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Nader Jawadfc42a992020-07-29 22:48:59 -07001/*
2 * Copyright (C) 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "Shader.h"
20#include "SkShader.h"
21
22namespace android::uirenderer {
23
24/**
25 * Shader implementation that can composite 2 Shaders together with the specified blend mode.
26 * This implementation can appropriately convert the composed result to either an SkShader or
27 * SkImageFilter depending on the inputs
28 */
29class ComposeShader : public Shader {
30public:
31 ComposeShader(Shader& shaderA, Shader& shaderB, const SkBlendMode blendMode,
32 const SkMatrix* matrix);
33 ~ComposeShader() override;
34
35protected:
36 sk_sp<SkShader> makeSkShader() override;
37 sk_sp<SkImageFilter> makeSkImageFilter() override;
38
39private:
40 sk_sp<SkShader> skShader;
41 sk_sp<SkImageFilter> skImageFilter;
42};
43} // namespace android::uirenderer