blob: 18c86fab5e10487ac160435d78696ff75c0177f9 [file] [log] [blame]
Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "SurfaceTexture"
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080018#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Jamie Gennise70d8b42011-01-09 13:24:09 -080019//#define LOG_NDEBUG 0
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080020
21#define GL_GLEXT_PROTOTYPES
22#define EGL_EGLEXT_PROTOTYPES
23
24#include <EGL/egl.h>
25#include <EGL/eglext.h>
26#include <GLES2/gl2.h>
27#include <GLES2/gl2ext.h>
28
Mathias Agopian7a042bf2011-04-11 21:19:55 -070029#include <hardware/hardware.h>
30
Mathias Agopian90ac7992012-02-25 18:48:35 -080031#include <gui/IGraphicBufferAlloc.h>
32#include <gui/ISurfaceComposer.h>
33#include <gui/SurfaceComposerClient.h>
34#include <gui/SurfaceTexture.h>
Mathias Agopian41f673c2011-11-17 17:48:35 -080035
Mathias Agopian90ac7992012-02-25 18:48:35 -080036#include <private/gui/ComposerService.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080037
38#include <utils/Log.h>
Mathias Agopian68c77942011-05-09 19:08:33 -070039#include <utils/String8.h>
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080040#include <utils/Trace.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080041
Jamie Gennis86edf4f2011-11-14 14:51:01 -080042// This compile option makes SurfaceTexture use the EGL_KHR_fence_sync extension
43// to synchronize access to the buffers. It will cause dequeueBuffer to stall,
44// waiting for the GL reads for the buffer being dequeued to complete before
45// allowing the buffer to be dequeued.
46#ifdef USE_FENCE_SYNC
47#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
48#error "USE_FENCE_SYNC and ALLOW_DEQUEUE_CURRENT_BUFFER are incompatible"
49#endif
50#endif
51
Jamie Gennisfa28c352011-09-16 17:30:26 -070052// Macros for including the SurfaceTexture name in log messages
Steve Block6807e592011-10-20 11:56:00 +010053#define ST_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block9d453682011-12-20 16:23:08 +000054#define ST_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocka19954a2012-01-04 20:05:49 +000055#define ST_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block32397c12012-01-05 23:22:43 +000056#define ST_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocke6f43dd2012-01-06 19:20:56 +000057#define ST_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
Mathias Agopian29b57622011-08-17 15:42:04 -070058
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080059namespace android {
60
Jamie Gennisf238e282011-01-09 16:33:17 -080061// Transform matrices
62static float mtxIdentity[16] = {
63 1, 0, 0, 0,
64 0, 1, 0, 0,
65 0, 0, 1, 0,
66 0, 0, 0, 1,
67};
68static float mtxFlipH[16] = {
69 -1, 0, 0, 0,
70 0, 1, 0, 0,
71 0, 0, 1, 0,
72 1, 0, 0, 1,
73};
74static float mtxFlipV[16] = {
75 1, 0, 0, 0,
76 0, -1, 0, 0,
77 0, 0, 1, 0,
78 0, 1, 0, 1,
79};
80static float mtxRot90[16] = {
81 0, 1, 0, 0,
82 -1, 0, 0, 0,
83 0, 0, 1, 0,
84 1, 0, 0, 1,
85};
86static float mtxRot180[16] = {
87 -1, 0, 0, 0,
88 0, -1, 0, 0,
89 0, 0, 1, 0,
90 1, 1, 0, 1,
91};
92static float mtxRot270[16] = {
93 0, -1, 0, 0,
94 1, 0, 0, 0,
95 0, 0, 1, 0,
96 0, 1, 0, 1,
97};
98
99static void mtxMul(float out[16], const float a[16], const float b[16]);
100
Daniel Lameae59d22012-01-22 15:26:27 -0800101// Get an ID that's unique within this process.
102static int32_t createProcessUniqueId() {
103 static volatile int32_t globalCounter = 0;
104 return android_atomic_inc(&globalCounter);
105}
Jamie Gennisfa28c352011-09-16 17:30:26 -0700106
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700107SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode,
Daniel Lamb2675792012-02-23 14:35:13 -0800108 GLenum texTarget, bool useFenceSync, const sp<BufferQueue> &bufferQueue) :
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800109 mCurrentTransform(0),
110 mCurrentTimestamp(0),
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700111 mTexName(tex),
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800112#ifdef USE_FENCE_SYNC
113 mUseFenceSync(useFenceSync),
114#else
115 mUseFenceSync(false),
116#endif
Daniel Lameae59d22012-01-22 15:26:27 -0800117 mTexTarget(texTarget),
Jamie Gennisce561372012-03-19 18:33:05 -0700118 mEglDisplay(EGL_NO_DISPLAY),
119 mEglContext(EGL_NO_CONTEXT),
Daniel Lameae59d22012-01-22 15:26:27 -0800120 mAbandoned(false),
Jamie Gennis74bed552012-03-28 19:05:54 -0700121 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
122 mAttached(true)
Daniel Lam6b091c52012-01-22 15:26:27 -0800123{
Daniel Lameae59d22012-01-22 15:26:27 -0800124 // Choose a name using the PID and a process-unique ID.
125 mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700126 ST_LOGV("SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800127 if (bufferQueue == 0) {
Daniel Lamb2675792012-02-23 14:35:13 -0800128 ST_LOGV("Creating a new BufferQueue");
129 mBufferQueue = new BufferQueue(allowSynchronousMode);
130 }
131 else {
132 mBufferQueue = bufferQueue;
133 }
Daniel Lamb2675792012-02-23 14:35:13 -0800134
Jamie Gennisfa28c352011-09-16 17:30:26 -0700135 memcpy(mCurrentTransformMatrix, mtxIdentity,
136 sizeof(mCurrentTransformMatrix));
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700137
138 // Note that we can't create an sp<...>(this) in a ctor that will not keep a
139 // reference once the ctor ends, as that would cause the refcount of 'this'
140 // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
141 // that's what we create.
142 wp<BufferQueue::ConsumerListener> listener;
143 sp<BufferQueue::ConsumerListener> proxy;
144 listener = static_cast<BufferQueue::ConsumerListener*>(this);
145 proxy = new BufferQueue::ProxyConsumerListener(listener);
146
147 status_t err = mBufferQueue->consumerConnect(proxy);
148 if (err != NO_ERROR) {
149 ST_LOGE("SurfaceTexture: error connecting to BufferQueue: %s (%d)",
150 strerror(-err), err);
151 } else {
152 mBufferQueue->setConsumerName(mName);
153 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800154}
155
156SurfaceTexture::~SurfaceTexture() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700157 ST_LOGV("~SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800158
Daniel Lameae59d22012-01-22 15:26:27 -0800159 abandon();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800160}
161
Mathias Agopian80727112011-05-02 19:51:12 -0700162status_t SurfaceTexture::setBufferCountServer(int bufferCount) {
163 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800164 return mBufferQueue->setBufferCountServer(bufferCount);
Mathias Agopian80727112011-05-02 19:51:12 -0700165}
166
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800167
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700168status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h)
169{
Daniel Lamb2675792012-02-23 14:35:13 -0800170 Mutex::Autolock lock(mMutex);
171 return mBufferQueue->setDefaultBufferSize(w, h);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700172}
173
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800174status_t SurfaceTexture::updateTexImage() {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800175 ATRACE_CALL();
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700176 ST_LOGV("updateTexImage");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800177 Mutex::Autolock lock(mMutex);
178
Mathias Agopiane47498f2011-08-08 19:35:15 -0700179 if (mAbandoned) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700180 ST_LOGE("updateTexImage: SurfaceTexture is abandoned!");
Mathias Agopian8e19c2e2011-08-10 17:35:09 -0700181 return NO_INIT;
Mathias Agopiane47498f2011-08-08 19:35:15 -0700182 }
183
Jamie Gennis74bed552012-03-28 19:05:54 -0700184 if (!mAttached) {
185 ST_LOGE("updateTexImage: SurfaceTexture is not attached to an OpenGL "
186 "ES context");
187 return INVALID_OPERATION;
188 }
189
Jamie Gennisce561372012-03-19 18:33:05 -0700190 EGLDisplay dpy = eglGetCurrentDisplay();
191 EGLContext ctx = eglGetCurrentContext();
192
Jamie Gennis74bed552012-03-28 19:05:54 -0700193 if ((mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) ||
194 dpy == EGL_NO_DISPLAY) {
Jamie Gennisce561372012-03-19 18:33:05 -0700195 ST_LOGE("updateTexImage: invalid current EGLDisplay");
Jamie Gennis74bed552012-03-28 19:05:54 -0700196 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700197 }
198
Jamie Gennis74bed552012-03-28 19:05:54 -0700199 if ((mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) ||
200 ctx == EGL_NO_CONTEXT) {
Jamie Gennisce561372012-03-19 18:33:05 -0700201 ST_LOGE("updateTexImage: invalid current EGLContext");
Jamie Gennis74bed552012-03-28 19:05:54 -0700202 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700203 }
204
205 mEglDisplay = dpy;
206 mEglContext = ctx;
207
Daniel Lamb2675792012-02-23 14:35:13 -0800208 BufferQueue::BufferItem item;
Daniel Lameae59d22012-01-22 15:26:27 -0800209
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700210 // In asynchronous mode the list is guaranteed to be one buffer
211 // deep, while in synchronous mode we use the oldest buffer.
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700212 if (mBufferQueue->acquireBuffer(&item) == NO_ERROR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800213 int buf = item.mBuf;
214 // This buffer was newly allocated, so we need to clean up on our side
215 if (item.mGraphicBuffer != NULL) {
216 mEGLSlots[buf].mGraphicBuffer = 0;
217 if (mEGLSlots[buf].mEglImage != EGL_NO_IMAGE_KHR) {
Jamie Gennisce561372012-03-19 18:33:05 -0700218 eglDestroyImageKHR(dpy, mEGLSlots[buf].mEglImage);
Daniel Lameae59d22012-01-22 15:26:27 -0800219 mEGLSlots[buf].mEglImage = EGL_NO_IMAGE_KHR;
Daniel Lameae59d22012-01-22 15:26:27 -0800220 }
221 mEGLSlots[buf].mGraphicBuffer = item.mGraphicBuffer;
222 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700223
Jamie Gennisf238e282011-01-09 16:33:17 -0800224 // Update the GL texture object.
Daniel Lameae59d22012-01-22 15:26:27 -0800225 EGLImageKHR image = mEGLSlots[buf].mEglImage;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800226 if (image == EGL_NO_IMAGE_KHR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800227 if (item.mGraphicBuffer == 0) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700228 ST_LOGE("updateTexImage: buffer at slot %d is null", buf);
Mathias Agopian8e19c2e2011-08-10 17:35:09 -0700229 return BAD_VALUE;
Mathias Agopiane47498f2011-08-08 19:35:15 -0700230 }
Daniel Lameae59d22012-01-22 15:26:27 -0800231 image = createImage(dpy, item.mGraphicBuffer);
232 mEGLSlots[buf].mEglImage = image;
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700233 if (image == EGL_NO_IMAGE_KHR) {
234 // NOTE: if dpy was invalid, createImage() is guaranteed to
235 // fail. so we'd end up here.
Jamie Gennis74bed552012-03-28 19:05:54 -0700236 return UNKNOWN_ERROR;
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700237 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800238 }
Jamie Gennis0eb88512011-01-26 11:52:02 -0800239
240 GLint error;
241 while ((error = glGetError()) != GL_NO_ERROR) {
Jamie Gennisfa28c352011-09-16 17:30:26 -0700242 ST_LOGW("updateTexImage: clearing GL error: %#04x", error);
Jamie Gennis0eb88512011-01-26 11:52:02 -0800243 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700244
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700245 glBindTexture(mTexTarget, mTexName);
246 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700247
Jamie Gennis74bed552012-03-28 19:05:54 -0700248 status_t err = OK;
Jamie Gennis0eb88512011-01-26 11:52:02 -0800249 while ((error = glGetError()) != GL_NO_ERROR) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700250 ST_LOGE("updateTexImage: error binding external texture image %p "
251 "(slot %d): %#04x", image, buf, error);
252 err = UNKNOWN_ERROR;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800253 }
Jamie Gennis9a78c902011-01-12 18:30:40 -0800254
Jamie Gennis74bed552012-03-28 19:05:54 -0700255 if (err == OK) {
256 err = syncForReleaseLocked(dpy);
257 }
258
259 if (err != OK) {
260 // Release the buffer we just acquired. It's not safe to
261 // release the old buffer, so instead we just drop the new frame.
262 mBufferQueue->releaseBuffer(buf, dpy, mEGLSlots[buf].mFence);
263 mEGLSlots[buf].mFence = EGL_NO_SYNC_KHR;
264 return err;
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800265 }
266
267 ST_LOGV("updateTexImage: (slot=%d buf=%p) -> (slot=%d buf=%p)",
268 mCurrentTexture,
269 mCurrentTextureBuf != NULL ? mCurrentTextureBuf->handle : 0,
Daniel Lameae59d22012-01-22 15:26:27 -0800270 buf, item.mGraphicBuffer != NULL ? item.mGraphicBuffer->handle : 0);
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700271
Jamie Gennis74bed552012-03-28 19:05:54 -0700272 // Release the old buffer
273 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
274 mBufferQueue->releaseBuffer(mCurrentTexture, dpy,
275 mEGLSlots[mCurrentTexture].mFence);
276 mEGLSlots[mCurrentTexture].mFence = EGL_NO_SYNC_KHR;
277 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700278
Jamie Gennis9a78c902011-01-12 18:30:40 -0800279 // Update the SurfaceTexture state.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700280 mCurrentTexture = buf;
Daniel Lameae59d22012-01-22 15:26:27 -0800281 mCurrentTextureBuf = mEGLSlots[buf].mGraphicBuffer;
282 mCurrentCrop = item.mCrop;
283 mCurrentTransform = item.mTransform;
284 mCurrentScalingMode = item.mScalingMode;
285 mCurrentTimestamp = item.mTimestamp;
Jamie Gennis736aa952011-06-12 17:03:06 -0700286 computeCurrentTransformMatrix();
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700287 } else {
288 // We always bind the texture even if we don't update its contents.
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700289 glBindTexture(mTexTarget, mTexName);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800290 }
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700291
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800292 return OK;
293}
294
Jamie Gennis74bed552012-03-28 19:05:54 -0700295status_t SurfaceTexture::detachFromContext() {
296 ATRACE_CALL();
297 ST_LOGV("detachFromContext");
298 Mutex::Autolock lock(mMutex);
299
300 if (mAbandoned) {
301 ST_LOGE("detachFromContext: abandoned SurfaceTexture");
302 return NO_INIT;
303 }
304
305 if (!mAttached) {
306 ST_LOGE("detachFromContext: SurfaceTexture is not attached to a "
307 "context");
308 return INVALID_OPERATION;
309 }
310
311 EGLDisplay dpy = eglGetCurrentDisplay();
312 EGLContext ctx = eglGetCurrentContext();
313
314 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) {
315 ST_LOGE("detachFromContext: invalid current EGLDisplay");
316 return INVALID_OPERATION;
317 }
318
319 if (mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) {
320 ST_LOGE("detachFromContext: invalid current EGLContext");
321 return INVALID_OPERATION;
322 }
323
324 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) {
325 status_t err = syncForReleaseLocked(dpy);
326 if (err != OK) {
327 return err;
328 }
329
330 glDeleteTextures(1, &mTexName);
331 }
332
333 mEglDisplay = EGL_NO_DISPLAY;
334 mEglContext = EGL_NO_CONTEXT;
335 mAttached = false;
336
337 return OK;
338}
339
340status_t SurfaceTexture::attachToContext(GLuint tex) {
341 ATRACE_CALL();
342 ST_LOGV("attachToContext");
343 Mutex::Autolock lock(mMutex);
344
345 if (mAbandoned) {
346 ST_LOGE("attachToContext: abandoned SurfaceTexture");
347 return NO_INIT;
348 }
349
350 if (mAttached) {
351 ST_LOGE("attachToContext: SurfaceTexture is already attached to a "
352 "context");
353 return INVALID_OPERATION;
354 }
355
356 EGLDisplay dpy = eglGetCurrentDisplay();
357 EGLContext ctx = eglGetCurrentContext();
358
359 if (dpy == EGL_NO_DISPLAY) {
360 ST_LOGE("attachToContext: invalid current EGLDisplay");
361 return INVALID_OPERATION;
362 }
363
364 if (ctx == EGL_NO_CONTEXT) {
365 ST_LOGE("attachToContext: invalid current EGLContext");
366 return INVALID_OPERATION;
367 }
368
369 // We need to bind the texture regardless of whether there's a current
370 // buffer.
371 glBindTexture(mTexTarget, tex);
372
373 if (mCurrentTextureBuf != NULL) {
374 // If the current buffer is no longer associated with a slot, then it
375 // doesn't have an EGLImage. In that case we create one now, but we also
376 // destroy it once we've used it to attach the buffer to the OpenGL ES
377 // texture.
378 bool imageNeedsDestroy = false;
379 EGLImageKHR image = EGL_NO_IMAGE_KHR;
380 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
381 image = mEGLSlots[mCurrentTexture].mEglImage;
382 imageNeedsDestroy = false;
383 } else {
384 image = createImage(dpy, mCurrentTextureBuf);
385 if (image == EGL_NO_IMAGE_KHR) {
386 return UNKNOWN_ERROR;
387 }
388 imageNeedsDestroy = true;
389 }
390
391 // Attach the current buffer to the GL texture.
392 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
393
394 GLint error;
395 status_t err = OK;
396 while ((error = glGetError()) != GL_NO_ERROR) {
397 ST_LOGE("attachToContext: error binding external texture image %p "
398 "(slot %d): %#04x", image, mCurrentTexture, error);
399 err = UNKNOWN_ERROR;
400 }
401
402 if (imageNeedsDestroy) {
403 eglDestroyImageKHR(dpy, image);
404 }
405
406 if (err != OK) {
407 return err;
408 }
409 }
410
411 mEglDisplay = dpy;
412 mEglContext = ctx;
413 mTexName = tex;
414 mAttached = true;
415
416 return OK;
417}
418
419status_t SurfaceTexture::syncForReleaseLocked(EGLDisplay dpy) {
420 ST_LOGV("syncForReleaseLocked");
421
422 if (mUseFenceSync && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
423 EGLSyncKHR fence = mEGLSlots[mCurrentTexture].mFence;
424 if (fence != EGL_NO_SYNC_KHR) {
425 // There is already a fence for the current slot. We need to wait
426 // on that before replacing it with another fence to ensure that all
427 // outstanding buffer accesses have completed before the producer
428 // accesses it.
429 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
430 if (result == EGL_FALSE) {
431 ST_LOGE("syncForReleaseLocked: error waiting for previous "
432 "fence: %#x", eglGetError());
433 return UNKNOWN_ERROR;
434 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
435 ST_LOGE("syncForReleaseLocked: timeout waiting for previous "
436 "fence");
437 return TIMED_OUT;
438 }
439 eglDestroySyncKHR(dpy, fence);
440 }
441
442 // Create a fence for the outstanding accesses in the current OpenGL ES
443 // context.
444 fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL);
445 if (fence == EGL_NO_SYNC_KHR) {
446 ST_LOGE("syncForReleaseLocked: error creating fence: %#x",
447 eglGetError());
448 return UNKNOWN_ERROR;
449 }
450 glFlush();
451 mEGLSlots[mCurrentTexture].mFence = fence;
452 }
453
454 return OK;
455}
456
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700457bool SurfaceTexture::isExternalFormat(uint32_t format)
458{
459 switch (format) {
460 // supported YUV formats
461 case HAL_PIXEL_FORMAT_YV12:
462 // Legacy/deprecated YUV formats
463 case HAL_PIXEL_FORMAT_YCbCr_422_SP:
464 case HAL_PIXEL_FORMAT_YCrCb_420_SP:
465 case HAL_PIXEL_FORMAT_YCbCr_422_I:
466 return true;
467 }
468
469 // Any OEM format needs to be considered
470 if (format>=0x100 && format<=0x1FF)
471 return true;
472
473 return false;
474}
475
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700476GLenum SurfaceTexture::getCurrentTextureTarget() const {
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700477 return mTexTarget;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700478}
479
Jamie Gennisf238e282011-01-09 16:33:17 -0800480void SurfaceTexture::getTransformMatrix(float mtx[16]) {
Jamie Gennisf238e282011-01-09 16:33:17 -0800481 Mutex::Autolock lock(mMutex);
Jamie Gennis736aa952011-06-12 17:03:06 -0700482 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
483}
484
485void SurfaceTexture::computeCurrentTransformMatrix() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700486 ST_LOGV("computeCurrentTransformMatrix");
Jamie Gennisf238e282011-01-09 16:33:17 -0800487
Jamie Gennisa214c642011-01-14 13:53:31 -0800488 float xform[16];
489 for (int i = 0; i < 16; i++) {
490 xform[i] = mtxIdentity[i];
491 }
492 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
493 float result[16];
494 mtxMul(result, xform, mtxFlipH);
495 for (int i = 0; i < 16; i++) {
496 xform[i] = result[i];
497 }
498 }
499 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
500 float result[16];
501 mtxMul(result, xform, mtxFlipV);
502 for (int i = 0; i < 16; i++) {
503 xform[i] = result[i];
504 }
505 }
506 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
507 float result[16];
508 mtxMul(result, xform, mtxRot90);
509 for (int i = 0; i < 16; i++) {
510 xform[i] = result[i];
511 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800512 }
513
Daniel Lameae59d22012-01-22 15:26:27 -0800514 sp<GraphicBuffer>& buf(mCurrentTextureBuf);
Jamie Gennisa214c642011-01-14 13:53:31 -0800515 float tx, ty, sx, sy;
516 if (!mCurrentCrop.isEmpty()) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800517 // In order to prevent bilinear sampling at the of the crop rectangle we
518 // may need to shrink it by 2 texels in each direction. Normally this
519 // would just need to take 1/2 a texel off each end, but because the
520 // chroma channels will likely be subsampled we need to chop off a whole
521 // texel. This will cause artifacts if someone does nearest sampling
522 // with 1:1 pixel:texel ratio, but it's impossible to simultaneously
523 // accomodate the bilinear and nearest sampling uses.
524 //
525 // If nearest sampling turns out to be a desirable usage of these
526 // textures then we could add the ability to switch a SurfaceTexture to
527 // nearest-mode. Preferably, however, the image producers (video
528 // decoder, camera, etc.) would simply not use a crop rectangle (or at
529 // least not tell the framework about it) so that the GPU can do the
530 // correct edge behavior.
531 int xshrink = 0, yshrink = 0;
532 if (mCurrentCrop.left > 0) {
533 tx = float(mCurrentCrop.left + 1) / float(buf->getWidth());
534 xshrink++;
535 } else {
536 tx = 0.0f;
537 }
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700538 if (mCurrentCrop.right < int32_t(buf->getWidth())) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800539 xshrink++;
540 }
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700541 if (mCurrentCrop.bottom < int32_t(buf->getHeight())) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800542 ty = (float(buf->getHeight() - mCurrentCrop.bottom) + 1.0f) /
543 float(buf->getHeight());
544 yshrink++;
545 } else {
546 ty = 0.0f;
547 }
548 if (mCurrentCrop.top > 0) {
549 yshrink++;
550 }
551 sx = float(mCurrentCrop.width() - xshrink) / float(buf->getWidth());
552 sy = float(mCurrentCrop.height() - yshrink) / float(buf->getHeight());
Jamie Gennisa214c642011-01-14 13:53:31 -0800553 } else {
554 tx = 0.0f;
555 ty = 0.0f;
556 sx = 1.0f;
557 sy = 1.0f;
558 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800559 float crop[16] = {
Jamie Gennisa214c642011-01-14 13:53:31 -0800560 sx, 0, 0, 0,
561 0, sy, 0, 0,
Jamie Gennisf238e282011-01-09 16:33:17 -0800562 0, 0, 1, 0,
Jamie Gennisd99c0882011-03-10 16:24:46 -0800563 tx, ty, 0, 1,
Jamie Gennisf238e282011-01-09 16:33:17 -0800564 };
565
Jamie Gennisa214c642011-01-14 13:53:31 -0800566 float mtxBeforeFlipV[16];
567 mtxMul(mtxBeforeFlipV, crop, xform);
568
569 // SurfaceFlinger expects the top of its window textures to be at a Y
570 // coordinate of 0, so SurfaceTexture must behave the same way. We don't
571 // want to expose this to applications, however, so we must add an
572 // additional vertical flip to the transform after all the other transforms.
Jamie Gennis736aa952011-06-12 17:03:06 -0700573 mtxMul(mCurrentTransformMatrix, mtxFlipV, mtxBeforeFlipV);
Jamie Gennisf238e282011-01-09 16:33:17 -0800574}
575
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800576nsecs_t SurfaceTexture::getTimestamp() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700577 ST_LOGV("getTimestamp");
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800578 Mutex::Autolock lock(mMutex);
579 return mCurrentTimestamp;
580}
581
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800582void SurfaceTexture::setFrameAvailableListener(
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700583 const sp<FrameAvailableListener>& listener) {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700584 ST_LOGV("setFrameAvailableListener");
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800585 Mutex::Autolock lock(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700586 mFrameAvailableListener = listener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800587}
588
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800589EGLImageKHR SurfaceTexture::createImage(EGLDisplay dpy,
590 const sp<GraphicBuffer>& graphicBuffer) {
591 EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();
592 EGLint attrs[] = {
593 EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
594 EGL_NONE,
595 };
596 EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT,
597 EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700598 if (image == EGL_NO_IMAGE_KHR) {
599 EGLint error = eglGetError();
Jamie Gennisfa28c352011-09-16 17:30:26 -0700600 ST_LOGE("error creating EGLImage: %#x", error);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800601 }
602 return image;
603}
604
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700605sp<GraphicBuffer> SurfaceTexture::getCurrentBuffer() const {
606 Mutex::Autolock lock(mMutex);
607 return mCurrentTextureBuf;
608}
609
610Rect SurfaceTexture::getCurrentCrop() const {
611 Mutex::Autolock lock(mMutex);
612 return mCurrentCrop;
613}
614
615uint32_t SurfaceTexture::getCurrentTransform() const {
616 Mutex::Autolock lock(mMutex);
617 return mCurrentTransform;
618}
619
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700620uint32_t SurfaceTexture::getCurrentScalingMode() const {
621 Mutex::Autolock lock(mMutex);
622 return mCurrentScalingMode;
623}
624
Jamie Gennis59769462011-11-19 18:04:43 -0800625bool SurfaceTexture::isSynchronousMode() const {
626 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800627 return mBufferQueue->isSynchronousMode();
Jamie Gennis59769462011-11-19 18:04:43 -0800628}
629
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700630void SurfaceTexture::freeBufferLocked(int slotIndex) {
631 ST_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
632 mEGLSlots[slotIndex].mGraphicBuffer = 0;
633 if (mEGLSlots[slotIndex].mEglImage != EGL_NO_IMAGE_KHR) {
634 EGLImageKHR img = mEGLSlots[slotIndex].mEglImage;
635 if (img != EGL_NO_IMAGE_KHR) {
Jamie Gennisce561372012-03-19 18:33:05 -0700636 eglDestroyImageKHR(mEglDisplay, img);
Daniel Lameae59d22012-01-22 15:26:27 -0800637 }
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700638 mEGLSlots[slotIndex].mEglImage = EGL_NO_IMAGE_KHR;
Daniel Lameae59d22012-01-22 15:26:27 -0800639 }
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700640}
Daniel Lameae59d22012-01-22 15:26:27 -0800641
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700642void SurfaceTexture::abandon() {
643 ST_LOGV("abandon");
644 Mutex::Autolock lock(mMutex);
645
646 if (!mAbandoned) {
647 mAbandoned = true;
648 mCurrentTextureBuf.clear();
649
650 // destroy all egl buffers
651 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
652 freeBufferLocked(i);
653 }
654
655 // disconnect from the BufferQueue
656 mBufferQueue->consumerDisconnect();
657 mBufferQueue.clear();
658 }
Jamie Gennis7b305ff2011-07-19 12:08:33 -0700659}
660
Jamie Gennisfa28c352011-09-16 17:30:26 -0700661void SurfaceTexture::setName(const String8& name) {
Daniel Lameae59d22012-01-22 15:26:27 -0800662 Mutex::Autolock _l(mMutex);
Jamie Gennisfa28c352011-09-16 17:30:26 -0700663 mName = name;
Daniel Lamb2675792012-02-23 14:35:13 -0800664 mBufferQueue->setConsumerName(name);
665}
666
667status_t SurfaceTexture::setDefaultBufferFormat(uint32_t defaultFormat) {
668 Mutex::Autolock lock(mMutex);
669 return mBufferQueue->setDefaultBufferFormat(defaultFormat);
670}
671
672status_t SurfaceTexture::setConsumerUsageBits(uint32_t usage) {
673 Mutex::Autolock lock(mMutex);
674 return mBufferQueue->setConsumerUsageBits(usage);
675}
676
677status_t SurfaceTexture::setTransformHint(uint32_t hint) {
678 Mutex::Autolock lock(mMutex);
679 return mBufferQueue->setTransformHint(hint);
680}
681
682// Used for refactoring BufferQueue from SurfaceTexture
683// Should not be in final interface once users of SurfaceTexture are clean up.
684status_t SurfaceTexture::setSynchronousMode(bool enabled) {
685 Mutex::Autolock lock(mMutex);
686 return mBufferQueue->setSynchronousMode(enabled);
687}
688
689// Used for refactoring, should not be in final interface
690sp<BufferQueue> SurfaceTexture::getBufferQueue() const {
691 Mutex::Autolock lock(mMutex);
692 return mBufferQueue;
693}
694
695// Used for refactoring, should not be in final interface
696status_t SurfaceTexture::setBufferCount(int bufferCount) {
697 Mutex::Autolock lock(mMutex);
698 return mBufferQueue->setBufferCount(bufferCount);
699}
700
701// Used for refactoring, should not be in final interface
702status_t SurfaceTexture::connect(int api,
703 uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
704 Mutex::Autolock lock(mMutex);
705 return mBufferQueue->connect(api, outWidth, outHeight, outTransform);
Jamie Gennisfa28c352011-09-16 17:30:26 -0700706}
707
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700708void SurfaceTexture::onFrameAvailable() {
709 ST_LOGV("onFrameAvailable");
710
711 sp<FrameAvailableListener> listener;
712 { // scope for the lock
713 Mutex::Autolock lock(mMutex);
714 listener = mFrameAvailableListener;
715 }
716
717 if (listener != NULL) {
718 ST_LOGV("actually calling onFrameAvailable");
719 listener->onFrameAvailable();
720 }
721}
722
723void SurfaceTexture::onBuffersReleased() {
724 ST_LOGV("onBuffersReleased");
725
726 Mutex::Autolock lock(mMutex);
727
728 if (mAbandoned) {
729 // Nothing to do if we're already abandoned.
730 return;
731 }
732
733 uint32_t mask = 0;
734 mBufferQueue->getReleasedBuffers(&mask);
735 for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
736 if (mask & (1 << i)) {
737 freeBufferLocked(i);
738 }
739 }
Daniel Lamf71c4ae2012-03-23 18:12:04 -0700740
741 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700742}
743
Mathias Agopian68c77942011-05-09 19:08:33 -0700744void SurfaceTexture::dump(String8& result) const
745{
746 char buffer[1024];
747 dump(result, "", buffer, 1024);
748}
749
750void SurfaceTexture::dump(String8& result, const char* prefix,
751 char* buffer, size_t SIZE) const
752{
753 Mutex::Autolock _l(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700754 snprintf(buffer, SIZE, "%smTexName=%d, mAbandoned=%d\n", prefix, mTexName,
755 int(mAbandoned));
Mathias Agopian68c77942011-05-09 19:08:33 -0700756 result.append(buffer);
757
Mathias Agopian68c77942011-05-09 19:08:33 -0700758 snprintf(buffer, SIZE,
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700759 "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x, current=%d}\n",
760 prefix, mCurrentCrop.left,
Mathias Agopian68c77942011-05-09 19:08:33 -0700761 mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
Daniel Lameae59d22012-01-22 15:26:27 -0800762 mCurrentTransform, mCurrentTexture
Mathias Agopian68c77942011-05-09 19:08:33 -0700763 );
764 result.append(buffer);
765
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700766 if (!mAbandoned) {
767 mBufferQueue->dump(result, prefix, buffer, SIZE);
768 }
Mathias Agopian68c77942011-05-09 19:08:33 -0700769}
770
Jamie Gennisf238e282011-01-09 16:33:17 -0800771static void mtxMul(float out[16], const float a[16], const float b[16]) {
772 out[0] = a[0]*b[0] + a[4]*b[1] + a[8]*b[2] + a[12]*b[3];
773 out[1] = a[1]*b[0] + a[5]*b[1] + a[9]*b[2] + a[13]*b[3];
774 out[2] = a[2]*b[0] + a[6]*b[1] + a[10]*b[2] + a[14]*b[3];
775 out[3] = a[3]*b[0] + a[7]*b[1] + a[11]*b[2] + a[15]*b[3];
776
777 out[4] = a[0]*b[4] + a[4]*b[5] + a[8]*b[6] + a[12]*b[7];
778 out[5] = a[1]*b[4] + a[5]*b[5] + a[9]*b[6] + a[13]*b[7];
779 out[6] = a[2]*b[4] + a[6]*b[5] + a[10]*b[6] + a[14]*b[7];
780 out[7] = a[3]*b[4] + a[7]*b[5] + a[11]*b[6] + a[15]*b[7];
781
782 out[8] = a[0]*b[8] + a[4]*b[9] + a[8]*b[10] + a[12]*b[11];
783 out[9] = a[1]*b[8] + a[5]*b[9] + a[9]*b[10] + a[13]*b[11];
784 out[10] = a[2]*b[8] + a[6]*b[9] + a[10]*b[10] + a[14]*b[11];
785 out[11] = a[3]*b[8] + a[7]*b[9] + a[11]*b[10] + a[15]*b[11];
786
787 out[12] = a[0]*b[12] + a[4]*b[13] + a[8]*b[14] + a[12]*b[15];
788 out[13] = a[1]*b[12] + a[5]*b[13] + a[9]*b[14] + a[13]*b[15];
789 out[14] = a[2]*b[12] + a[6]*b[13] + a[10]*b[14] + a[14]*b[15];
790 out[15] = a[3]*b[12] + a[7]*b[13] + a[11]*b[14] + a[15]*b[15];
791}
792
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800793}; // namespace android