John Reck | acb6f07 | 2014-03-12 16:11:23 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2014 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
Chris Craik | b49f446 | 2014-03-20 12:44:20 -0700 | [diff] [blame^] | 16 | #ifndef RENDERNODEPROPERTIES_H |
| 17 | #define RENDERNODEPROPERTIES_H |
John Reck | acb6f07 | 2014-03-12 16:11:23 -0700 | [diff] [blame] | 18 | |
| 19 | #include <stddef.h> |
| 20 | #include <cutils/compiler.h> |
| 21 | #include <androidfw/ResourceTypes.h> |
| 22 | |
| 23 | #include <SkCamera.h> |
| 24 | #include <SkMatrix.h> |
Chris Craik | b49f446 | 2014-03-20 12:44:20 -0700 | [diff] [blame^] | 25 | |
| 26 | #include "Rect.h" |
| 27 | #include "Outline.h" |
John Reck | acb6f07 | 2014-03-12 16:11:23 -0700 | [diff] [blame] | 28 | |
| 29 | #define TRANSLATION 0x0001 |
| 30 | #define ROTATION 0x0002 |
| 31 | #define ROTATION_3D 0x0004 |
| 32 | #define SCALE 0x0008 |
| 33 | #define PIVOT 0x0010 |
| 34 | |
| 35 | class SkBitmap; |
| 36 | class SkPaint; |
| 37 | class SkRegion; |
| 38 | |
| 39 | namespace android { |
| 40 | namespace uirenderer { |
| 41 | |
| 42 | class Matrix4; |
| 43 | class RenderNode; |
| 44 | |
| 45 | /* |
| 46 | * Data structure that holds the properties for a RenderNode |
| 47 | */ |
| 48 | class RenderProperties { |
| 49 | public: |
| 50 | RenderProperties(); |
| 51 | virtual ~RenderProperties(); |
| 52 | |
| 53 | void setClipToBounds(bool clipToBounds) { |
| 54 | mClipToBounds = clipToBounds; |
| 55 | } |
| 56 | |
John Reck | acb6f07 | 2014-03-12 16:11:23 -0700 | [diff] [blame] | 57 | void setProjectBackwards(bool shouldProject) { |
| 58 | mProjectBackwards = shouldProject; |
| 59 | } |
| 60 | |
| 61 | void setProjectionReceiver(bool shouldRecieve) { |
| 62 | mProjectionReceiver = shouldRecieve; |
| 63 | } |
| 64 | |
| 65 | bool isProjectionReceiver() { |
| 66 | return mProjectionReceiver; |
| 67 | } |
| 68 | |
John Reck | acb6f07 | 2014-03-12 16:11:23 -0700 | [diff] [blame] | 69 | void setStaticMatrix(SkMatrix* matrix) { |
| 70 | delete mStaticMatrix; |
| 71 | mStaticMatrix = new SkMatrix(*matrix); |
| 72 | } |
| 73 | |
| 74 | // Can return NULL |
| 75 | SkMatrix* getStaticMatrix() { |
| 76 | return mStaticMatrix; |
| 77 | } |
| 78 | |
| 79 | void setAnimationMatrix(SkMatrix* matrix) { |
| 80 | delete mAnimationMatrix; |
| 81 | if (matrix) { |
| 82 | mAnimationMatrix = new SkMatrix(*matrix); |
| 83 | } else { |
| 84 | mAnimationMatrix = NULL; |
| 85 | } |
| 86 | } |
| 87 | |
| 88 | void setAlpha(float alpha) { |
| 89 | alpha = fminf(1.0f, fmaxf(0.0f, alpha)); |
| 90 | if (alpha != mAlpha) { |
| 91 | mAlpha = alpha; |
| 92 | } |
| 93 | } |
| 94 | |
| 95 | float getAlpha() const { |
| 96 | return mAlpha; |
| 97 | } |
| 98 | |
| 99 | void setHasOverlappingRendering(bool hasOverlappingRendering) { |
| 100 | mHasOverlappingRendering = hasOverlappingRendering; |
| 101 | } |
| 102 | |
| 103 | bool hasOverlappingRendering() const { |
| 104 | return mHasOverlappingRendering; |
| 105 | } |
| 106 | |
| 107 | void setTranslationX(float translationX) { |
| 108 | if (translationX != mTranslationX) { |
| 109 | mTranslationX = translationX; |
| 110 | onTranslationUpdate(); |
| 111 | } |
| 112 | } |
| 113 | |
| 114 | float getTranslationX() const { |
| 115 | return mTranslationX; |
| 116 | } |
| 117 | |
| 118 | void setTranslationY(float translationY) { |
| 119 | if (translationY != mTranslationY) { |
| 120 | mTranslationY = translationY; |
| 121 | onTranslationUpdate(); |
| 122 | } |
| 123 | } |
| 124 | |
| 125 | float getTranslationY() const { |
| 126 | return mTranslationY; |
| 127 | } |
| 128 | |
| 129 | void setTranslationZ(float translationZ) { |
| 130 | if (translationZ != mTranslationZ) { |
| 131 | mTranslationZ = translationZ; |
| 132 | onTranslationUpdate(); |
| 133 | } |
| 134 | } |
| 135 | |
| 136 | float getTranslationZ() const { |
| 137 | return mTranslationZ; |
| 138 | } |
| 139 | |
| 140 | void setRotation(float rotation) { |
| 141 | if (rotation != mRotation) { |
| 142 | mRotation = rotation; |
| 143 | mMatrixDirty = true; |
| 144 | if (mRotation == 0.0f) { |
| 145 | mMatrixFlags &= ~ROTATION; |
| 146 | } else { |
| 147 | mMatrixFlags |= ROTATION; |
| 148 | } |
| 149 | } |
| 150 | } |
| 151 | |
| 152 | float getRotation() const { |
| 153 | return mRotation; |
| 154 | } |
| 155 | |
| 156 | void setRotationX(float rotationX) { |
| 157 | if (rotationX != mRotationX) { |
| 158 | mRotationX = rotationX; |
| 159 | mMatrixDirty = true; |
| 160 | if (mRotationX == 0.0f && mRotationY == 0.0f) { |
| 161 | mMatrixFlags &= ~ROTATION_3D; |
| 162 | } else { |
| 163 | mMatrixFlags |= ROTATION_3D; |
| 164 | } |
| 165 | } |
| 166 | } |
| 167 | |
| 168 | float getRotationX() const { |
| 169 | return mRotationX; |
| 170 | } |
| 171 | |
| 172 | void setRotationY(float rotationY) { |
| 173 | if (rotationY != mRotationY) { |
| 174 | mRotationY = rotationY; |
| 175 | mMatrixDirty = true; |
| 176 | if (mRotationX == 0.0f && mRotationY == 0.0f) { |
| 177 | mMatrixFlags &= ~ROTATION_3D; |
| 178 | } else { |
| 179 | mMatrixFlags |= ROTATION_3D; |
| 180 | } |
| 181 | } |
| 182 | } |
| 183 | |
| 184 | float getRotationY() const { |
| 185 | return mRotationY; |
| 186 | } |
| 187 | |
| 188 | void setScaleX(float scaleX) { |
| 189 | if (scaleX != mScaleX) { |
| 190 | mScaleX = scaleX; |
| 191 | mMatrixDirty = true; |
| 192 | if (mScaleX == 1.0f && mScaleY == 1.0f) { |
| 193 | mMatrixFlags &= ~SCALE; |
| 194 | } else { |
| 195 | mMatrixFlags |= SCALE; |
| 196 | } |
| 197 | } |
| 198 | } |
| 199 | |
| 200 | float getScaleX() const { |
| 201 | return mScaleX; |
| 202 | } |
| 203 | |
| 204 | void setScaleY(float scaleY) { |
| 205 | if (scaleY != mScaleY) { |
| 206 | mScaleY = scaleY; |
| 207 | mMatrixDirty = true; |
| 208 | if (mScaleX == 1.0f && mScaleY == 1.0f) { |
| 209 | mMatrixFlags &= ~SCALE; |
| 210 | } else { |
| 211 | mMatrixFlags |= SCALE; |
| 212 | } |
| 213 | } |
| 214 | } |
| 215 | |
| 216 | float getScaleY() const { |
| 217 | return mScaleY; |
| 218 | } |
| 219 | |
| 220 | void setPivotX(float pivotX) { |
| 221 | mPivotX = pivotX; |
| 222 | mMatrixDirty = true; |
| 223 | if (mPivotX == 0.0f && mPivotY == 0.0f) { |
| 224 | mMatrixFlags &= ~PIVOT; |
| 225 | } else { |
| 226 | mMatrixFlags |= PIVOT; |
| 227 | } |
| 228 | mPivotExplicitlySet = true; |
| 229 | } |
| 230 | |
| 231 | ANDROID_API float getPivotX(); |
| 232 | |
| 233 | void setPivotY(float pivotY) { |
| 234 | mPivotY = pivotY; |
| 235 | mMatrixDirty = true; |
| 236 | if (mPivotX == 0.0f && mPivotY == 0.0f) { |
| 237 | mMatrixFlags &= ~PIVOT; |
| 238 | } else { |
| 239 | mMatrixFlags |= PIVOT; |
| 240 | } |
| 241 | mPivotExplicitlySet = true; |
| 242 | } |
| 243 | |
| 244 | ANDROID_API float getPivotY(); |
| 245 | |
| 246 | void setCameraDistance(float distance) { |
| 247 | if (distance != mCameraDistance) { |
| 248 | mCameraDistance = distance; |
| 249 | mMatrixDirty = true; |
| 250 | if (!mTransformCamera) { |
| 251 | mTransformCamera = new Sk3DView(); |
| 252 | mTransformMatrix3D = new SkMatrix(); |
| 253 | } |
| 254 | mTransformCamera->setCameraLocation(0, 0, distance); |
| 255 | } |
| 256 | } |
| 257 | |
| 258 | float getCameraDistance() const { |
| 259 | return mCameraDistance; |
| 260 | } |
| 261 | |
| 262 | void setLeft(int left) { |
| 263 | if (left != mLeft) { |
| 264 | mLeft = left; |
| 265 | mWidth = mRight - mLeft; |
| 266 | if (mMatrixFlags > TRANSLATION && !mPivotExplicitlySet) { |
| 267 | mMatrixDirty = true; |
| 268 | } |
| 269 | } |
| 270 | } |
| 271 | |
| 272 | float getLeft() const { |
| 273 | return mLeft; |
| 274 | } |
| 275 | |
| 276 | void setTop(int top) { |
| 277 | if (top != mTop) { |
| 278 | mTop = top; |
| 279 | mHeight = mBottom - mTop; |
| 280 | if (mMatrixFlags > TRANSLATION && !mPivotExplicitlySet) { |
| 281 | mMatrixDirty = true; |
| 282 | } |
| 283 | } |
| 284 | } |
| 285 | |
| 286 | float getTop() const { |
| 287 | return mTop; |
| 288 | } |
| 289 | |
| 290 | void setRight(int right) { |
| 291 | if (right != mRight) { |
| 292 | mRight = right; |
| 293 | mWidth = mRight - mLeft; |
| 294 | if (mMatrixFlags > TRANSLATION && !mPivotExplicitlySet) { |
| 295 | mMatrixDirty = true; |
| 296 | } |
| 297 | } |
| 298 | } |
| 299 | |
| 300 | float getRight() const { |
| 301 | return mRight; |
| 302 | } |
| 303 | |
| 304 | void setBottom(int bottom) { |
| 305 | if (bottom != mBottom) { |
| 306 | mBottom = bottom; |
| 307 | mHeight = mBottom - mTop; |
| 308 | if (mMatrixFlags > TRANSLATION && !mPivotExplicitlySet) { |
| 309 | mMatrixDirty = true; |
| 310 | } |
| 311 | } |
| 312 | } |
| 313 | |
| 314 | float getBottom() const { |
| 315 | return mBottom; |
| 316 | } |
| 317 | |
| 318 | void setLeftTop(int left, int top) { |
| 319 | if (left != mLeft || top != mTop) { |
| 320 | mLeft = left; |
| 321 | mTop = top; |
| 322 | mWidth = mRight - mLeft; |
| 323 | mHeight = mBottom - mTop; |
| 324 | if (mMatrixFlags > TRANSLATION && !mPivotExplicitlySet) { |
| 325 | mMatrixDirty = true; |
| 326 | } |
| 327 | } |
| 328 | } |
| 329 | |
| 330 | void setLeftTopRightBottom(int left, int top, int right, int bottom) { |
| 331 | if (left != mLeft || top != mTop || right != mRight || bottom != mBottom) { |
| 332 | mLeft = left; |
| 333 | mTop = top; |
| 334 | mRight = right; |
| 335 | mBottom = bottom; |
| 336 | mWidth = mRight - mLeft; |
| 337 | mHeight = mBottom - mTop; |
| 338 | if (mMatrixFlags > TRANSLATION && !mPivotExplicitlySet) { |
| 339 | mMatrixDirty = true; |
| 340 | } |
| 341 | } |
| 342 | } |
| 343 | |
| 344 | void offsetLeftRight(float offset) { |
| 345 | if (offset != 0) { |
| 346 | mLeft += offset; |
| 347 | mRight += offset; |
| 348 | if (mMatrixFlags > TRANSLATION && !mPivotExplicitlySet) { |
| 349 | mMatrixDirty = true; |
| 350 | } |
| 351 | } |
| 352 | } |
| 353 | |
| 354 | void offsetTopBottom(float offset) { |
| 355 | if (offset != 0) { |
| 356 | mTop += offset; |
| 357 | mBottom += offset; |
| 358 | if (mMatrixFlags > TRANSLATION && !mPivotExplicitlySet) { |
| 359 | mMatrixDirty = true; |
| 360 | } |
| 361 | } |
| 362 | } |
| 363 | |
| 364 | void setCaching(bool caching) { |
| 365 | mCaching = caching; |
| 366 | } |
| 367 | |
Chris Craik | b49f446 | 2014-03-20 12:44:20 -0700 | [diff] [blame^] | 368 | int getWidth() const { |
John Reck | acb6f07 | 2014-03-12 16:11:23 -0700 | [diff] [blame] | 369 | return mWidth; |
| 370 | } |
| 371 | |
Chris Craik | b49f446 | 2014-03-20 12:44:20 -0700 | [diff] [blame^] | 372 | int getHeight() const { |
John Reck | acb6f07 | 2014-03-12 16:11:23 -0700 | [diff] [blame] | 373 | return mHeight; |
| 374 | } |
| 375 | |
Chris Craik | b49f446 | 2014-03-20 12:44:20 -0700 | [diff] [blame^] | 376 | Outline& outline() { |
| 377 | return mOutline; |
| 378 | } |
| 379 | |
John Reck | acb6f07 | 2014-03-12 16:11:23 -0700 | [diff] [blame] | 380 | private: |
| 381 | void onTranslationUpdate() { |
| 382 | mMatrixDirty = true; |
| 383 | if (mTranslationX == 0.0f && mTranslationY == 0.0f && mTranslationZ == 0.0f) { |
| 384 | mMatrixFlags &= ~TRANSLATION; |
| 385 | } else { |
| 386 | mMatrixFlags |= TRANSLATION; |
| 387 | } |
| 388 | } |
| 389 | |
| 390 | void updateMatrix(); |
| 391 | |
| 392 | // Rendering properties |
Chris Craik | b49f446 | 2014-03-20 12:44:20 -0700 | [diff] [blame^] | 393 | Outline mOutline; |
John Reck | acb6f07 | 2014-03-12 16:11:23 -0700 | [diff] [blame] | 394 | bool mClipToBounds; |
| 395 | bool mProjectBackwards; |
| 396 | bool mProjectionReceiver; |
John Reck | acb6f07 | 2014-03-12 16:11:23 -0700 | [diff] [blame] | 397 | float mAlpha; |
| 398 | bool mHasOverlappingRendering; |
| 399 | float mTranslationX, mTranslationY, mTranslationZ; |
| 400 | float mRotation, mRotationX, mRotationY; |
| 401 | float mScaleX, mScaleY; |
| 402 | float mPivotX, mPivotY; |
| 403 | float mCameraDistance; |
| 404 | int mLeft, mTop, mRight, mBottom; |
| 405 | int mWidth, mHeight; |
| 406 | int mPrevWidth, mPrevHeight; |
| 407 | bool mPivotExplicitlySet; |
| 408 | bool mMatrixDirty; |
| 409 | bool mMatrixIsIdentity; |
| 410 | |
| 411 | /** |
| 412 | * Stores the total transformation of the DisplayList based upon its scalar |
| 413 | * translate/rotate/scale properties. |
| 414 | * |
| 415 | * In the common translation-only case, the matrix isn't allocated and the mTranslation |
| 416 | * properties are used directly. |
| 417 | */ |
| 418 | Matrix4* mTransformMatrix; |
| 419 | uint32_t mMatrixFlags; |
| 420 | Sk3DView* mTransformCamera; |
| 421 | SkMatrix* mTransformMatrix3D; |
| 422 | SkMatrix* mStaticMatrix; |
| 423 | SkMatrix* mAnimationMatrix; |
| 424 | bool mCaching; |
| 425 | |
| 426 | friend class RenderNode; |
| 427 | }; |
| 428 | |
| 429 | } /* namespace uirenderer */ |
| 430 | } /* namespace android */ |
| 431 | |
Chris Craik | b49f446 | 2014-03-20 12:44:20 -0700 | [diff] [blame^] | 432 | #endif /* RENDERNODEPROPERTIES_H */ |