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John Reck3b202512014-06-23 13:13:08 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef RENDERSTATE_H
17#define RENDERSTATE_H
18
John Reck3b202512014-06-23 13:13:08 -070019#include "Caches.h"
Chris Craik96a5c4c2015-01-27 15:46:35 -080020#include "renderstate/PixelBufferState.h"
John Reck3b202512014-06-23 13:13:08 -070021#include "utils/Macros.h"
22
Chris Craik5854b342015-10-26 15:49:56 -070023#include <GLES2/gl2.h>
24#include <GLES2/gl2ext.h>
Chris Craik5854b342015-10-26 15:49:56 -070025#include <private/hwui/DrawGlInfo.h>
John Reck1bcacfd2017-11-03 10:12:19 -070026#include <ui/Region.h>
27#include <utils/Functor.h>
28#include <utils/Mutex.h>
29#include <utils/RefBase.h>
30#include <set>
Chris Craik5854b342015-10-26 15:49:56 -070031
Greg Daniel45ec62b2017-01-04 14:27:00 -050032class GrContext;
33
John Reck3b202512014-06-23 13:13:08 -070034namespace android {
35namespace uirenderer {
36
Tom Hudson2dc236b2014-10-15 15:46:42 -040037class Caches;
38class Layer;
sergeyv3e9999b2017-01-19 15:37:02 -080039class DeferredLayerUpdater;
Tom Hudson2dc236b2014-10-15 15:46:42 -040040
John Reck3b202512014-06-23 13:13:08 -070041namespace renderthread {
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -040042class CacheManager;
John Reck443a7142014-09-04 17:40:05 -070043class CanvasContext;
John Reck3b202512014-06-23 13:13:08 -070044class RenderThread;
45}
46
47// TODO: Replace Cache's GL state tracking with this. For now it's more a thin
48// wrapper of Caches for users to migrate to.
49class RenderState {
50 PREVENT_COPY_AND_ASSIGN(RenderState);
Chris Craik5854b342015-10-26 15:49:56 -070051 friend class renderthread::RenderThread;
52 friend class Caches;
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -040053 friend class renderthread::CacheManager;
John Reck1bcacfd2017-11-03 10:12:19 -070054
John Reck3b202512014-06-23 13:13:08 -070055public:
56 void onGLContextCreated();
Chris Craik1d477422014-08-26 17:30:15 -070057 void onGLContextDestroyed();
John Reck3b202512014-06-23 13:13:08 -070058
Greg Daniel45ec62b2017-01-04 14:27:00 -050059 void onVkContextCreated();
60 void onVkContextDestroyed();
61
Chris Craik9fded232015-11-11 16:42:34 -080062 void flush(Caches::FlushMode flushMode);
John Reck9a814872017-05-22 15:04:21 -070063 void onBitmapDestroyed(uint32_t pixelRefId);
Chris Craik9fded232015-11-11 16:42:34 -080064
John Reck3b202512014-06-23 13:13:08 -070065 void setViewport(GLsizei width, GLsizei height);
66 void getViewport(GLsizei* outWidth, GLsizei* outHeight);
67
68 void bindFramebuffer(GLuint fbo);
Chris Craik818c9fb2015-10-23 14:33:42 -070069 GLuint getFramebuffer() { return mFramebuffer; }
John Reck0b8d0672016-01-29 14:18:22 -080070 GLuint createFramebuffer();
Chris Craik818c9fb2015-10-23 14:33:42 -070071 void deleteFramebuffer(GLuint fbo);
72
John Reck3b202512014-06-23 13:13:08 -070073 void invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info);
74
75 void debugOverdraw(bool enable, bool clear);
76
John Reck1bcacfd2017-11-03 10:12:19 -070077 void registerLayer(Layer* layer) { mActiveLayers.insert(layer); }
78 void unregisterLayer(Layer* layer) { mActiveLayers.erase(layer); }
Chris Craik1d477422014-08-26 17:30:15 -070079
John Reck443a7142014-09-04 17:40:05 -070080 void registerCanvasContext(renderthread::CanvasContext* context) {
81 mRegisteredContexts.insert(context);
82 }
83
84 void unregisterCanvasContext(renderthread::CanvasContext* context) {
85 mRegisteredContexts.erase(context);
86 }
87
sergeyv3e9999b2017-01-19 15:37:02 -080088 void registerDeferredLayerUpdater(DeferredLayerUpdater* layerUpdater) {
89 mActiveLayerUpdaters.insert(layerUpdater);
90 }
91
92 void unregisterDeferredLayerUpdater(DeferredLayerUpdater* layerUpdater) {
93 mActiveLayerUpdaters.erase(layerUpdater);
94 }
95
John Reck0e89e2b2014-10-31 14:49:06 -070096 // TODO: This system is a little clunky feeling, this could use some
97 // more thinking...
98 void postDecStrong(VirtualLightRefBase* object);
99
Greg Daniel45ec62b2017-01-04 14:27:00 -0500100 GrContext* getGrContext() const;
101
Chris Craik117bdbc2015-02-05 10:12:38 -0800102 void dump();
John Reck3b202512014-06-23 13:13:08 -0700103
Chris Craik5854b342015-10-26 15:49:56 -0700104private:
John Reck3b202512014-06-23 13:13:08 -0700105 void interruptForFunctorInvoke();
106 void resumeFromFunctorInvoke();
sergeyvc3f13162017-02-06 11:45:14 -0800107 void destroyLayersInUpdater();
John Reck3b202512014-06-23 13:13:08 -0700108
Chih-Hung Hsieh49796452016-08-10 14:08:35 -0700109 explicit RenderState(renderthread::RenderThread& thread);
John Reck3b202512014-06-23 13:13:08 -0700110 ~RenderState();
111
John Reck0e89e2b2014-10-31 14:49:06 -0700112 renderthread::RenderThread& mRenderThread;
Chris Craik44eb2c02015-01-29 09:45:09 -0800113 Caches* mCaches = nullptr;
Chris Craik96a5c4c2015-01-27 15:46:35 -0800114
John Reck49bc4ac2015-01-29 12:53:38 -0800115 std::set<Layer*> mActiveLayers;
sergeyv3e9999b2017-01-19 15:37:02 -0800116 std::set<DeferredLayerUpdater*> mActiveLayerUpdaters;
John Reck443a7142014-09-04 17:40:05 -0700117 std::set<renderthread::CanvasContext*> mRegisteredContexts;
John Reck3b202512014-06-23 13:13:08 -0700118
119 GLsizei mViewportWidth;
120 GLsizei mViewportHeight;
121 GLuint mFramebuffer;
John Reck0e89e2b2014-10-31 14:49:06 -0700122
123 pthread_t mThreadId;
John Reck3b202512014-06-23 13:13:08 -0700124};
125
126} /* namespace uirenderer */
127} /* namespace android */
128
129#endif /* RENDERSTATE_H */