blob: eef4a1972d6505b796f163cd0e2d5fcb0f7e3868 [file] [log] [blame]
Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "SurfaceTexture"
Jamie Gennise70d8b42011-01-09 13:24:09 -080018//#define LOG_NDEBUG 0
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080019
20#define GL_GLEXT_PROTOTYPES
21#define EGL_EGLEXT_PROTOTYPES
22
23#include <EGL/egl.h>
24#include <EGL/eglext.h>
25#include <GLES2/gl2.h>
26#include <GLES2/gl2ext.h>
27
28#include <gui/SurfaceTexture.h>
29
Mathias Agopian7a042bf2011-04-11 21:19:55 -070030#include <hardware/hardware.h>
31
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080032#include <surfaceflinger/ISurfaceComposer.h>
33#include <surfaceflinger/SurfaceComposerClient.h>
Jamie Gennis9a78c902011-01-12 18:30:40 -080034#include <surfaceflinger/IGraphicBufferAlloc.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080035
36#include <utils/Log.h>
Mathias Agopian68c77942011-05-09 19:08:33 -070037#include <utils/String8.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080038
39namespace android {
40
Jamie Gennisf238e282011-01-09 16:33:17 -080041// Transform matrices
42static float mtxIdentity[16] = {
43 1, 0, 0, 0,
44 0, 1, 0, 0,
45 0, 0, 1, 0,
46 0, 0, 0, 1,
47};
48static float mtxFlipH[16] = {
49 -1, 0, 0, 0,
50 0, 1, 0, 0,
51 0, 0, 1, 0,
52 1, 0, 0, 1,
53};
54static float mtxFlipV[16] = {
55 1, 0, 0, 0,
56 0, -1, 0, 0,
57 0, 0, 1, 0,
58 0, 1, 0, 1,
59};
60static float mtxRot90[16] = {
61 0, 1, 0, 0,
62 -1, 0, 0, 0,
63 0, 0, 1, 0,
64 1, 0, 0, 1,
65};
66static float mtxRot180[16] = {
67 -1, 0, 0, 0,
68 0, -1, 0, 0,
69 0, 0, 1, 0,
70 1, 1, 0, 1,
71};
72static float mtxRot270[16] = {
73 0, -1, 0, 0,
74 1, 0, 0, 0,
75 0, 0, 1, 0,
76 0, 1, 0, 1,
77};
78
79static void mtxMul(float out[16], const float a[16], const float b[16]);
80
Grace Kloba14a0e582011-06-23 21:21:47 -070081SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode) :
Mathias Agopiana5c75c02011-03-31 19:10:24 -070082 mDefaultWidth(1),
83 mDefaultHeight(1),
84 mPixelFormat(PIXEL_FORMAT_RGBA_8888),
Mathias Agopian80727112011-05-02 19:51:12 -070085 mBufferCount(MIN_ASYNC_BUFFER_SLOTS),
86 mClientBufferCount(0),
87 mServerBufferCount(MIN_ASYNC_BUFFER_SLOTS),
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -080088 mCurrentTexture(INVALID_BUFFER_SLOT),
Mathias Agopian7a042bf2011-04-11 21:19:55 -070089 mCurrentTextureTarget(GL_TEXTURE_EXTERNAL_OES),
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -080090 mCurrentTransform(0),
91 mCurrentTimestamp(0),
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -080092 mNextTransform(0),
Mathias Agopianb3e518c2011-04-21 18:52:51 -070093 mTexName(tex),
Grace Kloba14a0e582011-06-23 21:21:47 -070094 mSynchronousMode(false),
95 mAllowSynchronousMode(allowSynchronousMode) {
Jamie Gennise70d8b42011-01-09 13:24:09 -080096 LOGV("SurfaceTexture::SurfaceTexture");
Jamie Gennis9a78c902011-01-12 18:30:40 -080097 sp<ISurfaceComposer> composer(ComposerService::getComposerService());
98 mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
Mathias Agopiancc57d6f2011-04-27 18:57:33 -070099 mNextCrop.makeInvalid();
Jamie Gennis736aa952011-06-12 17:03:06 -0700100 memcpy(mCurrentTransformMatrix, mtxIdentity, sizeof(mCurrentTransformMatrix));
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800101}
102
103SurfaceTexture::~SurfaceTexture() {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800104 LOGV("SurfaceTexture::~SurfaceTexture");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800105 freeAllBuffers();
106}
107
Mathias Agopian80727112011-05-02 19:51:12 -0700108status_t SurfaceTexture::setBufferCountServerLocked(int bufferCount) {
109 if (bufferCount > NUM_BUFFER_SLOTS)
110 return BAD_VALUE;
111
112 // special-case, nothing to do
113 if (bufferCount == mBufferCount)
114 return OK;
115
116 if (!mClientBufferCount &&
117 bufferCount >= mBufferCount) {
118 // easy, we just have more buffers
119 mBufferCount = bufferCount;
120 mServerBufferCount = bufferCount;
121 mDequeueCondition.signal();
122 } else {
123 // we're here because we're either
124 // - reducing the number of available buffers
125 // - or there is a client-buffer-count in effect
126
127 // less than 2 buffers is never allowed
128 if (bufferCount < 2)
129 return BAD_VALUE;
130
131 // when there is non client-buffer-count in effect, the client is not
132 // allowed to dequeue more than one buffer at a time,
133 // so the next time they dequeue a buffer, we know that they don't
134 // own one. the actual resizing will happen during the next
135 // dequeueBuffer.
136
137 mServerBufferCount = bufferCount;
138 }
139 return OK;
140}
141
142status_t SurfaceTexture::setBufferCountServer(int bufferCount) {
143 Mutex::Autolock lock(mMutex);
144 return setBufferCountServerLocked(bufferCount);
145}
146
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800147status_t SurfaceTexture::setBufferCount(int bufferCount) {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800148 LOGV("SurfaceTexture::setBufferCount");
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700149 Mutex::Autolock lock(mMutex);
Jamie Gennis9d4d6c12011-02-27 14:10:20 -0800150
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700151 if (bufferCount > NUM_BUFFER_SLOTS) {
152 LOGE("setBufferCount: bufferCount larger than slots available");
153 return BAD_VALUE;
154 }
155
Mathias Agopian80727112011-05-02 19:51:12 -0700156 // Error out if the user has dequeued buffers
157 for (int i=0 ; i<mBufferCount ; i++) {
158 if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
159 LOGE("setBufferCount: client owns some buffers");
160 return -EINVAL;
161 }
162 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700163
Mathias Agopian80727112011-05-02 19:51:12 -0700164 if (bufferCount == 0) {
165 const int minBufferSlots = mSynchronousMode ?
166 MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
167 mClientBufferCount = 0;
168 bufferCount = (mServerBufferCount >= minBufferSlots) ?
169 mServerBufferCount : minBufferSlots;
170 return setBufferCountServerLocked(bufferCount);
171 }
172
173 // We don't allow the client to set a buffer-count less than
174 // MIN_ASYNC_BUFFER_SLOTS (3), there is no reason for it.
175 if (bufferCount < MIN_ASYNC_BUFFER_SLOTS) {
Jamie Gennis9d4d6c12011-02-27 14:10:20 -0800176 return BAD_VALUE;
177 }
178
Mathias Agopian80727112011-05-02 19:51:12 -0700179 // here we're guaranteed that the client doesn't have dequeued buffers
180 // and will release all of its buffer references.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800181 freeAllBuffers();
182 mBufferCount = bufferCount;
Mathias Agopian80727112011-05-02 19:51:12 -0700183 mClientBufferCount = bufferCount;
Jamie Gennis67eedd72011-01-09 13:25:39 -0800184 mCurrentTexture = INVALID_BUFFER_SLOT;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700185 mQueue.clear();
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700186 mDequeueCondition.signal();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800187 return OK;
188}
189
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700190status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h)
191{
192 Mutex::Autolock lock(mMutex);
193 if ((w != mDefaultWidth) || (h != mDefaultHeight)) {
194 mDefaultWidth = w;
195 mDefaultHeight = h;
196 }
197 return OK;
198}
199
Mathias Agopianc04f1532011-04-25 20:22:14 -0700200sp<GraphicBuffer> SurfaceTexture::requestBuffer(int buf) {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800201 LOGV("SurfaceTexture::requestBuffer");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800202 Mutex::Autolock lock(mMutex);
203 if (buf < 0 || mBufferCount <= buf) {
204 LOGE("requestBuffer: slot index out of range [0, %d]: %d",
205 mBufferCount, buf);
206 return 0;
207 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700208 mSlots[buf].mRequestBufferCalled = true;
Mathias Agopianc04f1532011-04-25 20:22:14 -0700209 return mSlots[buf].mGraphicBuffer;
210}
211
212status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
213 uint32_t format, uint32_t usage) {
214 LOGV("SurfaceTexture::dequeueBuffer");
215
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700216 if ((w && !h) || (!w && h)) {
Mathias Agopianc04f1532011-04-25 20:22:14 -0700217 LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
218 return BAD_VALUE;
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700219 }
220
Mathias Agopianc04f1532011-04-25 20:22:14 -0700221 Mutex::Autolock lock(mMutex);
Mathias Agopian80727112011-05-02 19:51:12 -0700222
223 status_t returnFlags(OK);
224
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700225 int found, foundSync;
226 int dequeuedCount = 0;
227 bool tryAgain = true;
228 while (tryAgain) {
Mathias Agopian80727112011-05-02 19:51:12 -0700229 // We need to wait for the FIFO to drain if the number of buffer
230 // needs to change.
231 //
232 // The condition "number of buffer needs to change" is true if
233 // - the client doesn't care about how many buffers there are
234 // - AND the actual number of buffer is different from what was
235 // set in the last setBufferCountServer()
236 // - OR -
237 // setBufferCountServer() was set to a value incompatible with
238 // the synchronization mode (for instance because the sync mode
239 // changed since)
240 //
241 // As long as this condition is true AND the FIFO is not empty, we
242 // wait on mDequeueCondition.
243
244 int minBufferCountNeeded = mSynchronousMode ?
245 MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
246
247 if (!mClientBufferCount &&
248 ((mServerBufferCount != mBufferCount) ||
249 (mServerBufferCount < minBufferCountNeeded))) {
250 // wait for the FIFO to drain
251 while (!mQueue.isEmpty()) {
252 mDequeueCondition.wait(mMutex);
253 }
254 minBufferCountNeeded = mSynchronousMode ?
255 MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
256 }
257
258
259 if (!mClientBufferCount &&
260 ((mServerBufferCount != mBufferCount) ||
261 (mServerBufferCount < minBufferCountNeeded))) {
262 // here we're guaranteed that mQueue is empty
263 freeAllBuffers();
264 mBufferCount = mServerBufferCount;
265 if (mBufferCount < minBufferCountNeeded)
266 mBufferCount = minBufferCountNeeded;
267 mCurrentTexture = INVALID_BUFFER_SLOT;
268 returnFlags |= ISurfaceTexture::RELEASE_ALL_BUFFERS;
269 }
270
271 // look for a free buffer to give to the client
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700272 found = INVALID_BUFFER_SLOT;
273 foundSync = INVALID_BUFFER_SLOT;
274 dequeuedCount = 0;
275 for (int i = 0; i < mBufferCount; i++) {
276 const int state = mSlots[i].mBufferState;
277 if (state == BufferSlot::DEQUEUED) {
278 dequeuedCount++;
279 }
Mathias Agopiane1220792011-05-04 18:28:07 -0700280 if (state == BufferSlot::FREE /*|| i == mCurrentTexture*/) {
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700281 foundSync = i;
282 if (i != mCurrentTexture) {
283 found = i;
284 break;
285 }
286 }
287 }
Mathias Agopian80727112011-05-02 19:51:12 -0700288
289 // clients are not allowed to dequeue more than one buffer
290 // if they didn't set a buffer count.
291 if (!mClientBufferCount && dequeuedCount) {
292 return -EINVAL;
293 }
294
Jamie Gennisc2c8dfd2011-05-23 18:44:04 -0700295 // See whether a buffer has been queued since the last setBufferCount so
296 // we know whether to perform the MIN_UNDEQUEUED_BUFFERS check below.
297 bool bufferHasBeenQueued = mCurrentTexture != INVALID_BUFFER_SLOT;
298 if (bufferHasBeenQueued) {
299 // make sure the client is not trying to dequeue more buffers
300 // than allowed.
301 const int avail = mBufferCount - (dequeuedCount+1);
302 if (avail < (MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode))) {
303 LOGE("dequeueBuffer: MIN_UNDEQUEUED_BUFFERS=%d exceeded (dequeued=%d)",
304 MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode),
305 dequeuedCount);
306 return -EBUSY;
307 }
Mathias Agopian80727112011-05-02 19:51:12 -0700308 }
309
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700310 // we're in synchronous mode and didn't find a buffer, we need to wait
Mathias Agopian80727112011-05-02 19:51:12 -0700311 // for for some buffers to be consumed
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700312 tryAgain = mSynchronousMode && (foundSync == INVALID_BUFFER_SLOT);
313 if (tryAgain) {
314 mDequeueCondition.wait(mMutex);
Mathias Agopianc04f1532011-04-25 20:22:14 -0700315 }
316 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700317
Mathias Agopian80727112011-05-02 19:51:12 -0700318 if (mSynchronousMode && found == INVALID_BUFFER_SLOT) {
319 // foundSync guaranteed to be != INVALID_BUFFER_SLOT
320 found = foundSync;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700321 }
322
Mathias Agopianc04f1532011-04-25 20:22:14 -0700323 if (found == INVALID_BUFFER_SLOT) {
324 return -EBUSY;
325 }
326
327 const int buf = found;
328 *outBuf = found;
329
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700330 const bool useDefaultSize = !w && !h;
331 if (useDefaultSize) {
332 // use the default size
333 w = mDefaultWidth;
334 h = mDefaultHeight;
335 }
336
337 const bool updateFormat = (format != 0);
338 if (!updateFormat) {
339 // keep the current (or default) format
340 format = mPixelFormat;
341 }
342
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700343 // buffer is now in DEQUEUED (but can also be current at the same time,
344 // if we're in synchronous mode)
345 mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
346
347 const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
Mathias Agopianc04f1532011-04-25 20:22:14 -0700348 if ((buffer == NULL) ||
349 (uint32_t(buffer->width) != w) ||
350 (uint32_t(buffer->height) != h) ||
351 (uint32_t(buffer->format) != format) ||
352 ((uint32_t(buffer->usage) & usage) != usage))
353 {
354 usage |= GraphicBuffer::USAGE_HW_TEXTURE;
355 sp<GraphicBuffer> graphicBuffer(
356 mGraphicBufferAlloc->createGraphicBuffer(w, h, format, usage));
357 if (graphicBuffer == 0) {
358 LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer failed");
359 return NO_MEMORY;
360 }
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700361 if (updateFormat) {
362 mPixelFormat = format;
363 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800364 mSlots[buf].mGraphicBuffer = graphicBuffer;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700365 mSlots[buf].mRequestBufferCalled = false;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800366 if (mSlots[buf].mEglImage != EGL_NO_IMAGE_KHR) {
367 eglDestroyImageKHR(mSlots[buf].mEglDisplay, mSlots[buf].mEglImage);
368 mSlots[buf].mEglImage = EGL_NO_IMAGE_KHR;
369 mSlots[buf].mEglDisplay = EGL_NO_DISPLAY;
370 }
Mathias Agopian80727112011-05-02 19:51:12 -0700371 returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700372 }
Mathias Agopian80727112011-05-02 19:51:12 -0700373 return returnFlags;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800374}
375
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700376status_t SurfaceTexture::setSynchronousMode(bool enabled) {
377 Mutex::Autolock lock(mMutex);
Mathias Agopian80727112011-05-02 19:51:12 -0700378
379 status_t err = OK;
Grace Kloba14a0e582011-06-23 21:21:47 -0700380 if (!mAllowSynchronousMode && enabled)
381 return err;
382
Mathias Agopian80727112011-05-02 19:51:12 -0700383 if (!enabled) {
384 // going to asynchronous mode, drain the queue
385 while (mSynchronousMode != enabled && !mQueue.isEmpty()) {
386 mDequeueCondition.wait(mMutex);
387 }
388 }
389
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700390 if (mSynchronousMode != enabled) {
Mathias Agopian80727112011-05-02 19:51:12 -0700391 // - if we're going to asynchronous mode, the queue is guaranteed to be
392 // empty here
393 // - if the client set the number of buffers, we're guaranteed that
394 // we have at least 3 (because we don't allow less)
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700395 mSynchronousMode = enabled;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700396 mDequeueCondition.signal();
397 }
Mathias Agopian80727112011-05-02 19:51:12 -0700398 return err;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700399}
400
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800401status_t SurfaceTexture::queueBuffer(int buf, int64_t timestamp) {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800402 LOGV("SurfaceTexture::queueBuffer");
Mathias Agopiancf46eb92011-05-11 15:05:29 -0700403
404 sp<FrameAvailableListener> listener;
405
406 { // scope for the lock
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700407 Mutex::Autolock lock(mMutex);
408 if (buf < 0 || buf >= mBufferCount) {
409 LOGE("queueBuffer: slot index out of range [0, %d]: %d",
410 mBufferCount, buf);
411 return -EINVAL;
412 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
413 LOGE("queueBuffer: slot %d is not owned by the client (state=%d)",
414 buf, mSlots[buf].mBufferState);
415 return -EINVAL;
416 } else if (buf == mCurrentTexture) {
417 LOGE("queueBuffer: slot %d is current!", buf);
418 return -EINVAL;
419 } else if (!mSlots[buf].mRequestBufferCalled) {
420 LOGE("queueBuffer: slot %d was enqueued without requesting a "
421 "buffer", buf);
422 return -EINVAL;
423 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700424
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700425 if (mQueue.empty()) {
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700426 listener = mFrameAvailableListener;
427 }
428
429 if (mSynchronousMode) {
430 // in synchronous mode we queue all buffers in a FIFO
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700431 mQueue.push_back(buf);
432 } else {
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700433 // in asynchronous mode we only keep the most recent buffer
434 if (mQueue.empty()) {
435 mQueue.push_back(buf);
436 } else {
437 Fifo::iterator front(mQueue.begin());
438 // buffer currently queued is freed
439 mSlots[*front].mBufferState = BufferSlot::FREE;
440 // and we record the new buffer index in the queued list
441 *front = buf;
442 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700443 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700444
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700445 mSlots[buf].mBufferState = BufferSlot::QUEUED;
446 mSlots[buf].mCrop = mNextCrop;
447 mSlots[buf].mTransform = mNextTransform;
448 mSlots[buf].mTimestamp = timestamp;
449 mDequeueCondition.signal();
Mathias Agopiancf46eb92011-05-11 15:05:29 -0700450 } // scope for the lock
451
452 // call back without lock held
453 if (listener != 0) {
454 listener->onFrameAvailable();
455 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800456 return OK;
457}
458
459void SurfaceTexture::cancelBuffer(int buf) {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800460 LOGV("SurfaceTexture::cancelBuffer");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800461 Mutex::Autolock lock(mMutex);
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700462 if (buf < 0 || buf >= mBufferCount) {
463 LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
464 mBufferCount, buf);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800465 return;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700466 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
467 LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
468 buf, mSlots[buf].mBufferState);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800469 return;
470 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700471 mSlots[buf].mBufferState = BufferSlot::FREE;
472 mDequeueCondition.signal();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800473}
474
Jamie Gennisf238e282011-01-09 16:33:17 -0800475status_t SurfaceTexture::setCrop(const Rect& crop) {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800476 LOGV("SurfaceTexture::setCrop");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800477 Mutex::Autolock lock(mMutex);
Jamie Gennisf238e282011-01-09 16:33:17 -0800478 mNextCrop = crop;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800479 return OK;
480}
481
482status_t SurfaceTexture::setTransform(uint32_t transform) {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800483 LOGV("SurfaceTexture::setTransform");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800484 Mutex::Autolock lock(mMutex);
Jamie Gennisf238e282011-01-09 16:33:17 -0800485 mNextTransform = transform;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800486 return OK;
487}
488
489status_t SurfaceTexture::updateTexImage() {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800490 LOGV("SurfaceTexture::updateTexImage");
Mathias Agopiancf46eb92011-05-11 15:05:29 -0700491
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800492 Mutex::Autolock lock(mMutex);
493
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700494 int buf = mCurrentTexture;
495 if (!mQueue.empty()) {
496 // in asynchronous mode the list is guaranteed to be one buffer deep,
497 // while in synchronous mode we use the oldest buffer
498 Fifo::iterator front(mQueue.begin());
499 buf = *front;
500 mQueue.erase(front);
Mathias Agopian80727112011-05-02 19:51:12 -0700501 if (mQueue.isEmpty()) {
502 mDequeueCondition.signal();
503 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700504 }
505
506 // Initially both mCurrentTexture and buf are INVALID_BUFFER_SLOT,
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800507 // so this check will fail until a buffer gets queued.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700508 if (mCurrentTexture != buf) {
Jamie Gennisf238e282011-01-09 16:33:17 -0800509 // Update the GL texture object.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700510 EGLImageKHR image = mSlots[buf].mEglImage;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800511 if (image == EGL_NO_IMAGE_KHR) {
512 EGLDisplay dpy = eglGetCurrentDisplay();
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700513 image = createImage(dpy, mSlots[buf].mGraphicBuffer);
514 mSlots[buf].mEglImage = image;
515 mSlots[buf].mEglDisplay = dpy;
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700516 if (image == EGL_NO_IMAGE_KHR) {
517 // NOTE: if dpy was invalid, createImage() is guaranteed to
518 // fail. so we'd end up here.
519 return -EINVAL;
520 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800521 }
Jamie Gennis0eb88512011-01-26 11:52:02 -0800522
523 GLint error;
524 while ((error = glGetError()) != GL_NO_ERROR) {
Mathias Agopiancf46eb92011-05-11 15:05:29 -0700525 LOGW("updateTexImage: clearing GL error: %#04x", error);
Jamie Gennis0eb88512011-01-26 11:52:02 -0800526 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700527
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700528 GLenum target = getTextureTarget(mSlots[buf].mGraphicBuffer->format);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700529 if (target != mCurrentTextureTarget) {
530 glDeleteTextures(1, &mTexName);
531 }
532 glBindTexture(target, mTexName);
533 glEGLImageTargetTexture2DOES(target, (GLeglImageOES)image);
534
Jamie Gennis0eb88512011-01-26 11:52:02 -0800535 bool failed = false;
536 while ((error = glGetError()) != GL_NO_ERROR) {
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800537 LOGE("error binding external texture image %p (slot %d): %#04x",
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700538 image, buf, error);
Jamie Gennis0eb88512011-01-26 11:52:02 -0800539 failed = true;
540 }
541 if (failed) {
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800542 return -EINVAL;
543 }
Jamie Gennis9a78c902011-01-12 18:30:40 -0800544
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700545 if (mCurrentTexture != INVALID_BUFFER_SLOT) {
546 // the current buffer becomes FREE if it was still in the queued
547 // state. If it has already been given to the client
548 // (synchronous mode), then it stays in DEQUEUED state.
549 if (mSlots[mCurrentTexture].mBufferState == BufferSlot::QUEUED)
550 mSlots[mCurrentTexture].mBufferState = BufferSlot::FREE;
551 }
552
Jamie Gennis9a78c902011-01-12 18:30:40 -0800553 // Update the SurfaceTexture state.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700554 mCurrentTexture = buf;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700555 mCurrentTextureTarget = target;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700556 mCurrentTextureBuf = mSlots[buf].mGraphicBuffer;
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700557 mCurrentCrop = mSlots[buf].mCrop;
558 mCurrentTransform = mSlots[buf].mTransform;
559 mCurrentTimestamp = mSlots[buf].mTimestamp;
Jamie Gennis736aa952011-06-12 17:03:06 -0700560 computeCurrentTransformMatrix();
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700561 mDequeueCondition.signal();
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700562 } else {
563 // We always bind the texture even if we don't update its contents.
564 glBindTexture(mCurrentTextureTarget, mTexName);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800565 }
566 return OK;
567}
568
Mathias Agopiancf46eb92011-05-11 15:05:29 -0700569size_t SurfaceTexture::getQueuedCount() const {
570 Mutex::Autolock lock(mMutex);
571 return mQueue.size();
572}
573
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700574bool SurfaceTexture::isExternalFormat(uint32_t format)
575{
576 switch (format) {
577 // supported YUV formats
578 case HAL_PIXEL_FORMAT_YV12:
579 // Legacy/deprecated YUV formats
580 case HAL_PIXEL_FORMAT_YCbCr_422_SP:
581 case HAL_PIXEL_FORMAT_YCrCb_420_SP:
582 case HAL_PIXEL_FORMAT_YCbCr_422_I:
583 return true;
584 }
585
586 // Any OEM format needs to be considered
587 if (format>=0x100 && format<=0x1FF)
588 return true;
589
590 return false;
591}
592
593GLenum SurfaceTexture::getTextureTarget(uint32_t format)
594{
595 GLenum target = GL_TEXTURE_2D;
596#if defined(GL_OES_EGL_image_external)
597 if (isExternalFormat(format)) {
598 target = GL_TEXTURE_EXTERNAL_OES;
599 }
600#endif
601 return target;
602}
603
604GLenum SurfaceTexture::getCurrentTextureTarget() const {
605 Mutex::Autolock lock(mMutex);
606 return mCurrentTextureTarget;
607}
608
Jamie Gennisf238e282011-01-09 16:33:17 -0800609void SurfaceTexture::getTransformMatrix(float mtx[16]) {
Jamie Gennisf238e282011-01-09 16:33:17 -0800610 Mutex::Autolock lock(mMutex);
Jamie Gennis736aa952011-06-12 17:03:06 -0700611 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
612}
613
614void SurfaceTexture::computeCurrentTransformMatrix() {
615 LOGV("SurfaceTexture::computeCurrentTransformMatrix");
Jamie Gennisf238e282011-01-09 16:33:17 -0800616
Jamie Gennisa214c642011-01-14 13:53:31 -0800617 float xform[16];
618 for (int i = 0; i < 16; i++) {
619 xform[i] = mtxIdentity[i];
620 }
621 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
622 float result[16];
623 mtxMul(result, xform, mtxFlipH);
624 for (int i = 0; i < 16; i++) {
625 xform[i] = result[i];
626 }
627 }
628 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
629 float result[16];
630 mtxMul(result, xform, mtxFlipV);
631 for (int i = 0; i < 16; i++) {
632 xform[i] = result[i];
633 }
634 }
635 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
636 float result[16];
637 mtxMul(result, xform, mtxRot90);
638 for (int i = 0; i < 16; i++) {
639 xform[i] = result[i];
640 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800641 }
642
643 sp<GraphicBuffer>& buf(mSlots[mCurrentTexture].mGraphicBuffer);
Jamie Gennisa214c642011-01-14 13:53:31 -0800644 float tx, ty, sx, sy;
645 if (!mCurrentCrop.isEmpty()) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800646 // In order to prevent bilinear sampling at the of the crop rectangle we
647 // may need to shrink it by 2 texels in each direction. Normally this
648 // would just need to take 1/2 a texel off each end, but because the
649 // chroma channels will likely be subsampled we need to chop off a whole
650 // texel. This will cause artifacts if someone does nearest sampling
651 // with 1:1 pixel:texel ratio, but it's impossible to simultaneously
652 // accomodate the bilinear and nearest sampling uses.
653 //
654 // If nearest sampling turns out to be a desirable usage of these
655 // textures then we could add the ability to switch a SurfaceTexture to
656 // nearest-mode. Preferably, however, the image producers (video
657 // decoder, camera, etc.) would simply not use a crop rectangle (or at
658 // least not tell the framework about it) so that the GPU can do the
659 // correct edge behavior.
660 int xshrink = 0, yshrink = 0;
661 if (mCurrentCrop.left > 0) {
662 tx = float(mCurrentCrop.left + 1) / float(buf->getWidth());
663 xshrink++;
664 } else {
665 tx = 0.0f;
666 }
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700667 if (mCurrentCrop.right < int32_t(buf->getWidth())) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800668 xshrink++;
669 }
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700670 if (mCurrentCrop.bottom < int32_t(buf->getHeight())) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800671 ty = (float(buf->getHeight() - mCurrentCrop.bottom) + 1.0f) /
672 float(buf->getHeight());
673 yshrink++;
674 } else {
675 ty = 0.0f;
676 }
677 if (mCurrentCrop.top > 0) {
678 yshrink++;
679 }
680 sx = float(mCurrentCrop.width() - xshrink) / float(buf->getWidth());
681 sy = float(mCurrentCrop.height() - yshrink) / float(buf->getHeight());
Jamie Gennisa214c642011-01-14 13:53:31 -0800682 } else {
683 tx = 0.0f;
684 ty = 0.0f;
685 sx = 1.0f;
686 sy = 1.0f;
687 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800688 float crop[16] = {
Jamie Gennisa214c642011-01-14 13:53:31 -0800689 sx, 0, 0, 0,
690 0, sy, 0, 0,
Jamie Gennisf238e282011-01-09 16:33:17 -0800691 0, 0, 1, 0,
Jamie Gennisd99c0882011-03-10 16:24:46 -0800692 tx, ty, 0, 1,
Jamie Gennisf238e282011-01-09 16:33:17 -0800693 };
694
Jamie Gennisa214c642011-01-14 13:53:31 -0800695 float mtxBeforeFlipV[16];
696 mtxMul(mtxBeforeFlipV, crop, xform);
697
698 // SurfaceFlinger expects the top of its window textures to be at a Y
699 // coordinate of 0, so SurfaceTexture must behave the same way. We don't
700 // want to expose this to applications, however, so we must add an
701 // additional vertical flip to the transform after all the other transforms.
Jamie Gennis736aa952011-06-12 17:03:06 -0700702 mtxMul(mCurrentTransformMatrix, mtxFlipV, mtxBeforeFlipV);
Jamie Gennisf238e282011-01-09 16:33:17 -0800703}
704
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800705nsecs_t SurfaceTexture::getTimestamp() {
706 LOGV("SurfaceTexture::getTimestamp");
707 Mutex::Autolock lock(mMutex);
708 return mCurrentTimestamp;
709}
710
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800711void SurfaceTexture::setFrameAvailableListener(
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700712 const sp<FrameAvailableListener>& listener) {
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800713 LOGV("SurfaceTexture::setFrameAvailableListener");
714 Mutex::Autolock lock(mMutex);
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700715 mFrameAvailableListener = listener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800716}
717
Jamie Gennis1b20cde2011-02-02 15:31:47 -0800718sp<IBinder> SurfaceTexture::getAllocator() {
719 LOGV("SurfaceTexture::getAllocator");
720 return mGraphicBufferAlloc->asBinder();
721}
722
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800723void SurfaceTexture::freeAllBuffers() {
724 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
725 mSlots[i].mGraphicBuffer = 0;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700726 mSlots[i].mBufferState = BufferSlot::FREE;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800727 if (mSlots[i].mEglImage != EGL_NO_IMAGE_KHR) {
728 eglDestroyImageKHR(mSlots[i].mEglDisplay, mSlots[i].mEglImage);
729 mSlots[i].mEglImage = EGL_NO_IMAGE_KHR;
730 mSlots[i].mEglDisplay = EGL_NO_DISPLAY;
731 }
732 }
733}
734
735EGLImageKHR SurfaceTexture::createImage(EGLDisplay dpy,
736 const sp<GraphicBuffer>& graphicBuffer) {
737 EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();
738 EGLint attrs[] = {
739 EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
740 EGL_NONE,
741 };
742 EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT,
743 EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700744 if (image == EGL_NO_IMAGE_KHR) {
745 EGLint error = eglGetError();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800746 LOGE("error creating EGLImage: %#x", error);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800747 }
748 return image;
749}
750
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700751sp<GraphicBuffer> SurfaceTexture::getCurrentBuffer() const {
752 Mutex::Autolock lock(mMutex);
753 return mCurrentTextureBuf;
754}
755
756Rect SurfaceTexture::getCurrentCrop() const {
757 Mutex::Autolock lock(mMutex);
758 return mCurrentCrop;
759}
760
761uint32_t SurfaceTexture::getCurrentTransform() const {
762 Mutex::Autolock lock(mMutex);
763 return mCurrentTransform;
764}
765
Mathias Agopianeafabcd2011-04-20 14:20:59 -0700766int SurfaceTexture::query(int what, int* outValue)
767{
768 Mutex::Autolock lock(mMutex);
769 int value;
770 switch (what) {
771 case NATIVE_WINDOW_WIDTH:
772 value = mDefaultWidth;
773 if (!mDefaultWidth && !mDefaultHeight && mCurrentTextureBuf!=0)
774 value = mCurrentTextureBuf->width;
775 break;
776 case NATIVE_WINDOW_HEIGHT:
777 value = mDefaultHeight;
778 if (!mDefaultWidth && !mDefaultHeight && mCurrentTextureBuf!=0)
779 value = mCurrentTextureBuf->height;
780 break;
781 case NATIVE_WINDOW_FORMAT:
782 value = mPixelFormat;
783 break;
784 case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
785 value = mSynchronousMode ?
786 (MIN_UNDEQUEUED_BUFFERS-1) : MIN_UNDEQUEUED_BUFFERS;
787 break;
788 default:
789 return BAD_VALUE;
790 }
791 outValue[0] = value;
792 return NO_ERROR;
793}
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700794
Mathias Agopian68c77942011-05-09 19:08:33 -0700795void SurfaceTexture::dump(String8& result) const
796{
797 char buffer[1024];
798 dump(result, "", buffer, 1024);
799}
800
801void SurfaceTexture::dump(String8& result, const char* prefix,
802 char* buffer, size_t SIZE) const
803{
804 Mutex::Autolock _l(mMutex);
805 snprintf(buffer, SIZE,
806 "%smBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
807 "mPixelFormat=%d, mTexName=%d\n",
808 prefix, mBufferCount, mSynchronousMode, mDefaultWidth, mDefaultHeight,
809 mPixelFormat, mTexName);
810 result.append(buffer);
811
812 String8 fifo;
813 int fifoSize = 0;
814 Fifo::const_iterator i(mQueue.begin());
815 while (i != mQueue.end()) {
816 snprintf(buffer, SIZE, "%02d ", *i++);
817 fifoSize++;
818 fifo.append(buffer);
819 }
820
821 snprintf(buffer, SIZE,
822 "%scurrent: {crop=[%d,%d,%d,%d], transform=0x%02x, current=%d, target=0x%04x}\n"
823 "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x, FIFO(%d)={%s}}\n"
824 ,
825 prefix, mCurrentCrop.left,
826 mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
827 mCurrentTransform, mCurrentTexture, mCurrentTextureTarget,
828 prefix, mNextCrop.left, mNextCrop.top, mNextCrop.right, mNextCrop.bottom,
829 mCurrentTransform, fifoSize, fifo.string()
830 );
831 result.append(buffer);
832
833 struct {
834 const char * operator()(int state) const {
835 switch (state) {
836 case BufferSlot::DEQUEUED: return "DEQUEUED";
837 case BufferSlot::QUEUED: return "QUEUED";
838 case BufferSlot::FREE: return "FREE";
839 default: return "Unknown";
840 }
841 }
842 } stateName;
843
844 for (int i=0 ; i<mBufferCount ; i++) {
845 const BufferSlot& slot(mSlots[i]);
846 snprintf(buffer, SIZE,
847 "%s%s[%02d] state=%-8s, crop=[%d,%d,%d,%d], transform=0x%02x, "
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700848 "timestamp=%lld\n",
Mathias Agopian68c77942011-05-09 19:08:33 -0700849 prefix, (i==mCurrentTexture)?">":" ", i, stateName(slot.mBufferState),
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700850 slot.mCrop.left, slot.mCrop.top, slot.mCrop.right, slot.mCrop.bottom,
851 slot.mTransform, slot.mTimestamp
Mathias Agopian68c77942011-05-09 19:08:33 -0700852 );
853 result.append(buffer);
854 }
855}
856
Jamie Gennisf238e282011-01-09 16:33:17 -0800857static void mtxMul(float out[16], const float a[16], const float b[16]) {
858 out[0] = a[0]*b[0] + a[4]*b[1] + a[8]*b[2] + a[12]*b[3];
859 out[1] = a[1]*b[0] + a[5]*b[1] + a[9]*b[2] + a[13]*b[3];
860 out[2] = a[2]*b[0] + a[6]*b[1] + a[10]*b[2] + a[14]*b[3];
861 out[3] = a[3]*b[0] + a[7]*b[1] + a[11]*b[2] + a[15]*b[3];
862
863 out[4] = a[0]*b[4] + a[4]*b[5] + a[8]*b[6] + a[12]*b[7];
864 out[5] = a[1]*b[4] + a[5]*b[5] + a[9]*b[6] + a[13]*b[7];
865 out[6] = a[2]*b[4] + a[6]*b[5] + a[10]*b[6] + a[14]*b[7];
866 out[7] = a[3]*b[4] + a[7]*b[5] + a[11]*b[6] + a[15]*b[7];
867
868 out[8] = a[0]*b[8] + a[4]*b[9] + a[8]*b[10] + a[12]*b[11];
869 out[9] = a[1]*b[8] + a[5]*b[9] + a[9]*b[10] + a[13]*b[11];
870 out[10] = a[2]*b[8] + a[6]*b[9] + a[10]*b[10] + a[14]*b[11];
871 out[11] = a[3]*b[8] + a[7]*b[9] + a[11]*b[10] + a[15]*b[11];
872
873 out[12] = a[0]*b[12] + a[4]*b[13] + a[8]*b[14] + a[12]*b[15];
874 out[13] = a[1]*b[12] + a[5]*b[13] + a[9]*b[14] + a[13]*b[15];
875 out[14] = a[2]*b[12] + a[6]*b[13] + a[10]*b[14] + a[14]*b[15];
876 out[15] = a[3]*b[12] + a[7]*b[13] + a[11]*b[14] + a[15]*b[15];
877}
878
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800879}; // namespace android