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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
18
John Reckd04794a2015-05-08 10:04:36 -070019#include "AnimationContext.h"
20#include "Caches.h"
21#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070022#include "EglManager.h"
John Reckd04794a2015-05-08 10:04:36 -070023#include "LayerRenderer.h"
24#include "OpenGLRenderer.h"
25#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080026#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070027#include "renderstate/RenderState.h"
28#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070029#include "protos/hwui.pb.h"
John Recke486d932015-10-28 09:21:19 -070030#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070031
Chris Craikb565df12015-10-05 13:00:52 -070032#if HWUI_NEW_OPS
33#include "BakedOpRenderer.h"
34#include "OpReorderer.h"
35#endif
36
John Recke248bd12015-08-05 13:53:53 -070037#include <cutils/properties.h>
38#include <google/protobuf/io/zero_copy_stream_impl.h>
39#include <private/hwui/DrawGlInfo.h>
40#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080041
Chris Craik65fe5ee2015-01-26 18:06:29 -080042#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070043#include <fcntl.h>
44#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080045
John Reckf47a5942014-06-30 16:20:04 -070046#define TRIM_MEMORY_COMPLETE 80
47#define TRIM_MEMORY_UI_HIDDEN 20
48
John Recke248bd12015-08-05 13:53:53 -070049#define ENABLE_RENDERNODE_SERIALIZATION false
50
John Reck149173d2015-08-10 09:52:29 -070051#define LOG_FRAMETIME_MMA 0
52
53#if LOG_FRAMETIME_MMA
54static float sBenchMma = 0;
55static int sFrameCount = 0;
56static const float NANOS_PER_MILLIS_F = 1000000.0f;
57#endif
58
John Reck23b797a2014-01-03 18:08:34 -080059namespace android {
60namespace uirenderer {
61namespace renderthread {
62
John Reck119907c2014-08-14 09:02:01 -070063CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
64 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070065 : mRenderThread(thread)
66 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080067 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080068 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070069 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070070 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070071 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070072 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070073 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070074 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080075}
76
77CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070078 destroy();
John Reck443a7142014-09-04 17:40:05 -070079 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080080}
81
John Reck17035b02014-09-03 07:39:53 -070082void CanvasContext::destroy() {
83 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080084 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070085 freePrefetechedLayers();
86 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070087 mAnimationContext->destroy();
John Reck4f02bf42014-01-03 18:09:17 -080088 if (mCanvas) {
89 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080090 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080091 }
John Reck23b797a2014-01-03 18:08:34 -080092}
93
John Recka5dda642014-05-22 15:43:54 -070094void CanvasContext::setSurface(ANativeWindow* window) {
John Reckfbc8df02014-11-14 16:18:41 -080095 ATRACE_CALL();
96
John Recka5dda642014-05-22 15:43:54 -070097 mNativeWindow = window;
98
John Reck23b797a2014-01-03 18:08:34 -080099 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700100 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800101 mEglSurface = EGL_NO_SURFACE;
102 }
103
104 if (window) {
John Reck3b202512014-06-23 13:13:08 -0700105 mEglSurface = mEglManager.createSurface(window);
John Reck23b797a2014-01-03 18:08:34 -0800106 }
107
108 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700109 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
110 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800111 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700112 mSwapHistory.clear();
John Reckdbc9a862014-04-17 20:25:13 -0700113 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -0700114 } else {
115 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800116 }
John Reck23b797a2014-01-03 18:08:34 -0800117}
118
John Reckf7d9c1d2014-04-09 10:01:03 -0700119void CanvasContext::requireSurface() {
120 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
121 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700122 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800123}
124
John Reck1125d1f2014-10-23 11:02:19 -0700125void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
126 mSwapBehavior = swapBehavior;
127}
128
John Recka5dda642014-05-22 15:43:54 -0700129bool CanvasContext::initialize(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800130 setSurface(window);
Chris Craikb565df12015-10-05 13:00:52 -0700131#if !HWUI_NEW_OPS
John Reck2cdbc7d2014-09-17 16:06:36 -0700132 if (mCanvas) return false;
John Reck3b202512014-06-23 13:13:08 -0700133 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800134 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700135#endif
John Reck4f02bf42014-01-03 18:09:17 -0800136 return true;
137}
138
John Recka5dda642014-05-22 15:43:54 -0700139void CanvasContext::updateSurface(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800140 setSurface(window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700141}
142
John Reck9fb42f02014-12-04 13:51:41 -0800143bool CanvasContext::pauseSurface(ANativeWindow* window) {
John Reck01a5ea32014-12-03 13:01:07 -0800144 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800145}
146
Chris Craik284b2432014-09-18 16:05:35 -0700147// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700148void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000149 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
John Reck4f02bf42014-01-03 18:09:17 -0800150 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700151 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
152}
153
154void CanvasContext::setLightCenter(const Vector3& lightCenter) {
155 if (!mCanvas) return;
156 mCanvas->setLightCenter(lightCenter);
John Reck4f02bf42014-01-03 18:09:17 -0800157}
158
John Reck63a06672014-05-07 13:45:54 -0700159void CanvasContext::setOpaque(bool opaque) {
160 mOpaque = opaque;
161}
162
John Reck860d1552014-04-11 19:15:05 -0700163void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700164 // TODO: Figure out why this workaround is needed, see b/13913604
165 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700166 EGLint error = 0;
167 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
168 if (error) {
169 setSurface(nullptr);
170 }
John Reck860d1552014-04-11 19:15:05 -0700171}
172
John Reck68bfe0a2014-06-24 15:34:58 -0700173void CanvasContext::processLayerUpdate(DeferredLayerUpdater* layerUpdater) {
Chris Craikb565df12015-10-05 13:00:52 -0700174#if !HWUI_NEW_OPS
John Reck68bfe0a2014-06-24 15:34:58 -0700175 bool success = layerUpdater->apply();
John Reckd72e0a32014-05-29 18:56:11 -0700176 LOG_ALWAYS_FATAL_IF(!success, "Failed to update layer!");
177 if (layerUpdater->backingLayer()->deferredUpdateScheduled) {
178 mCanvas->pushLayerUpdate(layerUpdater->backingLayer());
John Reck19b6bcf2014-02-14 20:03:38 -0800179 }
Chris Craikb565df12015-10-05 13:00:52 -0700180#endif
John Reck19b6bcf2014-02-14 20:03:38 -0800181}
182
John Reckbf3c6022015-06-02 15:55:00 -0700183static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700184 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700185}
186
Skuhneea7a7fb2015-08-28 07:10:31 -0700187void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
188 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700189 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700190
John Reckbf3c6022015-06-02 15:55:00 -0700191 // If the previous frame was dropped we don't need to hold onto it, so
192 // just keep using the previous frame's structure instead
193 if (!wasSkipped(mCurrentFrameInfo)) {
194 mCurrentFrameInfo = &mFrames.next();
195 }
John Reckba6adf62015-02-19 14:36:50 -0800196 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700197 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800198 mCurrentFrameInfo->markSyncStart();
199
John Recke4267ea2014-06-03 15:53:15 -0700200 info.damageAccumulator = &mDamageAccumulator;
John Reck25fbb3f2014-06-12 13:46:45 -0700201 info.renderer = mCanvas;
John Reck00e79c92015-07-21 10:23:59 -0700202
John Reckec845a22014-09-05 15:23:38 -0700203 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700204 for (const sp<RenderNode>& node : mRenderNodes) {
205 // Only the primary target node will be drawn full - all other nodes would get drawn in
206 // real time mode. In case of a window, the primary node is the window content and the other
207 // node(s) are non client / filler nodes.
208 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
209 node->prepareTree(info);
210 }
John Reck119907c2014-08-14 09:02:01 -0700211 mAnimationContext->runRemainingAnimations(info);
John Recke45b1fd2014-04-15 09:50:16 -0700212
John Reck00e79c92015-07-21 10:23:59 -0700213 freePrefetechedLayers();
John Reck998a6d82014-08-28 15:35:53 -0700214
John Reckaa95a882014-11-07 11:02:07 -0800215 if (CC_UNLIKELY(!mNativeWindow.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700216 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800217 info.out.canDrawThisFrame = false;
218 return;
219 }
220
John Recke486d932015-10-28 09:21:19 -0700221 if (CC_LIKELY(mSwapHistory.size())) {
222 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
223 const SwapHistory& lastSwap = mSwapHistory.back();
224 int vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
225 // The slight fudge-factor is to deal with cases where
226 // the vsync was estimated due to being slow handling the signal.
227 // See the logic in TimeLord#computeFrameTimeNanos or in
228 // Choreographer.java for details on when this happens
229 if (vsyncDelta < 2_ms) {
230 // Already drew for this vsync pulse, UI draw request missed
231 // the deadline for RT animations
232 info.out.canDrawThisFrame = false;
233 } else if (lastSwap.swapTime < latestVsync) {
234 info.out.canDrawThisFrame = true;
235 } else {
236 // We're maybe behind? Find out for sure
237 int runningBehind = 0;
238 mNativeWindow->query(mNativeWindow.get(),
239 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
240 info.out.canDrawThisFrame = !runningBehind;
241 }
242 } else {
243 info.out.canDrawThisFrame = true;
244 }
John Recka5dda642014-05-22 15:43:54 -0700245
John Reckaef9dc82015-05-08 14:10:57 -0700246 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700247 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700248 }
249
John Recka5dda642014-05-22 15:43:54 -0700250 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700251 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700252 // If animationsNeedsRedraw is set don't bother posting for an RT anim
253 // as we will just end up fighting the UI thread.
254 mRenderThread.postFrameCallback(this);
255 }
John Recke45b1fd2014-04-15 09:50:16 -0700256 }
257}
258
John Reckf47a5942014-06-30 16:20:04 -0700259void CanvasContext::stopDrawing() {
260 mRenderThread.removeFrameCallback(this);
261}
262
John Recka5dda642014-05-22 15:43:54 -0700263void CanvasContext::notifyFramePending() {
264 ATRACE_CALL();
265 mRenderThread.pushBackFrameCallback(this);
266}
267
John Recke4267ea2014-06-03 15:53:15 -0700268void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700269#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800270 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700271 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700272#endif
John Reck4f02bf42014-01-03 18:09:17 -0800273
John Recke4267ea2014-06-03 15:53:15 -0700274 SkRect dirty;
275 mDamageAccumulator.finish(&dirty);
276
John Reck6d4d0db2015-08-03 15:34:52 -0700277 // TODO: Re-enable after figuring out cause of b/22592975
278// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
279// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
280// return;
281// }
John Reck240ff622015-04-28 13:50:00 -0700282
John Reck240ff622015-04-28 13:50:00 -0700283 mCurrentFrameInfo->markIssueDrawCommandsStart();
284
John Reck149173d2015-08-10 09:52:29 -0700285 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700286
John Reck77c40102015-10-26 15:49:47 -0700287 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700288 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700289 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700290 mLastFrameWidth = frame.width();
291 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700292 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
293 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700294 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700295 } else {
John Reck149173d2015-08-10 09:52:29 -0700296 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700297 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700298 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700299 dirty.setEmpty();
300 }
John Recke4267ea2014-06-03 15:53:15 -0700301 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800302 }
303
John Reck149173d2015-08-10 09:52:29 -0700304 if (dirty.isEmpty()) {
305 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700306 }
307
John Reck149173d2015-08-10 09:52:29 -0700308 // At this point dirty is the area of the screen to update. However,
309 // the area of the frame we need to repaint is potentially different, so
310 // stash the screen area for later
311 SkRect screenDirty(dirty);
312
313 // If the buffer age is 0 we do a full-screen repaint (handled above)
314 // If the buffer age is 1 the buffer contents are the same as they were
315 // last frame so there's nothing to union() against
316 // Therefore we only care about the > 1 case.
317 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700318 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700319 // We don't have enough history to handle this old of a buffer
320 // Just do a full-draw
321 dirty.set(0, 0, frame.width(), frame.height());
322 } else {
323 // At this point we haven't yet added the latest frame
324 // to the damage history (happens below)
325 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700326 for (int i = mSwapHistory.size() - 1;
327 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
328 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700329 }
330 }
John Reck4f02bf42014-01-03 18:09:17 -0800331 }
332
John Reck149173d2015-08-10 09:52:29 -0700333 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700334
335#if HWUI_NEW_OPS
Chris Craik818c9fb2015-10-23 14:33:42 -0700336 OpReorderer reorderer(dirty, frame.width(), frame.height(), mRenderNodes);
Chris Craik5854b342015-10-26 15:49:56 -0700337 BakedOpRenderer renderer(Caches::getInstance(), mRenderThread.renderState(), mOpaque);
Chris Craikddf22152015-10-14 17:42:47 -0700338 // TODO: profiler().draw(mCanvas);
Chris Craik5854b342015-10-26 15:49:56 -0700339 reorderer.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craikddf22152015-10-14 17:42:47 -0700340
Chris Craik5854b342015-10-26 15:49:56 -0700341 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700342
343#else
Chris Craik64e445b2015-09-02 14:23:49 -0700344 mCanvas->prepareDirty(frame.width(), frame.height(),
345 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700346
John Reck4f02bf42014-01-03 18:09:17 -0800347 Rect outBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700348 // It there are multiple render nodes, they are as follows:
349 // #0 - backdrop
Skuhneb8160872015-09-22 09:51:39 -0700350 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Skuhneea7a7fb2015-08-28 07:10:31 -0700351 // #2 - frame
352 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
353 // resizing however it might become partially visible. The following render loop will crop the
354 // backdrop against the content and draw the remaining part of it. It will then crop the content
355 // against the backdrop (since that indicates a shrinking of the window) and then the frame
356 // around everything.
357 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700358 Rect backdropBounds = mContentDrawBounds;
359 // Usually the contents bounds should be mContentDrawBounds - however - we will
360 // move it towards the fixed edge to give it a more stable appearance (for the moment).
361 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700362 // If there is no content bounds we ignore the layering as stated above and start with 2.
Skuhneb8160872015-09-22 09:51:39 -0700363 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() <= 2) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700364 // Draw all render nodes. Note that
365 for (const sp<RenderNode>& node : mRenderNodes) {
366 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700367 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
368 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700369 const RenderProperties& properties = node->properties();
370 Rect targetBounds(properties.getLeft(), properties.getTop(),
371 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700372 // Move the content bounds towards the fixed corner of the backdrop.
373 const int x = targetBounds.left;
374 const int y = targetBounds.top;
375 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
376 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700377 // Remember the intersection of the target bounds and the intersection bounds against
378 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700379 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700380 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700381 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700382 if (targetBounds.left < contentBounds.left) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700383 mCanvas->save(SkCanvas::kClip_SaveFlag);
384 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700385 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700386 SkRegion::kIntersect_Op)) {
387 mCanvas->drawRenderNode(node.get(), outBounds);
388 }
389 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700390 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700391 mCanvas->restore();
392 }
393 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700394 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700395 !targetBounds.isEmpty()) {
396 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700397 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700398 targetBounds.right, targetBounds.bottom,
399 SkRegion::kIntersect_Op)) {
400 mCanvas->drawRenderNode(node.get(), outBounds);
401 }
402 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700403 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700404 mCanvas->restore();
405 }
406 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700407 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700408 !targetBounds.isEmpty()) {
409 mCanvas->save(SkCanvas::kClip_SaveFlag);
410 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700411 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700412 SkRegion::kIntersect_Op)) {
413 mCanvas->drawRenderNode(node.get(), outBounds);
414 }
415 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700416 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700417 mCanvas->restore();
418 }
419 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700420 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700421 !targetBounds.isEmpty()) {
422 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700423 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700424 targetBounds.bottom, SkRegion::kIntersect_Op)) {
425 mCanvas->drawRenderNode(node.get(), outBounds);
426 }
427 mCanvas->restore();
428 }
429 } else if (layer == 1) { // Content
430 // It gets cropped against the bounds of the backdrop to stay inside.
Skuhneb8160872015-09-22 09:51:39 -0700431 mCanvas->save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
432
433 // We shift and clip the content to match its final location in the window.
434 const float left = mContentDrawBounds.left;
435 const float top = mContentDrawBounds.top;
436 const float dx = backdropBounds.left - left;
437 const float dy = backdropBounds.top - top;
438 const float width = backdropBounds.getWidth();
439 const float height = backdropBounds.getHeight();
440 mCanvas->translate(dx, dy);
441 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700442 mCanvas->drawRenderNode(node.get(), outBounds);
443 }
444 mCanvas->restore();
445 } else { // draw the rest on top at will!
446 mCanvas->drawRenderNode(node.get(), outBounds);
447 }
448 layer++;
449 }
John Reck4f02bf42014-01-03 18:09:17 -0800450
John Reckfe5e7b72014-05-23 17:42:28 -0700451 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800452
Tom Hudson107843d2014-09-08 11:26:26 -0400453 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700454#endif
John Reckba6adf62015-02-19 14:36:50 -0800455 // Even if we decided to cancel the frame, from the perspective of jank
456 // metrics the frame was swapped at this point
457 mCurrentFrameInfo->markSwapBuffers();
458
Tom Hudson107843d2014-09-08 11:26:26 -0400459 if (drew) {
John Reck149173d2015-08-10 09:52:29 -0700460 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
461 setSurface(nullptr);
462 }
John Recke486d932015-10-28 09:21:19 -0700463 SwapHistory& swap = mSwapHistory.next();
464 swap.damage = screenDirty;
465 swap.swapTime = systemTime(CLOCK_MONOTONIC);
466 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700467 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800468 }
John Reckfe5e7b72014-05-23 17:42:28 -0700469
John Reckba6adf62015-02-19 14:36:50 -0800470 // TODO: Use a fence for real completion?
471 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700472
473#if LOG_FRAMETIME_MMA
474 float thisFrame = mCurrentFrameInfo->duration(
475 FrameInfoIndex::IssueDrawCommandsStart,
476 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
477 if (sFrameCount) {
478 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
479 } else {
480 sBenchMma = thisFrame;
481 }
482 if (++sFrameCount == 10) {
483 sFrameCount = 1;
484 ALOGD("Average frame time: %.4f", sBenchMma);
485 }
486#endif
487
John Reckedc524c2015-03-18 15:24:33 -0700488 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800489 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
John Reck4f02bf42014-01-03 18:09:17 -0800490}
491
John Recke45b1fd2014-04-15 09:50:16 -0700492// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700493void CanvasContext::doFrame() {
John Reck368cdd82014-05-07 13:11:00 -0700494 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) {
495 return;
496 }
Skuhneea7a7fb2015-08-28 07:10:31 -0700497 prepareAndDraw(nullptr);
498}
John Reck368cdd82014-05-07 13:11:00 -0700499
Skuhneea7a7fb2015-08-28 07:10:31 -0700500void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700501 ATRACE_CALL();
502
John Reckba6adf62015-02-19 14:36:50 -0800503 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
504 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700505 .addFlag(FrameInfoFlags::RTAnimation)
John Reckba6adf62015-02-19 14:36:50 -0800506 .setVsync(mRenderThread.timeLord().computeFrameTimeNanos(),
507 mRenderThread.timeLord().latestVsync());
John Reckfe5e7b72014-05-23 17:42:28 -0700508
Chris Craike2e53a72015-10-28 15:55:40 -0700509 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700510 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700511 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700512 draw();
John Recka5dda642014-05-22 15:43:54 -0700513 }
John Recke45b1fd2014-04-15 09:50:16 -0700514}
515
John Reck3b202512014-06-23 13:13:08 -0700516void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700517 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700518 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700519 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700520 mode = DrawGlInfo::kModeProcess;
521 }
John Reck6f07a0d2014-04-16 21:31:25 -0700522
Chris Craikd41c4d82015-01-05 15:51:13 -0800523 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800524}
525
John Reck998a6d82014-08-28 15:35:53 -0700526void CanvasContext::markLayerInUse(RenderNode* node) {
527 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800528 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700529 }
530}
531
532static void destroyPrefetechedNode(RenderNode* node) {
533 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
534 node->destroyHardwareResources();
Chris Craikd41c4d82015-01-05 15:51:13 -0800535 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700536}
537
538void CanvasContext::freePrefetechedLayers() {
539 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700540 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
541 mPrefetechedLayers.clear();
542 }
543}
544
John Reck3e824952014-08-20 10:08:39 -0700545void CanvasContext::buildLayer(RenderNode* node) {
546 ATRACE_CALL();
547 if (!mEglManager.hasEglContext() || !mCanvas) {
548 return;
549 }
John Reck3e824952014-08-20 10:08:39 -0700550 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
551 stopDrawing();
552
Chris Craike2e53a72015-10-28 15:55:40 -0700553 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700554 info.damageAccumulator = &mDamageAccumulator;
555 info.renderer = mCanvas;
John Reck9eb9f6f2014-08-21 11:23:05 -0700556 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700557 node->prepareTree(info);
558 SkRect ignore;
559 mDamageAccumulator.finish(&ignore);
560 // Tickle the GENERIC property on node to mark it as dirty for damaging
561 // purposes when the frame is actually drawn
562 node->setPropertyFieldsDirty(RenderNode::GENERIC);
563
John Reck443a7142014-09-04 17:40:05 -0700564 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700565 mCanvas->flushLayerUpdates();
John Reck998a6d82014-08-28 15:35:53 -0700566
Chris Craikd41c4d82015-01-05 15:51:13 -0800567 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700568 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700569}
570
John Reck19b6bcf2014-02-14 20:03:38 -0800571bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700572 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700573 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800574}
575
John Reckf47a5942014-06-30 16:20:04 -0700576void CanvasContext::destroyHardwareResources() {
577 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700578 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700579 freePrefetechedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700580 for (const sp<RenderNode>& node : mRenderNodes) {
581 node->destroyHardwareResources();
582 }
John Reck00e79c92015-07-21 10:23:59 -0700583 Caches& caches = Caches::getInstance();
584 // Make sure to release all the textures we were owning as there won't
585 // be another draw
586 caches.textureCache.resetMarkInUse(this);
Chris Craikb9ce116d2015-08-20 15:14:06 -0700587 caches.flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700588 }
589}
590
591void CanvasContext::trimMemory(RenderThread& thread, int level) {
592 // No context means nothing to free
593 if (!thread.eglManager().hasEglContext()) return;
594
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200595 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700596 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craikb9ce116d2015-08-20 15:14:06 -0700597 Caches::getInstance().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700598 thread.eglManager().destroy();
599 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craikb9ce116d2015-08-20 15:14:06 -0700600 Caches::getInstance().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700601 }
602}
603
John Reckfc53ef272014-02-11 10:40:25 -0800604void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700605 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
606 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800607 task->run();
608}
609
John Reck1949e792014-04-08 15:18:56 -0700610Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700611 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700612 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700613}
614
John Reck3b202512014-06-23 13:13:08 -0700615void CanvasContext::setTextureAtlas(RenderThread& thread,
616 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
617 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700618}
619
John Reckba6adf62015-02-19 14:36:50 -0800620void CanvasContext::dumpFrames(int fd) {
621 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700622 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700623 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700624 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700625 fprintf(file, ",");
626 }
John Reckba6adf62015-02-19 14:36:50 -0800627 for (size_t i = 0; i < mFrames.size(); i++) {
628 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700629 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800630 continue;
631 }
632 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700633 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800634 fprintf(file, "%" PRId64 ",", frame[i]);
635 }
636 }
637 fprintf(file, "\n---PROFILEDATA---\n\n");
638 fflush(file);
639}
640
641void CanvasContext::resetFrameStats() {
642 mFrames.clear();
643 mRenderThread.jankTracker().reset();
644}
645
John Recke248bd12015-08-05 13:53:53 -0700646void CanvasContext::serializeDisplayListTree() {
647#if ENABLE_RENDERNODE_SERIALIZATION
648 using namespace google::protobuf::io;
649 char package[128];
650 // Check whether tracing is enabled for this process.
651 FILE * file = fopen("/proc/self/cmdline", "r");
652 if (file) {
653 if (!fgets(package, 128, file)) {
654 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
655 fclose(file);
656 return;
657 }
658 fclose(file);
659 } else {
660 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
661 errno);
662 return;
663 }
664 char path[1024];
665 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
666 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
667 if (fd == -1) {
668 ALOGD("Failed to open '%s'", path);
669 return;
670 }
671 proto::RenderNode tree;
672 // TODO: Streaming writes?
673 mRootRenderNode->copyTo(&tree);
674 std::string data = tree.SerializeAsString();
675 write(fd, data.c_str(), data.length());
676 close(fd);
677#endif
678}
679
John Reck23b797a2014-01-03 18:08:34 -0800680} /* namespace renderthread */
681} /* namespace uirenderer */
682} /* namespace android */