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Tom Hudson984162f2014-10-10 13:38:16 -04001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_CANVAS_STATE_H
18#define ANDROID_HWUI_CANVAS_STATE_H
19
John Reckd9ee5502015-10-06 10:06:37 -070020#include "Snapshot.h"
21
Tom Hudson984162f2014-10-10 13:38:16 -040022#include <SkMatrix.h>
23#include <SkPath.h>
24#include <SkRegion.h>
25
Tom Hudson984162f2014-10-10 13:38:16 -040026namespace android {
27namespace uirenderer {
28
29/**
30 * Abstract base class for any class containing CanvasState.
31 * Defines three mandatory callbacks.
32 */
33class CanvasStateClient {
34public:
35 CanvasStateClient() { }
36 virtual ~CanvasStateClient() { }
37
38 /**
39 * Callback allowing embedder to take actions in the middle of a
40 * setViewport() call.
41 */
42 virtual void onViewportInitialized() = 0;
43
44 /**
45 * Callback allowing embedder to take actions in the middle of a
46 * restore() call. May be called several times sequentially.
47 */
48 virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) = 0;
49
50 /**
51 * Allows subclasses to control what value is stored in snapshot's
52 * fbo field in * initializeSaveStack.
53 */
Chris Craik6b109c72015-02-27 10:55:28 -080054 virtual GLuint getTargetFbo() const = 0;
Tom Hudson984162f2014-10-10 13:38:16 -040055
56}; // class CanvasStateClient
57
58/**
59 * Implements Canvas state methods on behalf of Renderers.
60 *
61 * Manages the Snapshot stack, implementing matrix, save/restore, and clipping methods in the
62 * Renderer interface. Drawing and recording classes that include a CanvasState will have
63 * different use cases:
64 *
Chris Craikdb663fe2015-04-20 13:34:45 -070065 * Drawing code maintaining canvas state (i.e. OpenGLRenderer) can query attributes (such as
66 * transform) or hook into changes (e.g. save/restore) with minimal surface area for manipulating
67 * the stack itself.
Tom Hudson984162f2014-10-10 13:38:16 -040068 *
Chris Craikdb663fe2015-04-20 13:34:45 -070069 * Recording code maintaining canvas state (i.e. DisplayListCanvas) can both record and pass
70 * through state operations to CanvasState, so that not only will querying operations work
71 * (getClip/Matrix), but so that quickRejection can also be used.
Tom Hudson984162f2014-10-10 13:38:16 -040072 */
73
Chris Craik64e445b2015-09-02 14:23:49 -070074class CanvasState {
Tom Hudson984162f2014-10-10 13:38:16 -040075public:
76 CanvasState(CanvasStateClient& renderer);
John Reckd9ee5502015-10-06 10:06:37 -070077 ~CanvasState();
Tom Hudson984162f2014-10-10 13:38:16 -040078
79 /**
80 * Initializes the first snapshot, computing the projection matrix,
81 * and stores the dimensions of the render target.
82 */
Chris Craik64e445b2015-09-02 14:23:49 -070083 void initializeSaveStack(int viewportWidth, int viewportHeight,
84 float clipLeft, float clipTop, float clipRight, float clipBottom,
Tom Hudson984162f2014-10-10 13:38:16 -040085 const Vector3& lightCenter);
86
Tom Hudson984162f2014-10-10 13:38:16 -040087 bool hasRectToRectTransform() const {
88 return CC_LIKELY(currentTransform()->rectToRect());
89 }
90
91 // Save (layer)
92 int getSaveCount() const { return mSaveCount; }
93 int save(int flags);
94 void restore();
95 void restoreToCount(int saveCount);
96
97 // Save/Restore without side-effects
98 int saveSnapshot(int flags);
99 void restoreSnapshot();
100
101 // Matrix
102 void getMatrix(SkMatrix* outMatrix) const;
103 void translate(float dx, float dy, float dz = 0.0f);
104 void rotate(float degrees);
105 void scale(float sx, float sy);
106 void skew(float sx, float sy);
107
108 void setMatrix(const SkMatrix& matrix);
109 void setMatrix(const Matrix4& matrix); // internal only convenience method
110 void concatMatrix(const SkMatrix& matrix);
111 void concatMatrix(const Matrix4& matrix); // internal only convenience method
112
113 // Clip
114 const Rect& getLocalClipBounds() const { return mSnapshot->getLocalClip(); }
115 const Rect& getRenderTargetClipBounds() const { return mSnapshot->getRenderTargetClip(); }
116
117 bool quickRejectConservative(float left, float top, float right, float bottom) const;
118
119 bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
120 bool clipPath(const SkPath* path, SkRegion::Op op);
121 bool clipRegion(const SkRegion* region, SkRegion::Op op);
122
Tom Hudson984162f2014-10-10 13:38:16 -0400123 /**
124 * Sets a "clipping outline", which is independent from the regular clip.
125 * Currently only supports rectangles or rounded rectangles; passing in a
126 * more complicated outline fails silently. Replaces any previous clipping
127 * outline.
128 */
129 void setClippingOutline(LinearAllocator& allocator, const Outline* outline);
130 void setClippingRoundRect(LinearAllocator& allocator,
131 const Rect& rect, float radius, bool highPriority = true);
Chris Craikfca52b752015-04-28 11:45:59 -0700132 void setProjectionPathMask(LinearAllocator& allocator, const SkPath* path);
Tom Hudson984162f2014-10-10 13:38:16 -0400133
134 /**
135 * Returns true if drawing in the rectangle (left, top, right, bottom)
136 * will be clipped out. Is conservative: might return false when subpixel-
137 * perfect tests would return true.
138 */
139 bool calculateQuickRejectForScissor(float left, float top, float right, float bottom,
140 bool* clipRequired, bool* roundRectClipRequired, bool snapOut) const;
141
142 void setDirtyClip(bool opaque) { mDirtyClip = opaque; }
143 bool getDirtyClip() const { return mDirtyClip; }
144
145 void scaleAlpha(float alpha) { mSnapshot->alpha *= alpha; }
146 void setEmpty(bool value) { mSnapshot->empty = value; }
147 void setInvisible(bool value) { mSnapshot->invisible = value; }
148
149 inline const mat4* currentTransform() const { return currentSnapshot()->transform; }
Rob Tsuk487a92c2015-01-06 13:22:54 -0800150 inline const Rect& currentClipRect() const { return currentSnapshot()->getClipRect(); }
Tom Hudson984162f2014-10-10 13:38:16 -0400151 inline Region* currentRegion() const { return currentSnapshot()->region; }
152 inline int currentFlags() const { return currentSnapshot()->flags; }
153 const Vector3& currentLightCenter() const { return currentSnapshot()->getRelativeLightCenter(); }
154 inline bool currentlyIgnored() const { return currentSnapshot()->isIgnored(); }
155 int getViewportWidth() const { return currentSnapshot()->getViewportWidth(); }
156 int getViewportHeight() const { return currentSnapshot()->getViewportHeight(); }
Chris Craika766cb22015-06-08 16:49:43 -0700157 int getWidth() const { return mWidth; }
158 int getHeight() const { return mHeight; }
159 bool clipIsSimple() const { return currentSnapshot()->clipIsSimple(); }
Tom Hudson984162f2014-10-10 13:38:16 -0400160
John Reckd9ee5502015-10-06 10:06:37 -0700161 inline const Snapshot* currentSnapshot() const { return mSnapshot; }
162 inline Snapshot* writableSnapshot() { return mSnapshot; }
163 inline const Snapshot* firstSnapshot() const { return &mFirstSnapshot; }
Tom Hudson984162f2014-10-10 13:38:16 -0400164
165private:
John Reckd9ee5502015-10-06 10:06:37 -0700166 Snapshot* allocSnapshot(Snapshot* previous, int savecount);
167 void freeSnapshot(Snapshot* snapshot);
168 void freeAllSnapshots();
169
Tom Hudson984162f2014-10-10 13:38:16 -0400170 /// indicates that the clip has been changed since the last time it was consumed
171 bool mDirtyClip;
172
173 /// Dimensions of the drawing surface
174 int mWidth, mHeight;
175
176 /// Number of saved states
177 int mSaveCount;
178
179 /// Base state
John Reckd9ee5502015-10-06 10:06:37 -0700180 Snapshot mFirstSnapshot;
Tom Hudson984162f2014-10-10 13:38:16 -0400181
182 /// Host providing callbacks
183 CanvasStateClient& mCanvas;
184
185 /// Current state
John Reckd9ee5502015-10-06 10:06:37 -0700186 Snapshot* mSnapshot;
187
188 // Pool of allocated snapshots to re-use
189 // NOTE: The dtors have already been invoked!
190 Snapshot* mSnapshotPool = nullptr;
191 int mSnapshotPoolCount = 0;
Tom Hudson984162f2014-10-10 13:38:16 -0400192
193}; // class CanvasState
194
195}; // namespace uirenderer
196}; // namespace android
197
198#endif // ANDROID_HWUI_CANVAS_STATE_H