blob: 5df2e46078b86238610296d41e31c4f572e00873 [file] [log] [blame]
Chris Craikb565df12015-10-05 13:00:52 -07001/*
Chris Craik5ea17242016-01-11 14:07:59 -08002 * Copyright (C) 2016 The Android Open Source Project
Chris Craikb565df12015-10-05 13:00:52 -07003 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Chris Craik5ea17242016-01-11 14:07:59 -080017#pragma once
Chris Craikb565df12015-10-05 13:00:52 -070018
19#include "BakedOpState.h"
20#include "CanvasState.h"
21#include "DisplayList.h"
Chris Craikf158b492016-01-12 14:45:08 -080022#include "LayerBuilder.h"
Chris Craikb565df12015-10-05 13:00:52 -070023#include "RecordedOp.h"
John Reck9372ac32016-01-19 11:46:52 -080024#include "utils/GLUtils.h"
Chris Craikb565df12015-10-05 13:00:52 -070025
26#include <vector>
27#include <unordered_map>
28
Chris Craikddf22152015-10-14 17:42:47 -070029struct SkRect;
30
Chris Craikb565df12015-10-05 13:00:52 -070031namespace android {
32namespace uirenderer {
33
34class BakedOpState;
Chris Craik0b7e8242015-10-28 16:50:44 -070035class LayerUpdateQueue;
Chris Craik5854b342015-10-26 15:49:56 -070036class OffscreenBuffer;
Chris Craikb565df12015-10-05 13:00:52 -070037class Rect;
38
Chris Craik5ea17242016-01-11 14:07:59 -080039/**
40 * Traverses all of the drawing commands from the layers and RenderNodes passed into it, preparing
41 * them to be rendered.
42 *
43 * Resolves final drawing state for each operation (including clip, alpha and matrix), and then
44 * reorder and merge each op as it is resolved for drawing efficiency. Each layer of content (either
45 * from the LayerUpdateQueue, or temporary layers created by saveLayer operations in the
Chris Craikf158b492016-01-12 14:45:08 -080046 * draw stream) will create different reorder contexts, each in its own LayerBuilder.
Chris Craik5ea17242016-01-11 14:07:59 -080047 *
48 * Then the prepared or 'baked' drawing commands can be issued by calling the templated
49 * replayBakedOps() function, which will dispatch them (including any created merged op collections)
50 * to a Dispatcher and Renderer. See BakedOpDispatcher for how these baked drawing operations are
51 * resolved into Glops and rendered via BakedOpRenderer.
52 *
53 * This class is also the authoritative source for traversing RenderNodes, both for standard op
54 * traversal within a DisplayList, and for out of order RenderNode traversal for Z and projection.
55 */
Chris Craikf158b492016-01-12 14:45:08 -080056class FrameBuilder : public CanvasStateClient {
Chris Craikb565df12015-10-05 13:00:52 -070057public:
Chris Craik6e068c012016-01-15 16:15:30 -080058 struct LightGeometry {
59 Vector3 center;
60 float radius;
61 };
62
63 // TODO: remove
Chris Craikf158b492016-01-12 14:45:08 -080064 FrameBuilder(const LayerUpdateQueue& layers, const SkRect& clip,
Chris Craik0b7e8242015-10-28 16:50:44 -070065 uint32_t viewportWidth, uint32_t viewportHeight,
Chris Craik6e068c012016-01-15 16:15:30 -080066 const std::vector< sp<RenderNode> >& nodes,
67 const LightGeometry& lightGeometry,
68 Caches* caches)
69 : FrameBuilder(layers, clip, viewportWidth, viewportHeight, nodes, lightGeometry, Rect(), caches) {}
Chris Craikb565df12015-10-05 13:00:52 -070070
Chong Zhangc3bd5682016-01-25 12:01:12 -080071 FrameBuilder(const LayerUpdateQueue& layers, const SkRect& clip,
72 uint32_t viewportWidth, uint32_t viewportHeight,
Chris Craik6e068c012016-01-15 16:15:30 -080073 const std::vector< sp<RenderNode> >& nodes,
74 const LightGeometry& lightGeometry,
75 const Rect &contentDrawBounds, Caches* caches);
Chong Zhangc3bd5682016-01-25 12:01:12 -080076
Chris Craikf158b492016-01-12 14:45:08 -080077 virtual ~FrameBuilder() {}
Chris Craikb565df12015-10-05 13:00:52 -070078
79 /**
Chris Craik6fe991e52015-10-20 09:39:42 -070080 * replayBakedOps() is templated based on what class will receive ops being replayed.
Chris Craikb565df12015-10-05 13:00:52 -070081 *
82 * It constructs a lookup array of lambdas, which allows a recorded BakeOpState to use
83 * state->op->opId to lookup a receiver that will be called when the op is replayed.
84 *
Chris Craikb565df12015-10-05 13:00:52 -070085 */
Chris Craik5854b342015-10-26 15:49:56 -070086 template <typename StaticDispatcher, typename Renderer>
87 void replayBakedOps(Renderer& renderer) {
Chris Craik15c3f192015-12-03 12:16:56 -080088 /**
Chris Craik7cbf63d2016-01-06 13:46:52 -080089 * Defines a LUT of lambdas which allow a recorded BakedOpState to use state->op->opId to
Chris Craik15c3f192015-12-03 12:16:56 -080090 * dispatch the op via a method on a static dispatcher when the op is replayed.
91 *
92 * For example a BitmapOp would resolve, via the lambda lookup, to calling:
93 *
94 * StaticDispatcher::onBitmapOp(Renderer& renderer, const BitmapOp& op, const BakedOpState& state);
95 */
96 #define X(Type) \
97 [](void* renderer, const BakedOpState& state) { \
Chris Craikb87eadd2016-01-06 09:16:05 -080098 StaticDispatcher::on##Type(*(static_cast<Renderer*>(renderer)), \
99 static_cast<const Type&>(*(state.op)), state); \
Chris Craik15c3f192015-12-03 12:16:56 -0800100 },
Chris Craik7cbf63d2016-01-06 13:46:52 -0800101 static BakedOpReceiver unmergedReceivers[] = BUILD_RENDERABLE_OP_LUT(X);
Chris Craik15c3f192015-12-03 12:16:56 -0800102 #undef X
103
104 /**
Chris Craik7cbf63d2016-01-06 13:46:52 -0800105 * Defines a LUT of lambdas which allow merged arrays of BakedOpState* to be passed to a
106 * static dispatcher when the group of merged ops is replayed.
Chris Craik15c3f192015-12-03 12:16:56 -0800107 */
108 #define X(Type) \
109 [](void* renderer, const MergedBakedOpList& opList) { \
Chris Craik15c3f192015-12-03 12:16:56 -0800110 StaticDispatcher::onMerged##Type##s(*(static_cast<Renderer*>(renderer)), opList); \
111 },
Chris Craik7cbf63d2016-01-06 13:46:52 -0800112 static MergedOpReceiver mergedReceivers[] = BUILD_MERGEABLE_OP_LUT(X);
Chris Craik15c3f192015-12-03 12:16:56 -0800113 #undef X
Chris Craik818c9fb2015-10-23 14:33:42 -0700114
115 // Relay through layers in reverse order, since layers
116 // later in the list will be drawn by earlier ones
Chris Craikf158b492016-01-12 14:45:08 -0800117 for (int i = mLayerBuilders.size() - 1; i >= 1; i--) {
John Reck975591a2016-01-22 16:28:07 -0800118 GL_CHECKPOINT(MODERATE);
Chris Craikf158b492016-01-12 14:45:08 -0800119 LayerBuilder& layer = *(mLayerBuilders[i]);
Chris Craik0b7e8242015-10-28 16:50:44 -0700120 if (layer.renderNode) {
121 // cached HW layer - can't skip layer if empty
Chris Craik98787e62015-11-13 10:55:30 -0800122 renderer.startRepaintLayer(layer.offscreenBuffer, layer.repaintRect);
John Reck975591a2016-01-22 16:28:07 -0800123 GL_CHECKPOINT(MODERATE);
Chris Craik15c3f192015-12-03 12:16:56 -0800124 layer.replayBakedOpsImpl((void*)&renderer, unmergedReceivers, mergedReceivers);
John Reck975591a2016-01-22 16:28:07 -0800125 GL_CHECKPOINT(MODERATE);
Chris Craik0b7e8242015-10-28 16:50:44 -0700126 renderer.endLayer();
127 } else if (!layer.empty()) { // save layer - skip entire layer if empty
Chris Craikd3daa312015-11-06 10:59:56 -0800128 layer.offscreenBuffer = renderer.startTemporaryLayer(layer.width, layer.height);
John Reck975591a2016-01-22 16:28:07 -0800129 GL_CHECKPOINT(MODERATE);
Chris Craik15c3f192015-12-03 12:16:56 -0800130 layer.replayBakedOpsImpl((void*)&renderer, unmergedReceivers, mergedReceivers);
John Reck975591a2016-01-22 16:28:07 -0800131 GL_CHECKPOINT(MODERATE);
Chris Craik5854b342015-10-26 15:49:56 -0700132 renderer.endLayer();
Chris Craik818c9fb2015-10-23 14:33:42 -0700133 }
134 }
135
John Reck975591a2016-01-22 16:28:07 -0800136 GL_CHECKPOINT(MODERATE);
Chris Craikf158b492016-01-12 14:45:08 -0800137 const LayerBuilder& fbo0 = *(mLayerBuilders[0]);
Chris Craik98787e62015-11-13 10:55:30 -0800138 renderer.startFrame(fbo0.width, fbo0.height, fbo0.repaintRect);
John Reck975591a2016-01-22 16:28:07 -0800139 GL_CHECKPOINT(MODERATE);
Chris Craik15c3f192015-12-03 12:16:56 -0800140 fbo0.replayBakedOpsImpl((void*)&renderer, unmergedReceivers, mergedReceivers);
John Reck975591a2016-01-22 16:28:07 -0800141 GL_CHECKPOINT(MODERATE);
Chris Craike4db79d2015-12-22 16:32:23 -0800142 renderer.endFrame(fbo0.repaintRect);
Chris Craikb565df12015-10-05 13:00:52 -0700143 }
Chris Craik6fe991e52015-10-20 09:39:42 -0700144
145 void dump() const {
Chris Craikf158b492016-01-12 14:45:08 -0800146 for (auto&& layer : mLayerBuilders) {
Chris Craik84ad6142016-01-12 12:09:19 -0800147 layer->dump();
Chris Craik6fe991e52015-10-20 09:39:42 -0700148 }
149 }
150
151 ///////////////////////////////////////////////////////////////////
152 /// CanvasStateClient interface
153 ///////////////////////////////////////////////////////////////////
154 virtual void onViewportInitialized() override;
155 virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override;
156 virtual GLuint getTargetFbo() const override { return 0; }
157
Chris Craikb565df12015-10-05 13:00:52 -0700158private:
Chris Craik161f54b2015-11-05 11:08:52 -0800159 enum class ChildrenSelectMode {
160 Negative,
161 Positive
162 };
Chris Craik0b7e8242015-10-28 16:50:44 -0700163 void saveForLayer(uint32_t layerWidth, uint32_t layerHeight,
Chris Craik8ecf41c2015-11-16 10:27:59 -0800164 float contentTranslateX, float contentTranslateY,
165 const Rect& repaintRect,
166 const Vector3& lightCenter,
167 const BeginLayerOp* beginLayerOp, RenderNode* renderNode);
Chris Craik0b7e8242015-10-28 16:50:44 -0700168 void restoreForLayer();
169
Chris Craikf158b492016-01-12 14:45:08 -0800170 LayerBuilder& currentLayer() { return *(mLayerBuilders[mLayerStack.back()]); }
Chris Craik6fe991e52015-10-20 09:39:42 -0700171
172 BakedOpState* tryBakeOpState(const RecordedOp& recordedOp) {
Chris Craike4db79d2015-12-22 16:32:23 -0800173 return BakedOpState::tryConstruct(mAllocator, *mCanvasState.writableSnapshot(), recordedOp);
Chris Craik6fe991e52015-10-20 09:39:42 -0700174 }
Chris Craikb565df12015-10-05 13:00:52 -0700175
Chris Craik8d1f2122015-11-24 16:40:09 -0800176 // should always be surrounded by a save/restore pair, and not called if DisplayList is null
Chris Craik0b7e8242015-10-28 16:50:44 -0700177 void deferNodePropsAndOps(RenderNode& node);
178
Chris Craik161f54b2015-11-05 11:08:52 -0800179 template <typename V>
180 void defer3dChildren(ChildrenSelectMode mode, const V& zTranslatedNodes);
181
Chris Craik8d1f2122015-11-24 16:40:09 -0800182 void deferShadow(const RenderNodeOp& casterOp);
183
184 void deferProjectedChildren(const RenderNode& renderNode);
185
186 void deferNodeOps(const RenderNode& renderNode);
187
Chris Craik268a9c02015-12-09 18:05:12 -0800188 void deferRenderNodeOpImpl(const RenderNodeOp& op);
Chris Craik161f54b2015-11-05 11:08:52 -0800189
Chris Craik15c3f192015-12-03 12:16:56 -0800190 void replayBakedOpsImpl(void* arg, BakedOpReceiver* receivers);
Chris Craikb565df12015-10-05 13:00:52 -0700191
Chris Craikd3daa312015-11-06 10:59:56 -0800192 SkPath* createFrameAllocatedPath() {
Chris Craikb87eadd2016-01-06 09:16:05 -0800193 return mAllocator.create<SkPath>();
Chris Craikd3daa312015-11-06 10:59:56 -0800194 }
Chris Craik386aa032015-12-07 17:08:25 -0800195
Chris Craik268a9c02015-12-09 18:05:12 -0800196 void deferStrokeableOp(const RecordedOp& op, batchid_t batchId,
Chris Craik386aa032015-12-07 17:08:25 -0800197 BakedOpState::StrokeBehavior strokeBehavior = BakedOpState::StrokeBehavior::StyleDefined);
198
Chris Craikb565df12015-10-05 13:00:52 -0700199 /**
Chris Craikf158b492016-01-12 14:45:08 -0800200 * Declares all FrameBuilder::deferXXXXOp() methods for every RecordedOp type.
Chris Craikb565df12015-10-05 13:00:52 -0700201 *
202 * These private methods are called from within deferImpl to defer each individual op
203 * type differently.
204 */
Chris Craik7cbf63d2016-01-06 13:46:52 -0800205#define X(Type) void defer##Type(const Type& op);
206 MAP_DEFERRABLE_OPS(X)
207#undef X
Chris Craikb565df12015-10-05 13:00:52 -0700208
Chris Craik6fe991e52015-10-20 09:39:42 -0700209 // List of every deferred layer's render state. Replayed in reverse order to render a frame.
Chris Craikf158b492016-01-12 14:45:08 -0800210 std::vector<LayerBuilder*> mLayerBuilders;
Chris Craikb565df12015-10-05 13:00:52 -0700211
Chris Craik6fe991e52015-10-20 09:39:42 -0700212 /*
Chris Craikf158b492016-01-12 14:45:08 -0800213 * Stack of indices within mLayerBuilders representing currently active layers. If drawing
Chris Craik6fe991e52015-10-20 09:39:42 -0700214 * layerA within a layerB, will contain, in order:
215 * - 0 (representing FBO 0, always present)
216 * - layerB's index
217 * - layerA's index
218 *
Chris Craikf158b492016-01-12 14:45:08 -0800219 * Note that this doesn't vector doesn't always map onto all values of mLayerBuilders. When a
220 * layer is finished deferring, it will still be represented in mLayerBuilders, but it's index
Chris Craik6fe991e52015-10-20 09:39:42 -0700221 * won't be in mLayerStack. This is because it can be replayed, but can't have any more drawing
222 * ops added to it.
223 */
224 std::vector<size_t> mLayerStack;
Chris Craikb565df12015-10-05 13:00:52 -0700225
Chris Craikb565df12015-10-05 13:00:52 -0700226 CanvasState mCanvasState;
227
Chris Craik6e068c012016-01-15 16:15:30 -0800228 Caches* mCaches = nullptr;
229
230 float mLightRadius;
231
232 // contains single-frame objects, such as BakedOpStates, LayerBuilders, Batches
Chris Craikb565df12015-10-05 13:00:52 -0700233 LinearAllocator mAllocator;
Chris Craikb565df12015-10-05 13:00:52 -0700234};
235
236}; // namespace uirenderer
237}; // namespace android