Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2009 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Alex Sakhartchouk | aa7d288 | 2010-05-21 12:53:13 -0700 | [diff] [blame] | 17 | #ifndef ANDROID_RS_BUILD_FOR_HOST |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 18 | #include "rsContext.h" |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 19 | #include <GLES2/gl2.h> |
| 20 | #include <GLES2/gl2ext.h> |
Alex Sakhartchouk | aa7d288 | 2010-05-21 12:53:13 -0700 | [diff] [blame] | 21 | #else |
| 22 | #include "rsContextHostStub.h" |
| 23 | #include <OpenGL/gl.h> |
| 24 | #include <OpenGL/glext.h> |
| 25 | #endif //ANDROID_RS_BUILD_FOR_HOST |
| 26 | |
| 27 | #include "rsProgram.h" |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 28 | |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 29 | using namespace android; |
| 30 | using namespace android::renderscript; |
| 31 | |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 32 | Program::Program(Context *rsc) : ObjectBase(rsc) |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 33 | { |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 34 | initMemberVars(); |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 35 | } |
| 36 | |
| 37 | Program::Program(Context *rsc, const char * shaderText, uint32_t shaderLength, |
| 38 | const uint32_t * params, uint32_t paramLength) : |
| 39 | ObjectBase(rsc) |
| 40 | { |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 41 | initMemberVars(); |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 42 | |
| 43 | for (uint32_t ct=0; ct < paramLength; ct+=2) { |
| 44 | if (params[ct] == RS_PROGRAM_PARAM_INPUT) { |
| 45 | mInputCount++; |
| 46 | } |
| 47 | if (params[ct] == RS_PROGRAM_PARAM_OUTPUT) { |
| 48 | mOutputCount++; |
| 49 | } |
| 50 | if (params[ct] == RS_PROGRAM_PARAM_CONSTANT) { |
| 51 | mConstantCount++; |
| 52 | } |
Jason Sams | 7e5ab3b | 2009-12-15 13:27:04 -0800 | [diff] [blame] | 53 | if (params[ct] == RS_PROGRAM_PARAM_TEXTURE_COUNT) { |
| 54 | mTextureCount = params[ct+1]; |
| 55 | } |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 56 | } |
| 57 | |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 58 | mTextures = new ObjectBaseRef<Allocation>[mTextureCount]; |
| 59 | mSamplers = new ObjectBaseRef<Sampler>[mTextureCount]; |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 60 | mInputElements = new ObjectBaseRef<Element>[mInputCount]; |
| 61 | mOutputElements = new ObjectBaseRef<Element>[mOutputCount]; |
| 62 | mConstantTypes = new ObjectBaseRef<Type>[mConstantCount]; |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 63 | mConstants = new ObjectBaseRef<Allocation>[mConstantCount]; |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 64 | |
| 65 | uint32_t input = 0; |
| 66 | uint32_t output = 0; |
| 67 | uint32_t constant = 0; |
| 68 | for (uint32_t ct=0; ct < paramLength; ct+=2) { |
| 69 | if (params[ct] == RS_PROGRAM_PARAM_INPUT) { |
| 70 | mInputElements[input++].set(reinterpret_cast<Element *>(params[ct+1])); |
| 71 | } |
| 72 | if (params[ct] == RS_PROGRAM_PARAM_OUTPUT) { |
| 73 | mOutputElements[output++].set(reinterpret_cast<Element *>(params[ct+1])); |
| 74 | } |
| 75 | if (params[ct] == RS_PROGRAM_PARAM_CONSTANT) { |
| 76 | mConstantTypes[constant++].set(reinterpret_cast<Type *>(params[ct+1])); |
| 77 | } |
| 78 | } |
Alex Sakhartchouk | c984dd7 | 2010-09-14 09:50:43 -0700 | [diff] [blame] | 79 | mIsInternal = false; |
| 80 | uint32_t internalTokenLen = strlen(RS_SHADER_INTERNAL); |
| 81 | if(shaderLength > internalTokenLen && |
| 82 | strncmp(RS_SHADER_INTERNAL, shaderText, internalTokenLen) == 0) { |
| 83 | mIsInternal = true; |
| 84 | shaderText += internalTokenLen; |
| 85 | shaderLength -= internalTokenLen; |
| 86 | } |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 87 | mUserShader.setTo(shaderText, shaderLength); |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 88 | |
| 89 | initAttribAndUniformArray(); |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 90 | } |
| 91 | |
| 92 | Program::~Program() |
| 93 | { |
Alex Sakhartchouk | feede2a | 2010-10-01 10:54:06 -0700 | [diff] [blame] | 94 | if(mRSC->props.mLogShaders) { |
| 95 | LOGV("Program::~Program with shader id %u", mShaderID); |
| 96 | } |
| 97 | |
| 98 | if(mShaderID) { |
| 99 | glDeleteShader(mShaderID); |
| 100 | } |
| 101 | |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 102 | for (uint32_t ct=0; ct < mConstantCount; ct++) { |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 103 | bindAllocation(NULL, NULL, ct); |
Jason Sams | ea87e96 | 2010-01-12 12:12:28 -0800 | [diff] [blame] | 104 | } |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 105 | |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 106 | for (uint32_t ct=0; ct < mTextureCount; ct++) { |
| 107 | bindTexture(NULL, ct, NULL); |
| 108 | bindSampler(NULL, ct, NULL); |
| 109 | } |
| 110 | delete[] mTextures; |
| 111 | delete[] mSamplers; |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 112 | delete[] mInputElements; |
| 113 | delete[] mOutputElements; |
| 114 | delete[] mConstantTypes; |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 115 | delete[] mConstants; |
| 116 | delete[] mAttribNames; |
| 117 | delete[] mUniformNames; |
| 118 | delete[] mUniformArraySizes; |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 119 | mInputCount = 0; |
| 120 | mOutputCount = 0; |
| 121 | mConstantCount = 0; |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 122 | } |
| 123 | |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 124 | void Program::initMemberVars() { |
| 125 | mDirty = true; |
| 126 | mShaderID = 0; |
| 127 | mAttribCount = 0; |
| 128 | mUniformCount = 0; |
| 129 | mTextureCount = 0; |
| 130 | |
| 131 | mTextures = NULL; |
| 132 | mSamplers = NULL; |
| 133 | mInputElements = NULL; |
| 134 | mOutputElements = NULL; |
| 135 | mConstantTypes = NULL; |
| 136 | mConstants = NULL; |
| 137 | mAttribNames = NULL; |
| 138 | mUniformNames = NULL; |
| 139 | mUniformArraySizes = NULL; |
| 140 | mInputCount = 0; |
| 141 | mOutputCount = 0; |
| 142 | mConstantCount = 0; |
| 143 | mIsValid = false; |
| 144 | mIsInternal = false; |
| 145 | } |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 146 | |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 147 | void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot) |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 148 | { |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 149 | if (alloc != NULL) { |
| 150 | if (slot >= mConstantCount) { |
| 151 | LOGE("Attempt to bind alloc at slot %u, on shader id %u, but const count is %u", |
| 152 | slot, (uint32_t)this, mConstantCount); |
| 153 | rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind allocation"); |
| 154 | return; |
| 155 | } |
| 156 | if (!alloc->getType()->isEqual(mConstantTypes[slot].get())) { |
| 157 | LOGE("Attempt to bind alloc at slot %u, on shader id %u, but types mismatch", |
| 158 | slot, (uint32_t)this); |
| 159 | rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind allocation"); |
| 160 | return; |
| 161 | } |
| 162 | } |
Jason Sams | ea87e96 | 2010-01-12 12:12:28 -0800 | [diff] [blame] | 163 | if (mConstants[slot].get() == alloc) { |
Jason Sams | 83f1c63 | 2009-10-26 15:19:28 -0700 | [diff] [blame] | 164 | return; |
| 165 | } |
Jason Sams | ea87e96 | 2010-01-12 12:12:28 -0800 | [diff] [blame] | 166 | if (mConstants[slot].get()) { |
| 167 | mConstants[slot].get()->removeProgramToDirty(this); |
Jason Sams | 83f1c63 | 2009-10-26 15:19:28 -0700 | [diff] [blame] | 168 | } |
Jason Sams | ea87e96 | 2010-01-12 12:12:28 -0800 | [diff] [blame] | 169 | mConstants[slot].set(alloc); |
Jason Sams | 83f1c63 | 2009-10-26 15:19:28 -0700 | [diff] [blame] | 170 | if (alloc) { |
| 171 | alloc->addProgramToDirty(this); |
| 172 | } |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 173 | mDirty = true; |
| 174 | } |
| 175 | |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 176 | void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 177 | { |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 178 | if (slot >= mTextureCount) { |
| 179 | LOGE("Attempt to bind texture to slot %u but tex count is %u", slot, mTextureCount); |
| 180 | rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind texture"); |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 181 | return; |
| 182 | } |
| 183 | |
| 184 | //LOGE("bindtex %i %p", slot, a); |
| 185 | mTextures[slot].set(a); |
| 186 | mDirty = true; |
| 187 | } |
| 188 | |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 189 | void Program::bindSampler(Context *rsc, uint32_t slot, Sampler *s) |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 190 | { |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 191 | if (slot >= mTextureCount) { |
| 192 | LOGE("Attempt to bind sampler to slot %u but tex count is %u", slot, mTextureCount); |
| 193 | rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind sampler"); |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 194 | return; |
| 195 | } |
| 196 | |
| 197 | mSamplers[slot].set(s); |
| 198 | mDirty = true; |
| 199 | } |
| 200 | |
Jason Sams | e17964e | 2010-01-04 16:52:27 -0800 | [diff] [blame] | 201 | String8 Program::getGLSLInputString() const |
| 202 | { |
| 203 | String8 s; |
| 204 | for (uint32_t ct=0; ct < mInputCount; ct++) { |
| 205 | const Element *e = mInputElements[ct].get(); |
| 206 | for (uint32_t field=0; field < e->getFieldCount(); field++) { |
| 207 | const Element *f = e->getField(field); |
| 208 | |
| 209 | // Cannot be complex |
| 210 | rsAssert(!f->getFieldCount()); |
| 211 | switch(f->getComponent().getVectorSize()) { |
| 212 | case 1: s.append("attribute float ATTRIB_"); break; |
| 213 | case 2: s.append("attribute vec2 ATTRIB_"); break; |
| 214 | case 3: s.append("attribute vec3 ATTRIB_"); break; |
| 215 | case 4: s.append("attribute vec4 ATTRIB_"); break; |
| 216 | default: |
| 217 | rsAssert(0); |
| 218 | } |
| 219 | |
| 220 | s.append(e->getFieldName(field)); |
| 221 | s.append(";\n"); |
| 222 | } |
| 223 | } |
| 224 | return s; |
| 225 | } |
| 226 | |
| 227 | String8 Program::getGLSLOutputString() const |
| 228 | { |
| 229 | return String8(); |
| 230 | } |
| 231 | |
| 232 | String8 Program::getGLSLConstantString() const |
| 233 | { |
| 234 | return String8(); |
| 235 | } |
| 236 | |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 237 | |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 238 | void Program::createShader() |
| 239 | { |
| 240 | } |
Jason Sams | 9bee51c | 2009-08-05 13:57:03 -0700 | [diff] [blame] | 241 | |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 242 | bool Program::loadShader(Context *rsc, uint32_t type) |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 243 | { |
| 244 | mShaderID = glCreateShader(type); |
| 245 | rsAssert(mShaderID); |
| 246 | |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 247 | if (rsc->props.mLogShaders) { |
| 248 | LOGV("Loading shader type %x, ID %i", type, mShaderID); |
Nick Kralevich | ce2cbe4 | 2010-05-13 14:46:27 -0700 | [diff] [blame] | 249 | LOGV("%s", mShader.string()); |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 250 | } |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 251 | |
| 252 | if (mShaderID) { |
| 253 | const char * ss = mShader.string(); |
| 254 | glShaderSource(mShaderID, 1, &ss, NULL); |
| 255 | glCompileShader(mShaderID); |
| 256 | |
| 257 | GLint compiled = 0; |
| 258 | glGetShaderiv(mShaderID, GL_COMPILE_STATUS, &compiled); |
| 259 | if (!compiled) { |
| 260 | GLint infoLen = 0; |
| 261 | glGetShaderiv(mShaderID, GL_INFO_LOG_LENGTH, &infoLen); |
| 262 | if (infoLen) { |
| 263 | char* buf = (char*) malloc(infoLen); |
| 264 | if (buf) { |
| 265 | glGetShaderInfoLog(mShaderID, infoLen, NULL, buf); |
| 266 | LOGE("Could not compile shader \n%s\n", buf); |
| 267 | free(buf); |
| 268 | } |
| 269 | glDeleteShader(mShaderID); |
| 270 | mShaderID = 0; |
Jason Sams | 156cce6 | 2010-03-03 13:03:18 -0800 | [diff] [blame] | 271 | rsc->setError(RS_ERROR_BAD_SHADER, "Error returned from GL driver loading shader text,"); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 272 | return false; |
| 273 | } |
| 274 | } |
| 275 | } |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 276 | |
| 277 | if (rsc->props.mLogShaders) { |
| 278 | LOGV("--Shader load result %x ", glGetError()); |
| 279 | } |
Jason Sams | 156cce6 | 2010-03-03 13:03:18 -0800 | [diff] [blame] | 280 | mIsValid = true; |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 281 | return true; |
| 282 | } |
Jason Sams | 54c0ec1 | 2009-11-30 14:49:55 -0800 | [diff] [blame] | 283 | |
| 284 | void Program::setShader(const char *txt, uint32_t len) |
| 285 | { |
| 286 | mUserShader.setTo(txt, len); |
| 287 | } |
| 288 | |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 289 | void Program::appendUserConstants() { |
| 290 | for (uint32_t ct=0; ct < mConstantCount; ct++) { |
| 291 | const Element *e = mConstantTypes[ct]->getElement(); |
| 292 | for (uint32_t field=0; field < e->getFieldCount(); field++) { |
| 293 | const Element *f = e->getField(field); |
| 294 | const char *fn = e->getFieldName(field); |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 295 | |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 296 | if (fn[0] == '#') { |
| 297 | continue; |
| 298 | } |
| 299 | |
| 300 | // Cannot be complex |
| 301 | rsAssert(!f->getFieldCount()); |
| 302 | if(f->getType() == RS_TYPE_MATRIX_4X4) { |
| 303 | mShader.append("uniform mat4 UNI_"); |
| 304 | } |
| 305 | else if(f->getType() == RS_TYPE_MATRIX_3X3) { |
| 306 | mShader.append("uniform mat3 UNI_"); |
| 307 | } |
| 308 | else if(f->getType() == RS_TYPE_MATRIX_2X2) { |
| 309 | mShader.append("uniform mat2 UNI_"); |
| 310 | } |
| 311 | else { |
| 312 | switch(f->getComponent().getVectorSize()) { |
| 313 | case 1: mShader.append("uniform float UNI_"); break; |
| 314 | case 2: mShader.append("uniform vec2 UNI_"); break; |
| 315 | case 3: mShader.append("uniform vec3 UNI_"); break; |
| 316 | case 4: mShader.append("uniform vec4 UNI_"); break; |
| 317 | default: |
| 318 | rsAssert(0); |
| 319 | } |
| 320 | } |
| 321 | |
| 322 | mShader.append(fn); |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 323 | if(e->getFieldArraySize(field) > 1) { |
| 324 | mShader.appendFormat("[%d]", e->getFieldArraySize(field)); |
| 325 | } |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 326 | mShader.append(";\n"); |
| 327 | } |
| 328 | } |
| 329 | } |
| 330 | |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 331 | void Program::logUniform(const Element *field, const float *fd, uint32_t arraySize ) { |
| 332 | RsDataType dataType = field->getType(); |
| 333 | uint32_t elementSize = field->getSizeBytes() / sizeof(float); |
| 334 | for(uint32_t i = 0; i < arraySize; i ++) { |
| 335 | if(arraySize > 1) { |
| 336 | LOGV("Array Element [%u]", i); |
| 337 | } |
| 338 | if(dataType == RS_TYPE_MATRIX_4X4) { |
| 339 | LOGV("Matrix4x4"); |
| 340 | LOGV("{%f, %f, %f, %f", fd[0], fd[4], fd[8], fd[12]); |
| 341 | LOGV(" %f, %f, %f, %f", fd[1], fd[5], fd[9], fd[13]); |
| 342 | LOGV(" %f, %f, %f, %f", fd[2], fd[6], fd[10], fd[14]); |
| 343 | LOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]); |
| 344 | } |
| 345 | else if(dataType == RS_TYPE_MATRIX_3X3) { |
| 346 | LOGV("Matrix3x3"); |
| 347 | LOGV("{%f, %f, %f", fd[0], fd[3], fd[6]); |
| 348 | LOGV(" %f, %f, %f", fd[1], fd[4], fd[7]); |
| 349 | LOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]); |
| 350 | } |
| 351 | else if(dataType == RS_TYPE_MATRIX_2X2) { |
| 352 | LOGV("Matrix2x2"); |
| 353 | LOGV("{%f, %f", fd[0], fd[2]); |
| 354 | LOGV(" %f, %f}", fd[1], fd[3]); |
| 355 | } |
| 356 | else { |
| 357 | switch(field->getComponent().getVectorSize()) { |
| 358 | case 1: |
| 359 | LOGV("Uniform 1 = %f", fd[0]); |
| 360 | break; |
| 361 | case 2: |
| 362 | LOGV("Uniform 2 = %f %f", fd[0], fd[1]); |
| 363 | break; |
| 364 | case 3: |
| 365 | LOGV("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]); |
| 366 | break; |
| 367 | case 4: |
| 368 | LOGV("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]); |
| 369 | break; |
| 370 | default: |
| 371 | rsAssert(0); |
| 372 | } |
| 373 | } |
| 374 | LOGE("Element size %u data=%p", elementSize, fd); |
| 375 | fd += elementSize; |
| 376 | LOGE("New data=%p", fd); |
| 377 | } |
| 378 | } |
| 379 | |
| 380 | void Program::setUniform(Context *rsc, const Element *field, const float *fd, |
| 381 | int32_t slot, uint32_t arraySize ) { |
| 382 | RsDataType dataType = field->getType(); |
| 383 | if(dataType == RS_TYPE_MATRIX_4X4) { |
| 384 | glUniformMatrix4fv(slot, arraySize, GL_FALSE, fd); |
| 385 | } |
| 386 | else if(dataType == RS_TYPE_MATRIX_3X3) { |
| 387 | glUniformMatrix3fv(slot, arraySize, GL_FALSE, fd); |
| 388 | } |
| 389 | else if(dataType == RS_TYPE_MATRIX_2X2) { |
| 390 | glUniformMatrix2fv(slot, arraySize, GL_FALSE, fd); |
| 391 | } |
| 392 | else { |
| 393 | switch(field->getComponent().getVectorSize()) { |
| 394 | case 1: |
| 395 | glUniform1fv(slot, arraySize, fd); |
| 396 | break; |
| 397 | case 2: |
| 398 | glUniform2fv(slot, arraySize, fd); |
| 399 | break; |
| 400 | case 3: |
| 401 | glUniform3fv(slot, arraySize, fd); |
| 402 | break; |
| 403 | case 4: |
| 404 | glUniform4fv(slot, arraySize, fd); |
| 405 | break; |
| 406 | default: |
| 407 | rsAssert(0); |
| 408 | } |
| 409 | } |
| 410 | } |
| 411 | |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 412 | void Program::setupUserConstants(Context *rsc, ShaderCache *sc, bool isFragment) { |
Alex Sakhartchouk | c984dd7 | 2010-09-14 09:50:43 -0700 | [diff] [blame] | 413 | uint32_t uidx = 0; |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 414 | for (uint32_t ct=0; ct < mConstantCount; ct++) { |
Alex Sakhartchouk | c984dd7 | 2010-09-14 09:50:43 -0700 | [diff] [blame] | 415 | Allocation *alloc = mConstants[ct].get(); |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 416 | if (!alloc) { |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 417 | LOGE("Attempting to set constants on shader id %u, but alloc at slot %u is not set", (uint32_t)this, ct); |
| 418 | rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound"); |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 419 | continue; |
| 420 | } |
| 421 | |
| 422 | const uint8_t *data = static_cast<const uint8_t *>(alloc->getPtr()); |
| 423 | const Element *e = mConstantTypes[ct]->getElement(); |
| 424 | for (uint32_t field=0; field < e->getFieldCount(); field++) { |
| 425 | const Element *f = e->getField(field); |
| 426 | const char *fieldName = e->getFieldName(field); |
| 427 | // If this field is padding, skip it |
| 428 | if(fieldName[0] == '#') { |
| 429 | continue; |
| 430 | } |
| 431 | |
| 432 | uint32_t offset = e->getFieldOffsetBytes(field); |
| 433 | const float *fd = reinterpret_cast<const float *>(&data[offset]); |
| 434 | |
| 435 | int32_t slot = -1; |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 436 | uint32_t arraySize = 1; |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 437 | if(!isFragment) { |
| 438 | slot = sc->vtxUniformSlot(uidx); |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 439 | arraySize = sc->vtxUniformSize(uidx); |
| 440 | } else { |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 441 | slot = sc->fragUniformSlot(uidx); |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 442 | arraySize = sc->fragUniformSize(uidx); |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 443 | } |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 444 | if(rsc->props.mLogShadersUniforms) { |
| 445 | LOGV("Uniform slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s", slot, offset, ct, field, uidx, fieldName); |
| 446 | } |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 447 | uidx ++; |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 448 | if (slot < 0) { |
| 449 | continue; |
| 450 | } |
| 451 | |
| 452 | if(rsc->props.mLogShadersUniforms) { |
| 453 | logUniform(f, fd, arraySize); |
| 454 | } |
| 455 | setUniform(rsc, f, fd, slot, arraySize); |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 456 | } |
| 457 | } |
| 458 | } |
| 459 | |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 460 | void Program::initAttribAndUniformArray() { |
| 461 | mAttribCount = 0; |
| 462 | for (uint32_t ct=0; ct < mInputCount; ct++) { |
| 463 | const Element *elem = mInputElements[ct].get(); |
| 464 | for (uint32_t field=0; field < elem->getFieldCount(); field++) { |
| 465 | if(elem->getFieldName(field)[0] != '#') { |
| 466 | mAttribCount ++; |
| 467 | } |
| 468 | } |
| 469 | } |
| 470 | |
| 471 | mUniformCount = 0; |
| 472 | for (uint32_t ct=0; ct < mConstantCount; ct++) { |
| 473 | const Element *elem = mConstantTypes[ct]->getElement(); |
| 474 | |
| 475 | for (uint32_t field=0; field < elem->getFieldCount(); field++) { |
| 476 | if(elem->getFieldName(field)[0] != '#') { |
| 477 | mUniformCount ++; |
| 478 | } |
| 479 | } |
| 480 | } |
| 481 | mUniformCount += mTextureCount; |
| 482 | |
| 483 | if(mAttribCount) { |
| 484 | mAttribNames = new String8[mAttribCount]; |
| 485 | } |
| 486 | if(mUniformCount) { |
| 487 | mUniformNames = new String8[mUniformCount]; |
| 488 | mUniformArraySizes = new uint32_t[mUniformCount]; |
| 489 | } |
| 490 | } |
| 491 | |
| 492 | void Program::initAddUserElement(const Element *e, String8 *names, uint32_t *arrayLengths, uint32_t *count, const char *prefix) |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 493 | { |
| 494 | rsAssert(e->getFieldCount()); |
| 495 | for (uint32_t ct=0; ct < e->getFieldCount(); ct++) { |
| 496 | const Element *ce = e->getField(ct); |
| 497 | if (ce->getFieldCount()) { |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 498 | initAddUserElement(ce, names, arrayLengths, count, prefix); |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 499 | } |
| 500 | else if(e->getFieldName(ct)[0] != '#') { |
| 501 | String8 tmp(prefix); |
| 502 | tmp.append(e->getFieldName(ct)); |
| 503 | names[*count].setTo(tmp.string()); |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 504 | if(arrayLengths) { |
| 505 | arrayLengths[*count] = e->getFieldArraySize(ct); |
| 506 | } |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 507 | (*count)++; |
| 508 | } |
| 509 | } |
| 510 | } |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 511 | |
| 512 | namespace android { |
| 513 | namespace renderscript { |
| 514 | |
| 515 | |
| 516 | void rsi_ProgramBindConstants(Context *rsc, RsProgram vp, uint32_t slot, RsAllocation constants) |
| 517 | { |
| 518 | Program *p = static_cast<Program *>(vp); |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 519 | p->bindAllocation(rsc, static_cast<Allocation *>(constants), slot); |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 520 | } |
| 521 | |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 522 | void rsi_ProgramBindTexture(Context *rsc, RsProgram vpf, uint32_t slot, RsAllocation a) |
| 523 | { |
| 524 | Program *p = static_cast<Program *>(vpf); |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 525 | p->bindTexture(rsc, slot, static_cast<Allocation *>(a)); |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 526 | } |
| 527 | |
| 528 | void rsi_ProgramBindSampler(Context *rsc, RsProgram vpf, uint32_t slot, RsSampler s) |
| 529 | { |
| 530 | Program *p = static_cast<Program *>(vpf); |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 531 | p->bindSampler(rsc, slot, static_cast<Sampler *>(s)); |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 532 | } |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 533 | |
| 534 | } |
| 535 | } |
| 536 | |