blob: 429913f6c82d542e76154b78c420b086a2722f91 [file] [log] [blame]
Chris Craikb565df12015-10-05 13:00:52 -07001/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_OP_REORDERER_H
18#define ANDROID_HWUI_OP_REORDERER_H
19
20#include "BakedOpState.h"
21#include "CanvasState.h"
22#include "DisplayList.h"
23#include "RecordedOp.h"
24
25#include <vector>
26#include <unordered_map>
27
Chris Craikddf22152015-10-14 17:42:47 -070028struct SkRect;
29
Chris Craikb565df12015-10-05 13:00:52 -070030namespace android {
31namespace uirenderer {
32
33class BakedOpState;
34class BatchBase;
Chris Craik0b7e8242015-10-28 16:50:44 -070035class LayerUpdateQueue;
Chris Craikb565df12015-10-05 13:00:52 -070036class MergingOpBatch;
Chris Craik5854b342015-10-26 15:49:56 -070037class OffscreenBuffer;
Chris Craikb565df12015-10-05 13:00:52 -070038class OpBatch;
39class Rect;
40
41typedef int batchid_t;
42typedef const void* mergeid_t;
43
44namespace OpBatchType {
45 enum {
Chris Craikb565df12015-10-05 13:00:52 -070046 Bitmap,
Chris Craikf09ff5a2015-12-08 17:21:58 -080047 MergedPatch,
Chris Craikb565df12015-10-05 13:00:52 -070048 AlphaVertices,
49 Vertices,
50 AlphaMaskTexture,
51 Text,
52 ColorText,
Chris Craikd3daa312015-11-06 10:59:56 -080053 Shadow,
Chris Craikd2dfd8f2015-12-16 14:27:20 -080054 TextureLayer,
55 Functor,
Chris Craikb565df12015-10-05 13:00:52 -070056
57 Count // must be last
58 };
59}
60
Chris Craik6fe991e52015-10-20 09:39:42 -070061class OpReorderer : public CanvasStateClient {
Chris Craik15c3f192015-12-03 12:16:56 -080062 typedef void (*BakedOpReceiver)(void*, const BakedOpState&);
63 typedef void (*MergedOpReceiver)(void*, const MergedBakedOpList& opList);
Chris Craik6fe991e52015-10-20 09:39:42 -070064
65 /**
66 * Stores the deferred render operations and state used to compute ordering
67 * for a single FBO/layer.
68 */
69 class LayerReorderer {
70 public:
Chris Craik0b7e8242015-10-28 16:50:44 -070071 // Create LayerReorderer for Fbo0
Chris Craik98787e62015-11-13 10:55:30 -080072 LayerReorderer(uint32_t width, uint32_t height, const Rect& repaintRect)
73 : LayerReorderer(width, height, repaintRect, nullptr, nullptr) {};
Chris Craik0b7e8242015-10-28 16:50:44 -070074
75 // Create LayerReorderer for an offscreen layer, where beginLayerOp is present for a
76 // saveLayer, renderNode is present for a HW layer.
77 LayerReorderer(uint32_t width, uint32_t height,
Chris Craik98787e62015-11-13 10:55:30 -080078 const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode);
Chris Craik818c9fb2015-10-23 14:33:42 -070079
Chris Craik6fe991e52015-10-20 09:39:42 -070080 // iterate back toward target to see if anything drawn since should overlap the new op
81 // if no target, merging ops still iterate to find similar batch to insert after
82 void locateInsertIndex(int batchId, const Rect& clippedBounds,
83 BatchBase** targetBatch, size_t* insertBatchIndex) const;
84
85 void deferUnmergeableOp(LinearAllocator& allocator, BakedOpState* op, batchid_t batchId);
86
87 // insertion point of a new batch, will hopefully be immediately after similar batch
88 // (generally, should be similar shader)
89 void deferMergeableOp(LinearAllocator& allocator,
90 BakedOpState* op, batchid_t batchId, mergeid_t mergeId);
91
Chris Craik15c3f192015-12-03 12:16:56 -080092 void replayBakedOpsImpl(void* arg, BakedOpReceiver* receivers, MergedOpReceiver*) const;
Chris Craik6fe991e52015-10-20 09:39:42 -070093
Chris Craik818c9fb2015-10-23 14:33:42 -070094 bool empty() const {
95 return mBatches.empty();
96 }
97
Chris Craik6fe991e52015-10-20 09:39:42 -070098 void clear() {
99 mBatches.clear();
100 }
101
102 void dump() const;
103
Chris Craik818c9fb2015-10-23 14:33:42 -0700104 const uint32_t width;
105 const uint32_t height;
Chris Craik98787e62015-11-13 10:55:30 -0800106 const Rect repaintRect;
Chris Craik0b7e8242015-10-28 16:50:44 -0700107 OffscreenBuffer* offscreenBuffer;
108 const BeginLayerOp* beginLayerOp;
109 const RenderNode* renderNode;
Chris Craik6fe991e52015-10-20 09:39:42 -0700110 private:
111 std::vector<BatchBase*> mBatches;
112
113 /**
114 * Maps the mergeid_t returned by an op's getMergeId() to the most recently seen
115 * MergingDrawBatch of that id. These ids are unique per draw type and guaranteed to not
116 * collide, which avoids the need to resolve mergeid collisions.
117 */
118 std::unordered_map<mergeid_t, MergingOpBatch*> mMergingBatchLookup[OpBatchType::Count];
119
120 // Maps batch ids to the most recent *non-merging* batch of that id
121 OpBatch* mBatchLookup[OpBatchType::Count] = { nullptr };
Chris Craik6fe991e52015-10-20 09:39:42 -0700122 };
Chris Craik98787e62015-11-13 10:55:30 -0800123
Chris Craikb565df12015-10-05 13:00:52 -0700124public:
Chris Craik0b7e8242015-10-28 16:50:44 -0700125 OpReorderer(const LayerUpdateQueue& layers, const SkRect& clip,
126 uint32_t viewportWidth, uint32_t viewportHeight,
Chris Craik98787e62015-11-13 10:55:30 -0800127 const std::vector< sp<RenderNode> >& nodes, const Vector3& lightCenter);
Chris Craikb565df12015-10-05 13:00:52 -0700128
Chris Craik818c9fb2015-10-23 14:33:42 -0700129 virtual ~OpReorderer() {}
Chris Craikb565df12015-10-05 13:00:52 -0700130
131 /**
Chris Craik6fe991e52015-10-20 09:39:42 -0700132 * replayBakedOps() is templated based on what class will receive ops being replayed.
Chris Craikb565df12015-10-05 13:00:52 -0700133 *
134 * It constructs a lookup array of lambdas, which allows a recorded BakeOpState to use
135 * state->op->opId to lookup a receiver that will be called when the op is replayed.
136 *
Chris Craikb565df12015-10-05 13:00:52 -0700137 */
Chris Craik5854b342015-10-26 15:49:56 -0700138 template <typename StaticDispatcher, typename Renderer>
139 void replayBakedOps(Renderer& renderer) {
Chris Craik15c3f192015-12-03 12:16:56 -0800140 /**
Chris Craik7cbf63d2016-01-06 13:46:52 -0800141 * Defines a LUT of lambdas which allow a recorded BakedOpState to use state->op->opId to
Chris Craik15c3f192015-12-03 12:16:56 -0800142 * dispatch the op via a method on a static dispatcher when the op is replayed.
143 *
144 * For example a BitmapOp would resolve, via the lambda lookup, to calling:
145 *
146 * StaticDispatcher::onBitmapOp(Renderer& renderer, const BitmapOp& op, const BakedOpState& state);
147 */
148 #define X(Type) \
149 [](void* renderer, const BakedOpState& state) { \
150 StaticDispatcher::on##Type(*(static_cast<Renderer*>(renderer)), static_cast<const Type&>(*(state.op)), state); \
151 },
Chris Craik7cbf63d2016-01-06 13:46:52 -0800152 static BakedOpReceiver unmergedReceivers[] = BUILD_RENDERABLE_OP_LUT(X);
Chris Craik15c3f192015-12-03 12:16:56 -0800153 #undef X
154
155 /**
Chris Craik7cbf63d2016-01-06 13:46:52 -0800156 * Defines a LUT of lambdas which allow merged arrays of BakedOpState* to be passed to a
157 * static dispatcher when the group of merged ops is replayed.
Chris Craik15c3f192015-12-03 12:16:56 -0800158 */
159 #define X(Type) \
160 [](void* renderer, const MergedBakedOpList& opList) { \
Chris Craik15c3f192015-12-03 12:16:56 -0800161 StaticDispatcher::onMerged##Type##s(*(static_cast<Renderer*>(renderer)), opList); \
162 },
Chris Craik7cbf63d2016-01-06 13:46:52 -0800163 static MergedOpReceiver mergedReceivers[] = BUILD_MERGEABLE_OP_LUT(X);
Chris Craik15c3f192015-12-03 12:16:56 -0800164 #undef X
Chris Craik818c9fb2015-10-23 14:33:42 -0700165
166 // Relay through layers in reverse order, since layers
167 // later in the list will be drawn by earlier ones
168 for (int i = mLayerReorderers.size() - 1; i >= 1; i--) {
169 LayerReorderer& layer = mLayerReorderers[i];
Chris Craik0b7e8242015-10-28 16:50:44 -0700170 if (layer.renderNode) {
171 // cached HW layer - can't skip layer if empty
Chris Craik98787e62015-11-13 10:55:30 -0800172 renderer.startRepaintLayer(layer.offscreenBuffer, layer.repaintRect);
Chris Craik15c3f192015-12-03 12:16:56 -0800173 layer.replayBakedOpsImpl((void*)&renderer, unmergedReceivers, mergedReceivers);
Chris Craik0b7e8242015-10-28 16:50:44 -0700174 renderer.endLayer();
175 } else if (!layer.empty()) { // save layer - skip entire layer if empty
Chris Craikd3daa312015-11-06 10:59:56 -0800176 layer.offscreenBuffer = renderer.startTemporaryLayer(layer.width, layer.height);
Chris Craik15c3f192015-12-03 12:16:56 -0800177 layer.replayBakedOpsImpl((void*)&renderer, unmergedReceivers, mergedReceivers);
Chris Craik5854b342015-10-26 15:49:56 -0700178 renderer.endLayer();
Chris Craik818c9fb2015-10-23 14:33:42 -0700179 }
180 }
181
182 const LayerReorderer& fbo0 = mLayerReorderers[0];
Chris Craik98787e62015-11-13 10:55:30 -0800183 renderer.startFrame(fbo0.width, fbo0.height, fbo0.repaintRect);
Chris Craik15c3f192015-12-03 12:16:56 -0800184 fbo0.replayBakedOpsImpl((void*)&renderer, unmergedReceivers, mergedReceivers);
Chris Craike4db79d2015-12-22 16:32:23 -0800185 renderer.endFrame(fbo0.repaintRect);
Chris Craikb565df12015-10-05 13:00:52 -0700186 }
Chris Craik6fe991e52015-10-20 09:39:42 -0700187
188 void dump() const {
189 for (auto&& layer : mLayerReorderers) {
190 layer.dump();
191 }
192 }
193
194 ///////////////////////////////////////////////////////////////////
195 /// CanvasStateClient interface
196 ///////////////////////////////////////////////////////////////////
197 virtual void onViewportInitialized() override;
198 virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override;
199 virtual GLuint getTargetFbo() const override { return 0; }
200
Chris Craikb565df12015-10-05 13:00:52 -0700201private:
Chris Craik161f54b2015-11-05 11:08:52 -0800202 enum class ChildrenSelectMode {
203 Negative,
204 Positive
205 };
Chris Craik0b7e8242015-10-28 16:50:44 -0700206 void saveForLayer(uint32_t layerWidth, uint32_t layerHeight,
Chris Craik8ecf41c2015-11-16 10:27:59 -0800207 float contentTranslateX, float contentTranslateY,
208 const Rect& repaintRect,
209 const Vector3& lightCenter,
210 const BeginLayerOp* beginLayerOp, RenderNode* renderNode);
Chris Craik0b7e8242015-10-28 16:50:44 -0700211 void restoreForLayer();
212
Chris Craik6fe991e52015-10-20 09:39:42 -0700213 LayerReorderer& currentLayer() { return mLayerReorderers[mLayerStack.back()]; }
214
215 BakedOpState* tryBakeOpState(const RecordedOp& recordedOp) {
Chris Craike4db79d2015-12-22 16:32:23 -0800216 return BakedOpState::tryConstruct(mAllocator, *mCanvasState.writableSnapshot(), recordedOp);
Chris Craik6fe991e52015-10-20 09:39:42 -0700217 }
Chris Craikb565df12015-10-05 13:00:52 -0700218
Chris Craik8d1f2122015-11-24 16:40:09 -0800219 // should always be surrounded by a save/restore pair, and not called if DisplayList is null
Chris Craik0b7e8242015-10-28 16:50:44 -0700220 void deferNodePropsAndOps(RenderNode& node);
221
Chris Craik161f54b2015-11-05 11:08:52 -0800222 template <typename V>
223 void defer3dChildren(ChildrenSelectMode mode, const V& zTranslatedNodes);
224
Chris Craik8d1f2122015-11-24 16:40:09 -0800225 void deferShadow(const RenderNodeOp& casterOp);
226
227 void deferProjectedChildren(const RenderNode& renderNode);
228
229 void deferNodeOps(const RenderNode& renderNode);
230
Chris Craik268a9c02015-12-09 18:05:12 -0800231 void deferRenderNodeOpImpl(const RenderNodeOp& op);
Chris Craik161f54b2015-11-05 11:08:52 -0800232
Chris Craik15c3f192015-12-03 12:16:56 -0800233 void replayBakedOpsImpl(void* arg, BakedOpReceiver* receivers);
Chris Craikb565df12015-10-05 13:00:52 -0700234
Chris Craikd3daa312015-11-06 10:59:56 -0800235 SkPath* createFrameAllocatedPath() {
236 mFrameAllocatedPaths.emplace_back(new SkPath);
237 return mFrameAllocatedPaths.back().get();
238 }
Chris Craik386aa032015-12-07 17:08:25 -0800239
Chris Craik268a9c02015-12-09 18:05:12 -0800240 void deferStrokeableOp(const RecordedOp& op, batchid_t batchId,
Chris Craik386aa032015-12-07 17:08:25 -0800241 BakedOpState::StrokeBehavior strokeBehavior = BakedOpState::StrokeBehavior::StyleDefined);
242
Chris Craikb565df12015-10-05 13:00:52 -0700243 /**
Chris Craik268a9c02015-12-09 18:05:12 -0800244 * Declares all OpReorderer::deferXXXXOp() methods for every RecordedOp type.
Chris Craikb565df12015-10-05 13:00:52 -0700245 *
246 * These private methods are called from within deferImpl to defer each individual op
247 * type differently.
248 */
Chris Craik7cbf63d2016-01-06 13:46:52 -0800249#define X(Type) void defer##Type(const Type& op);
250 MAP_DEFERRABLE_OPS(X)
251#undef X
Chris Craikb565df12015-10-05 13:00:52 -0700252
Chris Craikd3daa312015-11-06 10:59:56 -0800253 std::vector<std::unique_ptr<SkPath> > mFrameAllocatedPaths;
254
Chris Craik6fe991e52015-10-20 09:39:42 -0700255 // List of every deferred layer's render state. Replayed in reverse order to render a frame.
256 std::vector<LayerReorderer> mLayerReorderers;
Chris Craikb565df12015-10-05 13:00:52 -0700257
Chris Craik6fe991e52015-10-20 09:39:42 -0700258 /*
259 * Stack of indices within mLayerReorderers representing currently active layers. If drawing
260 * layerA within a layerB, will contain, in order:
261 * - 0 (representing FBO 0, always present)
262 * - layerB's index
263 * - layerA's index
264 *
265 * Note that this doesn't vector doesn't always map onto all values of mLayerReorderers. When a
266 * layer is finished deferring, it will still be represented in mLayerReorderers, but it's index
267 * won't be in mLayerStack. This is because it can be replayed, but can't have any more drawing
268 * ops added to it.
269 */
270 std::vector<size_t> mLayerStack;
Chris Craikb565df12015-10-05 13:00:52 -0700271
Chris Craikb565df12015-10-05 13:00:52 -0700272 CanvasState mCanvasState;
273
274 // contains ResolvedOps and Batches
275 LinearAllocator mAllocator;
Chris Craikb565df12015-10-05 13:00:52 -0700276};
277
278}; // namespace uirenderer
279}; // namespace android
280
281#endif // ANDROID_HWUI_OP_REORDERER_H