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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000011#include "GrGLStencilBuffer.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000012#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000013#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000014
twiz@google.com0f31ca72011-03-18 17:38:11 +000015static const GrGLuint GR_MAX_GLUINT = ~0;
16static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000017
bsalomon@google.com0b77d682011-08-19 13:28:54 +000018#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000019#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000020
bsalomon@google.com316f99232011-01-13 21:28:12 +000021// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000022// mucking with the state of any of the stages.
bsalomon@google.com316f99232011-01-13 21:28:12 +000023static const int SPARE_TEX_UNIT = GrGpuGL::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000024
reed@google.comac10a2d2010-12-22 21:39:39 +000025#define SKIP_CACHE_CHECK true
26
twiz@google.com0f31ca72011-03-18 17:38:11 +000027static const GrGLenum gXfermodeCoeff2Blend[] = {
28 GR_GL_ZERO,
29 GR_GL_ONE,
30 GR_GL_SRC_COLOR,
31 GR_GL_ONE_MINUS_SRC_COLOR,
32 GR_GL_DST_COLOR,
33 GR_GL_ONE_MINUS_DST_COLOR,
34 GR_GL_SRC_ALPHA,
35 GR_GL_ONE_MINUS_SRC_ALPHA,
36 GR_GL_DST_ALPHA,
37 GR_GL_ONE_MINUS_DST_ALPHA,
38 GR_GL_CONSTANT_COLOR,
39 GR_GL_ONE_MINUS_CONSTANT_COLOR,
40 GR_GL_CONSTANT_ALPHA,
41 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000042
43 // extended blend coeffs
44 GR_GL_SRC1_COLOR,
45 GR_GL_ONE_MINUS_SRC1_COLOR,
46 GR_GL_SRC1_ALPHA,
47 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000048};
49
bsalomon@google.com271cffc2011-05-20 14:13:56 +000050bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000051 static const bool gCoeffReferencesBlendConst[] = {
52 false,
53 false,
54 false,
55 false,
56 false,
57 false,
58 false,
59 false,
60 false,
61 false,
62 true,
63 true,
64 true,
65 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000066
67 // extended blend coeffs
68 false,
69 false,
70 false,
71 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000072 };
73 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com271cffc2011-05-20 14:13:56 +000074 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
75
76 GR_STATIC_ASSERT(0 == kZero_BlendCoeff);
77 GR_STATIC_ASSERT(1 == kOne_BlendCoeff);
78 GR_STATIC_ASSERT(2 == kSC_BlendCoeff);
79 GR_STATIC_ASSERT(3 == kISC_BlendCoeff);
80 GR_STATIC_ASSERT(4 == kDC_BlendCoeff);
81 GR_STATIC_ASSERT(5 == kIDC_BlendCoeff);
82 GR_STATIC_ASSERT(6 == kSA_BlendCoeff);
83 GR_STATIC_ASSERT(7 == kISA_BlendCoeff);
84 GR_STATIC_ASSERT(8 == kDA_BlendCoeff);
85 GR_STATIC_ASSERT(9 == kIDA_BlendCoeff);
86 GR_STATIC_ASSERT(10 == kConstC_BlendCoeff);
87 GR_STATIC_ASSERT(11 == kIConstC_BlendCoeff);
88 GR_STATIC_ASSERT(12 == kConstA_BlendCoeff);
89 GR_STATIC_ASSERT(13 == kIConstA_BlendCoeff);
90
91 GR_STATIC_ASSERT(14 == kS2C_BlendCoeff);
92 GR_STATIC_ASSERT(15 == kIS2C_BlendCoeff);
93 GR_STATIC_ASSERT(16 == kS2A_BlendCoeff);
94 GR_STATIC_ASSERT(17 == kIS2A_BlendCoeff);
95
96 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
97 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +000098}
99
reed@google.comac10a2d2010-12-22 21:39:39 +0000100///////////////////////////////////////////////////////////////////////////////
101
bsalomon@google.comd302f142011-03-03 13:54:13 +0000102void GrGpuGL::AdjustTextureMatrix(const GrGLTexture* texture,
103 GrSamplerState::SampleMode mode,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000104 GrMatrix* matrix) {
105 GrAssert(NULL != texture);
106 GrAssert(NULL != matrix);
107 if (GR_Scalar1 != texture->contentScaleX() ||
108 GR_Scalar1 != texture->contentScaleY()) {
109 if (GrSamplerState::kRadial_SampleMode == mode) {
110 GrMatrix scale;
111 scale.setScale(texture->contentScaleX(), texture->contentScaleX());
112 matrix->postConcat(scale);
113 } else if (GrSamplerState::kNormal_SampleMode == mode) {
114 GrMatrix scale;
115 scale.setScale(texture->contentScaleX(), texture->contentScaleY());
116 matrix->postConcat(scale);
117 } else {
118 GrPrintf("We haven't handled NPOT adjustment for other sample modes!");
119 }
120 }
121 GrGLTexture::Orientation orientation = texture->orientation();
122 if (GrGLTexture::kBottomUp_Orientation == orientation) {
123 GrMatrix invY;
124 invY.setAll(GR_Scalar1, 0, 0,
125 0, -GR_Scalar1, GR_Scalar1,
126 0, 0, GrMatrix::I()[8]);
127 matrix->postConcat(invY);
128 } else {
129 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
130 }
131}
132
bsalomon@google.comd302f142011-03-03 13:54:13 +0000133bool GrGpuGL::TextureMatrixIsIdentity(const GrGLTexture* texture,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000134 const GrSamplerState& sampler) {
135 GrAssert(NULL != texture);
136 if (!sampler.getMatrix().isIdentity()) {
137 return false;
138 }
139 if (GR_Scalar1 != texture->contentScaleX() ||
140 GR_Scalar1 != texture->contentScaleY()) {
141 return false;
142 }
143 GrGLTexture::Orientation orientation = texture->orientation();
144 if (GrGLTexture::kBottomUp_Orientation == orientation) {
145 return false;
146 } else {
147 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
148 }
149 return true;
150}
151
152///////////////////////////////////////////////////////////////////////////////
153
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000154static bool gPrintStartupSpew;
155
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000156static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000157
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000158 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000159
twiz@google.com0f31ca72011-03-18 17:38:11 +0000160 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000161 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
162 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000163 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000164 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
165 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000166 // some implementations require texture to be mip-map complete before
167 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000168 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
169 GR_GL_TEXTURE_MIN_FILTER,
170 GR_GL_NEAREST));
171 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
172 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
173 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
174 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
175 GR_GL_COLOR_ATTACHMENT0,
176 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000177 GrGLenum status;
178 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000179 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
180 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000181
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000182 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000183}
184
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000185static bool probe_for_npot_render_target_support(const GrGLInterface* gl,
186 bool hasNPOTTextureSupport) {
tomhudson@google.com747bf292011-06-14 18:16:52 +0000187
188 /* Experimentation has found that some GLs that support NPOT textures
189 do not support FBOs with a NPOT texture. They report "unsupported" FBO
190 status. I don't know how to explicitly query for this. Do an
191 experiment. Note they may support NPOT with a renderbuffer but not a
192 texture. Presumably, the implementation bloats the renderbuffer
193 internally to the next POT.
194 */
195 if (hasNPOTTextureSupport) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000196 return fbo_test(gl, 200, 200);
tomhudson@google.com747bf292011-06-14 18:16:52 +0000197 }
198 return false;
199}
200
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000201static int probe_for_min_render_target_height(const GrGLInterface* gl,
202 bool hasNPOTRenderTargetSupport,
tomhudson@google.com747bf292011-06-14 18:16:52 +0000203 int maxRenderTargetSize) {
204 /* The iPhone 4 has a restriction that for an FBO with texture color
205 attachment with height <= 8 then the width must be <= height. Here
206 we look for such a limitation.
207 */
208 if (gPrintStartupSpew) {
209 GrPrintf("Small height FBO texture experiments\n");
210 }
211 int minRenderTargetHeight = GR_INVAL_GLINT;
212 for (GrGLuint i = 1; i <= 256; hasNPOTRenderTargetSupport ? ++i : i *= 2) {
213 GrGLuint w = maxRenderTargetSize;
214 GrGLuint h = i;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000215 if (fbo_test(gl, w, h)) {
tomhudson@google.com747bf292011-06-14 18:16:52 +0000216 if (gPrintStartupSpew) {
217 GrPrintf("\t[%d, %d]: PASSED\n", w, h);
218 }
219 minRenderTargetHeight = i;
220 break;
221 } else {
222 if (gPrintStartupSpew) {
223 GrPrintf("\t[%d, %d]: FAILED\n", w, h);
224 }
225 }
226 }
227 GrAssert(GR_INVAL_GLINT != minRenderTargetHeight);
228
229 return minRenderTargetHeight;
230}
231
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000232static int probe_for_min_render_target_width(const GrGLInterface* gl,
233 bool hasNPOTRenderTargetSupport,
234 int maxRenderTargetSize) {
tomhudson@google.com747bf292011-06-14 18:16:52 +0000235
236 if (gPrintStartupSpew) {
237 GrPrintf("Small width FBO texture experiments\n");
238 }
239 int minRenderTargetWidth = GR_INVAL_GLINT;
240 for (GrGLuint i = 1; i <= 256; hasNPOTRenderTargetSupport ? i *= 2 : ++i) {
241 GrGLuint w = i;
242 GrGLuint h = maxRenderTargetSize;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000243 if (fbo_test(gl, w, h)) {
tomhudson@google.com747bf292011-06-14 18:16:52 +0000244 if (gPrintStartupSpew) {
245 GrPrintf("\t[%d, %d]: PASSED\n", w, h);
246 }
247 minRenderTargetWidth = i;
248 break;
249 } else {
250 if (gPrintStartupSpew) {
251 GrPrintf("\t[%d, %d]: FAILED\n", w, h);
252 }
253 }
254 }
255 GrAssert(GR_INVAL_GLINT != minRenderTargetWidth);
256
257 return minRenderTargetWidth;
258}
259
260
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000261GrGpuGL::GrGpuGL(const GrGLInterface* gl, GrGLBinding glBinding)
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000262 : fStencilFormats(8) {
263
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000264 gl->ref();
265 fGL = gl;
266 fGLBinding = glBinding;
267 switch (glBinding) {
268 case kDesktop_GrGLBinding:
269 GrAssert(gl->supportsDesktop());
270 break;
271 case kES1_GrGLBinding:
272 GrAssert(gl->supportsES1());
273 break;
274 case kES2_GrGLBinding:
275 GrAssert(gl->supportsES2());
276 break;
277 default:
278 GrCrash("Expect exactly one valid GL binding bit to be in use.");
reed@google.comeeeb5a02010-12-23 15:12:59 +0000279 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000280
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000281 GrGLClearErr(fGL);
282
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000283 const GrGLubyte* ext;
284 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000285 if (gPrintStartupSpew) {
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000286 const GrGLubyte* vendor;
287 const GrGLubyte* renderer;
288 const GrGLubyte* version;
289 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
290 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
291 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000292 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
293 this);
294 GrPrintf("------ VENDOR %s\n", vendor);
295 GrPrintf("------ RENDERER %s\n", renderer);
296 GrPrintf("------ VERSION %s\n", version);
297 GrPrintf("------ EXTENSIONS\n %s \n", ext);
298 }
299
300 fGLVersion = gl_version_as_float(gl);
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000301 fExtensionString = (const char*) ext;
reed@google.comac10a2d2010-12-22 21:39:39 +0000302
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000303 this->resetDirtyFlags();
bsalomon@google.com316f99232011-01-13 21:28:12 +0000304
twiz@google.com0f31ca72011-03-18 17:38:11 +0000305 GrGLint maxTextureUnits;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000306 // check FS and fixed-function texture unit limits
307 // we only use textures in the fragment stage currently.
308 // checks are > to make sure we have a spare unit.
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000309 if (kES1_GrGLBinding != this->glBinding()) {
310 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000311 GrAssert(maxTextureUnits > kNumStages);
312 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000313 if (kES2_GrGLBinding != this->glBinding()) {
314 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_UNITS, &maxTextureUnits);
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000315 GrAssert(maxTextureUnits > kNumStages);
316 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000317 if (kES2_GrGLBinding == this->glBinding()) {
318 GR_GL_GetIntegerv(gl, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +0000319 &fMaxFragmentUniformVectors);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000320 } else if (kDesktop_GrGLBinding != this->glBinding()) {
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +0000321 GrGLint max;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000322 GR_GL_GetIntegerv(gl, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +0000323 fMaxFragmentUniformVectors = max / 4;
324 } else {
325 fMaxFragmentUniformVectors = 16;
326 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000327
reed@google.comac10a2d2010-12-22 21:39:39 +0000328 ////////////////////////////////////////////////////////////////////////////
329 // Check for supported features.
330
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000331 this->setupStencilFormats();
reed@google.comac10a2d2010-12-22 21:39:39 +0000332
twiz@google.com0f31ca72011-03-18 17:38:11 +0000333 GrGLint numFormats;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000334 GR_GL_GetIntegerv(gl, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
bsalomon@google.com3582bf92011-06-30 21:32:31 +0000335 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000336 GR_GL_GetIntegerv(gl, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
reed@google.comac10a2d2010-12-22 21:39:39 +0000337 for (int i = 0; i < numFormats; ++i) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000338 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000339 f8bitPaletteSupport = true;
340 break;
341 }
342 }
reed@google.comeeeb5a02010-12-23 15:12:59 +0000343
344 if (gPrintStartupSpew) {
345 GrPrintf("Palette8 support: %s\n", (f8bitPaletteSupport ? "YES" : "NO"));
346 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000347
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000348 GR_STATIC_ASSERT(0 == kNone_GrAALevel);
349 GR_STATIC_ASSERT(1 == kLow_GrAALevel);
350 GR_STATIC_ASSERT(2 == kMed_GrAALevel);
351 GR_STATIC_ASSERT(3 == kHigh_GrAALevel);
reed@google.comac10a2d2010-12-22 21:39:39 +0000352
353 memset(fAASamples, 0, sizeof(fAASamples));
354 fMSFBOType = kNone_MSFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000355 if (kDesktop_GrGLBinding != this->glBinding()) {
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000356 if (this->hasExtension("GL_CHROMIUM_framebuffer_multisample")) {
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000357 // chrome's extension is equivalent to the EXT msaa
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +0000358 // and fbo_blit extensions.
359 fMSFBOType = kDesktopEXT_MSFBO;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000360 } else if (this->hasExtension("GL_APPLE_framebuffer_multisample")) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +0000361 fMSFBOType = kAppleES_MSFBO;
362 }
363 } else {
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000364 if ((fGLVersion >= 3.f) || this->hasExtension("GL_ARB_framebuffer_object")) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +0000365 fMSFBOType = kDesktopARB_MSFBO;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000366 } else if (this->hasExtension("GL_EXT_framebuffer_multisample") &&
367 this->hasExtension("GL_EXT_framebuffer_blit")) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +0000368 fMSFBOType = kDesktopEXT_MSFBO;
reed@google.comeeeb5a02010-12-23 15:12:59 +0000369 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000370 }
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +0000371 if (gPrintStartupSpew) {
372 switch (fMSFBOType) {
373 case kNone_MSFBO:
374 GrPrintf("MSAA Support: NONE\n");
375 break;
376 case kDesktopARB_MSFBO:
377 GrPrintf("MSAA Support: DESKTOP ARB.\n");
378 break;
379 case kDesktopEXT_MSFBO:
380 GrPrintf("MSAA Support: DESKTOP EXT.\n");
381 break;
382 case kAppleES_MSFBO:
383 GrPrintf("MSAA Support: APPLE ES.\n");
384 break;
reed@google.comeeeb5a02010-12-23 15:12:59 +0000385 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000386 }
387
388 if (kNone_MSFBO != fMSFBOType) {
twiz@google.com0f31ca72011-03-18 17:38:11 +0000389 GrGLint maxSamples;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000390 GR_GL_GetIntegerv(gl, GR_GL_MAX_SAMPLES, &maxSamples);
reed@google.comac10a2d2010-12-22 21:39:39 +0000391 if (maxSamples > 1 ) {
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000392 fAASamples[kNone_GrAALevel] = 0;
393 fAASamples[kLow_GrAALevel] = GrMax(2,
394 GrFixedFloorToInt((GR_FixedHalf) *
395 maxSamples));
396 fAASamples[kMed_GrAALevel] = GrMax(2,
397 GrFixedFloorToInt(((GR_Fixed1*3)/4) *
398 maxSamples));
399 fAASamples[kHigh_GrAALevel] = maxSamples;
reed@google.comac10a2d2010-12-22 21:39:39 +0000400 }
reed@google.comeeeb5a02010-12-23 15:12:59 +0000401 if (gPrintStartupSpew) {
402 GrPrintf("\tMax Samples: %d\n", maxSamples);
403 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000404 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000405 fFSAASupport = fAASamples[kHigh_GrAALevel] > 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000406
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000407 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000408 fHasStencilWrap = (fGLVersion >= 1.4f) ||
409 this->hasExtension("GL_EXT_stencil_wrap");
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000410 } else {
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000411 fHasStencilWrap = (fGLVersion >= 2.0f) || this->hasExtension("GL_OES_stencil_wrap");
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000412 }
reed@google.comeeeb5a02010-12-23 15:12:59 +0000413 if (gPrintStartupSpew) {
414 GrPrintf("Stencil Wrap: %s\n", (fHasStencilWrap ? "YES" : "NO"));
415 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000416
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000417 if (kDesktop_GrGLBinding == this->glBinding()) {
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000418 // we could also look for GL_ATI_separate_stencil extension or
419 // GL_EXT_stencil_two_side but they use different function signatures
420 // than GL2.0+ (and than each other).
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000421 fTwoSidedStencilSupport = (fGLVersion >= 2.f);
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000422 // supported on GL 1.4 and higher or by extension
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000423 fStencilWrapOpsSupport = (fGLVersion >= 1.4f) ||
424 this->hasExtension("GL_EXT_stencil_wrap");
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000425 } else {
426 // ES 2 has two sided stencil but 1.1 doesn't. There doesn't seem to be
427 // an ES1 extension.
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000428 fTwoSidedStencilSupport = (fGLVersion >= 2.f);
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000429 // stencil wrap support is in ES2, ES1 requires extension.
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000430 fStencilWrapOpsSupport = (fGLVersion >= 2.f) ||
431 this->hasExtension("GL_OES_stencil_wrap");
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000432 }
reed@google.comeeeb5a02010-12-23 15:12:59 +0000433 if (gPrintStartupSpew) {
bsalomon@google.comd302f142011-03-03 13:54:13 +0000434 GrPrintf("Stencil Caps: TwoSide: %s, Wrap: %s\n",
435 (fTwoSidedStencilSupport ? "YES" : "NO"),
436 (fStencilWrapOpsSupport ? "YES" : "NO"));
reed@google.comeeeb5a02010-12-23 15:12:59 +0000437 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000438
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000439 if (kDesktop_GrGLBinding == this->glBinding()) {
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000440 fRGBA8Renderbuffer = true;
441 } else {
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000442 fRGBA8Renderbuffer = this->hasExtension("GL_OES_rgb8_rgba8");
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000443 }
reed@google.comeeeb5a02010-12-23 15:12:59 +0000444 if (gPrintStartupSpew) {
445 GrPrintf("RGBA Renderbuffer: %s\n", (fRGBA8Renderbuffer ? "YES" : "NO"));
446 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000447
448
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000449 if (kDesktop_GrGLBinding != this->glBinding()) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000450 if (GR_GL_32BPP_COLOR_FORMAT == GR_GL_BGRA) {
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000451 GrAssert(this->hasExtension("GL_EXT_texture_format_BGRA8888"));
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000452 }
453 }
454
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000455 if (kDesktop_GrGLBinding == this->glBinding()) {
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000456 fBufferLockSupport = true; // we require VBO support and the desktop VBO
457 // extension includes glMapBuffer.
458 } else {
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000459 fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000460 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000461
reed@google.comeeeb5a02010-12-23 15:12:59 +0000462 if (gPrintStartupSpew) {
463 GrPrintf("Map Buffer: %s\n", (fBufferLockSupport ? "YES" : "NO"));
464 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000465
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000466 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000467 if (fGLVersion >= 2.f ||
468 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000469 fNPOTTextureTileSupport = true;
470 fNPOTTextureSupport = true;
471 } else {
472 fNPOTTextureTileSupport = false;
473 fNPOTTextureSupport = false;
474 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000475 } else {
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000476 if (fGLVersion >= 2.f) {
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000477 fNPOTTextureSupport = true;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000478 fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000479 } else {
480 fNPOTTextureSupport =
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000481 this->hasExtension("GL_APPLE_texture_2D_limited_npot");
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000482 fNPOTTextureTileSupport = false;
483 }
bsalomon@google.com0748f212011-02-01 22:56:16 +0000484 }
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000485
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000486 fAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
bsalomon@google.com205d4602011-04-25 12:43:45 +0000487
reed@google.comac10a2d2010-12-22 21:39:39 +0000488 ////////////////////////////////////////////////////////////////////////////
tomhudson@google.com747bf292011-06-14 18:16:52 +0000489 // Experiments to determine limitations that can't be queried.
490 // TODO: Make these a preprocess that generate some compile time constants.
491 // TODO: probe once at startup, rather than once per context creation.
reed@google.comac10a2d2010-12-22 21:39:39 +0000492
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000493 int expectNPOTTargets = gl->fNPOTRenderTargetSupport;
tomhudson@google.come67bd3f2011-06-16 14:08:04 +0000494 if (expectNPOTTargets == kProbe_GrGLCapability) {
tomhudson@google.com747bf292011-06-14 18:16:52 +0000495 fNPOTRenderTargetSupport =
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000496 probe_for_npot_render_target_support(gl, fNPOTTextureSupport);
tomhudson@google.com30e4bb62011-06-15 19:41:46 +0000497 } else {
tomhudson@google.come67bd3f2011-06-16 14:08:04 +0000498 GrAssert(expectNPOTTargets == 0 || expectNPOTTargets == 1);
499 fNPOTRenderTargetSupport = static_cast<bool>(expectNPOTTargets);
bsalomon@google.com0748f212011-02-01 22:56:16 +0000500 }
bsalomon@google.com18908aa2011-02-07 14:51:55 +0000501
bsalomon@google.com0748f212011-02-01 22:56:16 +0000502 if (gPrintStartupSpew) {
503 if (fNPOTTextureSupport) {
504 GrPrintf("NPOT textures supported\n");
505 if (fNPOTTextureTileSupport) {
506 GrPrintf("NPOT texture tiling supported\n");
507 } else {
508 GrPrintf("NPOT texture tiling NOT supported\n");
509 }
510 if (fNPOTRenderTargetSupport) {
511 GrPrintf("NPOT render targets supported\n");
512 } else {
513 GrPrintf("NPOT render targets NOT supported\n");
reed@google.comeeeb5a02010-12-23 15:12:59 +0000514 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000515 } else {
bsalomon@google.com0748f212011-02-01 22:56:16 +0000516 GrPrintf("NPOT textures NOT supported\n");
reed@google.comeeeb5a02010-12-23 15:12:59 +0000517 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000518 }
519
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000520 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize);
521 GR_GL_GetIntegerv(gl, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize);
tomhudson@google.com747bf292011-06-14 18:16:52 +0000522 // Our render targets are always created with textures as the color
bsalomon@google.com91958362011-06-13 17:58:13 +0000523 // attachment, hence this min:
524 fMaxRenderTargetSize = GrMin(fMaxTextureSize, fMaxRenderTargetSize);
bsalomon@google.com7aaee002011-04-11 19:54:04 +0000525
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000526 fMinRenderTargetHeight = gl->fMinRenderTargetHeight;
tomhudson@google.come67bd3f2011-06-16 14:08:04 +0000527 if (fMinRenderTargetHeight == kProbe_GrGLCapability) {
tomhudson@google.com747bf292011-06-14 18:16:52 +0000528 fMinRenderTargetHeight =
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000529 probe_for_min_render_target_height(gl,fNPOTRenderTargetSupport,
tomhudson@google.com747bf292011-06-14 18:16:52 +0000530 fMaxRenderTargetSize);
reed@google.comeeeb5a02010-12-23 15:12:59 +0000531 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000532
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000533 fMinRenderTargetWidth = gl->fMinRenderTargetWidth;
tomhudson@google.come67bd3f2011-06-16 14:08:04 +0000534 if (fMinRenderTargetWidth == kProbe_GrGLCapability) {
tomhudson@google.com747bf292011-06-14 18:16:52 +0000535 fMinRenderTargetWidth =
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000536 probe_for_min_render_target_width(gl, fNPOTRenderTargetSupport,
tomhudson@google.com747bf292011-06-14 18:16:52 +0000537 fMaxRenderTargetSize);
reed@google.comeeeb5a02010-12-23 15:12:59 +0000538 }
tomhudson@google.com747bf292011-06-14 18:16:52 +0000539
bsalomon@google.comfe676522011-06-17 18:12:21 +0000540 fLastSuccessfulStencilFmtIdx = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000541}
542
543GrGpuGL::~GrGpuGL() {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000544 fGL->unref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000545}
546
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000547void GrGpuGL::resetContext() {
548 // We detect cases when blending is effectively off
reed@google.comac10a2d2010-12-22 21:39:39 +0000549 fHWBlendDisabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000550 GL_CALL(Enable(GR_GL_BLEND));
reed@google.comac10a2d2010-12-22 21:39:39 +0000551
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000552 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000553 GL_CALL(Disable(GR_GL_DEPTH_TEST));
554 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000555
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000556 GL_CALL(Disable(GR_GL_CULL_FACE));
557 GL_CALL(FrontFace(GR_GL_CCW));
bsalomon@google.comd302f142011-03-03 13:54:13 +0000558 fHWDrawState.fDrawFace = kBoth_DrawFace;
reed@google.comac10a2d2010-12-22 21:39:39 +0000559
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000560 GL_CALL(Disable(GR_GL_DITHER));
561 if (kDesktop_GrGLBinding == this->glBinding()) {
562 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
563 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
564 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000565 fHWAAState.fMSAAEnabled = false;
566 fHWAAState.fSmoothLineEnabled = false;
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000567 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000568
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000569 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.comd302f142011-03-03 13:54:13 +0000570 fHWDrawState.fFlagBits = 0;
571
reed@google.comac10a2d2010-12-22 21:39:39 +0000572 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000573 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000574
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000575 // invalid
576 fActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000577
reed@google.comac10a2d2010-12-22 21:39:39 +0000578 // illegal values
bsalomon@google.comffca4002011-02-22 20:34:01 +0000579 fHWDrawState.fSrcBlend = (GrBlendCoeff)-1;
580 fHWDrawState.fDstBlend = (GrBlendCoeff)-1;
bsalomon@google.com080773c2011-03-15 19:09:25 +0000581
582 fHWDrawState.fBlendConstant = 0x00000000;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000583 GL_CALL(BlendColor(0,0,0,0));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000584
reed@google.comac10a2d2010-12-22 21:39:39 +0000585 fHWDrawState.fColor = GrColor_ILLEGAL;
bsalomon@google.com316f99232011-01-13 21:28:12 +0000586
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000587 fHWDrawState.fViewMatrix = GrMatrix::InvalidMatrix();
bsalomon@google.com316f99232011-01-13 21:28:12 +0000588
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000589 for (int s = 0; s < kNumStages; ++s) {
590 fHWDrawState.fTextures[s] = NULL;
591 fHWDrawState.fSamplerStates[s].setRadial2Params(-GR_ScalarMax,
592 -GR_ScalarMax,
593 true);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000594 fHWDrawState.fSamplerStates[s].setMatrix(GrMatrix::InvalidMatrix());
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000595 fHWDrawState.fSamplerStates[s].setConvolutionParams(0, NULL, NULL);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000596 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000597
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000598 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000599 fHWBounds.fScissorEnabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000600 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000601 fHWBounds.fViewportRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000602
bsalomon@google.comd302f142011-03-03 13:54:13 +0000603 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000604 fHWStencilClip = false;
bsalomon@google.comdea2f8d2011-08-01 15:51:05 +0000605 fClipInStencil = false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000606
607 fHWGeometryState.fIndexBuffer = NULL;
608 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000609
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000610 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000611
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000612 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
reed@google.comac10a2d2010-12-22 21:39:39 +0000613 fHWDrawState.fRenderTarget = NULL;
614}
615
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000616GrResource* GrGpuGL::onCreatePlatformSurface(const GrPlatformSurfaceDesc& desc) {
617
618 bool isTexture = kTexture_GrPlatformSurfaceType == desc.fSurfaceType ||
619 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
620 bool isRenderTarget = kRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType ||
621 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
622
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000623 GrGLRenderTarget::Desc rtDesc;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000624 SkAutoTUnref<GrGLStencilBuffer> sb;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000625
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000626 if (isRenderTarget) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000627 rtDesc.fRTFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com558a75b2011-08-08 17:01:14 +0000628 rtDesc.fConfig = desc.fConfig;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000629#if GR_USE_PLATFORM_CREATE_SAMPLE_COUNT
630 if (desc.fSampleCnt) {
631#else
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000632 if (kIsMultisampled_GrPlatformRenderTargetFlagBit & desc.fRenderTargetFlags) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000633#endif
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000634 if (kGrCanResolve_GrPlatformRenderTargetFlagBit & desc.fRenderTargetFlags) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000635 rtDesc.fTexFBOID = desc.fPlatformResolveDestination;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000636 } else {
637 GrAssert(!isTexture); // this should have been filtered by GrContext
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000638 rtDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000639 }
640 } else {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000641 rtDesc.fTexFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000642 }
643 // we don't know what the RB ids are without glGets and we don't care
644 // since we aren't responsible for deleting them.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000645 rtDesc.fMSColorRenderbufferID = 0;
646#if GR_USE_PLATFORM_CREATE_SAMPLE_COUNT
647 rtDesc.fSampleCnt = desc.fSampleCnt;
648#else
649 if (kIsMultisampled_GrPlatformRenderTargetFlagBit & desc.fRenderTargetFlags) {
650 // just guess, this code path is only compiled in WK and we aren't
651 // using MSAA anyway. This will be stripped out soon when WK sets
652 // the fSampleCnt in GrPlatformSurfaceDesc.
653 rtDesc.fSampleCnt = 4;
654 } else {
655 rtDesc.fSampleCnt = 0;
656 }
657#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000658 if (desc.fStencilBits) {
659 GrGLStencilBuffer::Format format;
660 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
661 format.fPacked = false;
662 format.fStencilBits = desc.fStencilBits;
663 format.fTotalBits = desc.fStencilBits;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000664 sb.reset(new GrGLStencilBuffer(this, 0, desc.fWidth, desc.fHeight,
665 rtDesc.fSampleCnt, format));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000666 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000667 rtDesc.fOwnIDs = false;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000668 }
669
670 if (isTexture) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000671 GrGLTexture::Desc texDesc;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000672 GrGLenum dontCare;
673 if (!canBeTexture(desc.fConfig, &dontCare,
674 &texDesc.fUploadFormat,
675 &texDesc.fUploadType)) {
676 return NULL;
677 }
678
679 GrGLTexture::TexParams params;
680
681 texDesc.fAllocWidth = texDesc.fContentWidth = desc.fWidth;
682 texDesc.fAllocHeight = texDesc.fContentHeight = desc.fHeight;
683
bsalomon@google.com90405932011-06-17 15:56:55 +0000684 texDesc.fFormat = desc.fConfig;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000685 texDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000686 texDesc.fTextureID = desc.fPlatformTexture;
687 texDesc.fUploadByteCount = GrBytesPerPixel(desc.fConfig);
688 texDesc.fOwnsID = false;
689
690 params.invalidate(); // rather than do glGets.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000691 if (isRenderTarget) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000692 GrTexture* tex = new GrGLTexture(this, texDesc, rtDesc, params);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000693 tex->asRenderTarget()->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000694 return tex;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000695 } else {
696 return new GrGLTexture(this, texDesc, params);
697 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000698 } else {
699 GrGLIRect viewport;
700 viewport.fLeft = 0;
701 viewport.fBottom = 0;
702 viewport.fWidth = desc.fWidth;
703 viewport.fHeight = desc.fHeight;
704
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000705 GrGLRenderTarget* rt = new GrGLRenderTarget(this, rtDesc, viewport);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000706 rt->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000707 return rt;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000708 }
709}
710
bsalomon@google.com5782d712011-01-21 21:03:59 +0000711///////////////////////////////////////////////////////////////////////////////
bsalomon@google.com971d0c82011-08-19 17:22:05 +0000712
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000713static const GrGLuint kUnknownBitCount = ~0;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000714
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000715void GrGpuGL::setupStencilFormats() {
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000716
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000717 // Build up list of legal stencil formats (though perhaps not supported on
718 // the particular gpu/driver) from most preferred to least.
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000719
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000720 // these consts are in order of most preferred to least preferred
721 // we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000722 static const GrGLStencilBuffer::Format
723 // internal Format stencil bits total bits packed?
724 gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, false},
725 gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, false},
726 gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, true },
727 gS4 = {GR_GL_STENCIL_INDEX4, 4, 4, false},
728 gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, false},
729 gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true };
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000730
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000731 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000732 bool supportsPackedDS = fGLVersion >= 3.0f ||
733 this->hasExtension("GL_EXT_packed_depth_stencil") ||
734 this->hasExtension("GL_ARB_framebuffer_object");
735
736 // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we
737 // require FBO support we can expect these are legal formats and don't
738 // check. These also all support the unsized GL_STENCIL_INDEX.
739 fStencilFormats.push_back() = gS8;
740 fStencilFormats.push_back() = gS16;
741 if (supportsPackedDS) {
742 fStencilFormats.push_back() = gD24S8;
743 }
744 fStencilFormats.push_back() = gS4;
745 if (supportsPackedDS) {
746 fStencilFormats.push_back() = gDS;
747 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000748 } else {
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000749 // ES2 has STENCIL_INDEX8 without extensions.
750 // ES1 with GL_OES_framebuffer_object (which we require for ES1)
751 // introduces tokens for S1 thu S8 but there are separate extensions
752 // that make them legal (GL_OES_stencil1, ...).
753 // GL_OES_packed_depth_stencil adds DEPTH24_STENCIL8
754 // ES doesn't support using the unsized formats.
755
756 if (fGLVersion >= 2.f || this->hasExtension("GL_OES_stencil8")) {
757 fStencilFormats.push_back() = gS8;
758 }
759 //fStencilFormats.push_back() = gS16;
760 if (this->hasExtension("GL_OES_packed_depth_stencil")) {
761 fStencilFormats.push_back() = gD24S8;
762 }
763 if (this->hasExtension("GL_OES_stencil4")) {
764 fStencilFormats.push_back() = gS4;
765 }
766 // we require some stencil format.
767 GrAssert(fStencilFormats.count() > 0);
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000768 }
769}
770
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000771////////////////////////////////////////////////////////////////////////////////
772
773void GrGpuGL::allocateAndUploadTexData(const GrGLTexture::Desc& desc,
774 GrGLenum internalFormat,
775 const void* data,
776 size_t rowBytes) {
777 // we assume the texture is bound;
778 if (!rowBytes) {
779 rowBytes = desc.fUploadByteCount * desc.fContentWidth;
780 }
781
782 // in case we need a temporary, trimmed copy of the src pixels
783 SkAutoSMalloc<128 * 128> tempStorage;
784
785 /*
786 * check whether to allocate a temporary buffer for flipping y or
787 * because our data has extra bytes past each row. If so, we need
788 * to trim those off here, since GL ES doesn't let us specify
789 * GL_UNPACK_ROW_LENGTH.
790 */
791 bool flipY = GrGLTexture::kBottomUp_Orientation == desc.fOrientation;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000792 if (kDesktop_GrGLBinding == this->glBinding() && !flipY) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000793 if (data && rowBytes != desc.fContentWidth * desc.fUploadByteCount) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000794 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH,
795 rowBytes / desc.fUploadByteCount));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000796 }
797 } else {
798 size_t trimRowBytes = desc.fContentWidth * desc.fUploadByteCount;
799 if (data && (trimRowBytes < rowBytes || flipY)) {
800 // copy the data into our new storage, skipping the trailing bytes
801 size_t trimSize = desc.fContentHeight * trimRowBytes;
802 const char* src = (const char*)data;
803 if (flipY) {
804 src += (desc.fContentHeight - 1) * rowBytes;
805 }
806 char* dst = (char*)tempStorage.realloc(trimSize);
807 for (int y = 0; y < desc.fContentHeight; y++) {
808 memcpy(dst, src, trimRowBytes);
809 if (flipY) {
810 src -= rowBytes;
811 } else {
812 src += rowBytes;
813 }
814 dst += trimRowBytes;
815 }
816 // now point data to our trimmed version
817 data = tempStorage.get();
818 rowBytes = trimRowBytes;
819 }
820 }
821
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000822 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, desc.fUploadByteCount));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000823 if (kIndex_8_GrPixelConfig == desc.fFormat &&
824 supports8BitPalette()) {
825 // ES only supports CompressedTexImage2D, not CompressedTexSubimage2D
826 GrAssert(desc.fContentWidth == desc.fAllocWidth);
827 GrAssert(desc.fContentHeight == desc.fAllocHeight);
828 GrGLsizei imageSize = desc.fAllocWidth * desc.fAllocHeight +
829 kGrColorTableSize;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000830 GL_CALL(CompressedTexImage2D(GR_GL_TEXTURE_2D, 0, desc.fUploadFormat,
831 desc.fAllocWidth, desc.fAllocHeight,
832 0, imageSize, data));
833 GrGLResetRowLength(this->glInterface());
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000834 } else {
835 if (NULL != data && (desc.fAllocWidth != desc.fContentWidth ||
836 desc.fAllocHeight != desc.fContentHeight)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000837 GL_CALL(TexImage2D(GR_GL_TEXTURE_2D, 0, internalFormat,
838 desc.fAllocWidth, desc.fAllocHeight,
839 0, desc.fUploadFormat, desc.fUploadType, NULL));
840 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, 0, 0, 0, desc.fContentWidth,
841 desc.fContentHeight, desc.fUploadFormat,
842 desc.fUploadType, data));
843 GrGLResetRowLength(this->glInterface());
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000844
845 int extraW = desc.fAllocWidth - desc.fContentWidth;
846 int extraH = desc.fAllocHeight - desc.fContentHeight;
847 int maxTexels = extraW * extraH;
848 maxTexels = GrMax(extraW * desc.fContentHeight, maxTexels);
849 maxTexels = GrMax(desc.fContentWidth * extraH, maxTexels);
850
851 SkAutoSMalloc<128*128> texels(desc.fUploadByteCount * maxTexels);
852
853 // rowBytes is actual stride between rows in data
854 // rowDataBytes is the actual amount of non-pad data in a row
855 // and the stride used for uploading extraH rows.
856 uint32_t rowDataBytes = desc.fContentWidth * desc.fUploadByteCount;
857 if (extraH) {
858 uint8_t* lastRowStart = (uint8_t*) data +
859 (desc.fContentHeight - 1) * rowBytes;
860 uint8_t* extraRowStart = (uint8_t*)texels.get();
861
862 for (int i = 0; i < extraH; ++i) {
863 memcpy(extraRowStart, lastRowStart, rowDataBytes);
864 extraRowStart += rowDataBytes;
865 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000866 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, 0, 0,
867 desc.fContentHeight, desc.fContentWidth,
868 extraH, desc.fUploadFormat,
869 desc.fUploadType, texels.get()));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000870 }
871 if (extraW) {
872 uint8_t* edgeTexel = (uint8_t*)data +
873 rowDataBytes - desc.fUploadByteCount;
874 uint8_t* extraTexel = (uint8_t*)texels.get();
875 for (int j = 0; j < desc.fContentHeight; ++j) {
876 for (int i = 0; i < extraW; ++i) {
877 memcpy(extraTexel, edgeTexel, desc.fUploadByteCount);
878 extraTexel += desc.fUploadByteCount;
879 }
880 edgeTexel += rowBytes;
881 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000882 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, 0, desc.fContentWidth,
883 0, extraW, desc.fContentHeight,
884 desc.fUploadFormat, desc.fUploadType,
885 texels.get()));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000886 }
887 if (extraW && extraH) {
888 uint8_t* cornerTexel = (uint8_t*)data +
889 desc.fContentHeight * rowBytes -
890 desc.fUploadByteCount;
891 uint8_t* extraTexel = (uint8_t*)texels.get();
892 for (int i = 0; i < extraW*extraH; ++i) {
893 memcpy(extraTexel, cornerTexel, desc.fUploadByteCount);
894 extraTexel += desc.fUploadByteCount;
895 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000896 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, 0, desc.fContentWidth,
897 desc.fContentHeight, extraW, extraH,
898 desc.fUploadFormat, desc.fUploadType,
899 texels.get()));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000900 }
901
902 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000903 GL_CALL(TexImage2D(GR_GL_TEXTURE_2D, 0, internalFormat,
904 desc.fAllocWidth, desc.fAllocHeight, 0,
905 desc.fUploadFormat, desc.fUploadType, data));
906 GrGLResetRowLength(this->glInterface());
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000907 }
908 }
909}
910
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000911bool GrGpuGL::createRenderTargetObjects(int width, int height,
912 GrGLuint texID,
913 GrGLRenderTarget::Desc* desc) {
914 desc->fMSColorRenderbufferID = 0;
915 desc->fRTFBOID = 0;
916 desc->fTexFBOID = 0;
917 desc->fOwnIDs = true;
918
919 GrGLenum status;
920 GrGLint err;
921
bsalomon@google.comab15d612011-08-09 12:57:56 +0000922 GrGLenum msColorFormat = 0; // suppress warning
923
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000924 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000925 if (!desc->fTexFBOID) {
926 goto FAILED;
927 }
928
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000929
930 // If we are using multisampling we will create two FBOS. We render
931 // to one and then resolve to the texture bound to the other.
932 if (desc->fSampleCnt > 1 && kNone_MSFBO != fMSFBOType) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000933 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
934 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000935 if (!desc->fRTFBOID ||
936 !desc->fMSColorRenderbufferID ||
937 !this->fboInternalFormat(desc->fConfig, &msColorFormat)) {
938 goto FAILED;
939 }
940 } else {
941 desc->fRTFBOID = desc->fTexFBOID;
942 }
943
944 if (desc->fRTFBOID != desc->fTexFBOID) {
945 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000946 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000947 desc->fMSColorRenderbufferID));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000948 GR_GL_CALL_NOERRCHECK(this->glInterface(),
949 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
950 desc->fSampleCnt,
951 msColorFormat,
952 width, height));
953 err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000954 if (err != GR_GL_NO_ERROR) {
955 goto FAILED;
956 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000957 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
958 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000959 GR_GL_COLOR_ATTACHMENT0,
960 GR_GL_RENDERBUFFER,
961 desc->fMSColorRenderbufferID));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000962 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000963 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
964 goto FAILED;
965 }
966 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000967 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000968
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000969 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
970 GR_GL_COLOR_ATTACHMENT0,
971 GR_GL_TEXTURE_2D,
972 texID, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000973 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000974 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
975 goto FAILED;
976 }
977
978 return true;
979
980FAILED:
981 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000982 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000983 }
984 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000985 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000986 }
987 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000988 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000989 }
990 return false;
991}
992
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000993// good to set a break-point here to know when createTexture fails
994static GrTexture* return_null_texture() {
995// GrAssert(!"null texture");
996 return NULL;
997}
998
999#if GR_DEBUG
1000static size_t as_size_t(int x) {
1001 return x;
1002}
1003#endif
1004
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001005GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001006 const void* srcData,
1007 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001008
1009#if GR_COLLECT_STATS
1010 ++fStats.fTextureCreateCnt;
1011#endif
reed@google.com1fcd51e2011-01-05 15:50:27 +00001012
bsalomon@google.comda96ea02010-12-23 16:53:57 +00001013 static const GrGLTexture::TexParams DEFAULT_PARAMS = {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001014 GR_GL_NEAREST,
1015 GR_GL_CLAMP_TO_EDGE,
1016 GR_GL_CLAMP_TO_EDGE
bsalomon@google.comda96ea02010-12-23 16:53:57 +00001017 };
reed@google.com1fcd51e2011-01-05 15:50:27 +00001018
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001019 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001020 GrGLRenderTarget::Desc glRTDesc;
twiz@google.com0f31ca72011-03-18 17:38:11 +00001021 GrGLenum internalFormat;
reed@google.comac10a2d2010-12-22 21:39:39 +00001022
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001023 glTexDesc.fContentWidth = desc.fWidth;
1024 glTexDesc.fContentHeight = desc.fHeight;
1025 glTexDesc.fAllocWidth = desc.fWidth;
1026 glTexDesc.fAllocHeight = desc.fHeight;
1027 glTexDesc.fFormat = desc.fFormat;
1028 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001029
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001030 glRTDesc.fMSColorRenderbufferID = 0;
1031 glRTDesc.fRTFBOID = 0;
1032 glRTDesc.fTexFBOID = 0;
1033 glRTDesc.fOwnIDs = true;
1034 glRTDesc.fConfig = glTexDesc.fFormat;
1035
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001036 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
reed@google.comac10a2d2010-12-22 21:39:39 +00001037 if (!canBeTexture(desc.fFormat,
1038 &internalFormat,
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001039 &glTexDesc.fUploadFormat,
1040 &glTexDesc.fUploadType)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001041 return return_null_texture();
1042 }
1043
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001044 // We keep GrRenderTargets in GL's normal orientation so that they
1045 // can be drawn to by the outside world without the client having
1046 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001047 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001048 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001049
reed@google.comac10a2d2010-12-22 21:39:39 +00001050 GrAssert(as_size_t(desc.fAALevel) < GR_ARRAY_COUNT(fAASamples));
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001051 glRTDesc.fSampleCnt = fAASamples[desc.fAALevel];
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001052 if (kNone_MSFBO == fMSFBOType && desc.fAALevel != kNone_GrAALevel) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001053 GrPrintf("AA RT requested but not supported on this platform.");
1054 }
1055
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001056 glTexDesc.fUploadByteCount = GrBytesPerPixel(desc.fFormat);
reed@google.comac10a2d2010-12-22 21:39:39 +00001057
reed@google.comac10a2d2010-12-22 21:39:39 +00001058 if (renderTarget) {
bsalomon@google.com0748f212011-02-01 22:56:16 +00001059 if (!this->npotRenderTargetSupport()) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001060 glTexDesc.fAllocWidth = GrNextPow2(desc.fWidth);
1061 glTexDesc.fAllocHeight = GrNextPow2(desc.fHeight);
bsalomon@google.com0748f212011-02-01 22:56:16 +00001062 }
1063
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001064 glTexDesc.fAllocWidth = GrMax(fMinRenderTargetWidth,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001065 glTexDesc.fAllocWidth);
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001066 glTexDesc.fAllocHeight = GrMax(fMinRenderTargetHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001067 glTexDesc.fAllocHeight);
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001068 if (glTexDesc.fAllocWidth > fMaxRenderTargetSize ||
1069 glTexDesc.fAllocHeight > fMaxRenderTargetSize) {
bsalomon@google.com91958362011-06-13 17:58:13 +00001070 return return_null_texture();
1071 }
bsalomon@google.com0748f212011-02-01 22:56:16 +00001072 } else if (!this->npotTextureSupport()) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001073 glTexDesc.fAllocWidth = GrNextPow2(desc.fWidth);
1074 glTexDesc.fAllocHeight = GrNextPow2(desc.fHeight);
1075 if (glTexDesc.fAllocWidth > fMaxTextureSize ||
1076 glTexDesc.fAllocHeight > fMaxTextureSize) {
bsalomon@google.com91958362011-06-13 17:58:13 +00001077 return return_null_texture();
1078 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001079 }
1080
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001081 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001082 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001083 return return_null_texture();
1084 }
1085
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001086 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001087 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
1088 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1089 GR_GL_TEXTURE_MAG_FILTER,
1090 DEFAULT_PARAMS.fFilter));
1091 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1092 GR_GL_TEXTURE_MIN_FILTER,
1093 DEFAULT_PARAMS.fFilter));
1094 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1095 GR_GL_TEXTURE_WRAP_S,
1096 DEFAULT_PARAMS.fWrapS));
1097 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1098 GR_GL_TEXTURE_WRAP_T,
1099 DEFAULT_PARAMS.fWrapT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001100
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001101 this->allocateAndUploadTexData(glTexDesc, internalFormat,srcData, rowBytes);
reed@google.comac10a2d2010-12-22 21:39:39 +00001102
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001103 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001104 if (renderTarget) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001105 GrGLenum msColorRenderbufferFormat = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +00001106#if GR_COLLECT_STATS
1107 ++fStats.fRenderTargetCreateCnt;
1108#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001109 if (!this->createRenderTargetObjects(glTexDesc.fAllocWidth,
1110 glTexDesc.fAllocHeight,
1111 glTexDesc.fTextureID,
1112 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001113 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001114 return return_null_texture();
1115 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001116 tex = new GrGLTexture(this, glTexDesc, glRTDesc, DEFAULT_PARAMS);
1117 } else {
1118 tex = new GrGLTexture(this, glTexDesc, DEFAULT_PARAMS);
reed@google.comac10a2d2010-12-22 21:39:39 +00001119 }
1120#ifdef TRACE_TEXTURE_CREATION
1121 GrPrintf("--- new texture [%d] size=(%d %d) bpp=%d\n",
1122 tex->fTextureID, width, height, tex->fUploadByteCount);
1123#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001124 return tex;
1125}
1126
1127namespace {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001128void inline get_stencil_rb_sizes(const GrGLInterface* gl,
1129 GrGLuint rb,
1130 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001131 // we shouldn't ever know one size and not the other
1132 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1133 (kUnknownBitCount == format->fTotalBits));
1134 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001135 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001136 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1137 (GrGLint*)&format->fStencilBits);
1138 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001139 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001140 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1141 (GrGLint*)&format->fTotalBits);
1142 format->fTotalBits += format->fStencilBits;
1143 } else {
1144 format->fTotalBits = format->fStencilBits;
1145 }
1146 }
1147}
1148}
1149
1150bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1151 int width, int height) {
1152
1153 // All internally created RTs are also textures. We don't create
1154 // SBs for a client's standalone RT (that is RT that isnt also a texture).
1155 GrAssert(rt->asTexture());
bsalomon@google.com0168afc2011-08-08 13:21:05 +00001156 GrAssert(width >= rt->allocatedWidth());
1157 GrAssert(height >= rt->allocatedHeight());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001158
1159 int samples = rt->numSamples();
1160 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001161 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001162 if (!sbID) {
1163 return false;
1164 }
1165
1166 GrGLStencilBuffer* sb = NULL;
1167
1168 int stencilFmtCnt = fStencilFormats.count();
1169 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001170 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001171 // we start with the last stencil format that succeeded in hopes
1172 // that we won't go through this loop more than once after the
1173 // first (painful) stencil creation.
1174 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001175 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001176 // version on a GL that doesn't have an MSAA extension.
1177 if (samples > 1) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001178 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1179 RenderbufferStorageMultisample(
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001180 GR_GL_RENDERBUFFER,
1181 samples,
1182 fStencilFormats[sIdx].fInternalFormat,
1183 width,
1184 height));
1185 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001186 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1187 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001188 fStencilFormats[sIdx].fInternalFormat,
1189 width, height));
1190 }
1191
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001192 GrGLenum err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001193 if (err == GR_GL_NO_ERROR) {
1194 // After sized formats we attempt an unsized format and take whatever
1195 // sizes GL gives us. In that case we query for the size.
1196 GrGLStencilBuffer::Format format = fStencilFormats[sIdx];
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001197 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001198 sb = new GrGLStencilBuffer(this, sbID, width, height,
1199 samples, format);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001200 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1201 fLastSuccessfulStencilFmtIdx = sIdx;
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001202 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001203 sb->unref();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001204 return true;
1205 }
1206 sb->abandon(); // otherwise we lose sbID
1207 sb->unref();
1208 }
1209 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001210 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001211 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001212}
1213
1214bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1215 GrRenderTarget* rt) {
1216 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1217
1218 GrGLuint fbo = glrt->renderFBOID();
1219
1220 if (NULL == sb) {
1221 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001222 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001223 GR_GL_STENCIL_ATTACHMENT,
1224 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001225 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001226 GR_GL_DEPTH_ATTACHMENT,
1227 GR_GL_RENDERBUFFER, 0));
1228#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001229 GrGLenum status;
1230 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001231 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1232#endif
1233 }
1234 return true;
1235 } else {
1236 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1237 GrGLuint rb = glsb->renderbufferID();
1238
reed@google.comac10a2d2010-12-22 21:39:39 +00001239 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001240 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1241 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001242 GR_GL_STENCIL_ATTACHMENT,
1243 GR_GL_RENDERBUFFER, rb));
1244 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001245 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001246 GR_GL_DEPTH_ATTACHMENT,
1247 GR_GL_RENDERBUFFER, rb));
1248 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001249 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001250 GR_GL_DEPTH_ATTACHMENT,
1251 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001252 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001253
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001254 GrGLenum status;
1255 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001256 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001257 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001258 GR_GL_STENCIL_ATTACHMENT,
1259 GR_GL_RENDERBUFFER, 0));
1260 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001261 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001262 GR_GL_DEPTH_ATTACHMENT,
1263 GR_GL_RENDERBUFFER, 0));
1264 }
1265 return false;
1266 } else {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001267 return true;
1268 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001269 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001270}
1271
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001272////////////////////////////////////////////////////////////////////////////////
1273
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001274GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001275 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001276 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001277 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001278 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001279 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001280 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001281 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001282 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1283 BufferData(GR_GL_ARRAY_BUFFER, size, NULL,
1284 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
1285 if (this->glInterface()->fGetError() != GR_GL_NO_ERROR) {
1286 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001287 // deleting bound buffer does implicit bind to 0
1288 fHWGeometryState.fVertexBuffer = NULL;
1289 return NULL;
1290 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001291 GrGLVertexBuffer* vertexBuffer = new GrGLVertexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001292 size, dynamic);
1293 fHWGeometryState.fVertexBuffer = vertexBuffer;
1294 return vertexBuffer;
1295 }
1296 return NULL;
1297}
1298
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001299GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001300 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001301 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001302 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001303 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
1304 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001305 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001306 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1307 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER, size, NULL,
1308 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
1309 if (this->glInterface()->fGetError() != GR_GL_NO_ERROR) {
1310 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001311 // deleting bound buffer does implicit bind to 0
1312 fHWGeometryState.fIndexBuffer = NULL;
1313 return NULL;
1314 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001315 GrIndexBuffer* indexBuffer = new GrGLIndexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001316 size, dynamic);
1317 fHWGeometryState.fIndexBuffer = indexBuffer;
1318 return indexBuffer;
1319 }
1320 return NULL;
1321}
1322
reed@google.comac10a2d2010-12-22 21:39:39 +00001323void GrGpuGL::flushScissor(const GrIRect* rect) {
1324 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001325 const GrGLIRect& vp =
bsalomon@google.comd302f142011-03-03 13:54:13 +00001326 ((GrGLRenderTarget*)fCurrDrawState.fRenderTarget)->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001327
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001328 GrGLIRect scissor;
1329 if (NULL != rect) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001330 scissor.setRelativeTo(vp, rect->fLeft, rect->fTop,
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001331 rect->width(), rect->height());
1332 if (scissor.contains(vp)) {
1333 rect = NULL;
1334 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001335 }
1336
1337 if (NULL != rect) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001338 if (fHWBounds.fScissorRect != scissor) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001339 scissor.pushToGLScissor(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001340 fHWBounds.fScissorRect = scissor;
1341 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001342 if (!fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001343 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001344 fHWBounds.fScissorEnabled = true;
1345 }
1346 } else {
1347 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001348 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001349 fHWBounds.fScissorEnabled = false;
1350 }
1351 }
1352}
1353
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001354void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001355 if (NULL == fCurrDrawState.fRenderTarget) {
1356 return;
1357 }
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001358 GrIRect r;
1359 if (NULL != rect) {
1360 // flushScissor expects rect to be clipped to the target.
1361 r = *rect;
reed@google.com20efde72011-05-09 17:00:02 +00001362 GrIRect rtRect = SkIRect::MakeWH(fCurrDrawState.fRenderTarget->width(),
1363 fCurrDrawState.fRenderTarget->height());
1364 if (r.intersect(rtRect)) {
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001365 rect = &r;
1366 } else {
1367 return;
1368 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001369 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001370 this->flushRenderTarget(rect);
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001371 this->flushScissor(rect);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001372 GL_CALL(ColorMask(GR_GL_TRUE,GR_GL_TRUE,GR_GL_TRUE,GR_GL_TRUE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001373 fHWDrawState.fFlagBits &= ~kNoColorWrites_StateBit;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001374 GL_CALL(ClearColor(GrColorUnpackR(color)/255.f,
1375 GrColorUnpackG(color)/255.f,
1376 GrColorUnpackB(color)/255.f,
1377 GrColorUnpackA(color)/255.f));
1378 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001379}
1380
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001381void GrGpuGL::clearStencil() {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001382 if (NULL == fCurrDrawState.fRenderTarget) {
1383 return;
1384 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001385
1386 this->flushRenderTarget(&GrIRect::EmptyIRect());
1387
reed@google.comac10a2d2010-12-22 21:39:39 +00001388 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001389 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001390 fHWBounds.fScissorEnabled = false;
reed@google.comac10a2d2010-12-22 21:39:39 +00001391 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001392 GL_CALL(StencilMask(0xffffffff));
1393 GL_CALL(ClearStencil(0));
1394 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001395 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001396}
1397
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001398void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001399 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001400
1401 // this should only be called internally when we know we have a
1402 // stencil buffer.
1403 GrAssert(NULL != fCurrDrawState.fRenderTarget->getStencilBuffer());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001404 GrGLint stencilBitCount =
1405 fCurrDrawState.fRenderTarget->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001406#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001407 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001408 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001409#else
1410 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001411 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001412 // turned into draws. Our contract on GrDrawTarget says that
1413 // changing the clip between stencil passes may or may not
1414 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001415 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001416#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001417 GrGLint value;
1418 if (insideClip) {
1419 value = (1 << (stencilBitCount - 1));
1420 } else {
1421 value = 0;
1422 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001423 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001424 this->flushScissor(&rect);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001425 GL_CALL(StencilMask(clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001426 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001427 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001428 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001429}
1430
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001431void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001432 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001433}
1434
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001435bool GrGpuGL::onReadPixels(GrRenderTarget* target,
1436 int left, int top, int width, int height,
1437 GrPixelConfig config, void* buffer) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001438 GrGLenum internalFormat; // we don't use this for glReadPixels
1439 GrGLenum format;
1440 GrGLenum type;
reed@google.comac10a2d2010-12-22 21:39:39 +00001441 if (!this->canBeTexture(config, &internalFormat, &format, &type)) {
1442 return false;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001443 }
1444 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
1445 GrAutoTPtrValueRestore<GrRenderTarget*> autoTargetRestore;
1446 switch (tgt->getResolveType()) {
1447 case GrGLRenderTarget::kCantResolve_ResolveType:
1448 return false;
1449 case GrGLRenderTarget::kAutoResolves_ResolveType:
1450 autoTargetRestore.save(&fCurrDrawState.fRenderTarget);
1451 fCurrDrawState.fRenderTarget = target;
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001452 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001453 break;
1454 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001455 this->resolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001456 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001457 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1458 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001459 break;
1460 default:
1461 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001462 }
1463
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001464 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001465
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001466 // the read rect is viewport-relative
1467 GrGLIRect readRect;
1468 readRect.setRelativeTo(glvp, left, top, width, height);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001469 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1470 readRect.fWidth, readRect.fHeight,
1471 format, type, buffer));
reed@google.comac10a2d2010-12-22 21:39:39 +00001472
1473 // now reverse the order of the rows, since GL's are bottom-to-top, but our
1474 // API presents top-to-bottom
1475 {
bsalomon@google.com669fdc42011-04-05 17:08:27 +00001476 size_t stride = width * GrBytesPerPixel(config);
bsalomon@google.com3582bf92011-06-30 21:32:31 +00001477 SkAutoMalloc rowStorage(stride);
reed@google.comac10a2d2010-12-22 21:39:39 +00001478 void* tmp = rowStorage.get();
1479
1480 const int halfY = height >> 1;
1481 char* top = reinterpret_cast<char*>(buffer);
1482 char* bottom = top + (height - 1) * stride;
1483 for (int y = 0; y < halfY; y++) {
1484 memcpy(tmp, top, stride);
1485 memcpy(top, bottom, stride);
1486 memcpy(bottom, tmp, stride);
1487 top += stride;
1488 bottom -= stride;
1489 }
1490 }
1491 return true;
1492}
1493
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001494void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001495
1496 GrAssert(NULL != fCurrDrawState.fRenderTarget);
1497
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001498 GrGLRenderTarget* rt = (GrGLRenderTarget*)fCurrDrawState.fRenderTarget;
reed@google.comac10a2d2010-12-22 21:39:39 +00001499 if (fHWDrawState.fRenderTarget != fCurrDrawState.fRenderTarget) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001500 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001501 #if GR_COLLECT_STATS
1502 ++fStats.fRenderTargetChngCnt;
1503 #endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001504 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001505 GrGLenum status;
1506 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001507 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001508 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001509 }
1510 #endif
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001511 fDirtyFlags.fRenderTargetChanged = true;
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001512 fHWDrawState.fRenderTarget = fCurrDrawState.fRenderTarget;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001513 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com649a8622011-03-10 14:53:38 +00001514 if (fHWBounds.fViewportRect != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001515 vp.pushToGLViewport(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001516 fHWBounds.fViewportRect = vp;
1517 }
1518 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001519 if (NULL == bound || !bound->isEmpty()) {
1520 rt->flagAsNeedingResolve(bound);
1521 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001522}
1523
twiz@google.com0f31ca72011-03-18 17:38:11 +00001524GrGLenum gPrimitiveType2GLMode[] = {
1525 GR_GL_TRIANGLES,
1526 GR_GL_TRIANGLE_STRIP,
1527 GR_GL_TRIANGLE_FAN,
1528 GR_GL_POINTS,
1529 GR_GL_LINES,
1530 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001531};
1532
bsalomon@google.comd302f142011-03-03 13:54:13 +00001533#define SWAP_PER_DRAW 0
1534
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001535#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001536 #if GR_MAC_BUILD
1537 #include <AGL/agl.h>
1538 #elif GR_WIN32_BUILD
1539 void SwapBuf() {
1540 DWORD procID = GetCurrentProcessId();
1541 HWND hwnd = GetTopWindow(GetDesktopWindow());
1542 while(hwnd) {
1543 DWORD wndProcID = 0;
1544 GetWindowThreadProcessId(hwnd, &wndProcID);
1545 if(wndProcID == procID) {
1546 SwapBuffers(GetDC(hwnd));
1547 }
1548 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1549 }
1550 }
1551 #endif
1552#endif
1553
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001554void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1555 uint32_t startVertex,
1556 uint32_t startIndex,
1557 uint32_t vertexCount,
1558 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001559 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1560
twiz@google.com0f31ca72011-03-18 17:38:11 +00001561 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001562
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001563 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1564 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1565
1566 // our setupGeometry better have adjusted this to zero since
1567 // DrawElements always draws from the begining of the arrays for idx 0.
1568 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001569
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001570 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1571 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001572#if SWAP_PER_DRAW
1573 glFlush();
1574 #if GR_MAC_BUILD
1575 aglSwapBuffers(aglGetCurrentContext());
1576 int set_a_break_pt_here = 9;
1577 aglSwapBuffers(aglGetCurrentContext());
1578 #elif GR_WIN32_BUILD
1579 SwapBuf();
1580 int set_a_break_pt_here = 9;
1581 SwapBuf();
1582 #endif
1583#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001584}
1585
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001586void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1587 uint32_t startVertex,
1588 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001589 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1590
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001591 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1592
1593 // our setupGeometry better have adjusted this to zero.
1594 // DrawElements doesn't take an offset so we always adjus the startVertex.
1595 GrAssert(0 == startVertex);
1596
1597 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1598 // account for startVertex in the DrawElements case. So we always
1599 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001600 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001601#if SWAP_PER_DRAW
1602 glFlush();
1603 #if GR_MAC_BUILD
1604 aglSwapBuffers(aglGetCurrentContext());
1605 int set_a_break_pt_here = 9;
1606 aglSwapBuffers(aglGetCurrentContext());
1607 #elif GR_WIN32_BUILD
1608 SwapBuf();
1609 int set_a_break_pt_here = 9;
1610 SwapBuf();
1611 #endif
1612#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001613}
1614
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001615void GrGpuGL::resolveRenderTarget(GrGLRenderTarget* rt) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001616
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001617 if (rt->needsResolve()) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001618 GrAssert(kNone_MSFBO != fMSFBOType);
1619 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001620 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1621 rt->renderFBOID()));
1622 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1623 rt->textureFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001624 #if GR_COLLECT_STATS
1625 ++fStats.fRenderTargetChngCnt;
1626 #endif
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001627 // make sure we go through flushRenderTarget() since we've modified
1628 // the bound DRAW FBO ID.
reed@google.comac10a2d2010-12-22 21:39:39 +00001629 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001630 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001631 const GrIRect dirtyRect = rt->getResolveRect();
1632 GrGLIRect r;
1633 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
1634 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001635
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001636 if (kAppleES_MSFBO == fMSFBOType) {
1637 // Apple's extension uses the scissor as the blit bounds.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001638 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1639 GL_CALL(Scissor(r.fLeft, r.fBottom,
1640 r.fWidth, r.fHeight));
1641 GL_CALL(ResolveMultisampleFramebuffer());
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001642 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001643 fHWBounds.fScissorEnabled = true;
1644 } else {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001645 if (kDesktopARB_MSFBO != fMSFBOType) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001646 // this respects the scissor during the blit, so disable it.
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001647 GrAssert(kDesktopEXT_MSFBO == fMSFBOType);
1648 flushScissor(NULL);
1649 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001650 int right = r.fLeft + r.fWidth;
1651 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001652 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1653 r.fLeft, r.fBottom, right, top,
1654 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001655 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001656 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001657 }
1658}
1659
twiz@google.com0f31ca72011-03-18 17:38:11 +00001660static const GrGLenum grToGLStencilFunc[] = {
1661 GR_GL_ALWAYS, // kAlways_StencilFunc
1662 GR_GL_NEVER, // kNever_StencilFunc
1663 GR_GL_GREATER, // kGreater_StencilFunc
1664 GR_GL_GEQUAL, // kGEqual_StencilFunc
1665 GR_GL_LESS, // kLess_StencilFunc
1666 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1667 GR_GL_EQUAL, // kEqual_StencilFunc,
1668 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
bsalomon@google.comd302f142011-03-03 13:54:13 +00001669};
1670GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilFunc) == kBasicStencilFuncCount);
1671GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1672GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1673GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1674GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1675GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1676GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1677GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1678GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1679
twiz@google.com0f31ca72011-03-18 17:38:11 +00001680static const GrGLenum grToGLStencilOp[] = {
1681 GR_GL_KEEP, // kKeep_StencilOp
1682 GR_GL_REPLACE, // kReplace_StencilOp
1683 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1684 GR_GL_INCR, // kIncClamp_StencilOp
1685 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1686 GR_GL_DECR, // kDecClamp_StencilOp
1687 GR_GL_ZERO, // kZero_StencilOp
1688 GR_GL_INVERT, // kInvert_StencilOp
bsalomon@google.comd302f142011-03-03 13:54:13 +00001689};
1690GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilOp) == kStencilOpCount);
1691GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1692GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1693GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1694GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1695GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1696GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1697GR_STATIC_ASSERT(6 == kZero_StencilOp);
1698GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1699
reed@google.comac10a2d2010-12-22 21:39:39 +00001700void GrGpuGL::flushStencil() {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001701 const GrStencilSettings* settings = &fCurrDrawState.fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001702
1703 // use stencil for clipping if clipping is enabled and the clip
1704 // has been written into the stencil.
bsalomon@google.comdea2f8d2011-08-01 15:51:05 +00001705 bool stencilClip = fClipInStencil &&
reed@google.comac10a2d2010-12-22 21:39:39 +00001706 (kClip_StateBit & fCurrDrawState.fFlagBits);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001707 bool stencilChange = fHWStencilClip != stencilClip ||
1708 fHWDrawState.fStencilSettings != *settings ||
1709 ((fHWDrawState.fFlagBits & kModifyStencilClip_StateBit) !=
1710 (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit));
reed@google.comac10a2d2010-12-22 21:39:39 +00001711
1712 if (stencilChange) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001713
bsalomon@google.comd302f142011-03-03 13:54:13 +00001714 // we can't simultaneously perform stencil-clipping and modify the stencil clip
1715 GrAssert(!stencilClip || !(fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit));
reed@google.comac10a2d2010-12-22 21:39:39 +00001716
bsalomon@google.comd302f142011-03-03 13:54:13 +00001717 if (settings->isDisabled()) {
1718 if (stencilClip) {
1719 settings = &gClipStencilSettings;
1720 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001721 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00001722
1723 if (settings->isDisabled()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001724 GL_CALL(Disable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001725 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001726 GL_CALL(Enable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001727 #if GR_DEBUG
1728 if (!fStencilWrapOpsSupport) {
1729 GrAssert(settings->fFrontPassOp != kIncWrap_StencilOp);
1730 GrAssert(settings->fFrontPassOp != kDecWrap_StencilOp);
1731 GrAssert(settings->fFrontFailOp != kIncWrap_StencilOp);
1732 GrAssert(settings->fBackFailOp != kDecWrap_StencilOp);
1733 GrAssert(settings->fBackPassOp != kIncWrap_StencilOp);
1734 GrAssert(settings->fBackPassOp != kDecWrap_StencilOp);
1735 GrAssert(settings->fBackFailOp != kIncWrap_StencilOp);
1736 GrAssert(settings->fFrontFailOp != kDecWrap_StencilOp);
1737 }
1738 #endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001739 int stencilBits = 0;
1740 GrStencilBuffer* stencilBuffer =
1741 fCurrDrawState.fRenderTarget->getStencilBuffer();
1742 if (NULL != stencilBuffer) {
1743 stencilBits = stencilBuffer->bits();
1744 }
1745 // TODO: dynamically attach a stencil buffer
bsalomon@google.comd302f142011-03-03 13:54:13 +00001746 GrAssert(stencilBits ||
1747 (GrStencilSettings::gDisabled ==
1748 fCurrDrawState.fStencilSettings));
twiz@google.com0f31ca72011-03-18 17:38:11 +00001749 GrGLuint clipStencilMask = 1 << (stencilBits - 1);
1750 GrGLuint userStencilMask = clipStencilMask - 1;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001751
1752 unsigned int frontRef = settings->fFrontFuncRef;
1753 unsigned int frontMask = settings->fFrontFuncMask;
1754 unsigned int frontWriteMask = settings->fFrontWriteMask;
twiz@google.com0f31ca72011-03-18 17:38:11 +00001755 GrGLenum frontFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001756
1757 if (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit) {
1758
1759 GrAssert(settings->fFrontFunc < kBasicStencilFuncCount);
1760 frontFunc = grToGLStencilFunc[settings->fFrontFunc];
1761 } else {
1762 frontFunc = grToGLStencilFunc[ConvertStencilFunc(stencilClip, settings->fFrontFunc)];
1763
1764 ConvertStencilFuncAndMask(settings->fFrontFunc,
1765 stencilClip,
1766 clipStencilMask,
1767 userStencilMask,
1768 &frontRef,
1769 &frontMask);
1770 frontWriteMask &= userStencilMask;
1771 }
1772 GrAssert(settings->fFrontFailOp >= 0 &&
bsalomon@google.com2022c942011-03-30 21:43:04 +00001773 (unsigned) settings->fFrontFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001774 GrAssert(settings->fFrontPassOp >= 0 &&
bsalomon@google.com2022c942011-03-30 21:43:04 +00001775 (unsigned) settings->fFrontPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001776 GrAssert(settings->fBackFailOp >= 0 &&
bsalomon@google.com2022c942011-03-30 21:43:04 +00001777 (unsigned) settings->fBackFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001778 GrAssert(settings->fBackPassOp >= 0 &&
bsalomon@google.com2022c942011-03-30 21:43:04 +00001779 (unsigned) settings->fBackPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001780 if (fTwoSidedStencilSupport) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001781 GrGLenum backFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001782
1783 unsigned int backRef = settings->fBackFuncRef;
1784 unsigned int backMask = settings->fBackFuncMask;
1785 unsigned int backWriteMask = settings->fBackWriteMask;
1786
1787
1788 if (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit) {
1789 GrAssert(settings->fBackFunc < kBasicStencilFuncCount);
1790 backFunc = grToGLStencilFunc[settings->fBackFunc];
1791 } else {
1792 backFunc = grToGLStencilFunc[ConvertStencilFunc(stencilClip, settings->fBackFunc)];
1793 ConvertStencilFuncAndMask(settings->fBackFunc,
1794 stencilClip,
1795 clipStencilMask,
1796 userStencilMask,
1797 &backRef,
1798 &backMask);
1799 backWriteMask &= userStencilMask;
1800 }
1801
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001802 GL_CALL(StencilFuncSeparate(GR_GL_FRONT, frontFunc,
1803 frontRef, frontMask));
1804 GL_CALL(StencilMaskSeparate(GR_GL_FRONT, frontWriteMask));
1805 GL_CALL(StencilFuncSeparate(GR_GL_BACK, backFunc,
1806 backRef, backMask));
1807 GL_CALL(StencilMaskSeparate(GR_GL_BACK, backWriteMask));
1808 GL_CALL(StencilOpSeparate(GR_GL_FRONT,
1809 grToGLStencilOp[settings->fFrontFailOp],
1810 grToGLStencilOp[settings->fFrontPassOp],
1811 grToGLStencilOp[settings->fFrontPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001812
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001813 GL_CALL(StencilOpSeparate(GR_GL_BACK,
1814 grToGLStencilOp[settings->fBackFailOp],
1815 grToGLStencilOp[settings->fBackPassOp],
1816 grToGLStencilOp[settings->fBackPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001817 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001818 GL_CALL(StencilFunc(frontFunc, frontRef, frontMask));
1819 GL_CALL(StencilMask(frontWriteMask));
1820 GL_CALL(StencilOp(grToGLStencilOp[settings->fFrontFailOp],
bsalomon@google.comd302f142011-03-03 13:54:13 +00001821 grToGLStencilOp[settings->fFrontPassOp],
1822 grToGLStencilOp[settings->fFrontPassOp]));
1823 }
1824 }
1825 fHWDrawState.fStencilSettings = fCurrDrawState.fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001826 fHWStencilClip = stencilClip;
1827 }
1828}
1829
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001830void GrGpuGL::flushAAState(GrPrimitiveType type) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001831 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001832 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1833 // smooth lines.
1834
1835 // we prefer smooth lines over multisampled lines
1836 // msaa should be disabled if drawing smooth lines.
bsalomon@google.com0650e812011-04-08 18:07:53 +00001837 if (GrIsPrimTypeLines(type)) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001838 bool smooth = this->willUseHWAALines();
bsalomon@google.com0650e812011-04-08 18:07:53 +00001839 if (!fHWAAState.fSmoothLineEnabled && smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001840 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001841 fHWAAState.fSmoothLineEnabled = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001842 } else if (fHWAAState.fSmoothLineEnabled && !smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001843 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001844 fHWAAState.fSmoothLineEnabled = false;
1845 }
1846 if (fCurrDrawState.fRenderTarget->isMultisampled() &&
1847 fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001848 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001849 fHWAAState.fMSAAEnabled = false;
1850 }
1851 } else if (fCurrDrawState.fRenderTarget->isMultisampled() &&
1852 !!(kAntialias_StateBit & fCurrDrawState.fFlagBits) !=
1853 fHWAAState.fMSAAEnabled) {
1854 if (fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001855 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001856 fHWAAState.fMSAAEnabled = false;
1857 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001858 GL_CALL(Enable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001859 fHWAAState.fMSAAEnabled = true;
1860 }
1861 }
1862 }
1863}
1864
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001865void GrGpuGL::flushBlend(GrPrimitiveType type,
1866 GrBlendCoeff srcCoeff,
1867 GrBlendCoeff dstCoeff) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001868 if (GrIsPrimTypeLines(type) && this->willUseHWAALines()) {
bsalomon@google.com0650e812011-04-08 18:07:53 +00001869 if (fHWBlendDisabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001870 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001871 fHWBlendDisabled = false;
1872 }
1873 if (kSA_BlendCoeff != fHWDrawState.fSrcBlend ||
1874 kISA_BlendCoeff != fHWDrawState.fDstBlend) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001875 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_BlendCoeff],
1876 gXfermodeCoeff2Blend[kISA_BlendCoeff]));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001877 fHWDrawState.fSrcBlend = kSA_BlendCoeff;
1878 fHWDrawState.fDstBlend = kISA_BlendCoeff;
1879 }
1880 } else {
1881 bool blendOff = canDisableBlend();
1882 if (fHWBlendDisabled != blendOff) {
1883 if (blendOff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001884 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001885 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001886 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001887 }
1888 fHWBlendDisabled = blendOff;
1889 }
1890 if (!blendOff) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001891 if (fHWDrawState.fSrcBlend != srcCoeff ||
1892 fHWDrawState.fDstBlend != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001893 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
1894 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001895 fHWDrawState.fSrcBlend = srcCoeff;
1896 fHWDrawState.fDstBlend = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001897 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001898 if ((BlendCoeffReferencesConstant(srcCoeff) ||
1899 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.com0650e812011-04-08 18:07:53 +00001900 fHWDrawState.fBlendConstant != fCurrDrawState.fBlendConstant) {
1901
1902 float c[] = {
1903 GrColorUnpackR(fCurrDrawState.fBlendConstant) / 255.f,
1904 GrColorUnpackG(fCurrDrawState.fBlendConstant) / 255.f,
1905 GrColorUnpackB(fCurrDrawState.fBlendConstant) / 255.f,
1906 GrColorUnpackA(fCurrDrawState.fBlendConstant) / 255.f
1907 };
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001908 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001909 fHWDrawState.fBlendConstant = fCurrDrawState.fBlendConstant;
1910 }
1911 }
1912 }
1913}
1914
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001915static unsigned grToGLFilter(GrSamplerState::Filter filter) {
1916 switch (filter) {
1917 case GrSamplerState::kBilinear_Filter:
1918 case GrSamplerState::k4x4Downsample_Filter:
1919 return GR_GL_LINEAR;
1920 case GrSamplerState::kNearest_Filter:
1921 case GrSamplerState::kConvolution_Filter:
1922 return GR_GL_NEAREST;
1923 default:
1924 GrAssert(!"Unknown filter type");
1925 return GR_GL_LINEAR;
1926 }
1927}
1928
bsalomon@google.comffca4002011-02-22 20:34:01 +00001929bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001930
1931 // GrGpu::setupClipAndFlushState should have already checked this
1932 // and bailed if not true.
1933 GrAssert(NULL != fCurrDrawState.fRenderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +00001934
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00001935 for (int s = 0; s < kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00001936 // bind texture and set sampler state
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001937 if (this->isStageEnabled(s)) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00001938 GrGLTexture* nextTexture = (GrGLTexture*)fCurrDrawState.fTextures[s];
reed@google.comac10a2d2010-12-22 21:39:39 +00001939
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001940 // true for now, but maybe not with GrEffect.
1941 GrAssert(NULL != nextTexture);
1942 // if we created a rt/tex and rendered to it without using a
1943 // texture and now we're texuring from the rt it will still be
1944 // the last bound texture, but it needs resolving. So keep this
1945 // out of the "last != next" check.
1946 GrGLRenderTarget* texRT =
1947 static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
1948 if (NULL != texRT) {
1949 resolveRenderTarget(texRT);
reed@google.comac10a2d2010-12-22 21:39:39 +00001950 }
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001951
1952 if (fHWDrawState.fTextures[s] != nextTexture) {
1953 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001954 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001955 #if GR_COLLECT_STATS
1956 ++fStats.fTextureChngCnt;
1957 #endif
1958 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
1959 fHWDrawState.fTextures[s] = nextTexture;
bsalomon@google.comcd19a5f2011-06-15 14:00:23 +00001960 // The texture matrix has to compensate for texture width/height
1961 // and NPOT-embedded-in-POT
1962 fDirtyFlags.fTextureChangedMask |= (1 << s);
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001963 }
1964
1965 const GrSamplerState& sampler = fCurrDrawState.fSamplerStates[s];
1966 const GrGLTexture::TexParams& oldTexParams =
1967 nextTexture->getTexParams();
1968 GrGLTexture::TexParams newTexParams;
1969
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001970 newTexParams.fFilter = grToGLFilter(sampler.getFilter());
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00001971
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001972 const GrGLenum* wraps =
1973 GrGLTexture::WrapMode2GLWrap(this->glBinding());
1974 newTexParams.fWrapS = wraps[sampler.getWrapX()];
1975 newTexParams.fWrapT = wraps[sampler.getWrapY()];
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001976
1977 if (newTexParams.fFilter != oldTexParams.fFilter) {
1978 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001979 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1980 GR_GL_TEXTURE_MAG_FILTER,
1981 newTexParams.fFilter));
1982 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1983 GR_GL_TEXTURE_MIN_FILTER,
1984 newTexParams.fFilter));
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001985 }
1986 if (newTexParams.fWrapS != oldTexParams.fWrapS) {
1987 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001988 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1989 GR_GL_TEXTURE_WRAP_S,
1990 newTexParams.fWrapS));
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001991 }
1992 if (newTexParams.fWrapT != oldTexParams.fWrapT) {
1993 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001994 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1995 GR_GL_TEXTURE_WRAP_T,
1996 newTexParams.fWrapT));
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001997 }
1998 nextTexture->setTexParams(newTexParams);
reed@google.comac10a2d2010-12-22 21:39:39 +00001999 }
2000 }
2001
bsalomon@google.com8295dc12011-05-02 12:53:34 +00002002 GrIRect* rect = NULL;
2003 GrIRect clipBounds;
2004 if ((fCurrDrawState.fFlagBits & kClip_StateBit) &&
2005 fClip.hasConservativeBounds()) {
2006 fClip.getConservativeBounds().roundOut(&clipBounds);
2007 rect = &clipBounds;
2008 }
2009 this->flushRenderTarget(rect);
2010 this->flushAAState(type);
bsalomon@google.com0650e812011-04-08 18:07:53 +00002011
reed@google.comac10a2d2010-12-22 21:39:39 +00002012 if ((fCurrDrawState.fFlagBits & kDither_StateBit) !=
2013 (fHWDrawState.fFlagBits & kDither_StateBit)) {
2014 if (fCurrDrawState.fFlagBits & kDither_StateBit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002015 GL_CALL(Enable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002016 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002017 GL_CALL(Disable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002018 }
2019 }
2020
bsalomon@google.comd302f142011-03-03 13:54:13 +00002021 if ((fCurrDrawState.fFlagBits & kNoColorWrites_StateBit) !=
2022 (fHWDrawState.fFlagBits & kNoColorWrites_StateBit)) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002023 GrGLenum mask;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002024 if (fCurrDrawState.fFlagBits & kNoColorWrites_StateBit) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002025 mask = GR_GL_FALSE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002026 } else {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002027 mask = GR_GL_TRUE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002028 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002029 GL_CALL(ColorMask(mask, mask, mask, mask));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002030 }
2031
bsalomon@google.comd302f142011-03-03 13:54:13 +00002032 if (fHWDrawState.fDrawFace != fCurrDrawState.fDrawFace) {
2033 switch (fCurrDrawState.fDrawFace) {
2034 case kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002035 GL_CALL(Enable(GR_GL_CULL_FACE));
2036 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002037 break;
2038 case kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002039 GL_CALL(Enable(GR_GL_CULL_FACE));
2040 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002041 break;
2042 case kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002043 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002044 break;
2045 default:
2046 GrCrash("Unknown draw face.");
2047 }
2048 fHWDrawState.fDrawFace = fCurrDrawState.fDrawFace;
2049 }
2050
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002051#if GR_DEBUG
reed@google.comac10a2d2010-12-22 21:39:39 +00002052 // check for circular rendering
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002053 for (int s = 0; s < kNumStages; ++s) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002054 GrAssert(!this->isStageEnabled(s) ||
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002055 NULL == fCurrDrawState.fRenderTarget ||
2056 NULL == fCurrDrawState.fTextures[s] ||
bsalomon@google.com316f99232011-01-13 21:28:12 +00002057 fCurrDrawState.fTextures[s]->asRenderTarget() !=
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002058 fCurrDrawState.fRenderTarget);
2059 }
2060#endif
bsalomon@google.com316f99232011-01-13 21:28:12 +00002061
reed@google.comac10a2d2010-12-22 21:39:39 +00002062 flushStencil();
2063
bsalomon@google.comd302f142011-03-03 13:54:13 +00002064 // flushStencil may look at the private state bits, so keep it before this.
reed@google.comac10a2d2010-12-22 21:39:39 +00002065 fHWDrawState.fFlagBits = fCurrDrawState.fFlagBits;
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002066 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002067}
2068
2069void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002070 if (fHWGeometryState.fVertexBuffer != buffer) {
2071 fHWGeometryState.fArrayPtrsDirty = true;
2072 fHWGeometryState.fVertexBuffer = buffer;
2073 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002074}
2075
2076void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002077 if (fHWGeometryState.fVertexBuffer == buffer) {
2078 // deleting bound buffer does implied bind to 0
2079 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002080 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002081 }
2082}
2083
2084void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002085 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002086}
2087
2088void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002089 if (fHWGeometryState.fIndexBuffer == buffer) {
2090 // deleting bound buffer does implied bind to 0
2091 fHWGeometryState.fIndexBuffer = NULL;
2092 }
2093}
2094
reed@google.comac10a2d2010-12-22 21:39:39 +00002095void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2096 GrAssert(NULL != renderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +00002097 if (fCurrDrawState.fRenderTarget == renderTarget) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002098 fCurrDrawState.fRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002099 }
2100 if (fHWDrawState.fRenderTarget == renderTarget) {
2101 fHWDrawState.fRenderTarget = NULL;
2102 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002103}
2104
2105void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002106 for (int s = 0; s < kNumStages; ++s) {
2107 if (fCurrDrawState.fTextures[s] == texture) {
2108 fCurrDrawState.fTextures[s] = NULL;
2109 }
2110 if (fHWDrawState.fTextures[s] == texture) {
2111 // deleting bound texture does implied bind to 0
2112 fHWDrawState.fTextures[s] = NULL;
2113 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002114 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002115}
2116
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002117bool GrGpuGL::canBeTexture(GrPixelConfig config,
twiz@google.com0f31ca72011-03-18 17:38:11 +00002118 GrGLenum* internalFormat,
2119 GrGLenum* format,
2120 GrGLenum* type) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002121 switch (config) {
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002122 case kRGBA_8888_GrPixelConfig:
2123 case kRGBX_8888_GrPixelConfig: // todo: can we tell it our X?
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +00002124 *format = GR_GL_32BPP_COLOR_FORMAT;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002125 if (kDesktop_GrGLBinding != this->glBinding()) {
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002126 // according to GL_EXT_texture_format_BGRA8888 the *internal*
2127 // format for a BGRA is BGRA not RGBA (as on desktop)
2128 *internalFormat = GR_GL_32BPP_COLOR_FORMAT;
2129 } else {
2130 *internalFormat = GR_GL_RGBA;
2131 }
twiz@google.com0f31ca72011-03-18 17:38:11 +00002132 *type = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002133 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002134 case kRGB_565_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002135 *format = GR_GL_RGB;
2136 *internalFormat = GR_GL_RGB;
2137 *type = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002138 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002139 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002140 *format = GR_GL_RGBA;
2141 *internalFormat = GR_GL_RGBA;
2142 *type = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002143 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002144 case kIndex_8_GrPixelConfig:
reed@google.comac10a2d2010-12-22 21:39:39 +00002145 if (this->supports8BitPalette()) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002146 *format = GR_GL_PALETTE8_RGBA8;
2147 *internalFormat = GR_GL_PALETTE8_RGBA8;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002148 *type = GR_GL_UNSIGNED_BYTE; // unused I think
reed@google.comac10a2d2010-12-22 21:39:39 +00002149 } else {
2150 return false;
2151 }
2152 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002153 case kAlpha_8_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002154 *format = GR_GL_ALPHA;
2155 *internalFormat = GR_GL_ALPHA;
2156 *type = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002157 break;
2158 default:
2159 return false;
2160 }
2161 return true;
2162}
2163
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002164void GrGpuGL::setTextureUnit(int unit) {
2165 GrAssert(unit >= 0 && unit < kNumStages);
2166 if (fActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002167 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002168 fActiveTextureUnitIdx = unit;
2169 }
2170}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002171
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002172void GrGpuGL::setSpareTextureUnit() {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002173 if (fActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002174 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002175 fActiveTextureUnitIdx = SPARE_TEX_UNIT;
2176 }
2177}
2178
reed@google.comac10a2d2010-12-22 21:39:39 +00002179/* On ES the internalFormat and format must match for TexImage and we use
2180 GL_RGB, GL_RGBA for color formats. We also generally like having the driver
2181 decide the internalFormat. However, on ES internalFormat for
2182 RenderBufferStorage* has to be a specific format (not a base format like
2183 GL_RGBA).
2184 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002185bool GrGpuGL::fboInternalFormat(GrPixelConfig config, GrGLenum* format) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002186 switch (config) {
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002187 case kRGBA_8888_GrPixelConfig:
2188 case kRGBX_8888_GrPixelConfig:
reed@google.comac10a2d2010-12-22 21:39:39 +00002189 if (fRGBA8Renderbuffer) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002190 *format = GR_GL_RGBA8;
reed@google.comac10a2d2010-12-22 21:39:39 +00002191 return true;
2192 } else {
2193 return false;
2194 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002195 case kRGB_565_GrPixelConfig:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002196 // ES2 supports 565. ES1 supports it
2197 // with FBO extension desktop GL has
2198 // no such internal format
2199 GrAssert(kDesktop_GrGLBinding != this->glBinding());
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002200 *format = GR_GL_RGB565;
reed@google.comac10a2d2010-12-22 21:39:39 +00002201 return true;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002202 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002203 *format = GR_GL_RGBA4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002204 return true;
2205 default:
2206 return false;
2207 }
2208}
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002209
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00002210void GrGpuGL::resetDirtyFlags() {
2211 Gr_bzero(&fDirtyFlags, sizeof(fDirtyFlags));
2212}
2213
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002214void GrGpuGL::setBuffers(bool indexed,
2215 int* extraVertexOffset,
2216 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002217
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002218 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002219
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002220 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2221
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002222 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002223 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002224 case kBuffer_GeometrySrcType:
2225 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002226 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002227 break;
2228 case kArray_GeometrySrcType:
2229 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002230 this->finalizeReservedVertices();
2231 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2232 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002233 break;
2234 default:
2235 vbuf = NULL; // suppress warning
2236 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002237 }
2238
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002239 GrAssert(NULL != vbuf);
2240 GrAssert(!vbuf->isLocked());
2241 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002242 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002243 fHWGeometryState.fArrayPtrsDirty = true;
2244 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002245 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002246
2247 if (indexed) {
2248 GrAssert(NULL != extraIndexOffset);
2249
2250 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002251 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002252 case kBuffer_GeometrySrcType:
2253 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002254 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002255 break;
2256 case kArray_GeometrySrcType:
2257 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002258 this->finalizeReservedIndices();
2259 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2260 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002261 break;
2262 default:
2263 ibuf = NULL; // suppress warning
2264 GrCrash("Unknown geometry src type!");
2265 }
2266
2267 GrAssert(NULL != ibuf);
2268 GrAssert(!ibuf->isLocked());
2269 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002270 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002271 fHWGeometryState.fIndexBuffer = ibuf;
2272 }
2273 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002274}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002275
2276int GrGpuGL::getMaxEdges() const {
2277 // FIXME: This is a pessimistic estimate based on how many other things
2278 // want to add uniforms. This should be centralized somewhere.
2279 return GR_CT_MIN(fMaxFragmentUniformVectors - 8, kMaxEdges);
2280}
bsalomon@google.comfe676522011-06-17 18:12:21 +00002281