blob: a5124088d7907063b4c775c3c91a018c65322be2 [file] [log] [blame]
John Reck668f0e32014-03-26 15:10:40 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef DRAWFRAMETASK_H
17#define DRAWFRAMETASK_H
18
19#include <utils/Condition.h>
20#include <utils/Mutex.h>
John Reck087bc0c2014-04-04 16:20:08 -070021#include <utils/StrongPointer.h>
John Reck668f0e32014-03-26 15:10:40 -070022#include <utils/Vector.h>
23
24#include "RenderTask.h"
25
26#include "../Rect.h"
27
28namespace android {
29namespace uirenderer {
30
31class DeferredLayerUpdater;
32class DisplayListData;
33class RenderNode;
34
35namespace renderthread {
36
37class CanvasContext;
38class RenderThread;
39
John Reck668f0e32014-03-26 15:10:40 -070040/*
41 * This is a special Super Task. It is re-used multiple times by RenderProxy,
42 * and contains state (such as layer updaters & new DisplayListDatas) that is
43 * tracked across many frames not just a single frame.
44 * It is the sync-state task, and will kick off the post-sync draw
45 */
46class DrawFrameTask : public RenderTask {
47public:
48 DrawFrameTask();
49 virtual ~DrawFrameTask();
50
51 void setContext(CanvasContext* context);
52
John Reck668f0e32014-03-26 15:10:40 -070053 void addLayer(DeferredLayerUpdater* layer);
54 void removeLayer(DeferredLayerUpdater* layer);
55
56 void setRenderNode(RenderNode* renderNode);
57 void setDirty(int left, int top, int right, int bottom);
58 void drawFrame(RenderThread* renderThread);
John Reck087bc0c2014-04-04 16:20:08 -070059 void flushStateChanges(RenderThread* renderThread);
John Reck668f0e32014-03-26 15:10:40 -070060
61 virtual void run();
62
63private:
John Reck087bc0c2014-04-04 16:20:08 -070064 enum TaskMode {
65 MODE_INVALID,
66 MODE_FULL,
67 MODE_STATE_ONLY,
68 };
69
70 void postAndWait(RenderThread* renderThread, TaskMode mode);
John Reckf4198b72014-04-09 17:00:04 -070071 bool syncFrameState();
John Reck668f0e32014-03-26 15:10:40 -070072 void unblockUiThread();
73 static void drawRenderNode(CanvasContext* context, RenderNode* renderNode, Rect* dirty);
74
John Reck668f0e32014-03-26 15:10:40 -070075 Mutex mLock;
76 Condition mSignal;
77
78 CanvasContext* mContext;
79
80 /*********************************************
81 * Single frame data
82 *********************************************/
John Reck087bc0c2014-04-04 16:20:08 -070083 TaskMode mTaskMode;
84 sp<RenderNode> mRenderNode;
John Reck668f0e32014-03-26 15:10:40 -070085 Rect mDirty;
John Reck668f0e32014-03-26 15:10:40 -070086
87 /*********************************************
88 * Multi frame data
89 *********************************************/
90 Vector<DeferredLayerUpdater*> mLayers;
91};
92
93} /* namespace renderthread */
94} /* namespace uirenderer */
95} /* namespace android */
96
97#endif /* DRAWFRAMETASK_H */