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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
18
John Reckd04794a2015-05-08 10:04:36 -070019#include "AnimationContext.h"
20#include "Caches.h"
21#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070022#include "EglManager.h"
John Reckd04794a2015-05-08 10:04:36 -070023#include "LayerRenderer.h"
24#include "OpenGLRenderer.h"
25#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080026#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070027#include "renderstate/RenderState.h"
28#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070029#include "protos/hwui.pb.h"
30
Chris Craikb565df12015-10-05 13:00:52 -070031#if HWUI_NEW_OPS
32#include "BakedOpRenderer.h"
33#include "OpReorderer.h"
34#endif
35
John Recke248bd12015-08-05 13:53:53 -070036#include <cutils/properties.h>
37#include <google/protobuf/io/zero_copy_stream_impl.h>
38#include <private/hwui/DrawGlInfo.h>
39#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080040
Chris Craik65fe5ee2015-01-26 18:06:29 -080041#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080044
John Reckf47a5942014-06-30 16:20:04 -070045#define TRIM_MEMORY_COMPLETE 80
46#define TRIM_MEMORY_UI_HIDDEN 20
47
John Recke248bd12015-08-05 13:53:53 -070048#define ENABLE_RENDERNODE_SERIALIZATION false
49
John Reck149173d2015-08-10 09:52:29 -070050#define LOG_FRAMETIME_MMA 0
51
52#if LOG_FRAMETIME_MMA
53static float sBenchMma = 0;
54static int sFrameCount = 0;
55static const float NANOS_PER_MILLIS_F = 1000000.0f;
56#endif
57
John Reck23b797a2014-01-03 18:08:34 -080058namespace android {
59namespace uirenderer {
60namespace renderthread {
61
John Reck119907c2014-08-14 09:02:01 -070062CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
63 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070064 : mRenderThread(thread)
65 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080066 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080067 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070068 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070069 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070070 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070071 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070072 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070073 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080074}
75
76CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070077 destroy();
John Reck443a7142014-09-04 17:40:05 -070078 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080079}
80
John Reck17035b02014-09-03 07:39:53 -070081void CanvasContext::destroy() {
82 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080083 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070084 freePrefetechedLayers();
85 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070086 mAnimationContext->destroy();
John Reck4f02bf42014-01-03 18:09:17 -080087 if (mCanvas) {
88 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080089 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080090 }
John Reck23b797a2014-01-03 18:08:34 -080091}
92
John Recka5dda642014-05-22 15:43:54 -070093void CanvasContext::setSurface(ANativeWindow* window) {
John Reckfbc8df02014-11-14 16:18:41 -080094 ATRACE_CALL();
95
John Recka5dda642014-05-22 15:43:54 -070096 mNativeWindow = window;
97
John Reck23b797a2014-01-03 18:08:34 -080098 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -070099 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800100 mEglSurface = EGL_NO_SURFACE;
101 }
102
103 if (window) {
John Reck3b202512014-06-23 13:13:08 -0700104 mEglSurface = mEglManager.createSurface(window);
John Reck23b797a2014-01-03 18:08:34 -0800105 }
106
107 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700108 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
109 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800110 mHaveNewSurface = true;
John Reckdbc9a862014-04-17 20:25:13 -0700111 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -0700112 } else {
113 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800114 }
John Reck23b797a2014-01-03 18:08:34 -0800115}
116
John Reckf7d9c1d2014-04-09 10:01:03 -0700117void CanvasContext::requireSurface() {
118 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
119 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700120 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800121}
122
John Reck1125d1f2014-10-23 11:02:19 -0700123void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
124 mSwapBehavior = swapBehavior;
125}
126
John Recka5dda642014-05-22 15:43:54 -0700127bool CanvasContext::initialize(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800128 setSurface(window);
Chris Craikb565df12015-10-05 13:00:52 -0700129#if !HWUI_NEW_OPS
John Reck2cdbc7d2014-09-17 16:06:36 -0700130 if (mCanvas) return false;
John Reck3b202512014-06-23 13:13:08 -0700131 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800132 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700133#endif
John Reck4f02bf42014-01-03 18:09:17 -0800134 return true;
135}
136
John Recka5dda642014-05-22 15:43:54 -0700137void CanvasContext::updateSurface(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800138 setSurface(window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700139}
140
John Reck9fb42f02014-12-04 13:51:41 -0800141bool CanvasContext::pauseSurface(ANativeWindow* window) {
John Reck01a5ea32014-12-03 13:01:07 -0800142 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800143}
144
Chris Craik284b2432014-09-18 16:05:35 -0700145// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700146void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000147 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
John Reck4f02bf42014-01-03 18:09:17 -0800148 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700149 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
150}
151
152void CanvasContext::setLightCenter(const Vector3& lightCenter) {
153 if (!mCanvas) return;
154 mCanvas->setLightCenter(lightCenter);
John Reck4f02bf42014-01-03 18:09:17 -0800155}
156
John Reck63a06672014-05-07 13:45:54 -0700157void CanvasContext::setOpaque(bool opaque) {
158 mOpaque = opaque;
159}
160
John Reck860d1552014-04-11 19:15:05 -0700161void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700162 // TODO: Figure out why this workaround is needed, see b/13913604
163 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700164 EGLint error = 0;
165 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
166 if (error) {
167 setSurface(nullptr);
168 }
John Reck860d1552014-04-11 19:15:05 -0700169}
170
John Reck68bfe0a2014-06-24 15:34:58 -0700171void CanvasContext::processLayerUpdate(DeferredLayerUpdater* layerUpdater) {
Chris Craikb565df12015-10-05 13:00:52 -0700172#if !HWUI_NEW_OPS
John Reck68bfe0a2014-06-24 15:34:58 -0700173 bool success = layerUpdater->apply();
John Reckd72e0a32014-05-29 18:56:11 -0700174 LOG_ALWAYS_FATAL_IF(!success, "Failed to update layer!");
175 if (layerUpdater->backingLayer()->deferredUpdateScheduled) {
176 mCanvas->pushLayerUpdate(layerUpdater->backingLayer());
John Reck19b6bcf2014-02-14 20:03:38 -0800177 }
Chris Craikb565df12015-10-05 13:00:52 -0700178#endif
John Reck19b6bcf2014-02-14 20:03:38 -0800179}
180
John Reckbf3c6022015-06-02 15:55:00 -0700181static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700182 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700183}
184
Skuhneea7a7fb2015-08-28 07:10:31 -0700185void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
186 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700187 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700188
John Reckbf3c6022015-06-02 15:55:00 -0700189 // If the previous frame was dropped we don't need to hold onto it, so
190 // just keep using the previous frame's structure instead
191 if (!wasSkipped(mCurrentFrameInfo)) {
192 mCurrentFrameInfo = &mFrames.next();
193 }
John Reckba6adf62015-02-19 14:36:50 -0800194 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700195 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800196 mCurrentFrameInfo->markSyncStart();
197
John Recke4267ea2014-06-03 15:53:15 -0700198 info.damageAccumulator = &mDamageAccumulator;
John Reck25fbb3f2014-06-12 13:46:45 -0700199 info.renderer = mCanvas;
John Reck00e79c92015-07-21 10:23:59 -0700200 info.canvasContext = this;
201
John Reckec845a22014-09-05 15:23:38 -0700202 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700203 for (const sp<RenderNode>& node : mRenderNodes) {
204 // Only the primary target node will be drawn full - all other nodes would get drawn in
205 // real time mode. In case of a window, the primary node is the window content and the other
206 // node(s) are non client / filler nodes.
207 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
208 node->prepareTree(info);
209 }
John Reck119907c2014-08-14 09:02:01 -0700210 mAnimationContext->runRemainingAnimations(info);
John Recke45b1fd2014-04-15 09:50:16 -0700211
John Reck00e79c92015-07-21 10:23:59 -0700212 freePrefetechedLayers();
John Reck998a6d82014-08-28 15:35:53 -0700213
John Reckaa95a882014-11-07 11:02:07 -0800214 if (CC_UNLIKELY(!mNativeWindow.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700215 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800216 info.out.canDrawThisFrame = false;
217 return;
218 }
219
John Recka5dda642014-05-22 15:43:54 -0700220 int runningBehind = 0;
221 // TODO: This query is moderately expensive, investigate adding some sort
222 // of fast-path based off when we last called eglSwapBuffers() as well as
223 // last vsync time. Or something.
224 mNativeWindow->query(mNativeWindow.get(),
225 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
226 info.out.canDrawThisFrame = !runningBehind;
227
John Reckaef9dc82015-05-08 14:10:57 -0700228 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700229 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700230 }
231
John Recka5dda642014-05-22 15:43:54 -0700232 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700233 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700234 // If animationsNeedsRedraw is set don't bother posting for an RT anim
235 // as we will just end up fighting the UI thread.
236 mRenderThread.postFrameCallback(this);
237 }
John Recke45b1fd2014-04-15 09:50:16 -0700238 }
239}
240
John Reckf47a5942014-06-30 16:20:04 -0700241void CanvasContext::stopDrawing() {
242 mRenderThread.removeFrameCallback(this);
243}
244
John Recka5dda642014-05-22 15:43:54 -0700245void CanvasContext::notifyFramePending() {
246 ATRACE_CALL();
247 mRenderThread.pushBackFrameCallback(this);
248}
249
John Recke4267ea2014-06-03 15:53:15 -0700250void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700251#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800252 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700253 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700254#endif
John Reck4f02bf42014-01-03 18:09:17 -0800255
John Recke4267ea2014-06-03 15:53:15 -0700256 SkRect dirty;
257 mDamageAccumulator.finish(&dirty);
258
John Reck6d4d0db2015-08-03 15:34:52 -0700259 // TODO: Re-enable after figuring out cause of b/22592975
260// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
261// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
262// return;
263// }
John Reck240ff622015-04-28 13:50:00 -0700264
John Reck240ff622015-04-28 13:50:00 -0700265 mCurrentFrameInfo->markIssueDrawCommandsStart();
266
John Reck149173d2015-08-10 09:52:29 -0700267 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700268
269#if !HWUI_NEW_OPS
John Reck149173d2015-08-10 09:52:29 -0700270 if (frame.width() != mCanvas->getViewportWidth()
271 || frame.height() != mCanvas->getViewportHeight()) {
Chris Craik64e445b2015-09-02 14:23:49 -0700272 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700273 dirty.setEmpty();
John Reck149173d2015-08-10 09:52:29 -0700274 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
275 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700276 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700277 } else {
John Reck149173d2015-08-10 09:52:29 -0700278 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700279 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700280 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700281 dirty.setEmpty();
282 }
John Recke4267ea2014-06-03 15:53:15 -0700283 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800284 }
285
John Reck149173d2015-08-10 09:52:29 -0700286 if (dirty.isEmpty()) {
287 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700288 }
289
John Reck149173d2015-08-10 09:52:29 -0700290 // At this point dirty is the area of the screen to update. However,
291 // the area of the frame we need to repaint is potentially different, so
292 // stash the screen area for later
293 SkRect screenDirty(dirty);
294
295 // If the buffer age is 0 we do a full-screen repaint (handled above)
296 // If the buffer age is 1 the buffer contents are the same as they were
297 // last frame so there's nothing to union() against
298 // Therefore we only care about the > 1 case.
299 if (frame.bufferAge() > 1) {
300 if (frame.bufferAge() > (int) mDamageHistory.size()) {
301 // We don't have enough history to handle this old of a buffer
302 // Just do a full-draw
303 dirty.set(0, 0, frame.width(), frame.height());
304 } else {
305 // At this point we haven't yet added the latest frame
306 // to the damage history (happens below)
307 // So we need to damage
308 for (int i = mDamageHistory.size() - 1;
309 i > ((int) mDamageHistory.size()) - frame.bufferAge(); i--) {
310 dirty.join(mDamageHistory[i]);
311 }
312 }
John Reck4f02bf42014-01-03 18:09:17 -0800313 }
314
John Reck149173d2015-08-10 09:52:29 -0700315 // Add the screen damage to the ring buffer.
316 mDamageHistory.next() = screenDirty;
317
318 mEglManager.damageFrame(frame, dirty);
Chris Craik64e445b2015-09-02 14:23:49 -0700319 mCanvas->prepareDirty(frame.width(), frame.height(),
320 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700321
John Reck4f02bf42014-01-03 18:09:17 -0800322 Rect outBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700323 // It there are multiple render nodes, they are as follows:
324 // #0 - backdrop
Skuhneb8160872015-09-22 09:51:39 -0700325 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Skuhneea7a7fb2015-08-28 07:10:31 -0700326 // #2 - frame
327 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
328 // resizing however it might become partially visible. The following render loop will crop the
329 // backdrop against the content and draw the remaining part of it. It will then crop the content
330 // against the backdrop (since that indicates a shrinking of the window) and then the frame
331 // around everything.
332 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700333 Rect backdropBounds = mContentDrawBounds;
334 // Usually the contents bounds should be mContentDrawBounds - however - we will
335 // move it towards the fixed edge to give it a more stable appearance (for the moment).
336 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700337 // If there is no content bounds we ignore the layering as stated above and start with 2.
Skuhneb8160872015-09-22 09:51:39 -0700338 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() <= 2) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700339 // Draw all render nodes. Note that
340 for (const sp<RenderNode>& node : mRenderNodes) {
341 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700342 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
343 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700344 const RenderProperties& properties = node->properties();
345 Rect targetBounds(properties.getLeft(), properties.getTop(),
346 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700347 // Move the content bounds towards the fixed corner of the backdrop.
348 const int x = targetBounds.left;
349 const int y = targetBounds.top;
350 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
351 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700352 // Remember the intersection of the target bounds and the intersection bounds against
353 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700354 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700355 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700356 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700357 if (targetBounds.left < contentBounds.left) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700358 mCanvas->save(SkCanvas::kClip_SaveFlag);
359 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700360 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700361 SkRegion::kIntersect_Op)) {
362 mCanvas->drawRenderNode(node.get(), outBounds);
363 }
364 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700365 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700366 mCanvas->restore();
367 }
368 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700369 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700370 !targetBounds.isEmpty()) {
371 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700372 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700373 targetBounds.right, targetBounds.bottom,
374 SkRegion::kIntersect_Op)) {
375 mCanvas->drawRenderNode(node.get(), outBounds);
376 }
377 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700378 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700379 mCanvas->restore();
380 }
381 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700382 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700383 !targetBounds.isEmpty()) {
384 mCanvas->save(SkCanvas::kClip_SaveFlag);
385 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700386 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700387 SkRegion::kIntersect_Op)) {
388 mCanvas->drawRenderNode(node.get(), outBounds);
389 }
390 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700391 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700392 mCanvas->restore();
393 }
394 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700395 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700396 !targetBounds.isEmpty()) {
397 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700398 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700399 targetBounds.bottom, SkRegion::kIntersect_Op)) {
400 mCanvas->drawRenderNode(node.get(), outBounds);
401 }
402 mCanvas->restore();
403 }
404 } else if (layer == 1) { // Content
405 // It gets cropped against the bounds of the backdrop to stay inside.
Skuhneb8160872015-09-22 09:51:39 -0700406 mCanvas->save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
407
408 // We shift and clip the content to match its final location in the window.
409 const float left = mContentDrawBounds.left;
410 const float top = mContentDrawBounds.top;
411 const float dx = backdropBounds.left - left;
412 const float dy = backdropBounds.top - top;
413 const float width = backdropBounds.getWidth();
414 const float height = backdropBounds.getHeight();
415 mCanvas->translate(dx, dy);
416 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700417 mCanvas->drawRenderNode(node.get(), outBounds);
418 }
419 mCanvas->restore();
420 } else { // draw the rest on top at will!
421 mCanvas->drawRenderNode(node.get(), outBounds);
422 }
423 layer++;
424 }
John Reck4f02bf42014-01-03 18:09:17 -0800425
John Reckfe5e7b72014-05-23 17:42:28 -0700426 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800427
Tom Hudson107843d2014-09-08 11:26:26 -0400428 bool drew = mCanvas->finish();
John Reck4f02bf42014-01-03 18:09:17 -0800429
John Reckba6adf62015-02-19 14:36:50 -0800430 // Even if we decided to cancel the frame, from the perspective of jank
431 // metrics the frame was swapped at this point
432 mCurrentFrameInfo->markSwapBuffers();
Chris Craikb565df12015-10-05 13:00:52 -0700433#else
434 OpReorderer reorderer;
435 reorderer.defer(frame.width(), frame.height(), mRenderNodes);
436 BakedOpRenderer::Info info(Caches::getInstance(), mRenderThread.renderState(),
437 frame.width(), frame.height(), mOpaque);
438 reorderer.replayBakedOps<BakedOpRenderer>(&info);
439
440 bool drew = info.didDraw;
441 SkRect screenDirty = SkRect::MakeWH(frame.width(), frame.height());
442#endif
John Reckba6adf62015-02-19 14:36:50 -0800443
Tom Hudson107843d2014-09-08 11:26:26 -0400444 if (drew) {
John Reck149173d2015-08-10 09:52:29 -0700445 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
446 setSurface(nullptr);
447 }
448 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800449 }
John Reckfe5e7b72014-05-23 17:42:28 -0700450
John Reckba6adf62015-02-19 14:36:50 -0800451 // TODO: Use a fence for real completion?
452 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700453
454#if LOG_FRAMETIME_MMA
455 float thisFrame = mCurrentFrameInfo->duration(
456 FrameInfoIndex::IssueDrawCommandsStart,
457 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
458 if (sFrameCount) {
459 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
460 } else {
461 sBenchMma = thisFrame;
462 }
463 if (++sFrameCount == 10) {
464 sFrameCount = 1;
465 ALOGD("Average frame time: %.4f", sBenchMma);
466 }
467#endif
468
John Reckedc524c2015-03-18 15:24:33 -0700469 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800470 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
John Reck4f02bf42014-01-03 18:09:17 -0800471}
472
John Recke45b1fd2014-04-15 09:50:16 -0700473// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700474void CanvasContext::doFrame() {
John Reck368cdd82014-05-07 13:11:00 -0700475 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) {
476 return;
477 }
Skuhneea7a7fb2015-08-28 07:10:31 -0700478 prepareAndDraw(nullptr);
479}
John Reck368cdd82014-05-07 13:11:00 -0700480
Skuhneea7a7fb2015-08-28 07:10:31 -0700481void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700482 ATRACE_CALL();
483
John Reckba6adf62015-02-19 14:36:50 -0800484 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
485 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700486 .addFlag(FrameInfoFlags::RTAnimation)
John Reckba6adf62015-02-19 14:36:50 -0800487 .setVsync(mRenderThread.timeLord().computeFrameTimeNanos(),
488 mRenderThread.timeLord().latestVsync());
John Reckfe5e7b72014-05-23 17:42:28 -0700489
John Reck3b202512014-06-23 13:13:08 -0700490 TreeInfo info(TreeInfo::MODE_RT_ONLY, mRenderThread.renderState());
Skuhneea7a7fb2015-08-28 07:10:31 -0700491 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700492 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700493 draw();
John Recka5dda642014-05-22 15:43:54 -0700494 }
John Recke45b1fd2014-04-15 09:50:16 -0700495}
496
John Reck3b202512014-06-23 13:13:08 -0700497void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700498 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700499 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700500 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700501 mode = DrawGlInfo::kModeProcess;
502 }
John Reck6f07a0d2014-04-16 21:31:25 -0700503
Chris Craikd41c4d82015-01-05 15:51:13 -0800504 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800505}
506
John Reck998a6d82014-08-28 15:35:53 -0700507void CanvasContext::markLayerInUse(RenderNode* node) {
508 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800509 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700510 }
511}
512
513static void destroyPrefetechedNode(RenderNode* node) {
514 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
515 node->destroyHardwareResources();
Chris Craikd41c4d82015-01-05 15:51:13 -0800516 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700517}
518
519void CanvasContext::freePrefetechedLayers() {
520 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700521 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
522 mPrefetechedLayers.clear();
523 }
524}
525
John Reck3e824952014-08-20 10:08:39 -0700526void CanvasContext::buildLayer(RenderNode* node) {
527 ATRACE_CALL();
528 if (!mEglManager.hasEglContext() || !mCanvas) {
529 return;
530 }
John Reck3e824952014-08-20 10:08:39 -0700531 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
532 stopDrawing();
533
534 TreeInfo info(TreeInfo::MODE_FULL, mRenderThread.renderState());
John Reck3e824952014-08-20 10:08:39 -0700535 info.damageAccumulator = &mDamageAccumulator;
536 info.renderer = mCanvas;
John Reck9eb9f6f2014-08-21 11:23:05 -0700537 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700538 node->prepareTree(info);
539 SkRect ignore;
540 mDamageAccumulator.finish(&ignore);
541 // Tickle the GENERIC property on node to mark it as dirty for damaging
542 // purposes when the frame is actually drawn
543 node->setPropertyFieldsDirty(RenderNode::GENERIC);
544
John Reck443a7142014-09-04 17:40:05 -0700545 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700546 mCanvas->flushLayerUpdates();
John Reck998a6d82014-08-28 15:35:53 -0700547
Chris Craikd41c4d82015-01-05 15:51:13 -0800548 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700549 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700550}
551
John Reck19b6bcf2014-02-14 20:03:38 -0800552bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700553 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700554 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800555}
556
John Reckf47a5942014-06-30 16:20:04 -0700557void CanvasContext::destroyHardwareResources() {
558 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700559 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700560 freePrefetechedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700561 for (const sp<RenderNode>& node : mRenderNodes) {
562 node->destroyHardwareResources();
563 }
John Reck00e79c92015-07-21 10:23:59 -0700564 Caches& caches = Caches::getInstance();
565 // Make sure to release all the textures we were owning as there won't
566 // be another draw
567 caches.textureCache.resetMarkInUse(this);
Chris Craikb9ce116d2015-08-20 15:14:06 -0700568 caches.flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700569 }
570}
571
572void CanvasContext::trimMemory(RenderThread& thread, int level) {
573 // No context means nothing to free
574 if (!thread.eglManager().hasEglContext()) return;
575
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200576 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700577 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craikb9ce116d2015-08-20 15:14:06 -0700578 Caches::getInstance().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700579 thread.eglManager().destroy();
580 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craikb9ce116d2015-08-20 15:14:06 -0700581 Caches::getInstance().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700582 }
583}
584
John Reckfc53ef272014-02-11 10:40:25 -0800585void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700586 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
587 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800588 task->run();
589}
590
John Reck1949e792014-04-08 15:18:56 -0700591Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700592 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700593 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700594}
595
John Reck3b202512014-06-23 13:13:08 -0700596void CanvasContext::setTextureAtlas(RenderThread& thread,
597 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
598 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700599}
600
John Reckba6adf62015-02-19 14:36:50 -0800601void CanvasContext::dumpFrames(int fd) {
602 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700603 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700604 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700605 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700606 fprintf(file, ",");
607 }
John Reckba6adf62015-02-19 14:36:50 -0800608 for (size_t i = 0; i < mFrames.size(); i++) {
609 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700610 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800611 continue;
612 }
613 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700614 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800615 fprintf(file, "%" PRId64 ",", frame[i]);
616 }
617 }
618 fprintf(file, "\n---PROFILEDATA---\n\n");
619 fflush(file);
620}
621
622void CanvasContext::resetFrameStats() {
623 mFrames.clear();
624 mRenderThread.jankTracker().reset();
625}
626
John Recke248bd12015-08-05 13:53:53 -0700627void CanvasContext::serializeDisplayListTree() {
628#if ENABLE_RENDERNODE_SERIALIZATION
629 using namespace google::protobuf::io;
630 char package[128];
631 // Check whether tracing is enabled for this process.
632 FILE * file = fopen("/proc/self/cmdline", "r");
633 if (file) {
634 if (!fgets(package, 128, file)) {
635 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
636 fclose(file);
637 return;
638 }
639 fclose(file);
640 } else {
641 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
642 errno);
643 return;
644 }
645 char path[1024];
646 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
647 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
648 if (fd == -1) {
649 ALOGD("Failed to open '%s'", path);
650 return;
651 }
652 proto::RenderNode tree;
653 // TODO: Streaming writes?
654 mRootRenderNode->copyTo(&tree);
655 std::string data = tree.SerializeAsString();
656 write(fd, data.c_str(), data.length());
657 close(fd);
658#endif
659}
660
John Reck23b797a2014-01-03 18:08:34 -0800661} /* namespace renderthread */
662} /* namespace uirenderer */
663} /* namespace android */