blob: 54ee6ce98998ce631e60c1470fcd914982af66fa [file] [log] [blame]
Daniel Lam6b091c52012-01-22 15:26:27 -08001/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "BufferQueue"
Daniel Lameae59d22012-01-22 15:26:27 -080018//#define LOG_NDEBUG 0
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080019#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Daniel Lam6b091c52012-01-22 15:26:27 -080020
21#define GL_GLEXT_PROTOTYPES
22#define EGL_EGLEXT_PROTOTYPES
23
24#include <EGL/egl.h>
25#include <EGL/eglext.h>
26
27#include <gui/BufferQueue.h>
Mathias Agopian90ac7992012-02-25 18:48:35 -080028#include <gui/ISurfaceComposer.h>
Daniel Lam6b091c52012-01-22 15:26:27 -080029#include <private/gui/ComposerService.h>
Daniel Lam6b091c52012-01-22 15:26:27 -080030
31#include <utils/Log.h>
Daniel Lameae59d22012-01-22 15:26:27 -080032#include <gui/SurfaceTexture.h>
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080033#include <utils/Trace.h>
Daniel Lam6b091c52012-01-22 15:26:27 -080034
35// This compile option causes SurfaceTexture to return the buffer that is currently
36// attached to the GL texture from dequeueBuffer when no other buffers are
37// available. It requires the drivers (Gralloc, GL, OMX IL, and Camera) to do
38// implicit cross-process synchronization to prevent the buffer from being
39// written to before the buffer has (a) been detached from the GL texture and
40// (b) all GL reads from the buffer have completed.
Daniel Lameae59d22012-01-22 15:26:27 -080041
42// During refactoring, do not support dequeuing the current buffer
43#undef ALLOW_DEQUEUE_CURRENT_BUFFER
44
Daniel Lam6b091c52012-01-22 15:26:27 -080045#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
46#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER true
47#warning "ALLOW_DEQUEUE_CURRENT_BUFFER enabled"
48#else
49#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER false
50#endif
51
52// Macros for including the BufferQueue name in log messages
Daniel Lameae59d22012-01-22 15:26:27 -080053#define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
54#define ST_LOGD(x, ...) ALOGD("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
55#define ST_LOGI(x, ...) ALOGI("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
56#define ST_LOGW(x, ...) ALOGW("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
57#define ST_LOGE(x, ...) ALOGE("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
Daniel Lam6b091c52012-01-22 15:26:27 -080058
Mathias Agopian546ed2d2012-03-01 22:11:25 -080059#define ATRACE_BUFFER_INDEX(index) \
60 char ___traceBuf[1024]; \
61 snprintf(___traceBuf, 1024, "%s: %d", mConsumerName.string(), (index)); \
62 android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);
63
Daniel Lam6b091c52012-01-22 15:26:27 -080064namespace android {
65
66// Get an ID that's unique within this process.
67static int32_t createProcessUniqueId() {
68 static volatile int32_t globalCounter = 0;
69 return android_atomic_inc(&globalCounter);
70}
71
72BufferQueue::BufferQueue( bool allowSynchronousMode ) :
73 mDefaultWidth(1),
74 mDefaultHeight(1),
75 mPixelFormat(PIXEL_FORMAT_RGBA_8888),
76 mBufferCount(MIN_ASYNC_BUFFER_SLOTS),
77 mClientBufferCount(0),
78 mServerBufferCount(MIN_ASYNC_BUFFER_SLOTS),
Daniel Lam6b091c52012-01-22 15:26:27 -080079 mNextTransform(0),
80 mNextScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
81 mSynchronousMode(false),
82 mAllowSynchronousMode(allowSynchronousMode),
83 mConnectedApi(NO_CONNECTED_API),
84 mAbandoned(false),
Daniel Lameae59d22012-01-22 15:26:27 -080085 mFrameCounter(0),
86 mBufferHasBeenQueued(false)
Daniel Lam6b091c52012-01-22 15:26:27 -080087{
88 // Choose a name using the PID and a process-unique ID.
Daniel Lameae59d22012-01-22 15:26:27 -080089 mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
Daniel Lam6b091c52012-01-22 15:26:27 -080090
91 ST_LOGV("BufferQueue");
92 sp<ISurfaceComposer> composer(ComposerService::getComposerService());
93 mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
94 mNextCrop.makeInvalid();
95}
96
97BufferQueue::~BufferQueue() {
98 ST_LOGV("~BufferQueue");
99}
100
101status_t BufferQueue::setBufferCountServerLocked(int bufferCount) {
102 if (bufferCount > NUM_BUFFER_SLOTS)
103 return BAD_VALUE;
104
105 // special-case, nothing to do
106 if (bufferCount == mBufferCount)
107 return OK;
108
109 if (!mClientBufferCount &&
110 bufferCount >= mBufferCount) {
111 // easy, we just have more buffers
112 mBufferCount = bufferCount;
113 mServerBufferCount = bufferCount;
Dave Burke74ff8c22012-03-12 21:49:41 -0700114 mDequeueCondition.broadcast();
Daniel Lam6b091c52012-01-22 15:26:27 -0800115 } else {
116 // we're here because we're either
117 // - reducing the number of available buffers
118 // - or there is a client-buffer-count in effect
119
120 // less than 2 buffers is never allowed
121 if (bufferCount < 2)
122 return BAD_VALUE;
123
124 // when there is non client-buffer-count in effect, the client is not
125 // allowed to dequeue more than one buffer at a time,
126 // so the next time they dequeue a buffer, we know that they don't
127 // own one. the actual resizing will happen during the next
128 // dequeueBuffer.
129
130 mServerBufferCount = bufferCount;
131 }
132 return OK;
133}
134
Daniel Lameae59d22012-01-22 15:26:27 -0800135bool BufferQueue::isSynchronousMode() const {
136 Mutex::Autolock lock(mMutex);
137 return mSynchronousMode;
138}
139
140void BufferQueue::setConsumerName(const String8& name) {
141 Mutex::Autolock lock(mMutex);
142 mConsumerName = name;
143}
144
145void BufferQueue::setFrameAvailableListener(
146 const sp<FrameAvailableListener>& listener) {
147 ST_LOGV("setFrameAvailableListener");
148 Mutex::Autolock lock(mMutex);
149 mFrameAvailableListener = listener;
150}
151
Daniel Lam6b091c52012-01-22 15:26:27 -0800152status_t BufferQueue::setBufferCount(int bufferCount) {
153 ST_LOGV("setBufferCount: count=%d", bufferCount);
154 Mutex::Autolock lock(mMutex);
155
156 if (mAbandoned) {
157 ST_LOGE("setBufferCount: SurfaceTexture has been abandoned!");
158 return NO_INIT;
159 }
160 if (bufferCount > NUM_BUFFER_SLOTS) {
161 ST_LOGE("setBufferCount: bufferCount larger than slots available");
162 return BAD_VALUE;
163 }
164
165 // Error out if the user has dequeued buffers
166 for (int i=0 ; i<mBufferCount ; i++) {
167 if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
168 ST_LOGE("setBufferCount: client owns some buffers");
169 return -EINVAL;
170 }
171 }
172
173 const int minBufferSlots = mSynchronousMode ?
174 MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
175 if (bufferCount == 0) {
176 mClientBufferCount = 0;
177 bufferCount = (mServerBufferCount >= minBufferSlots) ?
178 mServerBufferCount : minBufferSlots;
179 return setBufferCountServerLocked(bufferCount);
180 }
181
182 if (bufferCount < minBufferSlots) {
183 ST_LOGE("setBufferCount: requested buffer count (%d) is less than "
184 "minimum (%d)", bufferCount, minBufferSlots);
185 return BAD_VALUE;
186 }
187
188 // here we're guaranteed that the client doesn't have dequeued buffers
189 // and will release all of its buffer references.
190 freeAllBuffersLocked();
191 mBufferCount = bufferCount;
192 mClientBufferCount = bufferCount;
Daniel Lameae59d22012-01-22 15:26:27 -0800193 mBufferHasBeenQueued = false;
Daniel Lam6b091c52012-01-22 15:26:27 -0800194 mQueue.clear();
Dave Burke74ff8c22012-03-12 21:49:41 -0700195 mDequeueCondition.broadcast();
Daniel Lam6b091c52012-01-22 15:26:27 -0800196 return OK;
197}
198
Daniel Lamb8560522012-01-30 15:51:27 -0800199int BufferQueue::query(int what, int* outValue)
200{
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800201 ATRACE_CALL();
Daniel Lamb8560522012-01-30 15:51:27 -0800202 Mutex::Autolock lock(mMutex);
203
204 if (mAbandoned) {
205 ST_LOGE("query: SurfaceTexture has been abandoned!");
206 return NO_INIT;
207 }
208
209 int value;
210 switch (what) {
211 case NATIVE_WINDOW_WIDTH:
212 value = mDefaultWidth;
213 break;
214 case NATIVE_WINDOW_HEIGHT:
215 value = mDefaultHeight;
216 break;
217 case NATIVE_WINDOW_FORMAT:
218 value = mPixelFormat;
219 break;
220 case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
221 value = mSynchronousMode ?
222 (MIN_UNDEQUEUED_BUFFERS-1) : MIN_UNDEQUEUED_BUFFERS;
223 break;
224 default:
225 return BAD_VALUE;
226 }
227 outValue[0] = value;
228 return NO_ERROR;
229}
230
Daniel Lam6b091c52012-01-22 15:26:27 -0800231status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800232 ATRACE_CALL();
Daniel Lam6b091c52012-01-22 15:26:27 -0800233 ST_LOGV("requestBuffer: slot=%d", slot);
234 Mutex::Autolock lock(mMutex);
235 if (mAbandoned) {
236 ST_LOGE("requestBuffer: SurfaceTexture has been abandoned!");
237 return NO_INIT;
238 }
239 if (slot < 0 || mBufferCount <= slot) {
240 ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
241 mBufferCount, slot);
242 return BAD_VALUE;
243 }
244 mSlots[slot].mRequestBufferCalled = true;
245 *buf = mSlots[slot].mGraphicBuffer;
246 return NO_ERROR;
247}
248
249status_t BufferQueue::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
250 uint32_t format, uint32_t usage) {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800251 ATRACE_CALL();
Daniel Lam6b091c52012-01-22 15:26:27 -0800252 ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
253
254 if ((w && !h) || (!w && h)) {
255 ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
256 return BAD_VALUE;
257 }
258
259 status_t returnFlags(OK);
260 EGLDisplay dpy = EGL_NO_DISPLAY;
261 EGLSyncKHR fence = EGL_NO_SYNC_KHR;
262
263 { // Scope for the lock
264 Mutex::Autolock lock(mMutex);
265
266 int found = -1;
267 int foundSync = -1;
268 int dequeuedCount = 0;
269 bool tryAgain = true;
270 while (tryAgain) {
271 if (mAbandoned) {
272 ST_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!");
273 return NO_INIT;
274 }
275
276 // We need to wait for the FIFO to drain if the number of buffer
277 // needs to change.
278 //
279 // The condition "number of buffers needs to change" is true if
280 // - the client doesn't care about how many buffers there are
281 // - AND the actual number of buffer is different from what was
282 // set in the last setBufferCountServer()
283 // - OR -
284 // setBufferCountServer() was set to a value incompatible with
285 // the synchronization mode (for instance because the sync mode
286 // changed since)
287 //
288 // As long as this condition is true AND the FIFO is not empty, we
289 // wait on mDequeueCondition.
290
291 const int minBufferCountNeeded = mSynchronousMode ?
292 MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
293
294 const bool numberOfBuffersNeedsToChange = !mClientBufferCount &&
295 ((mServerBufferCount != mBufferCount) ||
296 (mServerBufferCount < minBufferCountNeeded));
297
298 if (!mQueue.isEmpty() && numberOfBuffersNeedsToChange) {
299 // wait for the FIFO to drain
300 mDequeueCondition.wait(mMutex);
301 // NOTE: we continue here because we need to reevaluate our
302 // whole state (eg: we could be abandoned or disconnected)
303 continue;
304 }
305
306 if (numberOfBuffersNeedsToChange) {
307 // here we're guaranteed that mQueue is empty
308 freeAllBuffersLocked();
309 mBufferCount = mServerBufferCount;
310 if (mBufferCount < minBufferCountNeeded)
311 mBufferCount = minBufferCountNeeded;
Daniel Lameae59d22012-01-22 15:26:27 -0800312 mBufferHasBeenQueued = false;
Daniel Lam6b091c52012-01-22 15:26:27 -0800313 returnFlags |= ISurfaceTexture::RELEASE_ALL_BUFFERS;
314 }
315
316 // look for a free buffer to give to the client
317 found = INVALID_BUFFER_SLOT;
318 foundSync = INVALID_BUFFER_SLOT;
319 dequeuedCount = 0;
320 for (int i = 0; i < mBufferCount; i++) {
321 const int state = mSlots[i].mBufferState;
322 if (state == BufferSlot::DEQUEUED) {
323 dequeuedCount++;
324 }
325
Daniel Lameae59d22012-01-22 15:26:27 -0800326 // this logic used to be if (FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER)
327 // but dequeuing the current buffer is disabled.
328 if (false) {
329 // This functionality has been temporarily removed so
330 // BufferQueue and SurfaceTexture can be refactored into
331 // separate objects
Daniel Lam6b091c52012-01-22 15:26:27 -0800332 } else {
333 if (state == BufferSlot::FREE) {
334 /* We return the oldest of the free buffers to avoid
335 * stalling the producer if possible. This is because
336 * the consumer may still have pending reads of the
337 * buffers in flight.
338 */
339 bool isOlder = mSlots[i].mFrameNumber <
340 mSlots[found].mFrameNumber;
341 if (found < 0 || isOlder) {
342 foundSync = i;
343 found = i;
344 }
345 }
346 }
347 }
348
349 // clients are not allowed to dequeue more than one buffer
350 // if they didn't set a buffer count.
351 if (!mClientBufferCount && dequeuedCount) {
352 ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
353 "setting the buffer count");
354 return -EINVAL;
355 }
356
357 // See whether a buffer has been queued since the last
358 // setBufferCount so we know whether to perform the
359 // MIN_UNDEQUEUED_BUFFERS check below.
Daniel Lameae59d22012-01-22 15:26:27 -0800360 if (mBufferHasBeenQueued) {
Daniel Lam6b091c52012-01-22 15:26:27 -0800361 // make sure the client is not trying to dequeue more buffers
362 // than allowed.
363 const int avail = mBufferCount - (dequeuedCount+1);
364 if (avail < (MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode))) {
365 ST_LOGE("dequeueBuffer: MIN_UNDEQUEUED_BUFFERS=%d exceeded "
366 "(dequeued=%d)",
367 MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode),
368 dequeuedCount);
369 return -EBUSY;
370 }
371 }
372
Daniel Lamc2c1f2f2012-03-07 14:11:29 -0800373 // if no buffer is found, wait for a buffer to be released
374 tryAgain = found == INVALID_BUFFER_SLOT;
Daniel Lam6b091c52012-01-22 15:26:27 -0800375 if (tryAgain) {
376 mDequeueCondition.wait(mMutex);
377 }
378 }
379
Daniel Lam6b091c52012-01-22 15:26:27 -0800380
381 if (found == INVALID_BUFFER_SLOT) {
382 // This should not happen.
383 ST_LOGE("dequeueBuffer: no available buffer slots");
384 return -EBUSY;
385 }
386
387 const int buf = found;
388 *outBuf = found;
389
Mathias Agopian546ed2d2012-03-01 22:11:25 -0800390 ATRACE_BUFFER_INDEX(buf);
391
Daniel Lam6b091c52012-01-22 15:26:27 -0800392 const bool useDefaultSize = !w && !h;
393 if (useDefaultSize) {
394 // use the default size
395 w = mDefaultWidth;
396 h = mDefaultHeight;
397 }
398
399 const bool updateFormat = (format != 0);
400 if (!updateFormat) {
401 // keep the current (or default) format
402 format = mPixelFormat;
403 }
404
405 // buffer is now in DEQUEUED (but can also be current at the same time,
406 // if we're in synchronous mode)
407 mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
408
409 const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
410 if ((buffer == NULL) ||
411 (uint32_t(buffer->width) != w) ||
412 (uint32_t(buffer->height) != h) ||
413 (uint32_t(buffer->format) != format) ||
414 ((uint32_t(buffer->usage) & usage) != usage))
415 {
416 usage |= GraphicBuffer::USAGE_HW_TEXTURE;
417 status_t error;
418 sp<GraphicBuffer> graphicBuffer(
419 mGraphicBufferAlloc->createGraphicBuffer(
420 w, h, format, usage, &error));
421 if (graphicBuffer == 0) {
422 ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer "
423 "failed");
424 return error;
425 }
426 if (updateFormat) {
427 mPixelFormat = format;
428 }
Daniel Lameae59d22012-01-22 15:26:27 -0800429
430 mSlots[buf].mAcquireCalled = false;
Daniel Lam6b091c52012-01-22 15:26:27 -0800431 mSlots[buf].mGraphicBuffer = graphicBuffer;
432 mSlots[buf].mRequestBufferCalled = false;
433 mSlots[buf].mFence = EGL_NO_SYNC_KHR;
Daniel Lameae59d22012-01-22 15:26:27 -0800434 mSlots[buf].mEglDisplay = EGL_NO_DISPLAY;
435
436
437
438
Daniel Lam6b091c52012-01-22 15:26:27 -0800439 returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
440 }
441
442 dpy = mSlots[buf].mEglDisplay;
443 fence = mSlots[buf].mFence;
444 mSlots[buf].mFence = EGL_NO_SYNC_KHR;
Daniel Lameae59d22012-01-22 15:26:27 -0800445 } // end lock scope
Daniel Lam6b091c52012-01-22 15:26:27 -0800446
447 if (fence != EGL_NO_SYNC_KHR) {
448 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
449 // If something goes wrong, log the error, but return the buffer without
450 // synchronizing access to it. It's too late at this point to abort the
451 // dequeue operation.
452 if (result == EGL_FALSE) {
453 ALOGE("dequeueBuffer: error waiting for fence: %#x", eglGetError());
454 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
455 ALOGE("dequeueBuffer: timeout waiting for fence");
456 }
457 eglDestroySyncKHR(dpy, fence);
Daniel Lameae59d22012-01-22 15:26:27 -0800458
Daniel Lam6b091c52012-01-22 15:26:27 -0800459 }
460
461 ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", *outBuf,
462 mSlots[*outBuf].mGraphicBuffer->handle, returnFlags);
463
464 return returnFlags;
465}
466
467status_t BufferQueue::setSynchronousMode(bool enabled) {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800468 ATRACE_CALL();
Daniel Lam6b091c52012-01-22 15:26:27 -0800469 ST_LOGV("setSynchronousMode: enabled=%d", enabled);
470 Mutex::Autolock lock(mMutex);
471
472 if (mAbandoned) {
473 ST_LOGE("setSynchronousMode: SurfaceTexture has been abandoned!");
474 return NO_INIT;
475 }
476
477 status_t err = OK;
478 if (!mAllowSynchronousMode && enabled)
479 return err;
480
481 if (!enabled) {
482 // going to asynchronous mode, drain the queue
483 err = drainQueueLocked();
484 if (err != NO_ERROR)
485 return err;
486 }
487
488 if (mSynchronousMode != enabled) {
489 // - if we're going to asynchronous mode, the queue is guaranteed to be
490 // empty here
491 // - if the client set the number of buffers, we're guaranteed that
492 // we have at least 3 (because we don't allow less)
493 mSynchronousMode = enabled;
Dave Burke74ff8c22012-03-12 21:49:41 -0700494 mDequeueCondition.broadcast();
Daniel Lam6b091c52012-01-22 15:26:27 -0800495 }
496 return err;
497}
498
499status_t BufferQueue::queueBuffer(int buf, int64_t timestamp,
500 uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800501 ATRACE_CALL();
Mathias Agopian546ed2d2012-03-01 22:11:25 -0800502 ATRACE_BUFFER_INDEX(buf);
503
Daniel Lam6b091c52012-01-22 15:26:27 -0800504 ST_LOGV("queueBuffer: slot=%d time=%lld", buf, timestamp);
505
506 sp<FrameAvailableListener> listener;
507
508 { // scope for the lock
509 Mutex::Autolock lock(mMutex);
510 if (mAbandoned) {
511 ST_LOGE("queueBuffer: SurfaceTexture has been abandoned!");
512 return NO_INIT;
513 }
514 if (buf < 0 || buf >= mBufferCount) {
515 ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
516 mBufferCount, buf);
517 return -EINVAL;
518 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
519 ST_LOGE("queueBuffer: slot %d is not owned by the client "
520 "(state=%d)", buf, mSlots[buf].mBufferState);
521 return -EINVAL;
Daniel Lam6b091c52012-01-22 15:26:27 -0800522 } else if (!mSlots[buf].mRequestBufferCalled) {
523 ST_LOGE("queueBuffer: slot %d was enqueued without requesting a "
524 "buffer", buf);
525 return -EINVAL;
526 }
527
528 if (mSynchronousMode) {
529 // In synchronous mode we queue all buffers in a FIFO.
530 mQueue.push_back(buf);
531
532 // Synchronous mode always signals that an additional frame should
533 // be consumed.
534 listener = mFrameAvailableListener;
535 } else {
536 // In asynchronous mode we only keep the most recent buffer.
537 if (mQueue.empty()) {
538 mQueue.push_back(buf);
539
540 // Asynchronous mode only signals that a frame should be
541 // consumed if no previous frame was pending. If a frame were
542 // pending then the consumer would have already been notified.
543 listener = mFrameAvailableListener;
544 } else {
545 Fifo::iterator front(mQueue.begin());
546 // buffer currently queued is freed
547 mSlots[*front].mBufferState = BufferSlot::FREE;
548 // and we record the new buffer index in the queued list
549 *front = buf;
550 }
551 }
552
553 mSlots[buf].mBufferState = BufferSlot::QUEUED;
554 mSlots[buf].mCrop = mNextCrop;
555 mSlots[buf].mTransform = mNextTransform;
556 mSlots[buf].mScalingMode = mNextScalingMode;
557 mSlots[buf].mTimestamp = timestamp;
558 mFrameCounter++;
559 mSlots[buf].mFrameNumber = mFrameCounter;
560
Daniel Lameae59d22012-01-22 15:26:27 -0800561 mBufferHasBeenQueued = true;
Dave Burke74ff8c22012-03-12 21:49:41 -0700562 mDequeueCondition.broadcast();
Daniel Lam6b091c52012-01-22 15:26:27 -0800563
564 *outWidth = mDefaultWidth;
565 *outHeight = mDefaultHeight;
566 *outTransform = 0;
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800567
568 ATRACE_INT(mConsumerName.string(), mQueue.size());
Daniel Lam6b091c52012-01-22 15:26:27 -0800569 } // scope for the lock
570
571 // call back without lock held
572 if (listener != 0) {
573 listener->onFrameAvailable();
574 }
575 return OK;
576}
577
578void BufferQueue::cancelBuffer(int buf) {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800579 ATRACE_CALL();
Daniel Lam6b091c52012-01-22 15:26:27 -0800580 ST_LOGV("cancelBuffer: slot=%d", buf);
581 Mutex::Autolock lock(mMutex);
582
583 if (mAbandoned) {
584 ST_LOGW("cancelBuffer: BufferQueue has been abandoned!");
585 return;
586 }
587
588 if (buf < 0 || buf >= mBufferCount) {
589 ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
590 mBufferCount, buf);
591 return;
592 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
593 ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
594 buf, mSlots[buf].mBufferState);
595 return;
596 }
597 mSlots[buf].mBufferState = BufferSlot::FREE;
598 mSlots[buf].mFrameNumber = 0;
Dave Burke74ff8c22012-03-12 21:49:41 -0700599 mDequeueCondition.broadcast();
Daniel Lam6b091c52012-01-22 15:26:27 -0800600}
601
602status_t BufferQueue::setCrop(const Rect& crop) {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800603 ATRACE_CALL();
Daniel Lam6b091c52012-01-22 15:26:27 -0800604 ST_LOGV("setCrop: crop=[%d,%d,%d,%d]", crop.left, crop.top, crop.right,
605 crop.bottom);
606
607 Mutex::Autolock lock(mMutex);
608 if (mAbandoned) {
609 ST_LOGE("setCrop: BufferQueue has been abandoned!");
610 return NO_INIT;
611 }
612 mNextCrop = crop;
613 return OK;
614}
615
616status_t BufferQueue::setTransform(uint32_t transform) {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800617 ATRACE_CALL();
Daniel Lam6b091c52012-01-22 15:26:27 -0800618 ST_LOGV("setTransform: xform=%#x", transform);
619 Mutex::Autolock lock(mMutex);
620 if (mAbandoned) {
621 ST_LOGE("setTransform: BufferQueue has been abandoned!");
622 return NO_INIT;
623 }
624 mNextTransform = transform;
625 return OK;
626}
627
628status_t BufferQueue::setScalingMode(int mode) {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800629 ATRACE_CALL();
Daniel Lam6b091c52012-01-22 15:26:27 -0800630 ST_LOGV("setScalingMode: mode=%d", mode);
631
632 switch (mode) {
633 case NATIVE_WINDOW_SCALING_MODE_FREEZE:
634 case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
635 break;
636 default:
637 ST_LOGE("unknown scaling mode: %d", mode);
638 return BAD_VALUE;
639 }
640
641 Mutex::Autolock lock(mMutex);
642 mNextScalingMode = mode;
643 return OK;
644}
645
646status_t BufferQueue::connect(int api,
647 uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800648 ATRACE_CALL();
Daniel Lam6b091c52012-01-22 15:26:27 -0800649 ST_LOGV("connect: api=%d", api);
650 Mutex::Autolock lock(mMutex);
651
652 if (mAbandoned) {
653 ST_LOGE("connect: BufferQueue has been abandoned!");
654 return NO_INIT;
655 }
656
657 int err = NO_ERROR;
658 switch (api) {
659 case NATIVE_WINDOW_API_EGL:
660 case NATIVE_WINDOW_API_CPU:
661 case NATIVE_WINDOW_API_MEDIA:
662 case NATIVE_WINDOW_API_CAMERA:
663 if (mConnectedApi != NO_CONNECTED_API) {
664 ST_LOGE("connect: already connected (cur=%d, req=%d)",
665 mConnectedApi, api);
666 err = -EINVAL;
667 } else {
668 mConnectedApi = api;
669 *outWidth = mDefaultWidth;
670 *outHeight = mDefaultHeight;
671 *outTransform = 0;
672 }
673 break;
674 default:
675 err = -EINVAL;
676 break;
677 }
Daniel Lameae59d22012-01-22 15:26:27 -0800678
679 mBufferHasBeenQueued = false;
680
Daniel Lam6b091c52012-01-22 15:26:27 -0800681 return err;
682}
683
684status_t BufferQueue::disconnect(int api) {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800685 ATRACE_CALL();
Daniel Lam6b091c52012-01-22 15:26:27 -0800686 ST_LOGV("disconnect: api=%d", api);
687 Mutex::Autolock lock(mMutex);
688
689 if (mAbandoned) {
690 // it is not really an error to disconnect after the surface
691 // has been abandoned, it should just be a no-op.
692 return NO_ERROR;
693 }
694
695 int err = NO_ERROR;
696 switch (api) {
697 case NATIVE_WINDOW_API_EGL:
698 case NATIVE_WINDOW_API_CPU:
699 case NATIVE_WINDOW_API_MEDIA:
700 case NATIVE_WINDOW_API_CAMERA:
701 if (mConnectedApi == api) {
702 drainQueueAndFreeBuffersLocked();
703 mConnectedApi = NO_CONNECTED_API;
704 mNextCrop.makeInvalid();
705 mNextScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
706 mNextTransform = 0;
Dave Burke74ff8c22012-03-12 21:49:41 -0700707 mDequeueCondition.broadcast();
Daniel Lam6b091c52012-01-22 15:26:27 -0800708 } else {
709 ST_LOGE("disconnect: connected to another api (cur=%d, req=%d)",
710 mConnectedApi, api);
711 err = -EINVAL;
712 }
713 break;
714 default:
715 ST_LOGE("disconnect: unknown API %d", api);
716 err = -EINVAL;
717 break;
718 }
719 return err;
720}
721
Daniel Lameae59d22012-01-22 15:26:27 -0800722void BufferQueue::dump(String8& result) const
723{
724 char buffer[1024];
725 BufferQueue::dump(result, "", buffer, 1024);
726}
727
728void BufferQueue::dump(String8& result, const char* prefix,
729 char* buffer, size_t SIZE) const
730{
731 Mutex::Autolock _l(mMutex);
732 snprintf(buffer, SIZE,
733 "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x}\n"
734 ,prefix, mNextCrop.left, mNextCrop.top, mNextCrop.right,
735 mNextCrop.bottom, mNextTransform
736 );
737 result.append(buffer);
738
739 String8 fifo;
740 int fifoSize = 0;
741 Fifo::const_iterator i(mQueue.begin());
742 while (i != mQueue.end()) {
743 snprintf(buffer, SIZE, "%02d ", *i++);
744 fifoSize++;
745 fifo.append(buffer);
746 }
747
748 snprintf(buffer, SIZE,
749 "%s-BufferQueue mBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
750 "mPixelFormat=%d, FIFO(%d)={%s}\n",
751 prefix, mBufferCount, mSynchronousMode, mDefaultWidth,
752 mDefaultHeight, mPixelFormat, fifoSize, fifo.string());
753 result.append(buffer);
754
755
756 struct {
757 const char * operator()(int state) const {
758 switch (state) {
759 case BufferSlot::DEQUEUED: return "DEQUEUED";
760 case BufferSlot::QUEUED: return "QUEUED";
761 case BufferSlot::FREE: return "FREE";
762 case BufferSlot::ACQUIRED: return "ACQUIRED";
763 default: return "Unknown";
764 }
765 }
766 } stateName;
767
768 for (int i=0 ; i<mBufferCount ; i++) {
769 const BufferSlot& slot(mSlots[i]);
770 snprintf(buffer, SIZE,
771 "%s%s[%02d] "
772 "state=%-8s, crop=[%d,%d,%d,%d], "
773 "transform=0x%02x, timestamp=%lld",
774 prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i,
775 stateName(slot.mBufferState),
776 slot.mCrop.left, slot.mCrop.top, slot.mCrop.right,
777 slot.mCrop.bottom, slot.mTransform, slot.mTimestamp
778 );
779 result.append(buffer);
780
781 const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);
782 if (buf != NULL) {
783 snprintf(buffer, SIZE,
784 ", %p [%4ux%4u:%4u,%3X]",
785 buf->handle, buf->width, buf->height, buf->stride,
786 buf->format);
787 result.append(buffer);
788 }
789 result.append("\n");
790 }
791}
792
Daniel Lam6b091c52012-01-22 15:26:27 -0800793void BufferQueue::freeBufferLocked(int i) {
794 mSlots[i].mGraphicBuffer = 0;
795 mSlots[i].mBufferState = BufferSlot::FREE;
796 mSlots[i].mFrameNumber = 0;
Daniel Lameae59d22012-01-22 15:26:27 -0800797 mSlots[i].mAcquireCalled = false;
798
799 // destroy fence as BufferQueue now takes ownership
800 if (mSlots[i].mFence != EGL_NO_SYNC_KHR) {
801 eglDestroySyncKHR(mSlots[i].mEglDisplay, mSlots[i].mFence);
802 mSlots[i].mFence = EGL_NO_SYNC_KHR;
Daniel Lam6b091c52012-01-22 15:26:27 -0800803 }
804}
805
806void BufferQueue::freeAllBuffersLocked() {
807 ALOGW_IF(!mQueue.isEmpty(),
808 "freeAllBuffersLocked called but mQueue is not empty");
Daniel Lameae59d22012-01-22 15:26:27 -0800809 mQueue.clear();
810 mBufferHasBeenQueued = false;
Daniel Lam6b091c52012-01-22 15:26:27 -0800811 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
812 freeBufferLocked(i);
813 }
814}
815
Daniel Lameae59d22012-01-22 15:26:27 -0800816status_t BufferQueue::acquire(BufferItem *buffer) {
Mathias Agopian546ed2d2012-03-01 22:11:25 -0800817 ATRACE_CALL();
Daniel Lameae59d22012-01-22 15:26:27 -0800818 Mutex::Autolock _l(mMutex);
819 // check if queue is empty
820 // In asynchronous mode the list is guaranteed to be one buffer
821 // deep, while in synchronous mode we use the oldest buffer.
822 if (!mQueue.empty()) {
823 Fifo::iterator front(mQueue.begin());
824 int buf = *front;
825
Mathias Agopian546ed2d2012-03-01 22:11:25 -0800826 ATRACE_BUFFER_INDEX(buf);
827
Daniel Lameae59d22012-01-22 15:26:27 -0800828 if (mSlots[buf].mAcquireCalled) {
829 buffer->mGraphicBuffer = NULL;
830 }
831 else {
832 buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer;
833 }
834 buffer->mCrop = mSlots[buf].mCrop;
835 buffer->mTransform = mSlots[buf].mTransform;
836 buffer->mScalingMode = mSlots[buf].mScalingMode;
837 buffer->mFrameNumber = mSlots[buf].mFrameNumber;
Daniel Lam3fcee502012-03-02 10:17:34 -0800838 buffer->mTimestamp = mSlots[buf].mTimestamp;
Daniel Lameae59d22012-01-22 15:26:27 -0800839 buffer->mBuf = buf;
840 mSlots[buf].mAcquireCalled = true;
841
842 mSlots[buf].mBufferState = BufferSlot::ACQUIRED;
843 mQueue.erase(front);
Dave Burke74ff8c22012-03-12 21:49:41 -0700844 mDequeueCondition.broadcast();
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800845
846 ATRACE_INT(mConsumerName.string(), mQueue.size());
Daniel Lameae59d22012-01-22 15:26:27 -0800847 }
848 else {
849 return -EINVAL; //should be a better return code
850 }
851
852 return OK;
853}
854
855status_t BufferQueue::releaseBuffer(int buf, EGLDisplay display,
856 EGLSyncKHR fence) {
Mathias Agopian546ed2d2012-03-01 22:11:25 -0800857 ATRACE_CALL();
858 ATRACE_BUFFER_INDEX(buf);
859
Daniel Lameae59d22012-01-22 15:26:27 -0800860 Mutex::Autolock _l(mMutex);
861
862 if (buf == INVALID_BUFFER_SLOT) {
863 return -EINVAL;
864 }
865
866 mSlots[buf].mEglDisplay = display;
867 mSlots[buf].mFence = fence;
868
869 // The current buffer becomes FREE if it was still in the queued
870 // state. If it has already been given to the client
871 // (synchronous mode), then it stays in DEQUEUED state.
872 if (mSlots[buf].mBufferState == BufferSlot::QUEUED
873 || mSlots[buf].mBufferState == BufferSlot::ACQUIRED) {
874 mSlots[buf].mBufferState = BufferSlot::FREE;
875 }
Dave Burke74ff8c22012-03-12 21:49:41 -0700876 mDequeueCondition.broadcast();
Daniel Lameae59d22012-01-22 15:26:27 -0800877
878 return OK;
879}
880
881status_t BufferQueue::consumerDisconnect() {
882 Mutex::Autolock lock(mMutex);
883 // Once the SurfaceTexture disconnects, the BufferQueue
884 // is considered abandoned
885 mAbandoned = true;
886 freeAllBuffersLocked();
Dave Burke74ff8c22012-03-12 21:49:41 -0700887 mDequeueCondition.broadcast();
Daniel Lameae59d22012-01-22 15:26:27 -0800888 return OK;
889}
890
891status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h)
892{
893 ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h);
894 if (!w || !h) {
895 ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
896 w, h);
897 return BAD_VALUE;
898 }
899
900 Mutex::Autolock lock(mMutex);
901 mDefaultWidth = w;
902 mDefaultHeight = h;
903 return OK;
904}
905
906status_t BufferQueue::setBufferCountServer(int bufferCount) {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800907 ATRACE_CALL();
Daniel Lameae59d22012-01-22 15:26:27 -0800908 Mutex::Autolock lock(mMutex);
909 return setBufferCountServerLocked(bufferCount);
910}
911
Daniel Lam6b091c52012-01-22 15:26:27 -0800912void BufferQueue::freeAllBuffersExceptHeadLocked() {
913 ALOGW_IF(!mQueue.isEmpty(),
914 "freeAllBuffersExceptCurrentLocked called but mQueue is not empty");
915 int head = -1;
916 if (!mQueue.empty()) {
917 Fifo::iterator front(mQueue.begin());
918 head = *front;
919 }
Daniel Lameae59d22012-01-22 15:26:27 -0800920 mBufferHasBeenQueued = false;
Daniel Lam6b091c52012-01-22 15:26:27 -0800921 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
922 if (i != head) {
923 freeBufferLocked(i);
924 }
925 }
926}
927
928status_t BufferQueue::drainQueueLocked() {
929 while (mSynchronousMode && !mQueue.isEmpty()) {
930 mDequeueCondition.wait(mMutex);
931 if (mAbandoned) {
932 ST_LOGE("drainQueueLocked: BufferQueue has been abandoned!");
933 return NO_INIT;
934 }
935 if (mConnectedApi == NO_CONNECTED_API) {
936 ST_LOGE("drainQueueLocked: BufferQueue is not connected!");
937 return NO_INIT;
938 }
939 }
940 return NO_ERROR;
941}
942
943status_t BufferQueue::drainQueueAndFreeBuffersLocked() {
944 status_t err = drainQueueLocked();
945 if (err == NO_ERROR) {
946 if (mSynchronousMode) {
947 freeAllBuffersLocked();
948 } else {
949 freeAllBuffersExceptHeadLocked();
950 }
951 }
952 return err;
953}
954
955}; // namespace android