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Chris Craik9e7fcfd2015-11-25 13:27:33 -08001/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "BakedOpDispatcher.h"
18
19#include "BakedOpRenderer.h"
20#include "Caches.h"
sergeyv3e9999b2017-01-19 15:37:02 -080021#include "DeferredLayerUpdater.h"
Chris Craik9e7fcfd2015-11-25 13:27:33 -080022#include "Glop.h"
23#include "GlopBuilder.h"
Chris Craikf09ff5a2015-12-08 17:21:58 -080024#include "Patch.h"
Chris Craik386aa032015-12-07 17:08:25 -080025#include "PathTessellator.h"
John Reck1bcacfd2017-11-03 10:12:19 -070026#include "VertexBuffer.h"
Chris Craik9e7fcfd2015-11-25 13:27:33 -080027#include "renderstate/OffscreenBufferPool.h"
28#include "renderstate/RenderState.h"
29#include "utils/GLUtils.h"
Chris Craik9e7fcfd2015-11-25 13:27:33 -080030
Chris Craik386aa032015-12-07 17:08:25 -080031#include <SkPaintDefaults.h>
Chris Craik678ff812016-03-01 13:27:54 -080032#include <SkPathOps.h>
John Reck1bcacfd2017-11-03 10:12:19 -070033#include <math.h>
34#include <algorithm>
Chris Craik9e7fcfd2015-11-25 13:27:33 -080035
36namespace android {
37namespace uirenderer {
38
Romain Guy253f2c22016-09-28 17:34:42 -070039static void storeTexturedRect(TextureVertex* vertices, const Rect& bounds) {
John Reck1bcacfd2017-11-03 10:12:19 -070040 vertices[0] = {bounds.left, bounds.top, 0, 0};
41 vertices[1] = {bounds.right, bounds.top, 1, 0};
42 vertices[2] = {bounds.left, bounds.bottom, 0, 1};
43 vertices[3] = {bounds.right, bounds.bottom, 1, 1};
Chris Craik15c3f192015-12-03 12:16:56 -080044}
45
46void BakedOpDispatcher::onMergedBitmapOps(BakedOpRenderer& renderer,
John Reck1bcacfd2017-11-03 10:12:19 -070047 const MergedBakedOpList& opList) {
Chris Craik15c3f192015-12-03 12:16:56 -080048 const BakedOpState& firstState = *(opList.states[0]);
sergeyvec4a4b12016-10-20 18:39:04 -070049 Bitmap* bitmap = (static_cast<const BitmapOp*>(opList.states[0]->op))->bitmap;
Chris Craik15c3f192015-12-03 12:16:56 -080050
Romain Guy253f2c22016-09-28 17:34:42 -070051 Texture* texture = renderer.caches().textureCache.get(bitmap);
Chris Craik15c3f192015-12-03 12:16:56 -080052 if (!texture) return;
53 const AutoTexture autoCleanup(texture);
54
55 TextureVertex vertices[opList.count * 4];
Chris Craik15c3f192015-12-03 12:16:56 -080056 for (size_t i = 0; i < opList.count; i++) {
57 const BakedOpState& state = *(opList.states[i]);
58 TextureVertex* rectVerts = &vertices[i * 4];
Chris Craikf6c20e42016-03-02 12:29:56 -080059
60 // calculate unclipped bounds, since they'll determine texture coordinates
61 Rect opBounds = state.op->unmappedBounds;
62 state.computedState.transform.mapRect(opBounds);
Chris Craik15c3f192015-12-03 12:16:56 -080063 if (CC_LIKELY(state.computedState.transform.isPureTranslate())) {
64 // pure translate, so snap (same behavior as onBitmapOp)
65 opBounds.snapToPixelBoundaries();
66 }
Romain Guy253f2c22016-09-28 17:34:42 -070067 storeTexturedRect(rectVerts, opBounds);
Chris Craik15c3f192015-12-03 12:16:56 -080068 renderer.dirtyRenderTarget(opBounds);
Chris Craik15c3f192015-12-03 12:16:56 -080069 }
70
71 const int textureFillFlags = (bitmap->colorType() == kAlpha_8_SkColorType)
John Reck1bcacfd2017-11-03 10:12:19 -070072 ? TextureFillFlags::IsAlphaMaskTexture
73 : TextureFillFlags::None;
Chris Craik15c3f192015-12-03 12:16:56 -080074 Glop glop;
75 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
76 .setRoundRectClipState(firstState.roundRectClipState)
77 .setMeshTexturedIndexedQuads(vertices, opList.count * 6)
78 .setFillTexturePaint(*texture, textureFillFlags, firstState.op->paint, firstState.alpha)
79 .setTransform(Matrix4::identity(), TransformFlags::None)
Chris Craikf09ff5a2015-12-08 17:21:58 -080080 .setModelViewIdentityEmptyBounds()
81 .build();
Chris Craike4db79d2015-12-22 16:32:23 -080082 ClipRect renderTargetClip(opList.clip);
83 const ClipBase* clip = opList.clipSideFlags ? &renderTargetClip : nullptr;
84 renderer.renderGlop(nullptr, clip, glop);
Chris Craikf09ff5a2015-12-08 17:21:58 -080085}
86
87void BakedOpDispatcher::onMergedPatchOps(BakedOpRenderer& renderer,
John Reck1bcacfd2017-11-03 10:12:19 -070088 const MergedBakedOpList& opList) {
Chris Craikf09ff5a2015-12-08 17:21:58 -080089 const PatchOp& firstOp = *(static_cast<const PatchOp*>(opList.states[0]->op));
90 const BakedOpState& firstState = *(opList.states[0]);
Chris Craikf09ff5a2015-12-08 17:21:58 -080091
92 // Batches will usually contain a small number of items so it's
93 // worth performing a first iteration to count the exact number
94 // of vertices we need in the new mesh
95 uint32_t totalVertices = 0;
96
97 for (size_t i = 0; i < opList.count; i++) {
98 const PatchOp& op = *(static_cast<const PatchOp*>(opList.states[i]->op));
99
100 // TODO: cache mesh lookups
101 const Patch* opMesh = renderer.caches().patchCache.get(
John Reck1bcacfd2017-11-03 10:12:19 -0700102 op.bitmap->width(), op.bitmap->height(), op.unmappedBounds.getWidth(),
103 op.unmappedBounds.getHeight(), op.patch);
Chris Craikf09ff5a2015-12-08 17:21:58 -0800104 totalVertices += opMesh->verticesCount;
105 }
106
107 const bool dirtyRenderTarget = renderer.offscreenRenderTarget();
108
109 uint32_t indexCount = 0;
110
111 TextureVertex vertices[totalVertices];
112 TextureVertex* vertex = &vertices[0];
113 // Create a mesh that contains the transformed vertices for all the
114 // 9-patch objects that are part of the batch. Note that onDefer()
115 // enforces ops drawn by this function to have a pure translate or
116 // identity matrix
117 for (size_t i = 0; i < opList.count; i++) {
118 const PatchOp& op = *(static_cast<const PatchOp*>(opList.states[i]->op));
119 const BakedOpState& state = *opList.states[i];
120
121 // TODO: cache mesh lookups
122 const Patch* opMesh = renderer.caches().patchCache.get(
John Reck1bcacfd2017-11-03 10:12:19 -0700123 op.bitmap->width(), op.bitmap->height(), op.unmappedBounds.getWidth(),
124 op.unmappedBounds.getHeight(), op.patch);
Chris Craikf09ff5a2015-12-08 17:21:58 -0800125
126 uint32_t vertexCount = opMesh->verticesCount;
127 if (vertexCount == 0) continue;
128
129 // We use the bounds to know where to translate our vertices
130 // Using patchOp->state.mBounds wouldn't work because these
131 // bounds are clipped
John Reck1bcacfd2017-11-03 10:12:19 -0700132 const float tx = floorf(state.computedState.transform.getTranslateX() +
133 op.unmappedBounds.left + 0.5f);
134 const float ty = floorf(state.computedState.transform.getTranslateY() +
135 op.unmappedBounds.top + 0.5f);
Chris Craikf09ff5a2015-12-08 17:21:58 -0800136
137 // Copy & transform all the vertices for the current operation
138 TextureVertex* opVertices = opMesh->vertices.get();
139 for (uint32_t j = 0; j < vertexCount; j++, opVertices++) {
John Reck1bcacfd2017-11-03 10:12:19 -0700140 TextureVertex::set(vertex++, opVertices->x + tx, opVertices->y + ty, opVertices->u,
141 opVertices->v);
Chris Craikf09ff5a2015-12-08 17:21:58 -0800142 }
143
144 // Dirty the current layer if possible. When the 9-patch does not
145 // contain empty quads we can take a shortcut and simply set the
146 // dirty rect to the object's bounds.
147 if (dirtyRenderTarget) {
148 if (!opMesh->hasEmptyQuads) {
John Reck1bcacfd2017-11-03 10:12:19 -0700149 renderer.dirtyRenderTarget(Rect(tx, ty, tx + op.unmappedBounds.getWidth(),
150 ty + op.unmappedBounds.getHeight()));
Chris Craikf09ff5a2015-12-08 17:21:58 -0800151 } else {
152 const size_t count = opMesh->quads.size();
153 for (size_t i = 0; i < count; i++) {
154 const Rect& quadBounds = opMesh->quads[i];
155 const float x = tx + quadBounds.left;
156 const float y = ty + quadBounds.top;
John Reck1bcacfd2017-11-03 10:12:19 -0700157 renderer.dirtyRenderTarget(
158 Rect(x, y, x + quadBounds.getWidth(), y + quadBounds.getHeight()));
Chris Craikf09ff5a2015-12-08 17:21:58 -0800159 }
160 }
161 }
162
163 indexCount += opMesh->indexCount;
164 }
165
Romain Guy253f2c22016-09-28 17:34:42 -0700166 Texture* texture = renderer.caches().textureCache.get(firstOp.bitmap);
Chris Craikf09ff5a2015-12-08 17:21:58 -0800167 if (!texture) return;
168 const AutoTexture autoCleanup(texture);
169
170 // 9 patches are built for stretching - always filter
171 int textureFillFlags = TextureFillFlags::ForceFilter;
172 if (firstOp.bitmap->colorType() == kAlpha_8_SkColorType) {
173 textureFillFlags |= TextureFillFlags::IsAlphaMaskTexture;
174 }
175 Glop glop;
176 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
177 .setRoundRectClipState(firstState.roundRectClipState)
178 .setMeshTexturedIndexedQuads(vertices, indexCount)
179 .setFillTexturePaint(*texture, textureFillFlags, firstOp.paint, firstState.alpha)
180 .setTransform(Matrix4::identity(), TransformFlags::None)
181 .setModelViewIdentityEmptyBounds()
Chris Craik15c3f192015-12-03 12:16:56 -0800182 .build();
Chris Craike4db79d2015-12-22 16:32:23 -0800183 ClipRect renderTargetClip(opList.clip);
184 const ClipBase* clip = opList.clipSideFlags ? &renderTargetClip : nullptr;
185 renderer.renderGlop(nullptr, clip, glop);
Chris Craik15c3f192015-12-03 12:16:56 -0800186}
187
John Reck1bcacfd2017-11-03 10:12:19 -0700188static void renderTextShadow(BakedOpRenderer& renderer, const TextOp& op,
189 const BakedOpState& textOpState) {
Mike Reedebf9ffc2018-05-02 11:20:38 -0400190 // DEAD CODE
Chris Craik15c3f192015-12-03 12:16:56 -0800191}
192
John Reck1bcacfd2017-11-03 10:12:19 -0700193enum class TextRenderType { Defer, Flush };
Chris Craik15c3f192015-12-03 12:16:56 -0800194
sergeyv284b7652016-05-10 13:58:12 -0700195static void renderText(BakedOpRenderer& renderer, const TextOp& op, const BakedOpState& state,
John Reck1bcacfd2017-11-03 10:12:19 -0700196 const ClipBase* renderClip, TextRenderType renderType) {
Mike Reedebf9ffc2018-05-02 11:20:38 -0400197 // DEAD CODE
Chris Craik15c3f192015-12-03 12:16:56 -0800198}
199
200void BakedOpDispatcher::onMergedTextOps(BakedOpRenderer& renderer,
John Reck1bcacfd2017-11-03 10:12:19 -0700201 const MergedBakedOpList& opList) {
sergeyv284b7652016-05-10 13:58:12 -0700202 for (size_t i = 0; i < opList.count; i++) {
203 const BakedOpState& state = *(opList.states[i]);
204 const TextOp& op = *(static_cast<const TextOp*>(state.op));
205 renderTextShadow(renderer, op, state);
206 }
207
Chris Craike4db79d2015-12-22 16:32:23 -0800208 ClipRect renderTargetClip(opList.clip);
209 const ClipBase* clip = opList.clipSideFlags ? &renderTargetClip : nullptr;
Chris Craik15c3f192015-12-03 12:16:56 -0800210 for (size_t i = 0; i < opList.count; i++) {
211 const BakedOpState& state = *(opList.states[i]);
212 const TextOp& op = *(static_cast<const TextOp*>(state.op));
John Reck1bcacfd2017-11-03 10:12:19 -0700213 TextRenderType renderType =
214 (i + 1 == opList.count) ? TextRenderType::Flush : TextRenderType::Defer;
sergeyv284b7652016-05-10 13:58:12 -0700215 renderText(renderer, op, state, clip, renderType);
Chris Craik15c3f192015-12-03 12:16:56 -0800216 }
217}
218
Chris Craik386aa032015-12-07 17:08:25 -0800219namespace VertexBufferRenderFlags {
John Reck1bcacfd2017-11-03 10:12:19 -0700220enum {
221 Offset = 0x1,
222 ShadowInterp = 0x2,
223};
Chris Craik386aa032015-12-07 17:08:25 -0800224}
225
226static void renderVertexBuffer(BakedOpRenderer& renderer, const BakedOpState& state,
John Reck1bcacfd2017-11-03 10:12:19 -0700227 const VertexBuffer& vertexBuffer, float translateX, float translateY,
228 const SkPaint& paint, int vertexBufferRenderFlags) {
Chris Craik386aa032015-12-07 17:08:25 -0800229 if (CC_LIKELY(vertexBuffer.getVertexCount())) {
230 bool shadowInterp = vertexBufferRenderFlags & VertexBufferRenderFlags::ShadowInterp;
sergeyv92a5d4b2016-04-20 14:20:18 -0700231 const int transformFlags = vertexBufferRenderFlags & VertexBufferRenderFlags::Offset
John Reck1bcacfd2017-11-03 10:12:19 -0700232 ? TransformFlags::OffsetByFudgeFactor
233 : 0;
Chris Craik138c21f2016-04-28 16:59:42 -0700234
Chris Craik386aa032015-12-07 17:08:25 -0800235 Glop glop;
236 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
237 .setRoundRectClipState(state.roundRectClipState)
Chris Craik138c21f2016-04-28 16:59:42 -0700238 .setMeshVertexBuffer(vertexBuffer)
239 .setFillPaint(paint, state.alpha, shadowInterp)
Chris Craik386aa032015-12-07 17:08:25 -0800240 .setTransform(state.computedState.transform, transformFlags)
241 .setModelViewOffsetRect(translateX, translateY, vertexBuffer.getBounds())
242 .build();
243 renderer.renderGlop(state, glop);
244 }
245}
246
247static void renderConvexPath(BakedOpRenderer& renderer, const BakedOpState& state,
John Reck1bcacfd2017-11-03 10:12:19 -0700248 const SkPath& path, const SkPaint& paint) {
Chris Craik386aa032015-12-07 17:08:25 -0800249 VertexBuffer vertexBuffer;
250 // TODO: try clipping large paths to viewport
251 PathTessellator::tessellatePath(path, &paint, state.computedState.transform, vertexBuffer);
252 renderVertexBuffer(renderer, state, vertexBuffer, 0.0f, 0.0f, paint, 0);
253}
254
John Reck1bcacfd2017-11-03 10:12:19 -0700255static void renderPathTexture(BakedOpRenderer& renderer, const BakedOpState& state, float xOffset,
256 float yOffset, PathTexture& texture, const SkPaint& paint) {
John Reck38e0c322015-11-10 12:19:17 -0800257 Rect dest(texture.width(), texture.height());
John Reck1bcacfd2017-11-03 10:12:19 -0700258 dest.translate(xOffset + texture.left - texture.offset, yOffset + texture.top - texture.offset);
Chris Craik386aa032015-12-07 17:08:25 -0800259 Glop glop;
260 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
261 .setRoundRectClipState(state.roundRectClipState)
262 .setMeshTexturedUnitQuad(nullptr)
Chris Craike2822e42016-02-22 16:42:24 -0800263 .setFillPathTexturePaint(texture, paint, state.alpha)
John Reck1bcacfd2017-11-03 10:12:19 -0700264 .setTransform(state.computedState.transform, TransformFlags::None)
Chris Craik386aa032015-12-07 17:08:25 -0800265 .setModelViewMapUnitToRect(dest)
266 .build();
267 renderer.renderGlop(state, glop);
268}
269
270SkRect getBoundsOfFill(const RecordedOp& op) {
271 SkRect bounds = op.unmappedBounds.toSkRect();
272 if (op.paint->getStyle() == SkPaint::kStrokeAndFill_Style) {
273 float outsetDistance = op.paint->getStrokeWidth() / 2;
274 bounds.outset(outsetDistance, outsetDistance);
275 }
276 return bounds;
277}
278
John Reck1bcacfd2017-11-03 10:12:19 -0700279void BakedOpDispatcher::onArcOp(BakedOpRenderer& renderer, const ArcOp& op,
280 const BakedOpState& state) {
Chris Craik386aa032015-12-07 17:08:25 -0800281 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
John Reck1bcacfd2017-11-03 10:12:19 -0700282 if (op.paint->getStyle() != SkPaint::kStroke_Style || op.paint->getPathEffect() != nullptr ||
283 op.useCenter) {
Chris Craik386aa032015-12-07 17:08:25 -0800284 PathTexture* texture = renderer.caches().pathCache.getArc(
John Reck1bcacfd2017-11-03 10:12:19 -0700285 op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight(), op.startAngle,
286 op.sweepAngle, op.useCenter, op.paint);
Chris Craik386aa032015-12-07 17:08:25 -0800287 const AutoTexture holder(texture);
288 if (CC_LIKELY(holder.texture)) {
Chris Craik0066a012016-02-29 13:34:43 -0800289 renderPathTexture(renderer, state, op.unmappedBounds.left, op.unmappedBounds.top,
John Reck1bcacfd2017-11-03 10:12:19 -0700290 *texture, *(op.paint));
Chris Craik386aa032015-12-07 17:08:25 -0800291 }
292 } else {
293 SkRect rect = getBoundsOfFill(op);
294 SkPath path;
295 if (op.useCenter) {
296 path.moveTo(rect.centerX(), rect.centerY());
297 }
298 path.arcTo(rect, op.startAngle, op.sweepAngle, !op.useCenter);
299 if (op.useCenter) {
300 path.close();
301 }
302 renderConvexPath(renderer, state, path, *(op.paint));
303 }
304}
305
John Reck1bcacfd2017-11-03 10:12:19 -0700306void BakedOpDispatcher::onBitmapOp(BakedOpRenderer& renderer, const BitmapOp& op,
307 const BakedOpState& state) {
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800308 Texture* texture = renderer.getTexture(op.bitmap);
309 if (!texture) return;
310 const AutoTexture autoCleanup(texture);
311
312 const int textureFillFlags = (op.bitmap->colorType() == kAlpha_8_SkColorType)
John Reck1bcacfd2017-11-03 10:12:19 -0700313 ? TextureFillFlags::IsAlphaMaskTexture
314 : TextureFillFlags::None;
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800315 Glop glop;
316 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
317 .setRoundRectClipState(state.roundRectClipState)
318 .setMeshTexturedUnitQuad(texture->uvMapper)
319 .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha)
320 .setTransform(state.computedState.transform, TransformFlags::None)
John Reck38e0c322015-11-10 12:19:17 -0800321 .setModelViewMapUnitToRectSnap(Rect(texture->width(), texture->height()))
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800322 .build();
323 renderer.renderGlop(state, glop);
324}
325
John Reck1bcacfd2017-11-03 10:12:19 -0700326void BakedOpDispatcher::onBitmapMeshOp(BakedOpRenderer& renderer, const BitmapMeshOp& op,
327 const BakedOpState& state) {
Romain Guy253f2c22016-09-28 17:34:42 -0700328 Texture* texture = renderer.caches().textureCache.get(op.bitmap);
329 if (!texture) {
330 return;
331 }
332 const AutoTexture autoCleanup(texture);
333
Chris Craikf09ff5a2015-12-08 17:21:58 -0800334 const uint32_t elementCount = op.meshWidth * op.meshHeight * 6;
335
336 std::unique_ptr<ColorTextureVertex[]> mesh(new ColorTextureVertex[elementCount]);
337 ColorTextureVertex* vertex = &mesh[0];
338
339 const int* colors = op.colors;
340 std::unique_ptr<int[]> tempColors;
341 if (!colors) {
342 uint32_t colorsCount = (op.meshWidth + 1) * (op.meshHeight + 1);
343 tempColors.reset(new int[colorsCount]);
344 memset(tempColors.get(), 0xff, colorsCount * sizeof(int));
345 colors = tempColors.get();
346 }
347
Chris Craikf09ff5a2015-12-08 17:21:58 -0800348 for (int32_t y = 0; y < op.meshHeight; y++) {
349 for (int32_t x = 0; x < op.meshWidth; x++) {
350 uint32_t i = (y * (op.meshWidth + 1) + x) * 2;
351
352 float u1 = float(x) / op.meshWidth;
353 float u2 = float(x + 1) / op.meshWidth;
354 float v1 = float(y) / op.meshHeight;
355 float v2 = float(y + 1) / op.meshHeight;
356
Chris Craikf09ff5a2015-12-08 17:21:58 -0800357 int ax = i + (op.meshWidth + 1) * 2;
358 int ay = ax + 1;
359 int bx = i;
360 int by = bx + 1;
361 int cx = i + 2;
362 int cy = cx + 1;
363 int dx = i + (op.meshWidth + 1) * 2 + 2;
364 int dy = dx + 1;
365
366 const float* vertices = op.vertices;
367 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
368 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
369 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
370
371 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
372 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
373 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
374 }
375 }
376
Chris Craikf09ff5a2015-12-08 17:21:58 -0800377 /*
378 * TODO: handle alpha_8 textures correctly by applying paint color, but *not*
379 * shader in that case to mimic the behavior in SkiaCanvas::drawBitmapMesh.
380 */
381 const int textureFillFlags = TextureFillFlags::None;
382 Glop glop;
383 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
384 .setRoundRectClipState(state.roundRectClipState)
385 .setMeshColoredTexturedMesh(mesh.get(), elementCount)
386 .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha)
John Reck1bcacfd2017-11-03 10:12:19 -0700387 .setTransform(state.computedState.transform, TransformFlags::None)
Chris Craikf09ff5a2015-12-08 17:21:58 -0800388 .setModelViewOffsetRect(0, 0, op.unmappedBounds)
389 .build();
390 renderer.renderGlop(state, glop);
391}
392
John Reck1bcacfd2017-11-03 10:12:19 -0700393void BakedOpDispatcher::onBitmapRectOp(BakedOpRenderer& renderer, const BitmapRectOp& op,
394 const BakedOpState& state) {
Chris Craikf09ff5a2015-12-08 17:21:58 -0800395 Texture* texture = renderer.getTexture(op.bitmap);
396 if (!texture) return;
397 const AutoTexture autoCleanup(texture);
398
John Reck38e0c322015-11-10 12:19:17 -0800399 Rect uv(std::max(0.0f, op.src.left / texture->width()),
400 std::max(0.0f, op.src.top / texture->height()),
401 std::min(1.0f, op.src.right / texture->width()),
402 std::min(1.0f, op.src.bottom / texture->height()));
Chris Craikf09ff5a2015-12-08 17:21:58 -0800403
404 const int textureFillFlags = (op.bitmap->colorType() == kAlpha_8_SkColorType)
John Reck1bcacfd2017-11-03 10:12:19 -0700405 ? TextureFillFlags::IsAlphaMaskTexture
406 : TextureFillFlags::None;
407 const bool tryToSnap = MathUtils::areEqual(op.src.getWidth(), op.unmappedBounds.getWidth()) &&
408 MathUtils::areEqual(op.src.getHeight(), op.unmappedBounds.getHeight());
Chris Craikf09ff5a2015-12-08 17:21:58 -0800409 Glop glop;
410 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
411 .setRoundRectClipState(state.roundRectClipState)
412 .setMeshTexturedUvQuad(texture->uvMapper, uv)
413 .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha)
414 .setTransform(state.computedState.transform, TransformFlags::None)
415 .setModelViewMapUnitToRectOptionalSnap(tryToSnap, op.unmappedBounds)
416 .build();
417 renderer.renderGlop(state, glop);
418}
419
John Reck1bcacfd2017-11-03 10:12:19 -0700420void BakedOpDispatcher::onColorOp(BakedOpRenderer& renderer, const ColorOp& op,
421 const BakedOpState& state) {
Chris Craika2048482016-03-25 14:17:49 -0700422 SkPaint paint;
423 paint.setColor(op.color);
Mike Reed260ab722016-10-07 15:59:20 -0400424 paint.setBlendMode(op.mode);
Chris Craika2048482016-03-25 14:17:49 -0700425
426 Glop glop;
427 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
428 .setRoundRectClipState(state.roundRectClipState)
429 .setMeshUnitQuad()
430 .setFillPaint(paint, state.alpha)
431 .setTransform(Matrix4::identity(), TransformFlags::None)
432 .setModelViewMapUnitToRect(state.computedState.clipState->rect)
433 .build();
434 renderer.renderGlop(state, glop);
435}
436
John Reck1bcacfd2017-11-03 10:12:19 -0700437void BakedOpDispatcher::onFunctorOp(BakedOpRenderer& renderer, const FunctorOp& op,
438 const BakedOpState& state) {
Chris Craike29ce6f2015-12-10 16:25:13 -0800439 renderer.renderFunctor(op, state);
440}
441
John Reck1bcacfd2017-11-03 10:12:19 -0700442void BakedOpDispatcher::onLinesOp(BakedOpRenderer& renderer, const LinesOp& op,
443 const BakedOpState& state) {
Chris Craik386aa032015-12-07 17:08:25 -0800444 VertexBuffer buffer;
445 PathTessellator::tessellateLines(op.points, op.floatCount, op.paint,
John Reck1bcacfd2017-11-03 10:12:19 -0700446 state.computedState.transform, buffer);
Chris Craik386aa032015-12-07 17:08:25 -0800447 int displayFlags = op.paint->isAntiAlias() ? 0 : VertexBufferRenderFlags::Offset;
448 renderVertexBuffer(renderer, state, buffer, 0, 0, *(op.paint), displayFlags);
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800449}
450
John Reck1bcacfd2017-11-03 10:12:19 -0700451void BakedOpDispatcher::onOvalOp(BakedOpRenderer& renderer, const OvalOp& op,
452 const BakedOpState& state) {
Chris Craik386aa032015-12-07 17:08:25 -0800453 if (op.paint->getPathEffect() != nullptr) {
454 PathTexture* texture = renderer.caches().pathCache.getOval(
455 op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight(), op.paint);
456 const AutoTexture holder(texture);
457 if (CC_LIKELY(holder.texture)) {
Chris Craike98a0462016-04-26 15:35:20 -0700458 renderPathTexture(renderer, state, op.unmappedBounds.left, op.unmappedBounds.top,
John Reck1bcacfd2017-11-03 10:12:19 -0700459 *texture, *(op.paint));
Chris Craik386aa032015-12-07 17:08:25 -0800460 }
461 } else {
462 SkPath path;
463 SkRect rect = getBoundsOfFill(op);
464 path.addOval(rect);
Chris Craik678ff812016-03-01 13:27:54 -0800465
466 if (state.computedState.localProjectionPathMask != nullptr) {
467 // Mask the ripple path by the local space projection mask in local space.
468 // Note that this can create CCW paths.
469 Op(path, *state.computedState.localProjectionPathMask, kIntersect_SkPathOp, &path);
470 }
Chris Craik386aa032015-12-07 17:08:25 -0800471 renderConvexPath(renderer, state, path, *(op.paint));
472 }
473}
474
John Reck1bcacfd2017-11-03 10:12:19 -0700475void BakedOpDispatcher::onPatchOp(BakedOpRenderer& renderer, const PatchOp& op,
476 const BakedOpState& state) {
Chris Craikf09ff5a2015-12-08 17:21:58 -0800477 // 9 patches are built for stretching - always filter
478 int textureFillFlags = TextureFillFlags::ForceFilter;
479 if (op.bitmap->colorType() == kAlpha_8_SkColorType) {
480 textureFillFlags |= TextureFillFlags::IsAlphaMaskTexture;
481 }
482
483 // TODO: avoid redoing the below work each frame:
John Reck1bcacfd2017-11-03 10:12:19 -0700484 const Patch* mesh = renderer.caches().patchCache.get(op.bitmap->width(), op.bitmap->height(),
485 op.unmappedBounds.getWidth(),
486 op.unmappedBounds.getHeight(), op.patch);
Chris Craikf09ff5a2015-12-08 17:21:58 -0800487
Romain Guy253f2c22016-09-28 17:34:42 -0700488 Texture* texture = renderer.caches().textureCache.get(op.bitmap);
Chris Craik89ceb5c2016-01-12 13:45:34 -0800489 if (CC_LIKELY(texture)) {
490 const AutoTexture autoCleanup(texture);
491 Glop glop;
492 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
493 .setRoundRectClipState(state.roundRectClipState)
494 .setMeshPatchQuads(*mesh)
495 .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha)
496 .setTransform(state.computedState.transform, TransformFlags::None)
John Reck1bcacfd2017-11-03 10:12:19 -0700497 .setModelViewOffsetRectSnap(
498 op.unmappedBounds.left, op.unmappedBounds.top,
Chris Craik89ceb5c2016-01-12 13:45:34 -0800499 Rect(op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight()))
500 .build();
501 renderer.renderGlop(state, glop);
502 }
Chris Craikf09ff5a2015-12-08 17:21:58 -0800503}
504
John Reck1bcacfd2017-11-03 10:12:19 -0700505void BakedOpDispatcher::onPathOp(BakedOpRenderer& renderer, const PathOp& op,
506 const BakedOpState& state) {
Chris Craik386aa032015-12-07 17:08:25 -0800507 PathTexture* texture = renderer.caches().pathCache.get(op.path, op.paint);
508 const AutoTexture holder(texture);
509 if (CC_LIKELY(holder.texture)) {
Chris Craike2822e42016-02-22 16:42:24 -0800510 // Unlike other callers to renderPathTexture, no offsets are used because PathOp doesn't
511 // have any translate built in, other than what's in the SkPath itself
512 renderPathTexture(renderer, state, 0, 0, *texture, *(op.paint));
Chris Craik386aa032015-12-07 17:08:25 -0800513 }
514}
515
John Reck1bcacfd2017-11-03 10:12:19 -0700516void BakedOpDispatcher::onPointsOp(BakedOpRenderer& renderer, const PointsOp& op,
517 const BakedOpState& state) {
Chris Craik386aa032015-12-07 17:08:25 -0800518 VertexBuffer buffer;
519 PathTessellator::tessellatePoints(op.points, op.floatCount, op.paint,
John Reck1bcacfd2017-11-03 10:12:19 -0700520 state.computedState.transform, buffer);
Chris Craik386aa032015-12-07 17:08:25 -0800521 int displayFlags = op.paint->isAntiAlias() ? 0 : VertexBufferRenderFlags::Offset;
522 renderVertexBuffer(renderer, state, buffer, 0, 0, *(op.paint), displayFlags);
523}
524
525// See SkPaintDefaults.h
526#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
527
John Reck1bcacfd2017-11-03 10:12:19 -0700528void BakedOpDispatcher::onRectOp(BakedOpRenderer& renderer, const RectOp& op,
529 const BakedOpState& state) {
Chris Craik386aa032015-12-07 17:08:25 -0800530 if (op.paint->getStyle() != SkPaint::kFill_Style) {
531 // only fill + default miter is supported by drawConvexPath, since others must handle joins
532 static_assert(SkPaintDefaults_MiterLimit == 4.0f, "Miter limit has changed");
John Reck1bcacfd2017-11-03 10:12:19 -0700533 if (CC_UNLIKELY(op.paint->getPathEffect() != nullptr ||
534 op.paint->getStrokeJoin() != SkPaint::kMiter_Join ||
535 op.paint->getStrokeMiter() != SkPaintDefaults_MiterLimit)) {
536 PathTexture* texture = renderer.caches().pathCache.getRect(
537 op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight(), op.paint);
538 const AutoTexture holder(texture);
539 if (CC_LIKELY(holder.texture)) {
540 renderPathTexture(renderer, state, op.unmappedBounds.left, op.unmappedBounds.top,
541 *texture, *(op.paint));
542 }
Chris Craik386aa032015-12-07 17:08:25 -0800543 } else {
544 SkPath path;
545 path.addRect(getBoundsOfFill(op));
546 renderConvexPath(renderer, state, path, *(op.paint));
547 }
548 } else {
549 if (op.paint->isAntiAlias() && !state.computedState.transform.isSimple()) {
550 SkPath path;
551 path.addRect(op.unmappedBounds.toSkRect());
552 renderConvexPath(renderer, state, path, *(op.paint));
553 } else {
554 // render simple unit quad, no tessellation required
555 Glop glop;
556 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
557 .setRoundRectClipState(state.roundRectClipState)
558 .setMeshUnitQuad()
559 .setFillPaint(*op.paint, state.alpha)
560 .setTransform(state.computedState.transform, TransformFlags::None)
561 .setModelViewMapUnitToRect(op.unmappedBounds)
562 .build();
563 renderer.renderGlop(state, glop);
564 }
565 }
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800566}
567
John Reck1bcacfd2017-11-03 10:12:19 -0700568void BakedOpDispatcher::onRoundRectOp(BakedOpRenderer& renderer, const RoundRectOp& op,
569 const BakedOpState& state) {
Chris Craik386aa032015-12-07 17:08:25 -0800570 if (op.paint->getPathEffect() != nullptr) {
571 PathTexture* texture = renderer.caches().pathCache.getRoundRect(
John Reck1bcacfd2017-11-03 10:12:19 -0700572 op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight(), op.rx, op.ry,
573 op.paint);
Chris Craik386aa032015-12-07 17:08:25 -0800574 const AutoTexture holder(texture);
575 if (CC_LIKELY(holder.texture)) {
Chris Craike2822e42016-02-22 16:42:24 -0800576 renderPathTexture(renderer, state, op.unmappedBounds.left, op.unmappedBounds.top,
John Reck1bcacfd2017-11-03 10:12:19 -0700577 *texture, *(op.paint));
Chris Craik386aa032015-12-07 17:08:25 -0800578 }
579 } else {
580 const VertexBuffer* buffer = renderer.caches().tessellationCache.getRoundRect(
John Reck1bcacfd2017-11-03 10:12:19 -0700581 state.computedState.transform, *(op.paint), op.unmappedBounds.getWidth(),
582 op.unmappedBounds.getHeight(), op.rx, op.ry);
583 renderVertexBuffer(renderer, state, *buffer, op.unmappedBounds.left, op.unmappedBounds.top,
584 *(op.paint), 0);
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800585 }
586}
587
588static void renderShadow(BakedOpRenderer& renderer, const BakedOpState& state, float casterAlpha,
John Reck1bcacfd2017-11-03 10:12:19 -0700589 const VertexBuffer* ambientShadowVertexBuffer,
590 const VertexBuffer* spotShadowVertexBuffer) {
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800591 SkPaint paint;
John Reck1bcacfd2017-11-03 10:12:19 -0700592 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800593
594 // The caller has made sure casterAlpha > 0.
595 uint8_t ambientShadowAlpha = renderer.getLightInfo().ambientShadowAlpha;
596 if (CC_UNLIKELY(Properties::overrideAmbientShadowStrength >= 0)) {
597 ambientShadowAlpha = Properties::overrideAmbientShadowStrength;
598 }
599 if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
600 paint.setAlpha((uint8_t)(casterAlpha * ambientShadowAlpha));
John Reck1bcacfd2017-11-03 10:12:19 -0700601 renderVertexBuffer(renderer, state, *ambientShadowVertexBuffer, 0, 0, paint,
602 VertexBufferRenderFlags::ShadowInterp);
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800603 }
604
605 uint8_t spotShadowAlpha = renderer.getLightInfo().spotShadowAlpha;
606 if (CC_UNLIKELY(Properties::overrideSpotShadowStrength >= 0)) {
607 spotShadowAlpha = Properties::overrideSpotShadowStrength;
608 }
609 if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
610 paint.setAlpha((uint8_t)(casterAlpha * spotShadowAlpha));
John Reck1bcacfd2017-11-03 10:12:19 -0700611 renderVertexBuffer(renderer, state, *spotShadowVertexBuffer, 0, 0, paint,
612 VertexBufferRenderFlags::ShadowInterp);
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800613 }
614}
615
John Reck1bcacfd2017-11-03 10:12:19 -0700616void BakedOpDispatcher::onShadowOp(BakedOpRenderer& renderer, const ShadowOp& op,
617 const BakedOpState& state) {
Chris Craikd8165e82016-02-03 15:52:25 -0800618 TessellationCache::vertexBuffer_pair_t buffers = op.shadowTask->getResult();
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800619 renderShadow(renderer, state, op.casterAlpha, buffers.first, buffers.second);
620}
621
John Reck1bcacfd2017-11-03 10:12:19 -0700622void BakedOpDispatcher::onSimpleRectsOp(BakedOpRenderer& renderer, const SimpleRectsOp& op,
623 const BakedOpState& state) {
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800624 Glop glop;
625 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
626 .setRoundRectClipState(state.roundRectClipState)
627 .setMeshIndexedQuads(&op.vertices[0], op.vertexCount / 4)
628 .setFillPaint(*op.paint, state.alpha)
629 .setTransform(state.computedState.transform, TransformFlags::None)
630 .setModelViewOffsetRect(0, 0, op.unmappedBounds)
631 .build();
632 renderer.renderGlop(state, glop);
633}
634
John Reck1bcacfd2017-11-03 10:12:19 -0700635void BakedOpDispatcher::onTextOp(BakedOpRenderer& renderer, const TextOp& op,
636 const BakedOpState& state) {
sergeyv284b7652016-05-10 13:58:12 -0700637 renderTextShadow(renderer, op, state);
638 renderText(renderer, op, state, state.computedState.getClipIfNeeded(), TextRenderType::Flush);
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800639}
640
John Reck1bcacfd2017-11-03 10:12:19 -0700641void BakedOpDispatcher::onTextOnPathOp(BakedOpRenderer& renderer, const TextOnPathOp& op,
642 const BakedOpState& state) {
Mike Reedebf9ffc2018-05-02 11:20:38 -0400643 // DEAD CODE
Chris Craikd7448e62015-12-15 10:34:36 -0800644}
645
John Reck1bcacfd2017-11-03 10:12:19 -0700646void BakedOpDispatcher::onTextureLayerOp(BakedOpRenderer& renderer, const TextureLayerOp& op,
647 const BakedOpState& state) {
sergeyv3e9999b2017-01-19 15:37:02 -0800648 GlLayer* layer = static_cast<GlLayer*>(op.layerHandle->backingLayer());
649 if (!layer) {
650 return;
651 }
652 const bool tryToSnap = layer->getForceFilter();
653 float alpha = (layer->getAlpha() / 255.0f) * state.alpha;
Chris Craikd2dfd8f2015-12-16 14:27:20 -0800654 Glop glop;
655 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
656 .setRoundRectClipState(state.roundRectClipState)
John Reck1bcacfd2017-11-03 10:12:19 -0700657 .setMeshTexturedUvQuad(nullptr, Rect(0, 1, 1, 0)) // TODO: simplify with VBO
sergeyv3e9999b2017-01-19 15:37:02 -0800658 .setFillTextureLayer(*(layer), alpha)
Chris Craikd2dfd8f2015-12-16 14:27:20 -0800659 .setTransform(state.computedState.transform, TransformFlags::None)
John Reck1bcacfd2017-11-03 10:12:19 -0700660 .setModelViewMapUnitToRectOptionalSnap(tryToSnap,
661 Rect(layer->getWidth(), layer->getHeight()))
Chris Craikd2dfd8f2015-12-16 14:27:20 -0800662 .build();
663 renderer.renderGlop(state, glop);
664}
665
Chris Craik37413282016-05-12 17:48:51 -0700666void renderRectForLayer(BakedOpRenderer& renderer, const LayerOp& op, const BakedOpState& state,
John Reck1bcacfd2017-11-03 10:12:19 -0700667 int color, SkBlendMode mode, SkColorFilter* colorFilter) {
Chris Craik37413282016-05-12 17:48:51 -0700668 SkPaint paint;
669 paint.setColor(color);
Mike Reed260ab722016-10-07 15:59:20 -0400670 paint.setBlendMode(mode);
671 paint.setColorFilter(sk_ref_sp(colorFilter));
Chris Craik37413282016-05-12 17:48:51 -0700672 RectOp rectOp(op.unmappedBounds, op.localMatrix, op.localClip, &paint);
673 BakedOpDispatcher::onRectOp(renderer, rectOp, state);
674}
675
John Reck1bcacfd2017-11-03 10:12:19 -0700676void BakedOpDispatcher::onLayerOp(BakedOpRenderer& renderer, const LayerOp& op,
677 const BakedOpState& state) {
Chris Craikc0f3f2f2016-02-02 16:10:32 -0800678 // Note that we don't use op->paint in this function - it's never set on a LayerOp
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800679 OffscreenBuffer* buffer = *op.layerHandle;
680
sergeyvaebbbef2016-05-31 14:18:02 -0700681 if (CC_UNLIKELY(!buffer)) return;
Chris Craik37413282016-05-12 17:48:51 -0700682
sergeyvaebbbef2016-05-31 14:18:02 -0700683 float layerAlpha = op.alpha * state.alpha;
684 Glop glop;
685 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
686 .setRoundRectClipState(state.roundRectClipState)
687 .setMeshTexturedIndexedVbo(buffer->vbo, buffer->elementCount)
John Reck1bcacfd2017-11-03 10:12:19 -0700688 .setFillLayer(buffer->texture, op.colorFilter, layerAlpha, op.mode,
689 Blend::ModeOrderSwap::NoSwap)
sergeyvaebbbef2016-05-31 14:18:02 -0700690 .setTransform(state.computedState.transform, TransformFlags::None)
John Reck1bcacfd2017-11-03 10:12:19 -0700691 .setModelViewOffsetRectSnap(
692 op.unmappedBounds.left, op.unmappedBounds.top,
sergeyvaebbbef2016-05-31 14:18:02 -0700693 Rect(op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight()))
694 .build();
695 renderer.renderGlop(state, glop);
696
697 if (!buffer->hasRenderedSinceRepaint) {
Chris Craik37413282016-05-12 17:48:51 -0700698 buffer->hasRenderedSinceRepaint = true;
699 if (CC_UNLIKELY(Properties::debugLayersUpdates)) {
700 // render debug layer highlight
John Reck1bcacfd2017-11-03 10:12:19 -0700701 renderRectForLayer(renderer, op, state, 0x7f00ff00, SkBlendMode::kSrcOver, nullptr);
Chris Craik37413282016-05-12 17:48:51 -0700702 } else if (CC_UNLIKELY(Properties::debugOverdraw)) {
703 // render transparent to increment overdraw for repaint area
John Reck1bcacfd2017-11-03 10:12:19 -0700704 renderRectForLayer(renderer, op, state, SK_ColorTRANSPARENT, SkBlendMode::kSrcOver,
705 nullptr);
Chris Craik37413282016-05-12 17:48:51 -0700706 }
707 }
Chris Craik9e7fcfd2015-11-25 13:27:33 -0800708}
709
John Reck1bcacfd2017-11-03 10:12:19 -0700710void BakedOpDispatcher::onCopyToLayerOp(BakedOpRenderer& renderer, const CopyToLayerOp& op,
711 const BakedOpState& state) {
Chris Craik7435eb12016-01-07 17:41:40 -0800712 LOG_ALWAYS_FATAL_IF(*(op.layerHandle) != nullptr, "layer already exists!");
713 *(op.layerHandle) = renderer.copyToLayer(state.computedState.clippedBounds);
714 LOG_ALWAYS_FATAL_IF(*op.layerHandle == nullptr, "layer copy failed");
Chris Craikb87eadd2016-01-06 09:16:05 -0800715}
716
John Reck1bcacfd2017-11-03 10:12:19 -0700717void BakedOpDispatcher::onCopyFromLayerOp(BakedOpRenderer& renderer, const CopyFromLayerOp& op,
718 const BakedOpState& state) {
Chris Craik7435eb12016-01-07 17:41:40 -0800719 LOG_ALWAYS_FATAL_IF(*op.layerHandle == nullptr, "no layer to draw underneath!");
720 if (!state.computedState.clippedBounds.isEmpty()) {
721 if (op.paint && op.paint->getAlpha() < 255) {
722 SkPaint layerPaint;
723 layerPaint.setAlpha(op.paint->getAlpha());
Mike Reed260ab722016-10-07 15:59:20 -0400724 layerPaint.setBlendMode(SkBlendMode::kDstIn);
725 layerPaint.setColorFilter(sk_ref_sp(op.paint->getColorFilter()));
John Reck1bcacfd2017-11-03 10:12:19 -0700726 RectOp rectOp(state.computedState.clippedBounds, Matrix4::identity(), nullptr,
727 &layerPaint);
Chris Craik7435eb12016-01-07 17:41:40 -0800728 BakedOpDispatcher::onRectOp(renderer, rectOp, state);
729 }
730
731 OffscreenBuffer& layer = **(op.layerHandle);
Mike Reed260ab722016-10-07 15:59:20 -0400732 auto mode = PaintUtils::getBlendModeDirect(op.paint);
Chris Craik7435eb12016-01-07 17:41:40 -0800733 Glop glop;
734 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
735 .setRoundRectClipState(state.roundRectClipState)
736 .setMeshTexturedUvQuad(nullptr, layer.getTextureCoordinates())
737 .setFillLayer(layer.texture, nullptr, 1.0f, mode, Blend::ModeOrderSwap::Swap)
738 .setTransform(state.computedState.transform, TransformFlags::None)
739 .setModelViewMapUnitToRect(state.computedState.clippedBounds)
740 .build();
741 renderer.renderGlop(state, glop);
742 }
John Reck7db5ffb2016-01-15 13:17:09 -0800743 renderer.renderState().layerPool().putOrDelete(*op.layerHandle);
Chris Craikb87eadd2016-01-06 09:16:05 -0800744}
745
John Reck1bcacfd2017-11-03 10:12:19 -0700746} // namespace uirenderer
747} // namespace android