blob: 13cff2fff806eb793fec943fc20dc32727cecdba [file] [log] [blame]
Mathias Agopiana67932f2011-04-20 14:20:59 -07001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_SURFACE_TEXTURE_LAYER_H
18#define ANDROID_SURFACE_TEXTURE_LAYER_H
19
20#include <stdlib.h>
21#include <stdint.h>
22#include <sys/types.h>
23
24#include <utils/Errors.h>
Daniel Lamb2675792012-02-23 14:35:13 -080025#include <gui/BufferQueue.h>
Mathias Agopiana67932f2011-04-20 14:20:59 -070026
27namespace android {
28// ---------------------------------------------------------------------------
29
30class Layer;
Mathias Agopian67106042013-03-14 19:18:13 -070031class SurfaceFlinger;
Mathias Agopiana67932f2011-04-20 14:20:59 -070032
Andy McFadden882e3a32013-01-08 16:06:15 -080033/*
34 * This is a thin wrapper around BufferQueue, used by the Layer class.
35 */
Mathias Agopian67106042013-03-14 19:18:13 -070036class SurfaceTextureLayer : public BufferQueue {
37 sp<SurfaceFlinger> flinger;
Mathias Agopiana67932f2011-04-20 14:20:59 -070038public:
Mathias Agopian67106042013-03-14 19:18:13 -070039 SurfaceTextureLayer(const sp<SurfaceFlinger>& flinger);
40 virtual ~SurfaceTextureLayer();
Mathias Agopiana67932f2011-04-20 14:20:59 -070041
Andy McFadden882e3a32013-01-08 16:06:15 -080042 // After calling the superclass connect(), set or clear synchronous
43 // mode appropriately for the specified API.
Mathias Agopian24202f52012-04-23 14:28:58 -070044 virtual status_t connect(int api, QueueBufferOutput* output);
Mathias Agopiana67932f2011-04-20 14:20:59 -070045};
46
47// ---------------------------------------------------------------------------
48}; // namespace android
49
50#endif // ANDROID_SURFACE_TEXTURE_LAYER_H