blob: d3daec8e7dd3c9a7369eadb7bc993ccc7434b54a [file] [log] [blame]
John Reck113e0822014-03-18 09:22:59 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define ATRACE_TAG ATRACE_TAG_VIEW
18
19#include "RenderNode.h"
20
21#include <SkCanvas.h>
22#include <algorithm>
23
24#include <utils/Trace.h>
25
26#include "Debug.h"
27#include "DisplayListOp.h"
28#include "DisplayListLogBuffer.h"
29
30namespace android {
31namespace uirenderer {
32
33void RenderNode::outputLogBuffer(int fd) {
34 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
35 if (logBuffer.isEmpty()) {
36 return;
37 }
38
39 FILE *file = fdopen(fd, "a");
40
41 fprintf(file, "\nRecent DisplayList operations\n");
42 logBuffer.outputCommands(file);
43
44 String8 cachesLog;
45 Caches::getInstance().dumpMemoryUsage(cachesLog);
46 fprintf(file, "\nCaches:\n%s", cachesLog.string());
47 fprintf(file, "\n");
48
49 fflush(file);
50}
51
John Reckd0a0b2a2014-03-20 16:28:56 -070052RenderNode::RenderNode() : mDestroyed(false), mNeedsPropertiesSync(false), mDisplayListData(0) {
John Reck113e0822014-03-18 09:22:59 -070053}
54
55RenderNode::~RenderNode() {
56 LOG_ALWAYS_FATAL_IF(mDestroyed, "Double destroyed DisplayList %p", this);
57
58 mDestroyed = true;
59 delete mDisplayListData;
60}
61
62void RenderNode::destroyDisplayListDeferred(RenderNode* displayList) {
63 if (displayList) {
64 DISPLAY_LIST_LOGD("Deferring display list destruction");
65 Caches::getInstance().deleteDisplayListDeferred(displayList);
66 }
67}
68
69void RenderNode::setData(DisplayListData* data) {
70 delete mDisplayListData;
71 mDisplayListData = data;
72 if (mDisplayListData) {
73 Caches::getInstance().registerFunctors(mDisplayListData->functorCount);
74 }
75}
76
77/**
78 * This function is a simplified version of replay(), where we simply retrieve and log the
79 * display list. This function should remain in sync with the replay() function.
80 */
81void RenderNode::output(uint32_t level) {
82 ALOGD("%*sStart display list (%p, %s, render=%d)", (level - 1) * 2, "", this,
83 mName.string(), isRenderable());
84 ALOGD("%*s%s %d", level * 2, "", "Save",
85 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
86
John Reckd0a0b2a2014-03-20 16:28:56 -070087 properties().debugOutputProperties(level);
John Reck113e0822014-03-18 09:22:59 -070088 int flags = DisplayListOp::kOpLogFlag_Recurse;
89 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) {
90 mDisplayListData->displayListOps[i]->output(level, flags);
91 }
92
93 ALOGD("%*sDone (%p, %s)", (level - 1) * 2, "", this, mName.string());
94}
95
John Reckd0a0b2a2014-03-20 16:28:56 -070096void RenderNode::updateProperties() {
97 if (mNeedsPropertiesSync) {
98 mNeedsPropertiesSync = false;
99 mProperties = mStagingProperties;
John Reck113e0822014-03-18 09:22:59 -0700100 }
101
John Reck5bf11bb2014-03-25 10:22:09 -0700102 if (mDisplayListData) {
103 for (size_t i = 0; i < mDisplayListData->children.size(); i++) {
104 RenderNode* childNode = mDisplayListData->children[i]->mDisplayList;
105 childNode->updateProperties();
106 }
John Reck113e0822014-03-18 09:22:59 -0700107 }
108}
109
110/*
111 * For property operations, we pass a savecount of 0, since the operations aren't part of the
112 * displaylist, and thus don't have to compensate for the record-time/playback-time discrepancy in
John Reckd0a0b2a2014-03-20 16:28:56 -0700113 * base saveCount (i.e., how RestoreToCount uses saveCount + properties().getCount())
John Reck113e0822014-03-18 09:22:59 -0700114 */
115#define PROPERTY_SAVECOUNT 0
116
117template <class T>
118void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler,
119 const int level) {
120#if DEBUG_DISPLAY_LIST
John Reckd0a0b2a2014-03-20 16:28:56 -0700121 properties().debugOutputProperties(level);
John Reck113e0822014-03-18 09:22:59 -0700122#endif
John Reckd0a0b2a2014-03-20 16:28:56 -0700123 if (properties().getLeft() != 0 || properties().getTop() != 0) {
124 renderer.translate(properties().getLeft(), properties().getTop());
John Reck113e0822014-03-18 09:22:59 -0700125 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700126 if (properties().getStaticMatrix()) {
127 renderer.concatMatrix(properties().getStaticMatrix());
128 } else if (properties().getAnimationMatrix()) {
129 renderer.concatMatrix(properties().getAnimationMatrix());
John Reck113e0822014-03-18 09:22:59 -0700130 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700131 if (properties().getMatrixFlags() != 0) {
132 if (properties().getMatrixFlags() == TRANSLATION) {
133 renderer.translate(properties().getTranslationX(), properties().getTranslationY());
John Reck113e0822014-03-18 09:22:59 -0700134 } else {
John Reckd0a0b2a2014-03-20 16:28:56 -0700135 renderer.concatMatrix(*properties().getTransformMatrix());
John Reck113e0822014-03-18 09:22:59 -0700136 }
137 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700138 bool clipToBoundsNeeded = properties().getCaching() ? false : properties().getClipToBounds();
139 if (properties().getAlpha() < 1) {
140 if (properties().getCaching()) {
141 renderer.setOverrideLayerAlpha(properties().getAlpha());
142 } else if (!properties().getHasOverlappingRendering()) {
143 renderer.scaleAlpha(properties().getAlpha());
John Reck113e0822014-03-18 09:22:59 -0700144 } else {
145 // TODO: should be able to store the size of a DL at record time and not
146 // have to pass it into this call. In fact, this information might be in the
147 // location/size info that we store with the new native transform data.
148 int saveFlags = SkCanvas::kHasAlphaLayer_SaveFlag;
149 if (clipToBoundsNeeded) {
150 saveFlags |= SkCanvas::kClipToLayer_SaveFlag;
151 clipToBoundsNeeded = false; // clipping done by saveLayer
152 }
153
154 SaveLayerOp* op = new (handler.allocator()) SaveLayerOp(
John Reckd0a0b2a2014-03-20 16:28:56 -0700155 0, 0, properties().getWidth(), properties().getHeight(), properties().getAlpha() * 255, saveFlags);
156 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700157 }
158 }
159 if (clipToBoundsNeeded) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700160 ClipRectOp* op = new (handler.allocator()) ClipRectOp(0, 0,
161 properties().getWidth(), properties().getHeight(), SkRegion::kIntersect_Op);
162 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700163 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700164 if (CC_UNLIKELY(properties().getOutline().willClip())) {
165 ClipPathOp* op = new (handler.allocator()) ClipPathOp(properties().getOutline().getPath(),
Chris Craikb49f4462014-03-20 12:44:20 -0700166 SkRegion::kIntersect_Op);
John Reckd0a0b2a2014-03-20 16:28:56 -0700167 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700168 }
169}
170
171/**
172 * Apply property-based transformations to input matrix
173 *
174 * If true3dTransform is set to true, the transform applied to the input matrix will use true 4x4
175 * matrix computation instead of the Skia 3x3 matrix + camera hackery.
176 */
177void RenderNode::applyViewPropertyTransforms(mat4& matrix, bool true3dTransform) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700178 if (properties().getLeft() != 0 || properties().getTop() != 0) {
179 matrix.translate(properties().getLeft(), properties().getTop());
John Reck113e0822014-03-18 09:22:59 -0700180 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700181 if (properties().getStaticMatrix()) {
182 mat4 stat(*properties().getStaticMatrix());
John Reck113e0822014-03-18 09:22:59 -0700183 matrix.multiply(stat);
John Reckd0a0b2a2014-03-20 16:28:56 -0700184 } else if (properties().getAnimationMatrix()) {
185 mat4 anim(*properties().getAnimationMatrix());
John Reck113e0822014-03-18 09:22:59 -0700186 matrix.multiply(anim);
187 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700188 if (properties().getMatrixFlags() != 0) {
189 if (properties().getMatrixFlags() == TRANSLATION) {
190 matrix.translate(properties().getTranslationX(), properties().getTranslationY(),
191 true3dTransform ? properties().getTranslationZ() : 0.0f);
John Reck113e0822014-03-18 09:22:59 -0700192 } else {
193 if (!true3dTransform) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700194 matrix.multiply(*properties().getTransformMatrix());
John Reck113e0822014-03-18 09:22:59 -0700195 } else {
196 mat4 true3dMat;
197 true3dMat.loadTranslate(
John Reckd0a0b2a2014-03-20 16:28:56 -0700198 properties().getPivotX() + properties().getTranslationX(),
199 properties().getPivotY() + properties().getTranslationY(),
200 properties().getTranslationZ());
201 true3dMat.rotate(properties().getRotationX(), 1, 0, 0);
202 true3dMat.rotate(properties().getRotationY(), 0, 1, 0);
203 true3dMat.rotate(properties().getRotation(), 0, 0, 1);
204 true3dMat.scale(properties().getScaleX(), properties().getScaleY(), 1);
205 true3dMat.translate(-properties().getPivotX(), -properties().getPivotY());
John Reck113e0822014-03-18 09:22:59 -0700206
207 matrix.multiply(true3dMat);
208 }
209 }
210 }
211}
212
213/**
214 * Organizes the DisplayList hierarchy to prepare for background projection reordering.
215 *
216 * This should be called before a call to defer() or drawDisplayList()
217 *
218 * Each DisplayList that serves as a 3d root builds its list of composited children,
219 * which are flagged to not draw in the standard draw loop.
220 */
221void RenderNode::computeOrdering() {
222 ATRACE_CALL();
223 mProjectedNodes.clear();
224
225 // TODO: create temporary DDLOp and call computeOrderingImpl on top DisplayList so that
226 // transform properties are applied correctly to top level children
227 if (mDisplayListData == NULL) return;
228 for (unsigned int i = 0; i < mDisplayListData->children.size(); i++) {
229 DrawDisplayListOp* childOp = mDisplayListData->children[i];
230 childOp->mDisplayList->computeOrderingImpl(childOp,
231 &mProjectedNodes, &mat4::identity());
232 }
233}
234
235void RenderNode::computeOrderingImpl(
236 DrawDisplayListOp* opState,
237 Vector<DrawDisplayListOp*>* compositedChildrenOfProjectionSurface,
238 const mat4* transformFromProjectionSurface) {
239 mProjectedNodes.clear();
240 if (mDisplayListData == NULL || mDisplayListData->isEmpty()) return;
241
242 // TODO: should avoid this calculation in most cases
243 // TODO: just calculate single matrix, down to all leaf composited elements
244 Matrix4 localTransformFromProjectionSurface(*transformFromProjectionSurface);
245 localTransformFromProjectionSurface.multiply(opState->mTransformFromParent);
246
John Reckd0a0b2a2014-03-20 16:28:56 -0700247 if (properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700248 // composited projectee, flag for out of order draw, save matrix, and store in proj surface
249 opState->mSkipInOrderDraw = true;
250 opState->mTransformFromCompositingAncestor.load(localTransformFromProjectionSurface);
251 compositedChildrenOfProjectionSurface->add(opState);
252 } else {
253 // standard in order draw
254 opState->mSkipInOrderDraw = false;
255 }
256
257 if (mDisplayListData->children.size() > 0) {
258 const bool isProjectionReceiver = mDisplayListData->projectionReceiveIndex >= 0;
259 bool haveAppliedPropertiesToProjection = false;
260 for (unsigned int i = 0; i < mDisplayListData->children.size(); i++) {
261 DrawDisplayListOp* childOp = mDisplayListData->children[i];
262 RenderNode* child = childOp->mDisplayList;
263
264 Vector<DrawDisplayListOp*>* projectionChildren = NULL;
265 const mat4* projectionTransform = NULL;
John Reckd0a0b2a2014-03-20 16:28:56 -0700266 if (isProjectionReceiver && !child->properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700267 // if receiving projections, collect projecting descendent
268
269 // Note that if a direct descendent is projecting backwards, we pass it's
270 // grandparent projection collection, since it shouldn't project onto it's
271 // parent, where it will already be drawing.
272 projectionChildren = &mProjectedNodes;
273 projectionTransform = &mat4::identity();
274 } else {
275 if (!haveAppliedPropertiesToProjection) {
276 applyViewPropertyTransforms(localTransformFromProjectionSurface);
277 haveAppliedPropertiesToProjection = true;
278 }
279 projectionChildren = compositedChildrenOfProjectionSurface;
280 projectionTransform = &localTransformFromProjectionSurface;
281 }
282 child->computeOrderingImpl(childOp, projectionChildren, projectionTransform);
283 }
284 }
285
286}
287
288class DeferOperationHandler {
289public:
290 DeferOperationHandler(DeferStateStruct& deferStruct, int level)
291 : mDeferStruct(deferStruct), mLevel(level) {}
292 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
293 operation->defer(mDeferStruct, saveCount, mLevel, clipToBounds);
294 }
295 inline LinearAllocator& allocator() { return *(mDeferStruct.mAllocator); }
296
297private:
298 DeferStateStruct& mDeferStruct;
299 const int mLevel;
300};
301
302void RenderNode::defer(DeferStateStruct& deferStruct, const int level) {
303 DeferOperationHandler handler(deferStruct, level);
304 iterate<DeferOperationHandler>(deferStruct.mRenderer, handler, level);
305}
306
307class ReplayOperationHandler {
308public:
309 ReplayOperationHandler(ReplayStateStruct& replayStruct, int level)
310 : mReplayStruct(replayStruct), mLevel(level) {}
311 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
312#if DEBUG_DISPLAY_LIST_OPS_AS_EVENTS
John Reckd0a0b2a2014-03-20 16:28:56 -0700313 properties().getReplayStruct().mRenderer.eventMark(operation->name());
John Reck113e0822014-03-18 09:22:59 -0700314#endif
315 operation->replay(mReplayStruct, saveCount, mLevel, clipToBounds);
316 }
317 inline LinearAllocator& allocator() { return *(mReplayStruct.mAllocator); }
318
319private:
320 ReplayStateStruct& mReplayStruct;
321 const int mLevel;
322};
323
324void RenderNode::replay(ReplayStateStruct& replayStruct, const int level) {
325 ReplayOperationHandler handler(replayStruct, level);
326
327 replayStruct.mRenderer.startMark(mName.string());
328 iterate<ReplayOperationHandler>(replayStruct.mRenderer, handler, level);
329 replayStruct.mRenderer.endMark();
330
331 DISPLAY_LIST_LOGD("%*sDone (%p, %s), returning %d", level * 2, "", this, mName.string(),
332 replayStruct.mDrawGlStatus);
333}
334
335void RenderNode::buildZSortedChildList(Vector<ZDrawDisplayListOpPair>& zTranslatedNodes) {
336 if (mDisplayListData == NULL || mDisplayListData->children.size() == 0) return;
337
338 for (unsigned int i = 0; i < mDisplayListData->children.size(); i++) {
339 DrawDisplayListOp* childOp = mDisplayListData->children[i];
340 RenderNode* child = childOp->mDisplayList;
John Reckd0a0b2a2014-03-20 16:28:56 -0700341 float childZ = child->properties().getTranslationZ();
John Reck113e0822014-03-18 09:22:59 -0700342
343 if (childZ != 0.0f) {
344 zTranslatedNodes.add(ZDrawDisplayListOpPair(childZ, childOp));
345 childOp->mSkipInOrderDraw = true;
John Reckd0a0b2a2014-03-20 16:28:56 -0700346 } else if (!child->properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700347 // regular, in order drawing DisplayList
348 childOp->mSkipInOrderDraw = false;
349 }
350 }
351
352 // Z sort 3d children (stable-ness makes z compare fall back to standard drawing order)
353 std::stable_sort(zTranslatedNodes.begin(), zTranslatedNodes.end());
354}
355
356#define SHADOW_DELTA 0.1f
357
358template <class T>
359void RenderNode::iterate3dChildren(const Vector<ZDrawDisplayListOpPair>& zTranslatedNodes,
360 ChildrenSelectMode mode, OpenGLRenderer& renderer, T& handler) {
361 const int size = zTranslatedNodes.size();
362 if (size == 0
363 || (mode == kNegativeZChildren && zTranslatedNodes[0].key > 0.0f)
364 || (mode == kPositiveZChildren && zTranslatedNodes[size - 1].key < 0.0f)) {
365 // no 3d children to draw
366 return;
367 }
368
369 int rootRestoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
370 LinearAllocator& alloc = handler.allocator();
John Reckd0a0b2a2014-03-20 16:28:56 -0700371 ClipRectOp* clipOp = new (alloc) ClipRectOp(0, 0, properties().getWidth(), properties().getHeight(),
John Reck113e0822014-03-18 09:22:59 -0700372 SkRegion::kIntersect_Op); // clip to 3d root bounds
John Reckd0a0b2a2014-03-20 16:28:56 -0700373 handler(clipOp, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700374
375 /**
376 * Draw shadows and (potential) casters mostly in order, but allow the shadows of casters
377 * with very similar Z heights to draw together.
378 *
379 * This way, if Views A & B have the same Z height and are both casting shadows, the shadows are
380 * underneath both, and neither's shadow is drawn on top of the other.
381 */
382 const size_t nonNegativeIndex = findNonNegativeIndex(zTranslatedNodes);
383 size_t drawIndex, shadowIndex, endIndex;
384 if (mode == kNegativeZChildren) {
385 drawIndex = 0;
386 endIndex = nonNegativeIndex;
387 shadowIndex = endIndex; // draw no shadows
388 } else {
389 drawIndex = nonNegativeIndex;
390 endIndex = size;
391 shadowIndex = drawIndex; // potentially draw shadow for each pos Z child
392 }
393 float lastCasterZ = 0.0f;
394 while (shadowIndex < endIndex || drawIndex < endIndex) {
395 if (shadowIndex < endIndex) {
396 DrawDisplayListOp* casterOp = zTranslatedNodes[shadowIndex].value;
397 RenderNode* caster = casterOp->mDisplayList;
398 const float casterZ = zTranslatedNodes[shadowIndex].key;
399 // attempt to render the shadow if the caster about to be drawn is its caster,
400 // OR if its caster's Z value is similar to the previous potential caster
401 if (shadowIndex == drawIndex || casterZ - lastCasterZ < SHADOW_DELTA) {
402
John Reckd0a0b2a2014-03-20 16:28:56 -0700403 if (caster->properties().getAlpha() > 0.0f) {
John Reck113e0822014-03-18 09:22:59 -0700404 mat4 shadowMatrixXY(casterOp->mTransformFromParent);
405 caster->applyViewPropertyTransforms(shadowMatrixXY);
406
407 // Z matrix needs actual 3d transformation, so mapped z values will be correct
408 mat4 shadowMatrixZ(casterOp->mTransformFromParent);
409 caster->applyViewPropertyTransforms(shadowMatrixZ, true);
410
411 DisplayListOp* shadowOp = new (alloc) DrawShadowOp(
412 shadowMatrixXY, shadowMatrixZ,
John Reckd0a0b2a2014-03-20 16:28:56 -0700413 caster->properties().getAlpha(), caster->properties().getOutline().getPath(),
414 caster->properties().getWidth(), caster->properties().getHeight());
415 handler(shadowOp, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700416 }
417
418 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow
419 shadowIndex++;
420 continue;
421 }
422 }
423
424 // only the actual child DL draw needs to be in save/restore,
425 // since it modifies the renderer's matrix
426 int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
427
428 DrawDisplayListOp* childOp = zTranslatedNodes[drawIndex].value;
429 RenderNode* child = childOp->mDisplayList;
430
431 renderer.concatMatrix(childOp->mTransformFromParent);
432 childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
John Reckd0a0b2a2014-03-20 16:28:56 -0700433 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700434 childOp->mSkipInOrderDraw = true;
435
436 renderer.restoreToCount(restoreTo);
437 drawIndex++;
438 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700439 handler(new (alloc) RestoreToCountOp(rootRestoreTo), PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700440}
441
442template <class T>
443void RenderNode::iterateProjectedChildren(OpenGLRenderer& renderer, T& handler, const int level) {
444 int rootRestoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
445 LinearAllocator& alloc = handler.allocator();
John Reckd0a0b2a2014-03-20 16:28:56 -0700446 ClipRectOp* clipOp = new (alloc) ClipRectOp(0, 0, properties().getWidth(), properties().getHeight(),
John Reck113e0822014-03-18 09:22:59 -0700447 SkRegion::kReplace_Op); // clip to projection surface root bounds
John Reckd0a0b2a2014-03-20 16:28:56 -0700448 handler(clipOp, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700449
450 for (size_t i = 0; i < mProjectedNodes.size(); i++) {
451 DrawDisplayListOp* childOp = mProjectedNodes[i];
452
453 // matrix save, concat, and restore can be done safely without allocating operations
454 int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
455 renderer.concatMatrix(childOp->mTransformFromCompositingAncestor);
456 childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
John Reckd0a0b2a2014-03-20 16:28:56 -0700457 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700458 childOp->mSkipInOrderDraw = true;
459 renderer.restoreToCount(restoreTo);
460 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700461 handler(new (alloc) RestoreToCountOp(rootRestoreTo), PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700462}
463
464/**
465 * This function serves both defer and replay modes, and will organize the displayList's component
466 * operations for a single frame:
467 *
468 * Every 'simple' state operation that affects just the matrix and alpha (or other factors of
469 * DeferredDisplayState) may be issued directly to the renderer, but complex operations (with custom
470 * defer logic) and operations in displayListOps are issued through the 'handler' which handles the
471 * defer vs replay logic, per operation
472 */
473template <class T>
474void RenderNode::iterate(OpenGLRenderer& renderer, T& handler, const int level) {
475 if (CC_UNLIKELY(mDestroyed)) { // temporary debug logging
476 ALOGW("Error: %s is drawing after destruction", mName.string());
477 CRASH();
478 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700479 if (mDisplayListData->isEmpty() || properties().getAlpha() <= 0) {
John Reck113e0822014-03-18 09:22:59 -0700480 DISPLAY_LIST_LOGD("%*sEmpty display list (%p, %s)", level * 2, "", this, mName.string());
481 return;
482 }
483
484#if DEBUG_DISPLAY_LIST
485 Rect* clipRect = renderer.getClipRect();
486 DISPLAY_LIST_LOGD("%*sStart display list (%p, %s), clipRect: %.0f, %.0f, %.0f, %.0f",
487 level * 2, "", this, mName.string(), clipRect->left, clipRect->top,
488 clipRect->right, clipRect->bottom);
489#endif
490
491 LinearAllocator& alloc = handler.allocator();
492 int restoreTo = renderer.getSaveCount();
493 handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
John Reckd0a0b2a2014-03-20 16:28:56 -0700494 PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700495
496 DISPLAY_LIST_LOGD("%*sSave %d %d", (level + 1) * 2, "",
497 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag, restoreTo);
498
499 setViewProperties<T>(renderer, handler, level + 1);
500
John Reckd0a0b2a2014-03-20 16:28:56 -0700501 bool quickRejected = properties().getClipToBounds() && renderer.quickRejectConservative(0, 0, properties().getWidth(), properties().getHeight());
John Reck113e0822014-03-18 09:22:59 -0700502 if (!quickRejected) {
503 Vector<ZDrawDisplayListOpPair> zTranslatedNodes;
504 buildZSortedChildList(zTranslatedNodes);
505
506 // for 3d root, draw children with negative z values
507 iterate3dChildren(zTranslatedNodes, kNegativeZChildren, renderer, handler);
508
509 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
510 const int saveCountOffset = renderer.getSaveCount() - 1;
511 const int projectionReceiveIndex = mDisplayListData->projectionReceiveIndex;
512 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) {
513 DisplayListOp *op = mDisplayListData->displayListOps[i];
514
515#if DEBUG_DISPLAY_LIST
516 op->output(level + 1);
517#endif
518
519 logBuffer.writeCommand(level, op->name());
John Reckd0a0b2a2014-03-20 16:28:56 -0700520 handler(op, saveCountOffset, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700521
522 if (CC_UNLIKELY(i == projectionReceiveIndex && mProjectedNodes.size() > 0)) {
523 iterateProjectedChildren(renderer, handler, level);
524 }
525 }
526
527 // for 3d root, draw children with positive z values
528 iterate3dChildren(zTranslatedNodes, kPositiveZChildren, renderer, handler);
529 }
530
531 DISPLAY_LIST_LOGD("%*sRestoreToCount %d", (level + 1) * 2, "", restoreTo);
532 handler(new (alloc) RestoreToCountOp(restoreTo),
John Reckd0a0b2a2014-03-20 16:28:56 -0700533 PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700534 renderer.setOverrideLayerAlpha(1.0f);
535}
536
537} /* namespace uirenderer */
538} /* namespace android */