping methods in the
32 * Renderer interface. Drawing and recording classes that extend StatefulBaseRenderer will have
33 * different use cases:
34 *
35 * Drawing subclasses (i.e. OpenGLRenderer) can query attributes (such as transform) or hook into
36 * changes (e.g. save/restore) with minimal surface area for manipulating the stack itself.
37 *
38 * Recording subclasses (i.e. DisplayListRenderer) can both record and pass through state operations
39 * to StatefulBaseRenderer, so that not only will querying operations work (getClip/Matrix), but so
40 * that quickRejection can also be used.
Chris Craik14e51302013-12-30 15:32:54 -080041 */
42class StatefulBaseRenderer : public Renderer {
43public:
44 StatefulBaseRenderer();
45
46 virtual status_t prepare(bool opaque) {
47 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
48 }
Chris Craika64a2be2014-05-14 14:17:01 -070049
50 /**
Chris Craik797b95b22014-05-20 18:10:25 -070051 * Initialize the first snapshot, computing the projection matrix, and stores the dimensions of
52 * the render target.
Chris Craika64a2be2014-05-14 14:17:01 -070053 */
Chris Craik797b95b22014-05-20 18:10:25 -070054 virtual void setViewport(int width, int height);
55 virtual void initializeLight(const Vector3& lightCenter, float lightRadius);
Chris Craik14e51302013-12-30 15:32:54 -080056 void initializeSaveStack(float clipLeft, float clipTop, float clipRight, float clipBottom);
57
58 // getters
59 bool hasRectToRectTransform() const {
Chris Craikd6b65f62014-01-01 14:45:21 -080060 return CC_LIKELY(currentTransform()->rectToRect());
Chris Craik14e51302013-12-30 15:32:54 -080061 }
62
63 // Save (layer)
64 virtual int getSaveCount() const { return mSaveCount; }
65 virtual int save(int flags);
66 virtual void restore();
67 virtual void restoreToCount(int saveCount);
68 //virtual int saveLayer(float left, float top, float right, float bottom,
69 // int alpha, SkXfermode::Mode mode, int flags);
70
71 // Matrix
72 virtual void getMatrix(SkMatrix* outMatrix) const;
73 virtual void translate(float dx, float dy, float dz = 0.0f);
74 virtual void rotate(float degrees);
75 virtual void scale(float sx, float sy);
76 virtual void skew(float sx, float sy);
77
Chris Craikd218a922014-01-02 17:13:34 -080078 virtual void setMatrix(const SkMatrix* matrix);
Chris Craik14e51302013-12-30 15:32:54 -080079 void setMatrix(const Matrix4& matrix); // internal only convenience method
Chris Craikd218a922014-01-02 17:13:34 -080080 virtual void concatMatrix(const SkMatrix* matrix);
Chris Craik14e51302013-12-30 15:32:54 -080081 void concatMatrix(const Matrix4& matrix); // internal only convenience method
82
83 // Clip
Chris Craik3f0854292014-04-15 16:18:08 -070084 virtual const Rect& getLocalClipBounds() const { return mSnapshot->getLocalClip(); }
85
Chris Craik14e51302013-12-30 15:32:54 -080086 virtual bool quickRejectConservative(float left, float top, float right, float bottom) const;
87
Chris Craikd6b65f62014-01-01 14:45:21 -080088 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Chris Craikd218a922014-01-02 17:13:34 -080089 virtual bool clipPath(const SkPath* path, SkRegion::Op op);
90 virtual bool clipRegion(const SkRegion* region, SkRegion::Op op);
Chris Craik14e51302013-12-30 15:32:54 -080091
Chris Craikdeeda3d2014-05-05 19:09:33 -070092 /**
93 * Does not support different clipping Ops (that is, every call to setClippingOutline is
94 * effectively using SkRegion::kReplaceOp)
95 *
96 * The clipping outline is independent from the regular clip.
97 */
98 void setClippingOutline(LinearAllocator& allocator, const Outline* outline);
99
Chris Craik14e51302013-12-30 15:32:54 -0800100protected:
Chris Craik3f0854292014-04-15 16:18:08 -0700101 const Rect& getRenderTargetClipBounds() const { return mSnapshot->getRenderTargetClip(); }
102
Chris Craik14e51302013-12-30 15:32:54 -0800103 int getWidth() { return mWidth; }
104 int getHeight() { return mHeight; }
105
106 // Save
107 int saveSnapshot(int flags);
108 void restoreSnapshot();
109
110 // allows subclasses to control what value is stored in snapshot's fbo field in
111 // initializeSaveStack
112 virtual GLuint getTargetFbo() const {
113 return -1;
114 }
115
116 // Clip
117 bool calculateQuickRejectForScissor(float left, float top, float right, float bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700118 bool* clipRequired, bool* roundRectClipRequired, bool snapOut) const;
Chris Craik14e51302013-12-30 15:32:54 -0800119
120 /**
121 * Called just after a restore has occurred. The 'removed' snapshot popped from the stack,
122 * 'restored' snapshot has become the top/current.
123 *
124 * Subclasses can override this method to handle layer restoration
125 */
126 virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {};
127
Chris Craik797b95b22014-05-20 18:10:25 -0700128 virtual void onViewportInitialized() {};
129
Chris Craikd6b65f62014-01-01 14:45:21 -0800130 inline const Rect* currentClipRect() const {
131 return mSnapshot->clipRect;
Chris Craik14e51302013-12-30 15:32:54 -0800132 }
133
Chris Craikd6b65f62014-01-01 14:45:21 -0800134 inline const mat4* currentTransform() const {
135 return mSnapshot->transform;
Chris Craik14e51302013-12-30 15:32:54 -0800136 }
137
Chris Craikd6b65f62014-01-01 14:45:21 -0800138 inline const Snapshot* currentSnapshot() const {
139 return mSnapshot != NULL ? mSnapshot.get() : mFirstSnapshot.get();
Chris Craik14e51302013-12-30 15:32:54 -0800140 }
141
Chris Craikd6b65f62014-01-01 14:45:21 -0800142 inline const Snapshot* firstSnapshot() const {
143 return mFirstSnapshot.get();
144 }
145
146 // indicites that the clip has been changed since the last time it was consumed
147 bool mDirtyClip;
148
149private:
150 // Dimensions of the drawing surface
151 int mWidth, mHeight;
Chris Craik14e51302013-12-30 15:32:54 -0800152
153 // Number of saved states
154 int mSaveCount;
155
156 // Base state
157 sp<Snapshot> mFirstSnapshot;
158
Chris Craikd6b65f62014-01-01 14:45:21 -0800159protected:
Chris Craik14e51302013-12-30 15:32:54 -0800160 // Current state
Chris Craikd6b65f62014-01-01 14:45:21 -0800161 // TODO: should become private, once hooks needed by OpenGLRenderer are added
Chris Craik14e51302013-12-30 15:32:54 -0800162 sp<Snapshot> mSnapshot;
163
Chris Craik797b95b22014-05-20 18:10:25 -0700164 Vector3 mLightCenter;
165 float mLightRadius;
166
Chris Craik14e51302013-12-30 15:32:54 -0800167}; // class StatefulBaseRenderer
168
169}; // namespace uirenderer
170}; // namespace android
171
172#endif // ANDROID_HWUI_STATEFUL_BASE_RENDERER_H