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John Reck668f0e32014-03-26 15:10:40 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef DRAWFRAMETASK_H
17#define DRAWFRAMETASK_H
18
19#include <utils/Condition.h>
20#include <utils/Mutex.h>
John Reck087bc0c2014-04-04 16:20:08 -070021#include <utils/StrongPointer.h>
John Reck668f0e32014-03-26 15:10:40 -070022#include <utils/Vector.h>
23
24#include "RenderTask.h"
25
26#include "../Rect.h"
27
28namespace android {
29namespace uirenderer {
30
31class DeferredLayerUpdater;
32class DisplayListData;
33class RenderNode;
34
35namespace renderthread {
36
37class CanvasContext;
38class RenderThread;
39
John Reckf9be7792014-05-02 18:21:16 -070040enum SyncResult {
41 kSync_OK = 0,
42 kSync_UIRedrawRequired = 1 << 1,
43};
44
John Reck668f0e32014-03-26 15:10:40 -070045/*
46 * This is a special Super Task. It is re-used multiple times by RenderProxy,
47 * and contains state (such as layer updaters & new DisplayListDatas) that is
48 * tracked across many frames not just a single frame.
49 * It is the sync-state task, and will kick off the post-sync draw
50 */
51class DrawFrameTask : public RenderTask {
52public:
53 DrawFrameTask();
54 virtual ~DrawFrameTask();
55
John Reck18f16e62014-05-02 16:46:41 -070056 void setContext(RenderThread* thread, CanvasContext* context);
John Reck668f0e32014-03-26 15:10:40 -070057
John Reck668f0e32014-03-26 15:10:40 -070058 void addLayer(DeferredLayerUpdater* layer);
59 void removeLayer(DeferredLayerUpdater* layer);
60
John Reck668f0e32014-03-26 15:10:40 -070061 void setDirty(int left, int top, int right, int bottom);
John Reckf9be7792014-05-02 18:21:16 -070062 int drawFrame(nsecs_t frameTimeNanos);
John Reck668f0e32014-03-26 15:10:40 -070063
64 virtual void run();
65
66private:
John Reck18f16e62014-05-02 16:46:41 -070067 void postAndWait();
John Reckf4198b72014-04-09 17:00:04 -070068 bool syncFrameState();
John Reck668f0e32014-03-26 15:10:40 -070069 void unblockUiThread();
John Reck668f0e32014-03-26 15:10:40 -070070
John Reck668f0e32014-03-26 15:10:40 -070071 Mutex mLock;
72 Condition mSignal;
73
John Reck18f16e62014-05-02 16:46:41 -070074 RenderThread* mRenderThread;
John Reck668f0e32014-03-26 15:10:40 -070075 CanvasContext* mContext;
76
77 /*********************************************
78 * Single frame data
79 *********************************************/
John Reck668f0e32014-03-26 15:10:40 -070080 Rect mDirty;
John Reck18f16e62014-05-02 16:46:41 -070081 nsecs_t mFrameTimeNanos;
John Reck668f0e32014-03-26 15:10:40 -070082
John Reckf9be7792014-05-02 18:21:16 -070083 int mSyncResult;
84
John Reck668f0e32014-03-26 15:10:40 -070085 /*********************************************
86 * Multi frame data
87 *********************************************/
88 Vector<DeferredLayerUpdater*> mLayers;
89};
90
91} /* namespace renderthread */
92} /* namespace uirenderer */
93} /* namespace android */
94
95#endif /* DRAWFRAMETASK_H */