Stan Iliev | 564ca3e | 2018-09-04 22:00:00 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2018 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "ImageConsumer.h" |
| 18 | #include <gui/BufferQueue.h> |
| 19 | #include "Properties.h" |
| 20 | #include "SurfaceTexture.h" |
| 21 | #include "renderstate/RenderState.h" |
| 22 | #include "renderthread/EglManager.h" |
| 23 | #include "renderthread/RenderThread.h" |
| 24 | #include "renderthread/VulkanManager.h" |
Derek Sollenberger | d01b591 | 2018-10-19 15:55:33 -0400 | [diff] [blame] | 25 | #include "utils/Color.h" |
Stan Iliev | 902ce2a | 2019-03-07 18:13:55 -0500 | [diff] [blame] | 26 | #include <GrAHardwareBufferUtils.h> |
Stan Iliev | ee3754a | 2019-03-15 12:07:35 -0400 | [diff] [blame] | 27 | #include <GrBackendSurface.h> |
Stan Iliev | 564ca3e | 2018-09-04 22:00:00 +0000 | [diff] [blame] | 28 | |
| 29 | // Macro for including the SurfaceTexture name in log messages |
| 30 | #define IMG_LOGE(x, ...) ALOGE("[%s] " x, st.mName.string(), ##__VA_ARGS__) |
| 31 | |
Stan Iliev | ee3754a | 2019-03-15 12:07:35 -0400 | [diff] [blame] | 32 | using namespace android::uirenderer::renderthread; |
| 33 | |
Stan Iliev | 564ca3e | 2018-09-04 22:00:00 +0000 | [diff] [blame] | 34 | namespace android { |
| 35 | |
| 36 | void ImageConsumer::onFreeBufferLocked(int slotIndex) { |
Stan Iliev | ee3754a | 2019-03-15 12:07:35 -0400 | [diff] [blame] | 37 | // This callback may be invoked on any thread. |
Stan Iliev | 902ce2a | 2019-03-07 18:13:55 -0500 | [diff] [blame] | 38 | mImageSlots[slotIndex].clear(); |
Stan Iliev | 564ca3e | 2018-09-04 22:00:00 +0000 | [diff] [blame] | 39 | } |
| 40 | |
| 41 | void ImageConsumer::onAcquireBufferLocked(BufferItem* item) { |
| 42 | // If item->mGraphicBuffer is not null, this buffer has not been acquired |
| 43 | // before, so any prior SkImage is created with a stale buffer. This resets the stale SkImage. |
| 44 | if (item->mGraphicBuffer != nullptr) { |
Stan Iliev | 902ce2a | 2019-03-07 18:13:55 -0500 | [diff] [blame] | 45 | mImageSlots[item->mSlot].clear(); |
Stan Iliev | 564ca3e | 2018-09-04 22:00:00 +0000 | [diff] [blame] | 46 | } |
| 47 | } |
| 48 | |
| 49 | void ImageConsumer::onReleaseBufferLocked(int buf) { |
Stan Iliev | 902ce2a | 2019-03-07 18:13:55 -0500 | [diff] [blame] | 50 | mImageSlots[buf].eglFence() = EGL_NO_SYNC_KHR; |
Stan Iliev | 564ca3e | 2018-09-04 22:00:00 +0000 | [diff] [blame] | 51 | } |
| 52 | |
Stan Iliev | ee3754a | 2019-03-15 12:07:35 -0400 | [diff] [blame] | 53 | /** |
| 54 | * AutoBackendTextureRelease manages EglImage/VkImage lifetime. It is a ref-counted object |
| 55 | * that keeps GPU resources alive until the last SKImage object using them is destroyed. |
| 56 | */ |
| 57 | class AutoBackendTextureRelease { |
| 58 | public: |
| 59 | static void releaseProc(SkImage::ReleaseContext releaseContext); |
| 60 | |
| 61 | AutoBackendTextureRelease(GrContext* context, GraphicBuffer* buffer); |
| 62 | |
| 63 | const GrBackendTexture& getTexture() const { return mBackendTexture; } |
| 64 | |
| 65 | void ref() { mUsageCount++; } |
| 66 | |
| 67 | void unref(bool releaseImage); |
| 68 | |
| 69 | inline sk_sp<SkImage> getImage() { return mImage; } |
| 70 | |
| 71 | void makeImage(sp<GraphicBuffer>& graphicBuffer, android_dataspace dataspace, |
| 72 | GrContext* context); |
| 73 | |
| 74 | private: |
| 75 | // The only way to invoke dtor is with unref, when mUsageCount is 0. |
| 76 | ~AutoBackendTextureRelease() {} |
| 77 | |
| 78 | GrBackendTexture mBackendTexture; |
| 79 | GrAHardwareBufferUtils::DeleteImageProc mDeleteProc; |
| 80 | GrAHardwareBufferUtils::DeleteImageCtx mDeleteCtx; |
| 81 | |
| 82 | // Starting with refcount 1, because the first ref is held by SurfaceTexture. Additional refs |
| 83 | // are held by SkImages. |
| 84 | int mUsageCount = 1; |
| 85 | |
| 86 | // mImage is the SkImage created from mBackendTexture. |
| 87 | sk_sp<SkImage> mImage; |
| 88 | }; |
| 89 | |
| 90 | AutoBackendTextureRelease::AutoBackendTextureRelease(GrContext* context, GraphicBuffer* buffer) { |
| 91 | bool createProtectedImage = |
| 92 | 0 != (buffer->getUsage() & GraphicBuffer::USAGE_PROTECTED); |
| 93 | GrBackendFormat backendFormat = GrAHardwareBufferUtils::GetBackendFormat( |
| 94 | context, |
| 95 | reinterpret_cast<AHardwareBuffer*>(buffer), |
| 96 | buffer->getPixelFormat(), |
| 97 | false); |
| 98 | mBackendTexture = GrAHardwareBufferUtils::MakeBackendTexture( |
| 99 | context, |
| 100 | reinterpret_cast<AHardwareBuffer*>(buffer), |
| 101 | buffer->getWidth(), |
| 102 | buffer->getHeight(), |
| 103 | &mDeleteProc, |
| 104 | &mDeleteCtx, |
| 105 | createProtectedImage, |
| 106 | backendFormat, |
| 107 | false); |
| 108 | } |
| 109 | |
| 110 | void AutoBackendTextureRelease::unref(bool releaseImage) { |
| 111 | if (!RenderThread::isCurrent()) { |
| 112 | // EGLImage needs to be destroyed on RenderThread to prevent memory leak. |
| 113 | // ~SkImage dtor for both pipelines needs to be invoked on RenderThread, because it is not |
| 114 | // thread safe. |
| 115 | RenderThread::getInstance().queue().post([this, releaseImage]() { unref(releaseImage); }); |
| 116 | return; |
| 117 | } |
| 118 | |
| 119 | if (releaseImage) { |
| 120 | mImage.reset(); |
| 121 | } |
| 122 | |
| 123 | mUsageCount--; |
| 124 | if (mUsageCount <= 0) { |
| 125 | if (mBackendTexture.isValid()) { |
| 126 | mDeleteProc(mDeleteCtx); |
| 127 | mBackendTexture = {}; |
| 128 | } |
| 129 | delete this; |
| 130 | } |
| 131 | } |
| 132 | |
| 133 | void AutoBackendTextureRelease::releaseProc(SkImage::ReleaseContext releaseContext) { |
| 134 | AutoBackendTextureRelease* textureRelease = |
| 135 | reinterpret_cast<AutoBackendTextureRelease*>(releaseContext); |
| 136 | textureRelease->unref(false); |
| 137 | } |
| 138 | |
| 139 | void AutoBackendTextureRelease::makeImage(sp<GraphicBuffer>& graphicBuffer, |
| 140 | android_dataspace dataspace, GrContext* context) { |
| 141 | SkColorType colorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat( |
| 142 | graphicBuffer->getPixelFormat()); |
| 143 | mImage = SkImage::MakeFromTexture(context, |
| 144 | mBackendTexture, |
| 145 | kTopLeft_GrSurfaceOrigin, |
| 146 | colorType, |
| 147 | kPremul_SkAlphaType, |
| 148 | uirenderer::DataSpaceToColorSpace(dataspace), |
| 149 | releaseProc, |
| 150 | this); |
| 151 | if (mImage.get()) { |
| 152 | // The following ref will be counteracted by releaseProc, when SkImage is discarded. |
| 153 | ref(); |
| 154 | } |
| 155 | } |
| 156 | |
Derek Sollenberger | d01b591 | 2018-10-19 15:55:33 -0400 | [diff] [blame] | 157 | void ImageConsumer::ImageSlot::createIfNeeded(sp<GraphicBuffer> graphicBuffer, |
Stan Iliev | 902ce2a | 2019-03-07 18:13:55 -0500 | [diff] [blame] | 158 | android_dataspace dataspace, bool forceCreate, |
| 159 | GrContext* context) { |
Stan Iliev | ee3754a | 2019-03-15 12:07:35 -0400 | [diff] [blame] | 160 | if (!mTextureRelease || !mTextureRelease->getImage().get() || dataspace != mDataspace |
| 161 | || forceCreate) { |
Stan Iliev | 902ce2a | 2019-03-07 18:13:55 -0500 | [diff] [blame] | 162 | if (!graphicBuffer.get()) { |
| 163 | clear(); |
| 164 | return; |
| 165 | } |
| 166 | |
Stan Iliev | ee3754a | 2019-03-15 12:07:35 -0400 | [diff] [blame] | 167 | if (!mTextureRelease) { |
| 168 | mTextureRelease = new AutoBackendTextureRelease(context, graphicBuffer.get()); |
Stan Iliev | 902ce2a | 2019-03-07 18:13:55 -0500 | [diff] [blame] | 169 | } |
Stan Iliev | ee3754a | 2019-03-15 12:07:35 -0400 | [diff] [blame] | 170 | |
Derek Sollenberger | d01b591 | 2018-10-19 15:55:33 -0400 | [diff] [blame] | 171 | mDataspace = dataspace; |
Stan Iliev | ee3754a | 2019-03-15 12:07:35 -0400 | [diff] [blame] | 172 | mTextureRelease->makeImage(graphicBuffer, dataspace, context); |
Stan Iliev | 902ce2a | 2019-03-07 18:13:55 -0500 | [diff] [blame] | 173 | } |
| 174 | } |
| 175 | |
| 176 | void ImageConsumer::ImageSlot::clear() { |
Stan Iliev | ee3754a | 2019-03-15 12:07:35 -0400 | [diff] [blame] | 177 | if (mTextureRelease) { |
| 178 | // The following unref counteracts the initial mUsageCount of 1, set by default initializer. |
| 179 | mTextureRelease->unref(true); |
| 180 | mTextureRelease = nullptr; |
Stan Iliev | 564ca3e | 2018-09-04 22:00:00 +0000 | [diff] [blame] | 181 | } |
| 182 | } |
| 183 | |
Stan Iliev | ee3754a | 2019-03-15 12:07:35 -0400 | [diff] [blame] | 184 | sk_sp<SkImage> ImageConsumer::ImageSlot::getImage() { |
| 185 | return mTextureRelease ? mTextureRelease->getImage() : nullptr; |
| 186 | } |
| 187 | |
Stan Iliev | 564ca3e | 2018-09-04 22:00:00 +0000 | [diff] [blame] | 188 | sk_sp<SkImage> ImageConsumer::dequeueImage(bool* queueEmpty, SurfaceTexture& st, |
| 189 | uirenderer::RenderState& renderState) { |
| 190 | BufferItem item; |
| 191 | status_t err; |
| 192 | err = st.acquireBufferLocked(&item, 0); |
| 193 | if (err != OK) { |
| 194 | if (err != BufferQueue::NO_BUFFER_AVAILABLE) { |
| 195 | IMG_LOGE("Error acquiring buffer: %s (%d)", strerror(err), err); |
| 196 | } else { |
| 197 | int slot = st.mCurrentTexture; |
| 198 | if (slot != BufferItem::INVALID_BUFFER_SLOT) { |
| 199 | *queueEmpty = true; |
Stan Iliev | f6a4ee5 | 2018-12-17 17:37:38 -0500 | [diff] [blame] | 200 | mImageSlots[slot].createIfNeeded(st.mSlots[slot].mGraphicBuffer, |
Stan Iliev | 902ce2a | 2019-03-07 18:13:55 -0500 | [diff] [blame] | 201 | st.mCurrentDataSpace, false, renderState.getRenderThread().getGrContext()); |
| 202 | return mImageSlots[slot].getImage(); |
Stan Iliev | 564ca3e | 2018-09-04 22:00:00 +0000 | [diff] [blame] | 203 | } |
| 204 | } |
| 205 | return nullptr; |
| 206 | } |
| 207 | |
| 208 | int slot = item.mSlot; |
| 209 | if (item.mFence->isValid()) { |
| 210 | // Wait on the producer fence for the buffer to be ready. |
| 211 | if (uirenderer::Properties::getRenderPipelineType() == |
| 212 | uirenderer::RenderPipelineType::SkiaGL) { |
| 213 | err = renderState.getRenderThread().eglManager().fenceWait(item.mFence); |
| 214 | } else { |
| 215 | err = renderState.getRenderThread().vulkanManager().fenceWait(item.mFence); |
| 216 | } |
| 217 | if (err != OK) { |
| 218 | st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY, |
| 219 | EGL_NO_SYNC_KHR); |
| 220 | return nullptr; |
| 221 | } |
| 222 | } |
| 223 | |
| 224 | // Release old buffer. |
| 225 | if (st.mCurrentTexture != BufferItem::INVALID_BUFFER_SLOT) { |
| 226 | // If needed, set the released slot's fence to guard against a producer accessing the |
| 227 | // buffer before the outstanding accesses have completed. |
| 228 | sp<Fence> releaseFence; |
| 229 | EGLDisplay display = EGL_NO_DISPLAY; |
| 230 | if (uirenderer::Properties::getRenderPipelineType() == |
| 231 | uirenderer::RenderPipelineType::SkiaGL) { |
| 232 | auto& eglManager = renderState.getRenderThread().eglManager(); |
| 233 | display = eglManager.eglDisplay(); |
Stan Iliev | 902ce2a | 2019-03-07 18:13:55 -0500 | [diff] [blame] | 234 | err = eglManager.createReleaseFence(st.mUseFenceSync, &mImageSlots[slot].eglFence(), |
Stan Iliev | 564ca3e | 2018-09-04 22:00:00 +0000 | [diff] [blame] | 235 | releaseFence); |
| 236 | } else { |
| 237 | err = renderState.getRenderThread().vulkanManager().createReleaseFence(releaseFence); |
| 238 | } |
| 239 | if (OK != err) { |
| 240 | st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY, |
| 241 | EGL_NO_SYNC_KHR); |
| 242 | return nullptr; |
| 243 | } |
| 244 | |
| 245 | if (releaseFence.get()) { |
| 246 | status_t err = st.addReleaseFenceLocked( |
| 247 | st.mCurrentTexture, st.mSlots[st.mCurrentTexture].mGraphicBuffer, releaseFence); |
| 248 | if (err != OK) { |
| 249 | IMG_LOGE("dequeueImage: error adding release fence: %s (%d)", strerror(-err), err); |
| 250 | st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY, |
| 251 | EGL_NO_SYNC_KHR); |
| 252 | return nullptr; |
| 253 | } |
| 254 | } |
| 255 | |
| 256 | // Finally release the old buffer. |
| 257 | status_t status = st.releaseBufferLocked( |
| 258 | st.mCurrentTexture, st.mSlots[st.mCurrentTexture].mGraphicBuffer, display, |
Stan Iliev | 902ce2a | 2019-03-07 18:13:55 -0500 | [diff] [blame] | 259 | mImageSlots[st.mCurrentTexture].eglFence()); |
Stan Iliev | 564ca3e | 2018-09-04 22:00:00 +0000 | [diff] [blame] | 260 | if (status < NO_ERROR) { |
| 261 | IMG_LOGE("dequeueImage: failed to release buffer: %s (%d)", strerror(-status), status); |
| 262 | err = status; |
| 263 | // Keep going, with error raised. |
| 264 | } |
| 265 | } |
| 266 | |
| 267 | // Update the state. |
| 268 | st.mCurrentTexture = slot; |
| 269 | st.mCurrentCrop = item.mCrop; |
| 270 | st.mCurrentTransform = item.mTransform; |
| 271 | st.mCurrentScalingMode = item.mScalingMode; |
| 272 | st.mCurrentTimestamp = item.mTimestamp; |
| 273 | st.mCurrentDataSpace = item.mDataSpace; |
| 274 | st.mCurrentFence = item.mFence; |
| 275 | st.mCurrentFenceTime = item.mFenceTime; |
| 276 | st.mCurrentFrameNumber = item.mFrameNumber; |
| 277 | st.computeCurrentTransformMatrixLocked(); |
| 278 | |
| 279 | *queueEmpty = false; |
Stan Iliev | 902ce2a | 2019-03-07 18:13:55 -0500 | [diff] [blame] | 280 | mImageSlots[slot].createIfNeeded(st.mSlots[slot].mGraphicBuffer, item.mDataSpace, true, |
| 281 | renderState.getRenderThread().getGrContext()); |
| 282 | return mImageSlots[slot].getImage(); |
Stan Iliev | 564ca3e | 2018-09-04 22:00:00 +0000 | [diff] [blame] | 283 | } |
| 284 | |
| 285 | } /* namespace android */ |