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Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_SURFACETEXTURECLIENT_H
18#define ANDROID_GUI_SURFACETEXTURECLIENT_H
19
20#include <gui/ISurfaceTexture.h>
21#include <gui/SurfaceTexture.h>
22
23#include <ui/egl/android_natives.h>
Mathias Agopian8f9dbf92011-07-13 17:39:11 -070024#include <ui/Region.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080025
26#include <utils/RefBase.h>
27#include <utils/threads.h>
28
29namespace android {
30
Mathias Agopian7a042bf2011-04-11 21:19:55 -070031class Surface;
32
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080033class SurfaceTextureClient
34 : public EGLNativeBase<ANativeWindow, SurfaceTextureClient, RefBase>
35{
36public:
37 SurfaceTextureClient(const sp<ISurfaceTexture>& surfaceTexture);
38
Jamie Gennisbae774e2011-03-14 15:08:53 -070039 sp<ISurfaceTexture> getISurfaceTexture() const;
40
Mathias Agopian8f9dbf92011-07-13 17:39:11 -070041protected:
42 SurfaceTextureClient();
43 void setISurfaceTexture(const sp<ISurfaceTexture>& surfaceTexture);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080044
Mathias Agopian8f9dbf92011-07-13 17:39:11 -070045private:
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080046 // can't be copied
47 SurfaceTextureClient& operator = (const SurfaceTextureClient& rhs);
48 SurfaceTextureClient(const SurfaceTextureClient& rhs);
Mathias Agopian8f9dbf92011-07-13 17:39:11 -070049 void init();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080050
51 // ANativeWindow hooks
Mathias Agopian8f9dbf92011-07-13 17:39:11 -070052 static int hook_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer);
53 static int hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer);
54 static int hook_lockBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer);
55 static int hook_perform(ANativeWindow* window, int operation, ...);
56 static int hook_query(const ANativeWindow* window, int what, int* value);
57 static int hook_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer);
58 static int hook_setSwapInterval(ANativeWindow* window, int interval);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080059
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080060 int dispatchConnect(va_list args);
61 int dispatchDisconnect(va_list args);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080062 int dispatchSetBufferCount(va_list args);
63 int dispatchSetBuffersGeometry(va_list args);
Jamie Gennisbee205f2011-07-01 13:12:07 -070064 int dispatchSetBuffersDimensions(va_list args);
65 int dispatchSetBuffersFormat(va_list args);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080066 int dispatchSetBuffersTransform(va_list args);
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -080067 int dispatchSetBuffersTimestamp(va_list args);
Jamie Gennis9d4d6c12011-02-27 14:10:20 -080068 int dispatchSetCrop(va_list args);
69 int dispatchSetUsage(va_list args);
Mathias Agopian8f9dbf92011-07-13 17:39:11 -070070 int dispatchLock(va_list args);
71 int dispatchUnlockAndPost(va_list args);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080072
Mathias Agopian8f9dbf92011-07-13 17:39:11 -070073protected:
74 virtual int cancelBuffer(ANativeWindowBuffer* buffer);
75 virtual int dequeueBuffer(ANativeWindowBuffer** buffer);
76 virtual int lockBuffer(ANativeWindowBuffer* buffer);
77 virtual int perform(int operation, va_list args);
78 virtual int query(int what, int* value) const;
79 virtual int queueBuffer(ANativeWindowBuffer* buffer);
80 virtual int setSwapInterval(int interval);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080081
Mathias Agopian8f9dbf92011-07-13 17:39:11 -070082 virtual int connect(int api);
83 virtual int disconnect(int api);
84 virtual int setBufferCount(int bufferCount);
85 virtual int setBuffersDimensions(int w, int h);
86 virtual int setBuffersFormat(int format);
87 virtual int setBuffersTransform(int transform);
88 virtual int setBuffersTimestamp(int64_t timestamp);
89 virtual int setCrop(Rect const* rect);
90 virtual int setUsage(uint32_t reqUsage);
91 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
92 virtual int unlockAndPost();
Mathias Agopian7a042bf2011-04-11 21:19:55 -070093
Jamie Gennis9d4d6c12011-02-27 14:10:20 -080094 enum { MIN_UNDEQUEUED_BUFFERS = SurfaceTexture::MIN_UNDEQUEUED_BUFFERS };
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080095 enum { NUM_BUFFER_SLOTS = SurfaceTexture::NUM_BUFFER_SLOTS };
96 enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
97
Mathias Agopian8f9dbf92011-07-13 17:39:11 -070098private:
99 void freeAllBuffers();
100 int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
101
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800102 // mSurfaceTexture is the interface to the surface texture server. All
103 // operations on the surface texture client ultimately translate into
104 // interactions with the server using this interface.
105 sp<ISurfaceTexture> mSurfaceTexture;
106
Jamie Gennis1b20cde2011-02-02 15:31:47 -0800107 // mAllocator is the binder object that is referenced to prevent the
108 // dequeued buffers from being freed prematurely.
109 sp<IBinder> mAllocator;
110
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800111 // mSlots stores the buffers that have been allocated for each buffer slot.
112 // It is initialized to null pointers, and gets filled in with the result of
113 // ISurfaceTexture::requestBuffer when the client dequeues a buffer from a
114 // slot that has not yet been used. The buffer allocated to a slot will also
115 // be replaced if the requested buffer usage or geometry differs from that
116 // of the buffer allocated to a slot.
117 sp<GraphicBuffer> mSlots[NUM_BUFFER_SLOTS];
118
119 // mReqWidth is the buffer width that will be requested at the next dequeue
120 // operation. It is initialized to 1.
121 uint32_t mReqWidth;
122
123 // mReqHeight is the buffer height that will be requested at the next deuque
124 // operation. It is initialized to 1.
125 uint32_t mReqHeight;
126
127 // mReqFormat is the buffer pixel format that will be requested at the next
128 // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
129 uint32_t mReqFormat;
130
131 // mReqUsage is the set of buffer usage flags that will be requested
132 // at the next deuque operation. It is initialized to 0.
133 uint32_t mReqUsage;
134
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800135 // mTimestamp is the timestamp that will be used for the next buffer queue
136 // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
137 // a timestamp is auto-generated when queueBuffer is called.
138 int64_t mTimestamp;
139
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700140 // mQueryWidth is the width returned by query(). It is set to width
141 // of the last dequeued buffer or to mReqWidth if no buffer was dequeued.
142 uint32_t mQueryWidth;
143
144 // mQueryHeight is the height returned by query(). It is set to height
145 // of the last dequeued buffer or to mReqHeight if no buffer was dequeued.
146 uint32_t mQueryHeight;
147
148 // mQueryFormat is the format returned by query(). It is set to the last
149 // dequeued format or to mReqFormat if no buffer was dequeued.
150 uint32_t mQueryFormat;
151
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800152 // mMutex is the mutex used to prevent concurrent access to the member
153 // variables of SurfaceTexture objects. It must be locked whenever the
154 // member variables are accessed.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700155 mutable Mutex mMutex;
Mathias Agopian8f9dbf92011-07-13 17:39:11 -0700156
157 // must be used from the lock/unlock thread
158 sp<GraphicBuffer> mLockedBuffer;
159 sp<GraphicBuffer> mPostedBuffer;
160 mutable Region mOldDirtyRegion;
161 bool mConnectedToCpu;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800162};
163
164}; // namespace android
165
166#endif // ANDROID_GUI_SURFACETEXTURECLIENT_H