Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2009 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Alex Sakhartchouk | aa7d288 | 2010-05-21 12:53:13 -0700 | [diff] [blame] | 17 | #ifndef ANDROID_RS_BUILD_FOR_HOST |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 18 | #include "rsContext.h" |
| 19 | |
Alex Sakhartchouk | aa7d288 | 2010-05-21 12:53:13 -0700 | [diff] [blame] | 20 | #include <GLES/gl.h> |
| 21 | #include <GLES2/gl2.h> |
| 22 | #include <GLES/glext.h> |
| 23 | #else |
| 24 | #include "rsContextHostStub.h" |
| 25 | |
| 26 | #include <OpenGL/gl.h> |
| 27 | #include <OpenGl/glext.h> |
| 28 | #endif |
| 29 | |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 30 | using namespace android; |
| 31 | using namespace android::renderscript; |
| 32 | |
Alex Sakhartchouk | aa7d288 | 2010-05-21 12:53:13 -0700 | [diff] [blame] | 33 | |
| 34 | |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 35 | |
Jason Sams | a9e7a05 | 2009-09-25 14:51:22 -0700 | [diff] [blame] | 36 | SimpleMesh::SimpleMesh(Context *rsc) : ObjectBase(rsc) |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 37 | { |
Jason Sams | 61f08d6 | 2009-09-25 16:37:33 -0700 | [diff] [blame] | 38 | mAllocFile = __FILE__; |
| 39 | mAllocLine = __LINE__; |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 40 | } |
| 41 | |
| 42 | SimpleMesh::~SimpleMesh() |
| 43 | { |
Jason Sams | 61f08d6 | 2009-09-25 16:37:33 -0700 | [diff] [blame] | 44 | delete[] mVertexTypes; |
| 45 | delete[] mVertexBuffers; |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 46 | } |
| 47 | |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 48 | void SimpleMesh::render(Context *rsc) const |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 49 | { |
| 50 | if (mPrimitiveType.get()) { |
Alex Sakhartchouk | aae74ad | 2010-06-04 10:06:50 -0700 | [diff] [blame^] | 51 | LOGE("Rendering primitive"); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 52 | renderRange(rsc, 0, mPrimitiveType->getDimX()); |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 53 | return; |
| 54 | } |
| 55 | |
| 56 | if (mIndexType.get()) { |
Alex Sakhartchouk | aae74ad | 2010-06-04 10:06:50 -0700 | [diff] [blame^] | 57 | LOGE("Rendering index"); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 58 | renderRange(rsc, 0, mIndexType->getDimX()); |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 59 | return; |
| 60 | } |
| 61 | |
Alex Sakhartchouk | aae74ad | 2010-06-04 10:06:50 -0700 | [diff] [blame^] | 62 | LOGE("Rendering non-indexed"); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 63 | renderRange(rsc, 0, mVertexTypes[0]->getDimX()); |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 64 | } |
| 65 | |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 66 | void SimpleMesh::renderRange(Context *rsc, uint32_t start, uint32_t len) const |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 67 | { |
| 68 | if (len < 1) { |
| 69 | return; |
| 70 | } |
| 71 | |
Jason Sams | a09a6e1 | 2010-01-06 11:57:52 -0800 | [diff] [blame] | 72 | rsc->checkError("SimpleMesh::renderRange 1"); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 73 | VertexArray va; |
Jason Sams | 8cb39de | 2010-06-01 15:47:01 -0700 | [diff] [blame] | 74 | for (uint32_t ct=0; ct < mVertexTypeCount; ct++) { |
| 75 | mVertexBuffers[ct]->uploadCheck(rsc); |
| 76 | va.setActiveBuffer(mVertexBuffers[ct]->getBufferObjectID()); |
| 77 | mVertexTypes[ct]->enableGLVertexBuffer(&va); |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 78 | } |
Jason Sams | 8cb39de | 2010-06-01 15:47:01 -0700 | [diff] [blame] | 79 | va.setupGL2(rsc, &rsc->mStateVertexArray, &rsc->mShaderCache); |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 80 | |
Jason Sams | a09a6e1 | 2010-01-06 11:57:52 -0800 | [diff] [blame] | 81 | rsc->checkError("SimpleMesh::renderRange 2"); |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 82 | if (mIndexType.get()) { |
Jason Sams | 3b7d39b | 2009-12-14 12:57:40 -0800 | [diff] [blame] | 83 | mIndexBuffer->uploadCheck(rsc); |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 84 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer->getBufferObjectID()); |
Jason Sams | 07ae406 | 2009-08-27 20:23:34 -0700 | [diff] [blame] | 85 | glDrawElements(mGLPrimitive, len, GL_UNSIGNED_SHORT, (uint16_t *)(start * 2)); |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 86 | } else { |
| 87 | glDrawArrays(mGLPrimitive, start, len); |
| 88 | } |
Jason Sams | 718cd1f | 2009-12-23 14:35:29 -0800 | [diff] [blame] | 89 | |
| 90 | rsc->checkError("SimpleMesh::renderRange"); |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 91 | } |
| 92 | |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 93 | void SimpleMesh::uploadAll(Context *rsc) |
Jason Sams | 6b9dec0 | 2009-09-23 16:38:37 -0700 | [diff] [blame] | 94 | { |
| 95 | for (uint32_t ct=0; ct < mVertexTypeCount; ct++) { |
| 96 | if (mVertexBuffers[ct].get()) { |
Jason Sams | 3b7d39b | 2009-12-14 12:57:40 -0800 | [diff] [blame] | 97 | mVertexBuffers[ct]->deferedUploadToBufferObject(rsc); |
Jason Sams | 6b9dec0 | 2009-09-23 16:38:37 -0700 | [diff] [blame] | 98 | } |
| 99 | } |
| 100 | if (mIndexBuffer.get()) { |
Jason Sams | 3b7d39b | 2009-12-14 12:57:40 -0800 | [diff] [blame] | 101 | mIndexBuffer->deferedUploadToBufferObject(rsc); |
Jason Sams | 6b9dec0 | 2009-09-23 16:38:37 -0700 | [diff] [blame] | 102 | } |
| 103 | if (mPrimitiveBuffer.get()) { |
Jason Sams | 3b7d39b | 2009-12-14 12:57:40 -0800 | [diff] [blame] | 104 | mPrimitiveBuffer->deferedUploadToBufferObject(rsc); |
Jason Sams | 6b9dec0 | 2009-09-23 16:38:37 -0700 | [diff] [blame] | 105 | } |
Jason Sams | 718cd1f | 2009-12-23 14:35:29 -0800 | [diff] [blame] | 106 | rsc->checkError("SimpleMesh::uploadAll"); |
Jason Sams | 6b9dec0 | 2009-09-23 16:38:37 -0700 | [diff] [blame] | 107 | } |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 108 | |
Alex Sakhartchouk | aa7d288 | 2010-05-21 12:53:13 -0700 | [diff] [blame] | 109 | void SimpleMesh::updateGLPrimitive() |
| 110 | { |
| 111 | switch(mPrimitive) { |
| 112 | case RS_PRIMITIVE_POINT: mGLPrimitive = GL_POINTS; break; |
| 113 | case RS_PRIMITIVE_LINE: mGLPrimitive = GL_LINES; break; |
| 114 | case RS_PRIMITIVE_LINE_STRIP: mGLPrimitive = GL_LINE_STRIP; break; |
| 115 | case RS_PRIMITIVE_TRIANGLE: mGLPrimitive = GL_TRIANGLES; break; |
| 116 | case RS_PRIMITIVE_TRIANGLE_STRIP: mGLPrimitive = GL_TRIANGLE_STRIP; break; |
| 117 | case RS_PRIMITIVE_TRIANGLE_FAN: mGLPrimitive = GL_TRIANGLE_FAN; break; |
| 118 | } |
| 119 | } |
| 120 | |
| 121 | void SimpleMesh::serialize(OStream *stream) const |
| 122 | { |
| 123 | // Need to identify ourselves |
| 124 | stream->addU32((uint32_t)getClassId()); |
| 125 | |
| 126 | String8 name(getName()); |
| 127 | stream->addString(&name); |
| 128 | |
| 129 | // Add primitive type |
| 130 | stream->addU8((uint8_t)mPrimitive); |
| 131 | |
| 132 | // And now serialize the allocations |
| 133 | mIndexBuffer->serialize(stream); |
| 134 | |
| 135 | // We need to indicate if the primitive buffer is present |
| 136 | if(mPrimitiveBuffer.get() != NULL) { |
| 137 | // Write if the primitive buffer is present |
| 138 | stream->addU32(1); |
| 139 | mPrimitiveBuffer->serialize(stream); |
| 140 | } |
| 141 | else { |
| 142 | // No buffer present, will need this when we read |
| 143 | stream->addU32(0); |
| 144 | } |
| 145 | |
| 146 | // Store number of vertex streams |
| 147 | stream->addU32(mVertexTypeCount); |
| 148 | for(uint32_t vCount = 0; vCount < mVertexTypeCount; vCount ++) { |
| 149 | mVertexBuffers[vCount]->serialize(stream); |
| 150 | } |
| 151 | } |
| 152 | |
| 153 | SimpleMesh *SimpleMesh::createFromStream(Context *rsc, IStream *stream) |
| 154 | { |
| 155 | // First make sure we are reading the correct object |
Alex Sakhartchouk | aae74ad | 2010-06-04 10:06:50 -0700 | [diff] [blame^] | 156 | RsA3DClassID classID = (RsA3DClassID)stream->loadU32(); |
| 157 | if(classID != RS_A3D_CLASS_ID_SIMPLE_MESH) { |
Alex Sakhartchouk | aa7d288 | 2010-05-21 12:53:13 -0700 | [diff] [blame] | 158 | LOGE("simple mesh loading skipped due to invalid class id"); |
| 159 | return NULL; |
| 160 | } |
| 161 | |
| 162 | SimpleMesh * mesh = new SimpleMesh(rsc); |
| 163 | |
| 164 | String8 name; |
| 165 | stream->loadString(&name); |
| 166 | mesh->setName(name.string(), name.size()); |
| 167 | |
| 168 | mesh->mPrimitive = (RsPrimitive)stream->loadU8(); |
| 169 | mesh->updateGLPrimitive(); |
| 170 | |
| 171 | Allocation *indexAlloc = Allocation::createFromStream(rsc, stream); |
| 172 | const Type *indexType = indexAlloc->getType(); |
| 173 | mesh->mIndexBuffer.set(indexAlloc); |
| 174 | mesh->mIndexType.set(indexType); |
| 175 | |
| 176 | bool isPrimitivePresent = stream->loadU32() != 0; |
| 177 | if(isPrimitivePresent) { |
| 178 | mesh->mPrimitiveBuffer.set(Allocation::createFromStream(rsc, stream)); |
| 179 | mesh->mPrimitiveType.set(mesh->mPrimitiveBuffer->getType()); |
| 180 | } |
| 181 | |
| 182 | mesh->mVertexTypeCount = stream->loadU32(); |
| 183 | if(mesh->mVertexTypeCount) { |
| 184 | mesh->mVertexTypes = new ObjectBaseRef<const Type>[mesh->mVertexTypeCount]; |
| 185 | mesh->mVertexBuffers = new ObjectBaseRef<Allocation>[mesh->mVertexTypeCount]; |
| 186 | |
| 187 | for(uint32_t vCount = 0; vCount < mesh->mVertexTypeCount; vCount ++) { |
| 188 | Allocation *vertexAlloc = Allocation::createFromStream(rsc, stream); |
| 189 | const Type *vertexType = vertexAlloc->getType(); |
| 190 | mesh->mVertexBuffers[vCount].set(vertexAlloc); |
| 191 | mesh->mVertexTypes[vCount].set(vertexType); |
| 192 | } |
| 193 | } |
| 194 | |
Alex Sakhartchouk | aae74ad | 2010-06-04 10:06:50 -0700 | [diff] [blame^] | 195 | LOGE("Triangles: %u", indexType->getDimX()/3); |
| 196 | uint16_t *indices = (uint16_t*)indexAlloc->getPtr(); |
| 197 | for(uint32_t i = 0; i < indexType->getDimX(); i += 3) { |
| 198 | LOGE("T: %.2u %.2u %2.u", indices[i], indices[i+1], indices[i+2]); |
| 199 | } |
| 200 | |
| 201 | uint32_t numVerts = mesh->mVertexTypes[0]->getDimX(); |
| 202 | LOGE("Vertices: %u", numVerts); |
| 203 | float *verts = (float*)mesh->mVertexBuffers[0]->getPtr(); |
| 204 | |
| 205 | for(uint32_t i = 0; i < numVerts; i ++) { |
| 206 | |
| 207 | LOGE("Vpnt: %+4.2f %+4.2f %+4.2f %+4.2f %+4.2f %+4.2f %+4.2f %+4.2f", verts[8*i], verts[8*i+1], verts[8*i+2], |
| 208 | verts[8*i+3], verts[8*i+4], verts[8*i+5], |
| 209 | verts[8*i+6], verts[8*i+7] ); |
| 210 | } |
| 211 | |
| 212 | mesh->uploadAll(rsc); |
| 213 | |
Alex Sakhartchouk | aa7d288 | 2010-05-21 12:53:13 -0700 | [diff] [blame] | 214 | return mesh; |
| 215 | } |
| 216 | |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 217 | |
| 218 | SimpleMeshContext::SimpleMeshContext() |
| 219 | { |
| 220 | } |
| 221 | |
| 222 | SimpleMeshContext::~SimpleMeshContext() |
| 223 | { |
| 224 | } |
| 225 | |
| 226 | |
| 227 | namespace android { |
| 228 | namespace renderscript { |
| 229 | |
| 230 | |
| 231 | RsSimpleMesh rsi_SimpleMeshCreate(Context *rsc, RsType prim, RsType idx, RsType *vtx, uint32_t vtxCount, uint32_t primType) |
| 232 | { |
Jason Sams | a9e7a05 | 2009-09-25 14:51:22 -0700 | [diff] [blame] | 233 | SimpleMesh *sm = new SimpleMesh(rsc); |
Jason Sams | 07ae406 | 2009-08-27 20:23:34 -0700 | [diff] [blame] | 234 | sm->incUserRef(); |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 235 | |
| 236 | sm->mIndexType.set((const Type *)idx); |
| 237 | sm->mPrimitiveType.set((const Type *)prim); |
| 238 | |
| 239 | sm->mVertexTypeCount = vtxCount; |
| 240 | sm->mVertexTypes = new ObjectBaseRef<const Type>[vtxCount]; |
| 241 | sm->mVertexBuffers = new ObjectBaseRef<Allocation>[vtxCount]; |
| 242 | for (uint32_t ct=0; ct < vtxCount; ct++) { |
| 243 | sm->mVertexTypes[ct].set((const Type *)vtx[ct]); |
| 244 | } |
| 245 | |
| 246 | sm->mPrimitive = (RsPrimitive)primType; |
Alex Sakhartchouk | aa7d288 | 2010-05-21 12:53:13 -0700 | [diff] [blame] | 247 | sm->updateGLPrimitive(); |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 248 | return sm; |
| 249 | } |
| 250 | |
| 251 | void rsi_SimpleMeshBindVertex(Context *rsc, RsSimpleMesh mv, RsAllocation va, uint32_t slot) |
| 252 | { |
| 253 | SimpleMesh *sm = static_cast<SimpleMesh *>(mv); |
| 254 | rsAssert(slot < sm->mVertexTypeCount); |
| 255 | |
| 256 | sm->mVertexBuffers[slot].set((Allocation *)va); |
| 257 | } |
| 258 | |
| 259 | void rsi_SimpleMeshBindIndex(Context *rsc, RsSimpleMesh mv, RsAllocation va) |
| 260 | { |
| 261 | SimpleMesh *sm = static_cast<SimpleMesh *>(mv); |
| 262 | sm->mIndexBuffer.set((Allocation *)va); |
| 263 | } |
| 264 | |
| 265 | void rsi_SimpleMeshBindPrimitive(Context *rsc, RsSimpleMesh mv, RsAllocation va) |
| 266 | { |
| 267 | SimpleMesh *sm = static_cast<SimpleMesh *>(mv); |
| 268 | sm->mPrimitiveBuffer.set((Allocation *)va); |
| 269 | } |
| 270 | |
Jason Sams | 1bada8c | 2009-08-09 17:01:55 -0700 | [diff] [blame] | 271 | |
| 272 | |
| 273 | |
| 274 | }} |
| 275 | |