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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
18
John Reckd04794a2015-05-08 10:04:36 -070019#include "AnimationContext.h"
20#include "Caches.h"
21#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070022#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070023#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070024#include "LayerRenderer.h"
25#include "OpenGLRenderer.h"
26#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080027#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070028#include "renderstate/RenderState.h"
29#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070030#include "protos/hwui.pb.h"
John Recke486d932015-10-28 09:21:19 -070031#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070032
Chris Craikb565df12015-10-05 13:00:52 -070033#if HWUI_NEW_OPS
34#include "BakedOpRenderer.h"
35#include "OpReorderer.h"
36#endif
37
John Recke248bd12015-08-05 13:53:53 -070038#include <cutils/properties.h>
39#include <google/protobuf/io/zero_copy_stream_impl.h>
40#include <private/hwui/DrawGlInfo.h>
41#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080042
Chris Craik65fe5ee2015-01-26 18:06:29 -080043#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070044#include <fcntl.h>
45#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080046
John Reckf47a5942014-06-30 16:20:04 -070047#define TRIM_MEMORY_COMPLETE 80
48#define TRIM_MEMORY_UI_HIDDEN 20
49
John Recke248bd12015-08-05 13:53:53 -070050#define ENABLE_RENDERNODE_SERIALIZATION false
51
John Reck149173d2015-08-10 09:52:29 -070052#define LOG_FRAMETIME_MMA 0
53
54#if LOG_FRAMETIME_MMA
55static float sBenchMma = 0;
56static int sFrameCount = 0;
57static const float NANOS_PER_MILLIS_F = 1000000.0f;
58#endif
59
John Reck23b797a2014-01-03 18:08:34 -080060namespace android {
61namespace uirenderer {
62namespace renderthread {
63
John Reck119907c2014-08-14 09:02:01 -070064CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
65 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070066 : mRenderThread(thread)
67 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080068 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080069 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070070 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070071 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070072 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070073 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070074 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070075 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080076}
77
78CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070079 destroy();
John Reck443a7142014-09-04 17:40:05 -070080 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080081}
82
John Reck17035b02014-09-03 07:39:53 -070083void CanvasContext::destroy() {
84 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080085 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070086 freePrefetechedLayers();
87 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070088 mAnimationContext->destroy();
John Reck4f02bf42014-01-03 18:09:17 -080089 if (mCanvas) {
90 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080091 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080092 }
John Reck23b797a2014-01-03 18:08:34 -080093}
94
John Recka5dda642014-05-22 15:43:54 -070095void CanvasContext::setSurface(ANativeWindow* window) {
John Reckfbc8df02014-11-14 16:18:41 -080096 ATRACE_CALL();
97
John Recka5dda642014-05-22 15:43:54 -070098 mNativeWindow = window;
99
John Reck23b797a2014-01-03 18:08:34 -0800100 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700101 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800102 mEglSurface = EGL_NO_SURFACE;
103 }
104
105 if (window) {
John Reck3b202512014-06-23 13:13:08 -0700106 mEglSurface = mEglManager.createSurface(window);
John Reck23b797a2014-01-03 18:08:34 -0800107 }
108
109 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700110 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
111 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800112 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700113 mSwapHistory.clear();
John Reckdbc9a862014-04-17 20:25:13 -0700114 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -0700115 } else {
116 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800117 }
John Reck23b797a2014-01-03 18:08:34 -0800118}
119
John Reckf7d9c1d2014-04-09 10:01:03 -0700120void CanvasContext::requireSurface() {
121 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
122 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700123 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800124}
125
John Reck1125d1f2014-10-23 11:02:19 -0700126void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
127 mSwapBehavior = swapBehavior;
128}
129
John Recka5dda642014-05-22 15:43:54 -0700130bool CanvasContext::initialize(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800131 setSurface(window);
Chris Craikb565df12015-10-05 13:00:52 -0700132#if !HWUI_NEW_OPS
John Reck2cdbc7d2014-09-17 16:06:36 -0700133 if (mCanvas) return false;
John Reck3b202512014-06-23 13:13:08 -0700134 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800135 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700136#endif
John Reck4f02bf42014-01-03 18:09:17 -0800137 return true;
138}
139
John Recka5dda642014-05-22 15:43:54 -0700140void CanvasContext::updateSurface(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800141 setSurface(window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700142}
143
John Reck9fb42f02014-12-04 13:51:41 -0800144bool CanvasContext::pauseSurface(ANativeWindow* window) {
John Reck01a5ea32014-12-03 13:01:07 -0800145 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800146}
147
Chris Craik284b2432014-09-18 16:05:35 -0700148// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700149void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000150 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
John Reck4f02bf42014-01-03 18:09:17 -0800151 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700152 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
153}
154
155void CanvasContext::setLightCenter(const Vector3& lightCenter) {
156 if (!mCanvas) return;
157 mCanvas->setLightCenter(lightCenter);
John Reck4f02bf42014-01-03 18:09:17 -0800158}
159
John Reck63a06672014-05-07 13:45:54 -0700160void CanvasContext::setOpaque(bool opaque) {
161 mOpaque = opaque;
162}
163
John Reck860d1552014-04-11 19:15:05 -0700164void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700165 // TODO: Figure out why this workaround is needed, see b/13913604
166 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700167 EGLint error = 0;
168 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
169 if (error) {
170 setSurface(nullptr);
171 }
John Reck860d1552014-04-11 19:15:05 -0700172}
173
John Reck68bfe0a2014-06-24 15:34:58 -0700174void CanvasContext::processLayerUpdate(DeferredLayerUpdater* layerUpdater) {
Chris Craikb565df12015-10-05 13:00:52 -0700175#if !HWUI_NEW_OPS
John Reck68bfe0a2014-06-24 15:34:58 -0700176 bool success = layerUpdater->apply();
John Reckd72e0a32014-05-29 18:56:11 -0700177 LOG_ALWAYS_FATAL_IF(!success, "Failed to update layer!");
178 if (layerUpdater->backingLayer()->deferredUpdateScheduled) {
179 mCanvas->pushLayerUpdate(layerUpdater->backingLayer());
John Reck19b6bcf2014-02-14 20:03:38 -0800180 }
Chris Craikb565df12015-10-05 13:00:52 -0700181#endif
John Reck19b6bcf2014-02-14 20:03:38 -0800182}
183
John Reckbf3c6022015-06-02 15:55:00 -0700184static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700185 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700186}
187
Skuhneea7a7fb2015-08-28 07:10:31 -0700188void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
189 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700190 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700191
John Reckbf3c6022015-06-02 15:55:00 -0700192 // If the previous frame was dropped we don't need to hold onto it, so
193 // just keep using the previous frame's structure instead
194 if (!wasSkipped(mCurrentFrameInfo)) {
195 mCurrentFrameInfo = &mFrames.next();
196 }
John Reckba6adf62015-02-19 14:36:50 -0800197 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700198 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800199 mCurrentFrameInfo->markSyncStart();
200
John Recke4267ea2014-06-03 15:53:15 -0700201 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700202#if HWUI_NEW_OPS
203 info.layerUpdateQueue = &mLayerUpdateQueue;
204#else
John Reck25fbb3f2014-06-12 13:46:45 -0700205 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700206#endif
John Reck00e79c92015-07-21 10:23:59 -0700207
John Reckec845a22014-09-05 15:23:38 -0700208 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700209 for (const sp<RenderNode>& node : mRenderNodes) {
210 // Only the primary target node will be drawn full - all other nodes would get drawn in
211 // real time mode. In case of a window, the primary node is the window content and the other
212 // node(s) are non client / filler nodes.
213 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
214 node->prepareTree(info);
215 }
John Reck119907c2014-08-14 09:02:01 -0700216 mAnimationContext->runRemainingAnimations(info);
John Recke45b1fd2014-04-15 09:50:16 -0700217
John Reck00e79c92015-07-21 10:23:59 -0700218 freePrefetechedLayers();
John Reck998a6d82014-08-28 15:35:53 -0700219
John Reckaa95a882014-11-07 11:02:07 -0800220 if (CC_UNLIKELY(!mNativeWindow.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700221 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800222 info.out.canDrawThisFrame = false;
223 return;
224 }
225
John Recke486d932015-10-28 09:21:19 -0700226 if (CC_LIKELY(mSwapHistory.size())) {
227 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
228 const SwapHistory& lastSwap = mSwapHistory.back();
229 int vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
230 // The slight fudge-factor is to deal with cases where
231 // the vsync was estimated due to being slow handling the signal.
232 // See the logic in TimeLord#computeFrameTimeNanos or in
233 // Choreographer.java for details on when this happens
234 if (vsyncDelta < 2_ms) {
235 // Already drew for this vsync pulse, UI draw request missed
236 // the deadline for RT animations
237 info.out.canDrawThisFrame = false;
238 } else if (lastSwap.swapTime < latestVsync) {
239 info.out.canDrawThisFrame = true;
240 } else {
241 // We're maybe behind? Find out for sure
242 int runningBehind = 0;
243 mNativeWindow->query(mNativeWindow.get(),
244 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
245 info.out.canDrawThisFrame = !runningBehind;
246 }
247 } else {
248 info.out.canDrawThisFrame = true;
249 }
John Recka5dda642014-05-22 15:43:54 -0700250
John Reckaef9dc82015-05-08 14:10:57 -0700251 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700252 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700253 }
254
John Recka5dda642014-05-22 15:43:54 -0700255 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700256 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700257 // If animationsNeedsRedraw is set don't bother posting for an RT anim
258 // as we will just end up fighting the UI thread.
259 mRenderThread.postFrameCallback(this);
260 }
John Recke45b1fd2014-04-15 09:50:16 -0700261 }
262}
263
John Reckf47a5942014-06-30 16:20:04 -0700264void CanvasContext::stopDrawing() {
265 mRenderThread.removeFrameCallback(this);
266}
267
John Recka5dda642014-05-22 15:43:54 -0700268void CanvasContext::notifyFramePending() {
269 ATRACE_CALL();
270 mRenderThread.pushBackFrameCallback(this);
271}
272
John Recke4267ea2014-06-03 15:53:15 -0700273void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700274#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800275 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700276 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700277#endif
John Reck4f02bf42014-01-03 18:09:17 -0800278
John Recke4267ea2014-06-03 15:53:15 -0700279 SkRect dirty;
280 mDamageAccumulator.finish(&dirty);
281
John Reck6d4d0db2015-08-03 15:34:52 -0700282 // TODO: Re-enable after figuring out cause of b/22592975
283// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
284// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
285// return;
286// }
John Reck240ff622015-04-28 13:50:00 -0700287
John Reck240ff622015-04-28 13:50:00 -0700288 mCurrentFrameInfo->markIssueDrawCommandsStart();
289
John Reck149173d2015-08-10 09:52:29 -0700290 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700291
John Reck77c40102015-10-26 15:49:47 -0700292 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700293 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700294 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700295 mLastFrameWidth = frame.width();
296 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700297 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
298 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700299 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700300 } else {
John Reck149173d2015-08-10 09:52:29 -0700301 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700302 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700303 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700304 dirty.setEmpty();
305 }
John Recke4267ea2014-06-03 15:53:15 -0700306 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800307 }
308
John Reck149173d2015-08-10 09:52:29 -0700309 if (dirty.isEmpty()) {
310 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700311 }
312
John Reck149173d2015-08-10 09:52:29 -0700313 // At this point dirty is the area of the screen to update. However,
314 // the area of the frame we need to repaint is potentially different, so
315 // stash the screen area for later
316 SkRect screenDirty(dirty);
317
318 // If the buffer age is 0 we do a full-screen repaint (handled above)
319 // If the buffer age is 1 the buffer contents are the same as they were
320 // last frame so there's nothing to union() against
321 // Therefore we only care about the > 1 case.
322 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700323 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700324 // We don't have enough history to handle this old of a buffer
325 // Just do a full-draw
326 dirty.set(0, 0, frame.width(), frame.height());
327 } else {
328 // At this point we haven't yet added the latest frame
329 // to the damage history (happens below)
330 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700331 for (int i = mSwapHistory.size() - 1;
332 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
333 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700334 }
335 }
John Reck4f02bf42014-01-03 18:09:17 -0800336 }
337
John Reck149173d2015-08-10 09:52:29 -0700338 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700339
340#if HWUI_NEW_OPS
Chris Craik0b7e8242015-10-28 16:50:44 -0700341 OpReorderer reorderer(mLayerUpdateQueue, dirty, frame.width(), frame.height(), mRenderNodes);
342 mLayerUpdateQueue.clear();
Chris Craik5854b342015-10-26 15:49:56 -0700343 BakedOpRenderer renderer(Caches::getInstance(), mRenderThread.renderState(), mOpaque);
Chris Craikddf22152015-10-14 17:42:47 -0700344 // TODO: profiler().draw(mCanvas);
Chris Craik5854b342015-10-26 15:49:56 -0700345 reorderer.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craikddf22152015-10-14 17:42:47 -0700346
Chris Craik5854b342015-10-26 15:49:56 -0700347 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700348
349#else
Chris Craik64e445b2015-09-02 14:23:49 -0700350 mCanvas->prepareDirty(frame.width(), frame.height(),
351 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700352
John Reck4f02bf42014-01-03 18:09:17 -0800353 Rect outBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700354 // It there are multiple render nodes, they are as follows:
355 // #0 - backdrop
Skuhneb8160872015-09-22 09:51:39 -0700356 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Skuhneea7a7fb2015-08-28 07:10:31 -0700357 // #2 - frame
358 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
359 // resizing however it might become partially visible. The following render loop will crop the
360 // backdrop against the content and draw the remaining part of it. It will then crop the content
361 // against the backdrop (since that indicates a shrinking of the window) and then the frame
362 // around everything.
363 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700364 Rect backdropBounds = mContentDrawBounds;
365 // Usually the contents bounds should be mContentDrawBounds - however - we will
366 // move it towards the fixed edge to give it a more stable appearance (for the moment).
367 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700368 // If there is no content bounds we ignore the layering as stated above and start with 2.
Skuhneb8160872015-09-22 09:51:39 -0700369 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() <= 2) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700370 // Draw all render nodes. Note that
371 for (const sp<RenderNode>& node : mRenderNodes) {
372 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700373 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
374 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700375 const RenderProperties& properties = node->properties();
376 Rect targetBounds(properties.getLeft(), properties.getTop(),
377 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700378 // Move the content bounds towards the fixed corner of the backdrop.
379 const int x = targetBounds.left;
380 const int y = targetBounds.top;
381 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
382 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700383 // Remember the intersection of the target bounds and the intersection bounds against
384 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700385 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700386 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700387 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700388 if (targetBounds.left < contentBounds.left) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700389 mCanvas->save(SkCanvas::kClip_SaveFlag);
390 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700391 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700392 SkRegion::kIntersect_Op)) {
393 mCanvas->drawRenderNode(node.get(), outBounds);
394 }
395 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700396 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700397 mCanvas->restore();
398 }
399 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700400 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700401 !targetBounds.isEmpty()) {
402 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700403 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700404 targetBounds.right, targetBounds.bottom,
405 SkRegion::kIntersect_Op)) {
406 mCanvas->drawRenderNode(node.get(), outBounds);
407 }
408 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700409 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700410 mCanvas->restore();
411 }
412 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700413 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700414 !targetBounds.isEmpty()) {
415 mCanvas->save(SkCanvas::kClip_SaveFlag);
416 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700417 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700418 SkRegion::kIntersect_Op)) {
419 mCanvas->drawRenderNode(node.get(), outBounds);
420 }
421 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700422 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700423 mCanvas->restore();
424 }
425 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700426 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700427 !targetBounds.isEmpty()) {
428 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700429 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700430 targetBounds.bottom, SkRegion::kIntersect_Op)) {
431 mCanvas->drawRenderNode(node.get(), outBounds);
432 }
433 mCanvas->restore();
434 }
435 } else if (layer == 1) { // Content
436 // It gets cropped against the bounds of the backdrop to stay inside.
Skuhneb8160872015-09-22 09:51:39 -0700437 mCanvas->save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
438
439 // We shift and clip the content to match its final location in the window.
440 const float left = mContentDrawBounds.left;
441 const float top = mContentDrawBounds.top;
442 const float dx = backdropBounds.left - left;
443 const float dy = backdropBounds.top - top;
444 const float width = backdropBounds.getWidth();
445 const float height = backdropBounds.getHeight();
446 mCanvas->translate(dx, dy);
447 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700448 mCanvas->drawRenderNode(node.get(), outBounds);
449 }
450 mCanvas->restore();
451 } else { // draw the rest on top at will!
452 mCanvas->drawRenderNode(node.get(), outBounds);
453 }
454 layer++;
455 }
John Reck4f02bf42014-01-03 18:09:17 -0800456
John Reckfe5e7b72014-05-23 17:42:28 -0700457 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800458
Tom Hudson107843d2014-09-08 11:26:26 -0400459 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700460#endif
John Reckba6adf62015-02-19 14:36:50 -0800461 // Even if we decided to cancel the frame, from the perspective of jank
462 // metrics the frame was swapped at this point
463 mCurrentFrameInfo->markSwapBuffers();
464
Tom Hudson107843d2014-09-08 11:26:26 -0400465 if (drew) {
John Reck149173d2015-08-10 09:52:29 -0700466 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
467 setSurface(nullptr);
468 }
John Recke486d932015-10-28 09:21:19 -0700469 SwapHistory& swap = mSwapHistory.next();
470 swap.damage = screenDirty;
471 swap.swapTime = systemTime(CLOCK_MONOTONIC);
472 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700473 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800474 }
John Reckfe5e7b72014-05-23 17:42:28 -0700475
John Reckba6adf62015-02-19 14:36:50 -0800476 // TODO: Use a fence for real completion?
477 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700478
479#if LOG_FRAMETIME_MMA
480 float thisFrame = mCurrentFrameInfo->duration(
481 FrameInfoIndex::IssueDrawCommandsStart,
482 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
483 if (sFrameCount) {
484 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
485 } else {
486 sBenchMma = thisFrame;
487 }
488 if (++sFrameCount == 10) {
489 sFrameCount = 1;
490 ALOGD("Average frame time: %.4f", sBenchMma);
491 }
492#endif
493
John Reckedc524c2015-03-18 15:24:33 -0700494 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800495 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
John Reck4f02bf42014-01-03 18:09:17 -0800496}
497
John Recke45b1fd2014-04-15 09:50:16 -0700498// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700499void CanvasContext::doFrame() {
John Reck368cdd82014-05-07 13:11:00 -0700500 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) {
501 return;
502 }
Skuhneea7a7fb2015-08-28 07:10:31 -0700503 prepareAndDraw(nullptr);
504}
John Reck368cdd82014-05-07 13:11:00 -0700505
Skuhneea7a7fb2015-08-28 07:10:31 -0700506void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700507 ATRACE_CALL();
508
John Reckba6adf62015-02-19 14:36:50 -0800509 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
510 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700511 .addFlag(FrameInfoFlags::RTAnimation)
John Reckba6adf62015-02-19 14:36:50 -0800512 .setVsync(mRenderThread.timeLord().computeFrameTimeNanos(),
513 mRenderThread.timeLord().latestVsync());
John Reckfe5e7b72014-05-23 17:42:28 -0700514
Chris Craike2e53a72015-10-28 15:55:40 -0700515 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700516 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700517 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700518 draw();
John Recka5dda642014-05-22 15:43:54 -0700519 }
John Recke45b1fd2014-04-15 09:50:16 -0700520}
521
John Reck3b202512014-06-23 13:13:08 -0700522void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700523 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700524 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700525 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700526 mode = DrawGlInfo::kModeProcess;
527 }
John Reck6f07a0d2014-04-16 21:31:25 -0700528
Chris Craikd41c4d82015-01-05 15:51:13 -0800529 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800530}
531
John Reck998a6d82014-08-28 15:35:53 -0700532void CanvasContext::markLayerInUse(RenderNode* node) {
533 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800534 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700535 }
536}
537
538static void destroyPrefetechedNode(RenderNode* node) {
539 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
540 node->destroyHardwareResources();
Chris Craikd41c4d82015-01-05 15:51:13 -0800541 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700542}
543
544void CanvasContext::freePrefetechedLayers() {
545 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700546 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
547 mPrefetechedLayers.clear();
548 }
549}
550
John Reck3e824952014-08-20 10:08:39 -0700551void CanvasContext::buildLayer(RenderNode* node) {
552 ATRACE_CALL();
553 if (!mEglManager.hasEglContext() || !mCanvas) {
554 return;
555 }
John Reck3e824952014-08-20 10:08:39 -0700556 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
557 stopDrawing();
558
Chris Craike2e53a72015-10-28 15:55:40 -0700559 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700560 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700561#if HWUI_NEW_OPS
562 info.layerUpdateQueue = &mLayerUpdateQueue;
563#else
John Reck3e824952014-08-20 10:08:39 -0700564 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700565#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700566 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700567 node->prepareTree(info);
568 SkRect ignore;
569 mDamageAccumulator.finish(&ignore);
570 // Tickle the GENERIC property on node to mark it as dirty for damaging
571 // purposes when the frame is actually drawn
572 node->setPropertyFieldsDirty(RenderNode::GENERIC);
573
John Reck443a7142014-09-04 17:40:05 -0700574 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700575 mCanvas->flushLayerUpdates();
John Reck998a6d82014-08-28 15:35:53 -0700576
Chris Craikd41c4d82015-01-05 15:51:13 -0800577 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700578 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700579}
580
John Reck19b6bcf2014-02-14 20:03:38 -0800581bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700582 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700583 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800584}
585
John Reckf47a5942014-06-30 16:20:04 -0700586void CanvasContext::destroyHardwareResources() {
587 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700588 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700589 freePrefetechedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700590 for (const sp<RenderNode>& node : mRenderNodes) {
591 node->destroyHardwareResources();
592 }
John Reck00e79c92015-07-21 10:23:59 -0700593 Caches& caches = Caches::getInstance();
594 // Make sure to release all the textures we were owning as there won't
595 // be another draw
596 caches.textureCache.resetMarkInUse(this);
Chris Craikb9ce116d2015-08-20 15:14:06 -0700597 caches.flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700598 }
599}
600
601void CanvasContext::trimMemory(RenderThread& thread, int level) {
602 // No context means nothing to free
603 if (!thread.eglManager().hasEglContext()) return;
604
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200605 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700606 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craikb9ce116d2015-08-20 15:14:06 -0700607 Caches::getInstance().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700608 thread.eglManager().destroy();
609 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craikb9ce116d2015-08-20 15:14:06 -0700610 Caches::getInstance().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700611 }
612}
613
John Reckfc53ef272014-02-11 10:40:25 -0800614void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700615 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
616 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800617 task->run();
618}
619
John Reck1949e792014-04-08 15:18:56 -0700620Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700621 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700622 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700623}
624
John Reck3b202512014-06-23 13:13:08 -0700625void CanvasContext::setTextureAtlas(RenderThread& thread,
626 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
627 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700628}
629
John Reckba6adf62015-02-19 14:36:50 -0800630void CanvasContext::dumpFrames(int fd) {
631 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700632 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700633 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700634 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700635 fprintf(file, ",");
636 }
John Reckba6adf62015-02-19 14:36:50 -0800637 for (size_t i = 0; i < mFrames.size(); i++) {
638 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700639 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800640 continue;
641 }
642 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700643 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800644 fprintf(file, "%" PRId64 ",", frame[i]);
645 }
646 }
647 fprintf(file, "\n---PROFILEDATA---\n\n");
648 fflush(file);
649}
650
651void CanvasContext::resetFrameStats() {
652 mFrames.clear();
653 mRenderThread.jankTracker().reset();
654}
655
John Recke248bd12015-08-05 13:53:53 -0700656void CanvasContext::serializeDisplayListTree() {
657#if ENABLE_RENDERNODE_SERIALIZATION
658 using namespace google::protobuf::io;
659 char package[128];
660 // Check whether tracing is enabled for this process.
661 FILE * file = fopen("/proc/self/cmdline", "r");
662 if (file) {
663 if (!fgets(package, 128, file)) {
664 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
665 fclose(file);
666 return;
667 }
668 fclose(file);
669 } else {
670 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
671 errno);
672 return;
673 }
674 char path[1024];
675 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
676 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
677 if (fd == -1) {
678 ALOGD("Failed to open '%s'", path);
679 return;
680 }
681 proto::RenderNode tree;
682 // TODO: Streaming writes?
683 mRootRenderNode->copyTo(&tree);
684 std::string data = tree.SerializeAsString();
685 write(fd, data.c_str(), data.length());
686 close(fd);
687#endif
688}
689
John Reck23b797a2014-01-03 18:08:34 -0800690} /* namespace renderthread */
691} /* namespace uirenderer */
692} /* namespace android */